//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/Cloning.h"
+#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/SetVector.h"
#include "llvm/ADT/StringExtras.h"
+#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/CallGraph.h"
+#include "llvm/Analysis/CaptureTracking.h"
#include "llvm/Analysis/InstructionSimplify.h"
-#include "llvm/DebugInfo.h"
+#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/Attributes.h"
+#include "llvm/IR/CallSite.h"
+#include "llvm/IR/CFG.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/DebugInfo.h"
#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/DIBuilder.h"
+#include "llvm/IR/Dominators.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
+#include "llvm/IR/MDBuilder.h"
#include "llvm/IR/Module.h"
-#include "llvm/Support/CallSite.h"
#include "llvm/Transforms/Utils/Local.h"
+#include "llvm/Support/CommandLine.h"
+#include <algorithm>
+
using namespace llvm;
+static cl::opt<bool>
+EnableNoAliasConversion("enable-noalias-to-md-conversion", cl::init(true),
+ cl::Hidden,
+ cl::desc("Convert noalias attributes to metadata during inlining."));
+
+static cl::opt<bool>
+PreserveAlignmentAssumptions("preserve-alignment-assumptions-during-inlining",
+ cl::init(true), cl::Hidden,
+ cl::desc("Convert align attributes to assumptions during inlining."));
+
bool llvm::InlineFunction(CallInst *CI, InlineFunctionInfo &IFI,
- bool InsertLifetime) {
- return InlineFunction(CallSite(CI), IFI, InsertLifetime);
+ AAResults *CalleeAAR, bool InsertLifetime) {
+ return InlineFunction(CallSite(CI), IFI, CalleeAAR, InsertLifetime);
}
bool llvm::InlineFunction(InvokeInst *II, InlineFunctionInfo &IFI,
- bool InsertLifetime) {
- return InlineFunction(CallSite(II), IFI, InsertLifetime);
+ AAResults *CalleeAAR, bool InsertLifetime) {
+ return InlineFunction(CallSite(II), IFI, CalleeAAR, InsertLifetime);
}
namespace {
- /// A class for recording information about inlining through an invoke.
- class InvokeInliningInfo {
+ /// A class for recording information about inlining a landing pad.
+ class LandingPadInliningInfo {
BasicBlock *OuterResumeDest; ///< Destination of the invoke's unwind.
BasicBlock *InnerResumeDest; ///< Destination for the callee's resume.
LandingPadInst *CallerLPad; ///< LandingPadInst associated with the invoke.
SmallVector<Value*, 8> UnwindDestPHIValues;
public:
- InvokeInliningInfo(InvokeInst *II)
- : OuterResumeDest(II->getUnwindDest()), InnerResumeDest(0),
- CallerLPad(0), InnerEHValuesPHI(0) {
+ LandingPadInliningInfo(InvokeInst *II)
+ : OuterResumeDest(II->getUnwindDest()), InnerResumeDest(nullptr),
+ CallerLPad(nullptr), InnerEHValuesPHI(nullptr) {
// If there are PHI nodes in the unwind destination block, we need to keep
// track of which values came into them from the invoke before removing
// the edge from this block.
CallerLPad = cast<LandingPadInst>(I);
}
- /// getOuterResumeDest - The outer unwind destination is the target of
+ /// The outer unwind destination is the target of
/// unwind edges introduced for calls within the inlined function.
BasicBlock *getOuterResumeDest() const {
return OuterResumeDest;
LandingPadInst *getLandingPadInst() const { return CallerLPad; }
- /// forwardResume - Forward the 'resume' instruction to the caller's landing
- /// pad block. When the landing pad block has only one predecessor, this is
+ /// Forward the 'resume' instruction to the caller's landing pad block.
+ /// When the landing pad block has only one predecessor, this is
/// a simple branch. When there is more than one predecessor, we need to
/// split the landing pad block after the landingpad instruction and jump
/// to there.
