//
// The LLVM Compiler Infrastructure
//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Instructions.h"
+#include "llvm/IntrinsicInst.h"
+#include "llvm/GlobalVariable.h"
#include "llvm/Function.h"
+#include "llvm/LLVMContext.h"
+#include "llvm/Metadata.h"
#include "llvm/Support/CFG.h"
-#include "ValueMapper.h"
-#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Transforms/Utils/ValueMapper.h"
+#include "llvm/Analysis/ConstantFolding.h"
+#include "llvm/Analysis/DebugInfo.h"
+#include "llvm/ADT/SmallVector.h"
+#include <map>
using namespace llvm;
// CloneBasicBlock - See comments in Cloning.h
BasicBlock *llvm::CloneBasicBlock(const BasicBlock *BB,
- std::map<const Value*, Value*> &ValueMap,
+ DenseMap<const Value*, Value*> &ValueMap,
const char *NameSuffix, Function *F,
ClonedCodeInfo *CodeInfo) {
- BasicBlock *NewBB = new BasicBlock("", F);
+ BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), "", F);
if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
NewBB->getInstList().push_back(NewInst);
ValueMap[II] = NewInst; // Add instruction map to value.
- hasCalls |= isa<CallInst>(II);
+ hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (isa<ConstantInt>(AI->getArraySize()))
hasStaticAllocas = true;
CodeInfo->ContainsUnwinds |= isa<UnwindInst>(BB->getTerminator());
CodeInfo->ContainsDynamicAllocas |= hasDynamicAllocas;
CodeInfo->ContainsDynamicAllocas |= hasStaticAllocas &&
- BB != &BB->getParent()->front();
+ BB != &BB->getParent()->getEntryBlock();
}
return NewBB;
}
// ArgMap values.
//
void llvm::CloneFunctionInto(Function *NewFunc, const Function *OldFunc,
- std::map<const Value*, Value*> &ValueMap,
- std::vector<ReturnInst*> &Returns,
+ DenseMap<const Value*, Value*> &ValueMap,
+ SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix, ClonedCodeInfo *CodeInfo) {
assert(NameSuffix && "NameSuffix cannot be null!");
assert(ValueMap.count(I) && "No mapping from source argument specified!");
#endif
+ // Clone any attributes.
+ if (NewFunc->arg_size() == OldFunc->arg_size())
+ NewFunc->copyAttributesFrom(OldFunc);
+ else {
+ //Some arguments were deleted with the ValueMap. Copy arguments one by one
+ for (Function::const_arg_iterator I = OldFunc->arg_begin(),
+ E = OldFunc->arg_end(); I != E; ++I)
+ if (Argument* Anew = dyn_cast<Argument>(ValueMap[I]))
+ Anew->addAttr( OldFunc->getAttributes()
+ .getParamAttributes(I->getArgNo() + 1));
+ NewFunc->setAttributes(NewFunc->getAttributes()
+ .addAttr(0, OldFunc->getAttributes()
+ .getRetAttributes()));
+ NewFunc->setAttributes(NewFunc->getAttributes()
+ .addAttr(~0, OldFunc->getAttributes()
+ .getFnAttributes()));
+
+ }
+
// Loop over all of the basic blocks in the function, cloning them as
// appropriate. Note that we save BE this way in order to handle cloning of
// recursive functions into themselves.
/// the function from their old to new values.
///
Function *llvm::CloneFunction(const Function *F,
- std::map<const Value*, Value*> &ValueMap,
+ DenseMap<const Value*, Value*> &ValueMap,
ClonedCodeInfo *CodeInfo) {
std::vector<const Type*> ArgTypes;
ArgTypes, F->getFunctionType()->isVarArg());
// Create the new function...
- Function *NewF = new Function(FTy, F->getLinkage(), F->getName());
+ Function *NewF = Function::Create(FTy, F->getLinkage(), F->getName());
// Loop over the arguments, copying the names of the mapped arguments over...
Function::arg_iterator DestI = NewF->arg_begin();
ValueMap[I] = DestI++; // Add mapping to ValueMap
}
- std::vector<ReturnInst*> Returns; // Ignore returns cloned...
+ SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(NewF, F, ValueMap, Returns, "", CodeInfo);
return NewF;
}
struct PruningFunctionCloner {
Function *NewFunc;
const Function *OldFunc;
- std::map<const Value*, Value*> &ValueMap;
- std::vector<ReturnInst*> &Returns;
+ DenseMap<const Value*, Value*> &ValueMap;
+ SmallVectorImpl<ReturnInst*> &Returns;
const char *NameSuffix;
ClonedCodeInfo *CodeInfo;
-
+ const TargetData *TD;
public:
PruningFunctionCloner(Function *newFunc, const Function *oldFunc,
- std::map<const Value*, Value*> &valueMap,
- std::vector<ReturnInst*> &returns,
+ DenseMap<const Value*, Value*> &valueMap,
+ SmallVectorImpl<ReturnInst*> &returns,
const char *nameSuffix,
- ClonedCodeInfo *codeInfo)
+ ClonedCodeInfo *codeInfo,
+ const TargetData *td)
: NewFunc(newFunc), OldFunc(oldFunc), ValueMap(valueMap), Returns(returns),
- NameSuffix(nameSuffix), CodeInfo(codeInfo) {
+ NameSuffix(nameSuffix), CodeInfo(codeInfo), TD(td) {
}
/// CloneBlock - The specified block is found to be reachable, clone it and
/// anything that it can reach.
- void CloneBlock(const BasicBlock *BB);
+ void CloneBlock(const BasicBlock *BB,
+ std::vector<const BasicBlock*> &ToClone);
public:
/// ConstantFoldMappedInstruction - Constant fold the specified instruction,
/// CloneBlock - The specified block is found to be reachable, clone it and
/// anything that it can reach.
-void PruningFunctionCloner::CloneBlock(const BasicBlock *BB) {
+void PruningFunctionCloner::CloneBlock(const BasicBlock *BB,
+ std::vector<const BasicBlock*> &ToClone){
Value *&BBEntry = ValueMap[BB];
// Have we already cloned this block?
// Nope, clone it now.
BasicBlock *NewBB;
- BBEntry = NewBB = new BasicBlock();
+ BBEntry = NewBB = BasicBlock::Create(BB->getContext());
if (BB->hasName()) NewBB->setName(BB->getName()+NameSuffix);
bool hasCalls = false, hasDynamicAllocas = false, hasStaticAllocas = false;
ValueMap[II] = C;
continue;
}
-
+
Instruction *NewInst = II->clone();
if (II->hasName())
NewInst->setName(II->getName()+NameSuffix);
NewBB->getInstList().push_back(NewInst);
ValueMap[II] = NewInst; // Add instruction map to value.
- hasCalls |= isa<CallInst>(II);
+ hasCalls |= (isa<CallInst>(II) && !isa<DbgInfoIntrinsic>(II));
if (const AllocaInst *AI = dyn_cast<AllocaInst>(II)) {
if (isa<ConstantInt>(AI->getArraySize()))
hasStaticAllocas = true;
if (const BranchInst *BI = dyn_cast<BranchInst>(OldTI)) {
if (BI->isConditional()) {
// If the condition was a known constant in the callee...
- ConstantBool *Cond = dyn_cast<ConstantBool>(BI->getCondition());
- if (Cond == 0) // Or is a known constant in the caller...
- Cond = dyn_cast_or_null<ConstantBool>(ValueMap[BI->getCondition()]);
- if (Cond) { // Constant fold to uncond branch!
- BasicBlock *Dest = BI->getSuccessor(!Cond->getValue());
- ValueMap[OldTI] = new BranchInst(Dest, NewBB);
- CloneBlock(Dest);
+ ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition());
+ // Or is a known constant in the caller...
+ if (Cond == 0)
+ Cond = dyn_cast_or_null<ConstantInt>(ValueMap[BI->getCondition()]);
+
+ // Constant fold to uncond branch!
+ if (Cond) {
+ BasicBlock *Dest = BI->getSuccessor(!Cond->getZExtValue());
+ ValueMap[OldTI] = BranchInst::Create(Dest, NewBB);
+ ToClone.push_back(Dest);
TerminatorDone = true;
}
}
Cond = dyn_cast_or_null<ConstantInt>(ValueMap[SI->getCondition()]);
if (Cond) { // Constant fold to uncond branch!
BasicBlock *Dest = SI->getSuccessor(SI->findCaseValue(Cond));
- ValueMap[OldTI] = new BranchInst(Dest, NewBB);
- CloneBlock(Dest);
+ ValueMap[OldTI] = BranchInst::Create(Dest, NewBB);
+ ToClone.push_back(Dest);
TerminatorDone = true;
}
}
// Recursively clone any reachable successor blocks.
const TerminatorInst *TI = BB->getTerminator();
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
- CloneBlock(TI->getSuccessor(i));
+ ToClone.push_back(TI->getSuccessor(i));
}
if (CodeInfo) {
/// mapping its operands through ValueMap if they are available.
Constant *PruningFunctionCloner::
ConstantFoldMappedInstruction(const Instruction *I) {
- if (isa<BinaryOperator>(I) || isa<ShiftInst>(I)) {
- if (Constant *Op0 = dyn_cast_or_null<Constant>(MapValue(I->getOperand(0),
- ValueMap)))
- if (Constant *Op1 = dyn_cast_or_null<Constant>(MapValue(I->getOperand(1),
- ValueMap)))
- return ConstantExpr::get(I->getOpcode(), Op0, Op1);
- return 0;
- }
-
- std::vector<Constant*> Ops;
+ SmallVector<Constant*, 8> Ops;
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (Constant *Op = dyn_cast_or_null<Constant>(MapValue(I->getOperand(i),
ValueMap)))
else
return 0; // All operands not constant!
