-//===-- TransformInternals.h - Shared functions for Transforms ---*- C++ -*--=//
+//===-- TransformInternals.h - Shared functions for Transforms --*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This header file declares shared functions used by the different components
// of the Transforms library.
#define TRANSFORM_INTERNALS_H
#include "llvm/BasicBlock.h"
-#include "llvm/Instruction.h"
#include "llvm/Target/TargetData.h"
#include "llvm/DerivedTypes.h"
-#include "llvm/ConstantVals.h"
+#include "llvm/Constants.h"
#include <map>
#include <set>
-// TargetData Hack: Eventually we will have annotations given to us by the
-// backend so that we know stuff about type size and alignments. For now
-// though, just use this, because it happens to match the model that GCC uses.
-//
-// FIXME: This should use annotations
-//
-extern const TargetData TD;
+namespace llvm {
-static inline int getConstantValue(const ConstantInt *CPI) {
- if (const ConstantSInt *CSI = dyn_cast<ConstantSInt>(CPI))
- return (int)CSI->getValue();
- return (int)cast<ConstantUInt>(CPI)->getValue();
+static inline int64_t getConstantValue(const ConstantInt *CPI) {
+ return (int64_t)cast<ConstantInt>(CPI)->getRawValue();
}
}
-// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
-// with a value, then remove and delete the original instruction.
-//
-void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
- BasicBlock::iterator &BI, Value *V);
-
-// ReplaceInstWithInst - Replace the instruction specified by BI with the
-// instruction specified by I. The original instruction is deleted and BI is
-// updated to point to the new instruction.
-//
-void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
- BasicBlock::iterator &BI, Instruction *I);
-
-void ReplaceInstWithInst(Instruction *From, Instruction *To);
-
-// InsertInstBeforeInst - Insert 'NewInst' into the basic block that 'Existing'
-// is already in, and put it right before 'Existing'. This instruction should
-// only be used when there is no iterator to Existing already around. The
-// returned iterator points to the new instruction.
-//
-BasicBlock::iterator InsertInstBeforeInst(Instruction *NewInst,
- Instruction *Existing);
-
-// ConvertableToGEP - This function returns true if the specified value V is
-// a valid index into a pointer of type Ty. If it is valid, Idx is filled in
-// with the values that would be appropriate to make this a getelementptr
-// instruction. The type returned is the root type that the GEP would point
-// to if it were synthesized with this operands.
-//
-// If BI is nonnull, cast instructions are inserted as appropriate for the
-// arguments of the getelementptr.
-//
-const Type *ConvertableToGEP(const Type *Ty, Value *V,
- std::vector<Value*> &Indices,
- BasicBlock::iterator *BI = 0);
-
-
-// ------------- Expression Conversion ---------------------
-
-typedef std::map<const Value*, const Type*> ValueTypeCache;
-
-struct ValueMapCache {
- // Operands mapped - Contains an entry if the first value (the user) has had
- // the second value (the operand) mapped already.
- //
- std::set<const User*> OperandsMapped;
-
- // Expression Map - Contains an entry from the old value to the new value of
- // an expression that has been converted over.
- //
- std::map<const Value *, Value *> ExprMap;
- typedef std::map<const Value *, Value *> ExprMapTy;
-};
-
-
-bool ExpressionConvertableToType(Value *V, const Type *Ty, ValueTypeCache &Map);
-Value *ConvertExpressionToType(Value *V, const Type *Ty, ValueMapCache &VMC);
-
-// ValueConvertableToType - Return true if it is possible
-bool ValueConvertableToType(Value *V, const Type *Ty,
- ValueTypeCache &ConvertedTypes);
-
-void ConvertValueToNewType(Value *V, Value *NewVal, ValueMapCache &VMC);
-
-
//===----------------------------------------------------------------------===//
// ValueHandle Class - Smart pointer that occupies a slot on the users USE list
// that prevents it from being destroyed. This "looks" like an Instruction
// with Opcode UserOp1.
-//
+//
+class ValueMapCache;
class ValueHandle : public Instruction {
- ValueHandle(const ValueHandle &); // DO NOT IMPLEMENT
+ Use Op;
ValueMapCache &Cache;
public:
ValueHandle(ValueMapCache &VMC, Value *V);
+ ValueHandle(const ValueHandle &);
~ValueHandle();
virtual Instruction *clone() const { abort(); return 0; }
return "ValueHandle";
}
+ inline bool operator<(const ValueHandle &VH) const {
+ return getOperand(0) < VH.getOperand(0);
+ }
+
// Methods for support type inquiry through isa, cast, and dyn_cast:
static inline bool classof(const ValueHandle *) { return true; }
static inline bool classof(const Instruction *I) {
}
};
+
+// ------------- Expression Conversion ---------------------
+
+typedef std::map<const Value*, const Type*> ValueTypeCache;
+
+class ValueMapCache {
+public:
+ // Operands mapped - Contains an entry if the first value (the user) has had
+ // the second value (the operand) mapped already.
+ //
+ std::set<const User*> OperandsMapped;
+
+ // Expression Map - Contains an entry from the old value to the new value of
+ // an expression that has been converted over.
+ //
+ std::map<const Value *, Value *> ExprMap;
+ typedef std::map<const Value *, Value *> ExprMapTy;
+
+ // Cast Map - Cast instructions can have their source and destination values
+ // changed independently for each part. Because of this, our old naive
+ // implementation would create a TWO new cast instructions, which would cause
+ // all kinds of problems. Here we keep track of the newly allocated casts, so
+ // that we only create one for a particular instruction.
+ //
+ std::set<ValueHandle> NewCasts;
+};
+
+
+bool ExpressionConvertibleToType(Value *V, const Type *Ty, ValueTypeCache &Map,
+ const TargetData &TD);
+Value *ConvertExpressionToType(Value *V, const Type *Ty, ValueMapCache &VMC,
+ const TargetData &TD);
+
+// ValueConvertibleToType - Return true if it is possible
+bool ValueConvertibleToType(Value *V, const Type *Ty,
+ ValueTypeCache &ConvertedTypes,
+ const TargetData &TD);
+
+void ConvertValueToNewType(Value *V, Value *NewVal, ValueMapCache &VMC,
+ const TargetData &TD);
+
+
// getStructOffsetType - Return a vector of offsets that are to be used to index
// into the specified struct type to get as close as possible to index as we
// can. Note that it is possible that we cannot get exactly to Offset, in which
//
const Type *getStructOffsetType(const Type *Ty, unsigned &Offset,
std::vector<Value*> &Offsets,
- bool StopEarly = true);
+ const TargetData &TD, bool StopEarly = true);
+
+} // End llvm namespace
#endif