- void forwardResume(ResumeInst *RI, BasicBlock *FirstNewBlock);
+ void forwardResume(ResumeInst *RI,
+ SmallPtrSetImpl<LandingPadInst*> &InlinedLPads);
- /// addIncomingPHIValuesFor - Add incoming-PHI values to the unwind
- /// destination block for the given basic block, using the values for the
- /// original invoke's source block.
+ /// Add incoming-PHI values to the unwind destination block for the given
+ /// basic block, using the values for the original invoke's source block.
void addIncomingPHIValuesFor(BasicBlock *BB) const {
addIncomingPHIValuesForInto(BB, OuterResumeDest);
}
}
}
};
-}
+} // anonymous namespace
-/// getInnerResumeDest - Get or create a target for the branch from ResumeInsts.
-BasicBlock *InvokeInliningInfo::getInnerResumeDest() {
+/// Get or create a target for the branch from ResumeInsts.
+BasicBlock *LandingPadInliningInfo::getInnerResumeDest() {
if (InnerResumeDest) return InnerResumeDest;
// Split the landing pad.
- BasicBlock::iterator SplitPoint = CallerLPad; ++SplitPoint;
+ BasicBlock::iterator SplitPoint = ++CallerLPad->getIterator();
InnerResumeDest =
OuterResumeDest->splitBasicBlock(SplitPoint,
OuterResumeDest->getName() + ".body");
const unsigned PHICapacity = 2;
// Create corresponding new PHIs for all the PHIs in the outer landing pad.
- BasicBlock::iterator InsertPoint = InnerResumeDest->begin();
+ Instruction *InsertPoint = &InnerResumeDest->front();
BasicBlock::iterator I = OuterResumeDest->begin();
for (unsigned i = 0, e = UnwindDestPHIValues.size(); i != e; ++i, ++I) {
PHINode *OuterPHI = cast<PHINode>(I);
return InnerResumeDest;
}
-/// forwardResume - Forward the 'resume' instruction to the caller's landing pad
-/// block. When the landing pad block has only one predecessor, this is a simple
+/// Forward the 'resume' instruction to the caller's landing pad block.
+/// When the landing pad block has only one predecessor, this is a simple
/// branch. When there is more than one predecessor, we need to split the
/// landing pad block after the landingpad instruction and jump to there.
-void InvokeInliningInfo::forwardResume(ResumeInst *RI,
- BasicBlock *FirstNewBlock) {
+void LandingPadInliningInfo::forwardResume(
+ ResumeInst *RI, SmallPtrSetImpl<LandingPadInst *> &InlinedLPads) {
BasicBlock *Dest = getInnerResumeDest();
- LandingPadInst *OuterLPad = getLandingPadInst();
BasicBlock *Src = RI->getParent();
BranchInst::Create(Dest, Src);
InnerEHValuesPHI->addIncoming(RI->getOperand(0), Src);
RI->eraseFromParent();
-
- // Get all of the inlined landing pad instructions.
- SmallPtrSet<LandingPadInst*, 16> InlinedLPads;
- Function *Caller = FirstNewBlock->getParent();
- for (Function::iterator I = FirstNewBlock, E = Caller->end(); I != E; ++I)
- if (InvokeInst *II = dyn_cast<InvokeInst>(I->getTerminator())) {
- LandingPadInst *LPI = II->getLandingPadInst();
- if (!LPI->hasCatchAll())
- InlinedLPads.insert(LPI);
- }
-
- // Merge the catch clauses from the outer landing pad instruction into the
- // inlined landing pad instructions.
