#include <set>
static inline int64_t getConstantValue(const ConstantInt *CPI) {
- if (const ConstantSInt *CSI = dyn_cast<ConstantSInt>(CPI))
- return CSI->getValue();
- return (int64_t)cast<ConstantUInt>(CPI)->getValue();
+ return (int64_t)cast<ConstantInt>(CPI)->getRawValue();
}
typedef std::map<const Value *, Value *> ExprMapTy;
// Cast Map - Cast instructions can have their source and destination values
- // changed independantly for each part. Because of this, our old naive
+ // changed independently for each part. Because of this, our old naive
// implementation would create a TWO new cast instructions, which would cause
// all kinds of problems. Here we keep track of the newly allocated casts, so
// that we only create one for a particular instruction.