/// HandleCallsInBlockInlinedThroughInvoke - When we inline a basic block into
-/// an invoke, we have to check all of all of the calls that can throw into
+/// an invoke, we have to turn all of the calls that can throw into
/// invokes. This function analyze BB to see if there are any calls, and if so,
/// it rewrites them to be invokes that jump to InvokeDest and fills in the PHI
-/// nodes in that block with the values specified in InvokeDestPHIValues. If
-/// CallerCGN is specified, this function updates the call graph.
+/// nodes in that block with the values specified in InvokeDestPHIValues.
///
static void HandleCallsInBlockInlinedThroughInvoke(BasicBlock *BB,
BasicBlock *InvokeDest,
- const SmallVectorImpl<Value*> &InvokeDestPHIValues,
- CallGraphNode *CallerCGN) {
+ const SmallVectorImpl<Value*> &InvokeDestPHIValues) {
for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ) {
Instruction *I = BBI++;
II->setCallingConv(CI->getCallingConv());
II->setAttributes(CI->getAttributes());
- // Make sure that anything using the call now uses the invoke!
+ // Make sure that anything using the call now uses the invoke! This also
+ // updates the CallGraph if present.
CI->replaceAllUsesWith(II);
- // Update the callgraph if present.
- if (CallerCGN) {
- // We should be able to do this:
- // (*CG)[Caller]->replaceCallSite(CI, II);
- // but that fails if the old call site isn't in the call graph,
- // which, because of LLVM bug 3601, it sometimes isn't.
- for (CallGraphNode::iterator NI = CallerCGN->begin(), NE = CallerCGN->end();
- NI != NE; ++NI) {
- if (NI->first == CI) {
- NI->first = II;
- break;
- }
- }
- }
-
// Delete the unconditional branch inserted by splitBasicBlock
BB->getInstList().pop_back();
Split->getInstList().pop_front(); // Delete the original call
/// block of the inlined code (the last block is the end of the function),
/// and InlineCodeInfo is information about the code that got inlined.
static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
- ClonedCodeInfo &InlinedCodeInfo,
- CallGraph *CG) {
+ ClonedCodeInfo &InlinedCodeInfo) {
BasicBlock *InvokeDest = II->getUnwindDest();
SmallVector<Value*, 8> InvokeDestPHIValues;
return;
}
- CallGraphNode *CallerCGN = 0;
- if (CG) CallerCGN = (*CG)[Caller];
-
for (Function::iterator BB = FirstNewBlock, E = Caller->end(); BB != E; ++BB){
if (InlinedCodeInfo.ContainsCalls)
HandleCallsInBlockInlinedThroughInvoke(BB, InvokeDest,
- InvokeDestPHIValues, CallerCGN);
+ InvokeDestPHIValues);
if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
// An UnwindInst requires special handling when it gets inlined into an
}
for (; I != E; ++I) {
- const Instruction *OrigCall = I->first.getInstruction();
+ const Value *OrigCall = I->first;
DenseMap<const Value*, Value*>::iterator VMI = ValueMap.find(OrigCall);
// Only copy the edge if the call was inlined!
CallerNode->removeCallEdgeFor(CS);
}
-/// findFnRegionEndMarker - This is a utility routine that is used by
-/// InlineFunction. Return llvm.dbg.region.end intrinsic that corresponds
-/// to the llvm.dbg.func.start of the function F. Otherwise return NULL.
-///
-static const DbgRegionEndInst *findFnRegionEndMarker(const Function *F) {
-
- GlobalVariable *FnStart = NULL;
- const DbgRegionEndInst *FnEnd = NULL;
- for (Function::const_iterator FI = F->begin(), FE =F->end(); FI != FE; ++FI)
- for (BasicBlock::const_iterator BI = FI->begin(), BE = FI->end(); BI != BE;
- ++BI) {
- if (FnStart == NULL) {
- if (const DbgFuncStartInst *FSI = dyn_cast<DbgFuncStartInst>(BI)) {
- DISubprogram SP(cast<GlobalVariable>(FSI->getSubprogram()));
- assert (SP.isNull() == false && "Invalid llvm.dbg.func.start");
- if (SP.describes(F))
- FnStart = SP.getGV();
- }
- continue;
- }
-
- if (const DbgRegionEndInst *REI = dyn_cast<DbgRegionEndInst>(BI))
- if (REI->getContext() == FnStart)
- FnEnd = REI;
- }
- return FnEnd;
-}
-
// InlineFunction - This function inlines the called function into the basic
// block of the caller. This returns false if it is not possible to inline this
// call. The program is still in a well defined state if this occurs though.