- for (SmallPtrSet<LandingPadInst*, 16>::iterator I = InlinedLPads.begin(),
- E = InlinedLPads.end(); I != E; ++I) {
- LandingPadInst *InlinedLPad = *I;
- for (unsigned OuterIdx = 0, OuterNum = OuterLPad->getNumClauses();
- OuterIdx != OuterNum; ++OuterIdx) {
- bool hasClause = false;
- if (OuterLPad->isFilter(OuterIdx)) continue;
- Value *OuterClause = OuterLPad->getClause(OuterIdx);
- for (unsigned Idx = 0, N = InlinedLPad->getNumClauses(); Idx != N; ++Idx)
- if (OuterClause == InlinedLPad->getClause(Idx)) {
- hasClause = true;
- break;
- }
- if (!hasClause)
- InlinedLPad->addClause(OuterClause);
- }
- }
}
-/// HandleCallsInBlockInlinedThroughInvoke - When we inline a basic block into
-/// an invoke, we have to turn all of the calls that can throw into
-/// invokes. This function analyze BB to see if there are any calls, and if so,
+/// When we inline a basic block into an invoke,
+/// we have to turn all of the calls that can throw into invokes.
+/// This function analyze BB to see if there are any calls, and if so,
/// it rewrites them to be invokes that jump to InvokeDest and fills in the PHI
/// nodes in that block with the values specified in InvokeDestPHIValues.
-///
-/// Returns true to indicate that the next block should be skipped.
-static bool HandleCallsInBlockInlinedThroughInvoke(BasicBlock *BB,
- InvokeInliningInfo &Invoke) {
- LandingPadInst *LPI = Invoke.getLandingPadInst();
-
+static BasicBlock *
+HandleCallsInBlockInlinedThroughInvoke(BasicBlock *BB, BasicBlock *UnwindEdge) {
for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ) {
- Instruction *I = BBI++;
-
- if (LandingPadInst *L = dyn_cast<LandingPadInst>(I)) {
- unsigned NumClauses = LPI->getNumClauses();
- L->reserveClauses(NumClauses);
- for (unsigned i = 0; i != NumClauses; ++i)
- L->addClause(LPI->getClause(i));
- }
+ Instruction *I = &*BBI++;
// We only need to check for function calls: inlined invoke
// instructions require no special handling.
CallInst *CI = dyn_cast<CallInst>(I);
// If this call cannot unwind, don't convert it to an invoke.
- if (!CI || CI->doesNotThrow())
+ // Inline asm calls cannot throw.
+ if (!CI || CI->doesNotThrow() || isa<InlineAsm>(CI->getCalledValue()))
continue;
// Convert this function call into an invoke instruction. First, split the
// basic block.
- BasicBlock *Split = BB->splitBasicBlock(CI, CI->getName()+".noexc");
+ BasicBlock *Split =
+ BB->splitBasicBlock(CI->getIterator(), CI->getName() + ".noexc");
// Delete the unconditional branch inserted by splitBasicBlock
BB->getInstList().pop_back();
// Create the new invoke instruction.
ImmutableCallSite CS(CI);
SmallVector<Value*, 8> InvokeArgs(CS.arg_begin(), CS.arg_end());
- InvokeInst *II = InvokeInst::Create(CI->getCalledValue(), Split,
- Invoke.getOuterResumeDest(),
- InvokeArgs, CI->getName(), BB);
+ SmallVector<OperandBundleDef, 1> OpBundles;
+
+ // Copy the OperandBundeUse instances to OperandBundleDefs. These two are
+ // *different* representations of operand bundles: see the documentation in
+ // InstrTypes.h for more details.
+ for (unsigned i = 0, e = CS.getNumOperandBundles(); i != e; ++i)
+ OpBundles.emplace_back(CS.getOperandBundleAt(i));
+
+ // Note: we're round tripping operand bundles through memory here, and that
+ // can potentially be avoided with a cleverer API design that we do not have
+ // as of this time.
+
+ InvokeInst *II =
+ InvokeInst::Create(CI->getCalledValue(), Split, UnwindEdge, InvokeArgs,
+ OpBundles, CI->getName(), BB);
+ II->setDebugLoc(CI->getDebugLoc());
II->setCallingConv(CI->getCallingConv());
II->setAttributes(CI->getAttributes());
// Delete the original call
Split->getInstList().pop_front();
-
- // Update any PHI nodes in the exceptional block to indicate that there is
- // now a new entry in them.