- return ConstantFoldInstOperands(I->getOpcode(), I->getType(), Ops);
+ if (const CmpInst *CI = dyn_cast<CmpInst>(I))
+ return ConstantFoldCompareInstOperands(CI->getPredicate(), Ops[0], Ops[1],
+ TD);
+
+ if (const LoadInst *LI = dyn_cast<LoadInst>(I))
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(Ops[0]))
+ if (!LI->isVolatile() && CE->getOpcode() == Instruction::GetElementPtr)
+ if (GlobalVariable *GV = dyn_cast<GlobalVariable>(CE->getOperand(0)))
+ if (GV->isConstant() && GV->hasDefinitiveInitializer())
+ return ConstantFoldLoadThroughGEPConstantExpr(GV->getInitializer(),
+ CE);
+
+ return ConstantFoldInstOperands(I->getOpcode(), I->getType(), &Ops[0],
+ Ops.size(), TD);
+}
+
+static MDNode *UpdateInlinedAtInfo(MDNode *InsnMD, MDNode *TheCallMD) {
+ DILocation ILoc(InsnMD);
+ if (ILoc.isNull()) return InsnMD;
+
+ DILocation CallLoc(TheCallMD);
+ if (CallLoc.isNull()) return InsnMD;
+
+ DILocation OrigLocation = ILoc.getOrigLocation();
+ MDNode *NewLoc = TheCallMD;
+ if (!OrigLocation.isNull())
+ NewLoc = UpdateInlinedAtInfo(OrigLocation.getNode(), TheCallMD);
+
+ Value *MDVs[] = {
+ InsnMD->getOperand(0), // Line
+ InsnMD->getOperand(1), // Col
+ InsnMD->getOperand(2), // Scope
+ NewLoc
+ };
+ return MDNode::get(InsnMD->getContext(), MDVs, 4);
}
/// CloneAndPruneFunctionInto - This works exactly like CloneFunctionInto,
/// effect of this is to copy significantly less code in cases where (for
/// example) a function call with constant arguments is inlined, and those
/// constant arguments cause a significant amount of code in the callee to be
-/// dead. Since this doesn't produce an exactly copy of the input, it can't be
+/// dead. Since this doesn't produce an exact copy of the input, it can't be
/// used for things like CloneFunction or CloneModule.
void llvm::CloneAndPruneFunctionInto(Function *NewFunc, const Function *OldFunc,
- std::map<const Value*, Value*> &ValueMap,
- std::vector<ReturnInst*> &Returns,
+ DenseMap<const Value*, Value*> &ValueMap,
+ SmallVectorImpl<ReturnInst*> &Returns,
const char *NameSuffix,
- ClonedCodeInfo *CodeInfo) {
+ ClonedCodeInfo *CodeInfo,
+ const TargetData *TD,
+ Instruction *TheCall) {
assert(NameSuffix && "NameSuffix cannot be null!");
#ifndef NDEBUG
- for (Function::const_arg_iterator I = OldFunc->arg_begin(),
- E = OldFunc->arg_end(); I != E; ++I)
- assert(ValueMap.count(I) && "No mapping from source argument specified!");
+ for (Function::const_arg_iterator II = OldFunc->arg_begin(),
+ E = OldFunc->arg_end(); II != E; ++II)
+ assert(ValueMap.count(II) && "No mapping from source argument specified!");
#endif
-
- PruningFunctionCloner PFC(NewFunc, OldFunc, ValueMap, Returns,
- NameSuffix, CodeInfo);
+
+ PruningFunctionCloner PFC(NewFunc, OldFunc, ValueMap, Returns,
+ NameSuffix, CodeInfo, TD);
// Clone the entry block, and anything recursively reachable from it.
- PFC.CloneBlock(&OldFunc->getEntryBlock());
+ std::vector<const BasicBlock*> CloneWorklist;
+ CloneWorklist.push_back(&OldFunc->getEntryBlock());
+ while (!CloneWorklist.empty()) {
+ const BasicBlock *BB = CloneWorklist.back();
+ CloneWorklist.pop_back();
+ PFC.CloneBlock(BB, CloneWorklist);
+ }
// Loop over all of the basic blocks in the old function. If the block was
// reachable, we have cloned it and the old block is now in the value map:
// insert it into the new function in the right order. If not, ignore it.
//
// Defer PHI resolution until rest of function is resolved.