!CalledFunc->onlyReadsMemory()) {
const Type *AggTy = cast<PointerType>(I->getType())->getElementType();
const Type *VoidPtrTy =
- PointerType::getUnqual(Type::getInt8Ty(Context));
+ Type::getInt8PtrTy(Context);
// Create the alloca. If we have TargetData, use nice alignment.
unsigned Align = 1;
ValueMap[I] = ActualArg;
}
- // Adjust llvm.dbg.region.end. If the CalledFunc has region end
- // marker then clone that marker after next stop point at the
- // call site. The function body cloner does not clone original
- // region end marker from the CalledFunc. This will ensure that
- // inlined function's scope ends at the right place.
- if (const DbgRegionEndInst *DREI = findFnRegionEndMarker(CalledFunc)) {
- for (BasicBlock::iterator BI = TheCall, BE = TheCall->getParent()->end();
- BI != BE; ++BI) {
- if (DbgStopPointInst *DSPI = dyn_cast<DbgStopPointInst>(BI)) {
- if (DbgRegionEndInst *NewDREI =
- dyn_cast<DbgRegionEndInst>(DREI->clone(Context)))
- NewDREI->insertAfter(DSPI);
- break;
- }
- }
- }
-
// We want the inliner to prune the code as it copies. We would LOVE to
// have no dead or constant instructions leftover after inlining occurs
// (which can happen, e.g., because an argument was constant), but we'll be
// happy with whatever the cloner can do.
CloneAndPruneFunctionInto(Caller, CalledFunc, ValueMap, Returns, ".i",
- &InlinedFunctionInfo, TD);
+ &InlinedFunctionInfo, TD, TheCall);
// Remember the first block that is newly cloned over.
FirstNewBlock = LastBlock; ++FirstNewBlock;
if (InlinedFunctionInfo.ContainsDynamicAllocas) {
Module *M = Caller->getParent();
// Get the two intrinsics we care about.
- Constant *StackSave, *StackRestore;
- StackSave = Intrinsic::getDeclaration(M, Intrinsic::stacksave);
- StackRestore = Intrinsic::getDeclaration(M, Intrinsic::stackrestore);
+ Function *StackSave = Intrinsic::getDeclaration(M, Intrinsic::stacksave);
+ Function *StackRestore=Intrinsic::getDeclaration(M,Intrinsic::stackrestore);
// If we are preserving the callgraph, add edges to the stacksave/restore
// functions for the calls we insert.
CallGraphNode *StackSaveCGN = 0, *StackRestoreCGN = 0, *CallerNode = 0;
if (CG) {
- // We know that StackSave/StackRestore are Function*'s, because they are
- // intrinsics which must have the right types.
- StackSaveCGN = CG->getOrInsertFunction(cast<Function>(StackSave));
- StackRestoreCGN = CG->getOrInsertFunction(cast<Function>(StackRestore));
+ StackSaveCGN = CG->getOrInsertFunction(StackSave);
+ StackRestoreCGN = CG->getOrInsertFunction(StackRestore);
CallerNode = (*CG)[Caller];
}
for (Function::iterator BB = FirstNewBlock, E = Caller->end();
BB != E; ++BB)
if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->getTerminator())) {
- CallInst::Create(StackRestore, SavedPtr, "", UI);
+ CallInst *CI = CallInst::Create(StackRestore, SavedPtr, "", UI);
+ if (CG) CallerNode->addCalledFunction(CI, StackRestoreCGN);
++NumStackRestores;
}
}
// any inlined 'unwind' instructions into branches to the invoke exception
// destination, and call instructions into invoke instructions.
if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
- HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo, CG);
+ HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo);
// If we cloned in _exactly one_ basic block, and if that block ends in a
// return instruction, we splice the body of the inlined callee directly into
"Ret value not consistent in function!");
PHI->addIncoming(RI->getReturnValue(), RI->getParent());
}
+
+ // Now that we inserted the PHI, check to see if it has a single value
+ // (e.g. all the entries are the same or undef). If so, remove the PHI so
+ // it doesn't block other optimizations.
+ if (Value *V = PHI->hasConstantValue()) {
+ PHI->replaceAllUsesWith(V);
+ PHI->eraseFromParent();
+ }
}
+
// Add a branch to the merge points and remove return instructions.
for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
ReturnInst *RI = Returns[i];