#include "llvm/BasicBlock.h"
#include "llvm/Target/TargetData.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Constants.h"
#include <map>
+#include <set>
// TargetData Hack: Eventually we will have annotations given to us by the
// backend so that we know stuff about type size and alignments. For now
//
extern const TargetData TD;
-// losslessCastableTypes - Return true if the types are bitwise equivalent.
-// This predicate returns true if it is possible to cast from one type to
-// another without gaining or losing precision, or altering the bits in any way.
-//
-bool losslessCastableTypes(const Type *T1, const Type *T2);
+static inline int64_t getConstantValue(const ConstantInt *CPI) {
+ if (const ConstantSInt *CSI = dyn_cast<ConstantSInt>(CPI))
+ return CSI->getValue();
+ return (int64_t)cast<ConstantUInt>(CPI)->getValue();
+}
-// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
-// with a value, then remove and delete the original instruction.
+// getPointedToComposite - If the argument is a pointer type, and the pointed to
+// value is a composite type, return the composite type, else return null.
//
-void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
- BasicBlock::iterator &BI, Value *V);
+static inline const CompositeType *getPointedToComposite(const Type *Ty) {
+ const PointerType *PT = dyn_cast<PointerType>(Ty);
+ return PT ? dyn_cast<CompositeType>(PT->getElementType()) : 0;
+}
-// ReplaceInstWithInst - Replace the instruction specified by BI with the
-// instruction specified by I. The original instruction is deleted and BI is
-// updated to point to the new instruction.
+// ConvertableToGEP - This function returns true if the specified value V is
+// a valid index into a pointer of type Ty. If it is valid, Idx is filled in
+// with the values that would be appropriate to make this a getelementptr
+// instruction. The type returned is the root type that the GEP would point
+// to if it were synthesized with this operands.
+//
+// If BI is nonnull, cast instructions are inserted as appropriate for the
+// arguments of the getelementptr.
//
-void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
- BasicBlock::iterator &BI, Instruction *I);
+const Type *ConvertableToGEP(const Type *Ty, Value *V,
+ std::vector<Value*> &Indices,
+ BasicBlock::iterator *BI = 0);
+
+
+//===----------------------------------------------------------------------===//
+// ValueHandle Class - Smart pointer that occupies a slot on the users USE list
+// that prevents it from being destroyed. This "looks" like an Instruction
+// with Opcode UserOp1.
+//
+class ValueMapCache;
+class ValueHandle : public Instruction {
+ ValueMapCache &Cache;
+public:
+ ValueHandle(ValueMapCache &VMC, Value *V);
+ ValueHandle(const ValueHandle &);
+ ~ValueHandle();
+
+ virtual Instruction *clone() const { abort(); return 0; }
+
+ virtual const char *getOpcodeName() const {
+ return "ValueHandle";
+ }
+
+ inline bool operator<(const ValueHandle &VH) const {
+ return getOperand(0) < VH.getOperand(0);
+ }
+
+ // Methods for support type inquiry through isa, cast, and dyn_cast:
+ static inline bool classof(const ValueHandle *) { return true; }
+ static inline bool classof(const Instruction *I) {
+ return (I->getOpcode() == Instruction::UserOp1);
+ }
+ static inline bool classof(const Value *V) {
+ return isa<Instruction>(V) && classof(cast<Instruction>(V));
+ }
+};
// ------------- Expression Conversion ---------------------
-typedef map<const Value*, const Type*> ValueTypeCache;
-typedef map<const Value*, Value*> ValueMapCache;
+typedef std::map<const Value*, const Type*> ValueTypeCache;
-// RetValConvertableToType - Return true if it is possible
-bool RetValConvertableToType(Value *V, const Type *Ty,
- ValueTypeCache &ConvertedTypes);
+struct ValueMapCache {
+ // Operands mapped - Contains an entry if the first value (the user) has had
+ // the second value (the operand) mapped already.
+ //
+ std::set<const User*> OperandsMapped;
-void ConvertUsersType(Value *V, Value *NewVal, ValueMapCache &VMC);
+ // Expression Map - Contains an entry from the old value to the new value of
+ // an expression that has been converted over.
+ //
+ std::map<const Value *, Value *> ExprMap;
+ typedef std::map<const Value *, Value *> ExprMapTy;
+ // Cast Map - Cast instructions can have their source and destination values
+ // changed independantly for each part. Because of this, our old naive
+ // implementation would create a TWO new cast instructions, which would cause
+ // all kinds of problems. Here we keep track of the newly allocated casts, so
+ // that we only create one for a particular instruction.
+ //
+ std::set<ValueHandle> NewCasts;
+};
+
+
+bool ExpressionConvertableToType(Value *V, const Type *Ty, ValueTypeCache &Map);
+Value *ConvertExpressionToType(Value *V, const Type *Ty, ValueMapCache &VMC);
+
+// ValueConvertableToType - Return true if it is possible
+bool ValueConvertableToType(Value *V, const Type *Ty,
+ ValueTypeCache &ConvertedTypes);
+
+void ConvertValueToNewType(Value *V, Value *NewVal, ValueMapCache &VMC);
+
+
+// getStructOffsetType - Return a vector of offsets that are to be used to index
+// into the specified struct type to get as close as possible to index as we
+// can. Note that it is possible that we cannot get exactly to Offset, in which
+// case we update offset to be the offset we actually obtained. The resultant
+// leaf type is returned.
+//
+// If StopEarly is set to true (the default), the first object with the
+// specified type is returned, even if it is a struct type itself. In this
+// case, this routine will not drill down to the leaf type. Set StopEarly to
+// false if you want a leaf
+//
+const Type *getStructOffsetType(const Type *Ty, unsigned &Offset,
+ std::vector<Value*> &Offsets,
+ bool StopEarly = true);
#endif