- std::vector<const PHINode*> PHIToResolve;
+ SmallVector<const PHINode*, 16> PHIToResolve;
for (Function::const_iterator BI = OldFunc->begin(), BE = OldFunc->end();
BI != BE; ++BI) {
BasicBlock *NewBB = cast_or_null<BasicBlock>(ValueMap[BI]);
// references as we go. This uses ValueMap to do all the hard work.
//
BasicBlock::iterator I = NewBB->begin();
+
+ unsigned DbgKind = OldFunc->getContext().getMDKindID("dbg");
+ MDNode *TheCallMD = NULL;
+ if (TheCall && TheCall->hasMetadata())
+ TheCallMD = TheCall->getMetadata(DbgKind);
// Handle PHI nodes specially, as we have to remove references to dead
// blocks.
if (PHINode *PN = dyn_cast<PHINode>(I)) {
// Skip over all PHI nodes, remembering them for later.
BasicBlock::const_iterator OldI = BI->begin();
- for (; (PN = dyn_cast<PHINode>(I)); ++I, ++OldI)
+ for (; (PN = dyn_cast<PHINode>(I)); ++I, ++OldI) {
+ if (I->hasMetadata()) {
+ if (TheCallMD) {
+ if (MDNode *IMD = I->getMetadata(DbgKind)) {
+ MDNode *NewMD = UpdateInlinedAtInfo(IMD, TheCallMD);
+ I->setMetadata(DbgKind, NewMD);
+ }
+ } else {
+ // The cloned instruction has dbg info but the call instruction
+ // does not have dbg info. Remove dbg info from cloned instruction.
+ I->setMetadata(DbgKind, 0);
+ }
+ }
PHIToResolve.push_back(cast<PHINode>(OldI));
+ }
}
+ // FIXME:
+ // FIXME:
+ // FIXME: Unclone all this metadata stuff.
+ // FIXME:
+ // FIXME:
+
// Otherwise, remap the rest of the instructions normally.
- for (; I != NewBB->end(); ++I)
+ for (; I != NewBB->end(); ++I) {
+ if (I->hasMetadata()) {
+ if (TheCallMD) {
+ if (MDNode *IMD = I->getMetadata(DbgKind)) {
+ MDNode *NewMD = UpdateInlinedAtInfo(IMD, TheCallMD);
+ I->setMetadata(DbgKind, NewMD);
+ }
+ } else {
+ // The cloned instruction has dbg info but the call instruction
+ // does not have dbg info. Remove dbg info from cloned instruction.
+ I->setMetadata(DbgKind, 0);
+ }
+ }
RemapInstruction(I, ValueMap);
+ }
}
// Defer PHI resolution until rest of function is resolved, PHI resolution
for (unsigned pred = 0, e = NumPreds; pred != e; ++pred) {
if (BasicBlock *MappedBlock =
cast_or_null<BasicBlock>(ValueMap[PN->getIncomingBlock(pred)])) {
- Value *InVal = MapValue(PN->getIncomingValue(pred), ValueMap);
+ Value *InVal = MapValue(PN->getIncomingValue(pred),
+ ValueMap);
assert(InVal && "Unknown input value?");
PN->setIncomingValue(pred, InVal);
PN->setIncomingBlock(pred, MappedBlock);
PN->eraseFromParent();
++OldI;
}
- } else if (PN->getNumIncomingValues() == 1) {
- BasicBlock::iterator I = NewBB->begin();
- BasicBlock::const_iterator OldI = OldBB->begin();
- while ((PN = dyn_cast<PHINode>(I++))) {
- Value *NV = PN->getIncomingValue(0);
- PN->replaceAllUsesWith(NV);
- assert(ValueMap[OldI] == PN && "ValueMap mismatch");
- ValueMap[OldI] = NV;
- PN->eraseFromParent();
- ++OldI;
- }
}
+ // NOTE: We cannot eliminate single entry phi nodes here, because of
+ // ValueMap. Single entry phi nodes can have multiple ValueMap entries
+ // pointing at them. Thus, deleting one would require scanning the ValueMap
+ // to update any entries in it that would require that. This would be
+ // really slow.
}
// Now that the inlined function body has been fully constructed, go through
BranchInst *BI = dyn_cast<BranchInst>(I->getTerminator());
if (!BI || BI->isConditional()) { ++I; continue; }
+ // Note that we can't eliminate uncond branches if the destination has
+ // single-entry PHI nodes. Eliminating the single-entry phi nodes would
+ // require scanning the ValueMap to update any entries that point to the phi
+ // node.
BasicBlock *Dest = BI->getSuccessor(0);
- if (!Dest->getSinglePredecessor()) { ++I; continue; }
+ if (!Dest->getSinglePredecessor() || isa<PHINode>(Dest->begin())) {
+ ++I; continue;
+ }
// We know all single-entry PHI nodes in the inlined function have been
// removed, so we just need to splice the blocks.