- Invoke.addIncomingPHIValuesFor(BB);
- return false;
+ return BB;
}
-
- return false;
+ return nullptr;
}
-/// HandleInlinedInvoke - If we inlined an invoke site, we need to convert calls
+/// If we inlined an invoke site, we need to convert calls
/// in the body of the inlined function into invokes.
///
/// II is the invoke instruction being inlined. FirstNewBlock is the first
/// block of the inlined code (the last block is the end of the function),
/// and InlineCodeInfo is information about the code that got inlined.
-static void HandleInlinedInvoke(InvokeInst *II, BasicBlock *FirstNewBlock,
- ClonedCodeInfo &InlinedCodeInfo) {
+static void HandleInlinedLandingPad(InvokeInst *II, BasicBlock *FirstNewBlock,
+ ClonedCodeInfo &InlinedCodeInfo) {
BasicBlock *InvokeDest = II->getUnwindDest();
Function *Caller = FirstNewBlock->getParent();
// The inlined code is currently at the end of the function, scan from the
// start of the inlined code to its end, checking for stuff we need to
// rewrite.
- InvokeInliningInfo Invoke(II);
+ LandingPadInliningInfo Invoke(II);
- for (Function::iterator BB = FirstNewBlock, E = Caller->end(); BB != E; ++BB){
+ // Get all of the inlined landing pad instructions.
+ SmallPtrSet<LandingPadInst*, 16> InlinedLPads;
+ for (Function::iterator I = FirstNewBlock->getIterator(), E = Caller->end();
+ I != E; ++I)
+ if (InvokeInst *II = dyn_cast<InvokeInst>(I->getTerminator()))
+ InlinedLPads.insert(II->getLandingPadInst());
+
+ // Append the clauses from the outer landing pad instruction into the inlined
+ // landing pad instructions.
+ LandingPadInst *OuterLPad = Invoke.getLandingPadInst();
+ for (LandingPadInst *InlinedLPad : InlinedLPads) {
+ unsigned OuterNum = OuterLPad->getNumClauses();
+ InlinedLPad->reserveClauses(OuterNum);
+ for (unsigned OuterIdx = 0; OuterIdx != OuterNum; ++OuterIdx)
+ InlinedLPad->addClause(OuterLPad->getClause(OuterIdx));
+ if (OuterLPad->isCleanup())
+ InlinedLPad->setCleanup(true);
+ }
+
+ for (Function::iterator BB = FirstNewBlock->getIterator(), E = Caller->end();
+ BB != E; ++BB) {
if (InlinedCodeInfo.ContainsCalls)
- if (HandleCallsInBlockInlinedThroughInvoke(BB, Invoke)) {
- // Honor a request to skip the next block.
- ++BB;
- continue;
- }
+ if (BasicBlock *NewBB = HandleCallsInBlockInlinedThroughInvoke(
+ &*BB, Invoke.getOuterResumeDest()))
+ // Update any PHI nodes in the exceptional block to indicate that there
+ // is now a new entry in them.
+ Invoke.addIncomingPHIValuesFor(NewBB);
// Forward any resumes that are remaining here.
if (ResumeInst *RI = dyn_cast<ResumeInst>(BB->getTerminator()))
- Invoke.forwardResume(RI, FirstNewBlock);
+ Invoke.forwardResume(RI, InlinedLPads);
}
// Now that everything is happy, we have one final detail. The PHI nodes in
InvokeDest->removePredecessor(II->getParent());
}
-/// UpdateCallGraphAfterInlining - Once we have cloned code over from a callee
-/// into the caller, update the specified callgraph to reflect the changes we
-/// made. Note that it's possible that not all code was copied over, so only
+/// If we inlined an invoke site, we need to convert calls
+/// in the body of the inlined function into invokes.
+///
+/// II is the invoke instruction being inlined. FirstNewBlock is the first
+/// block of the inlined code (the last block is the end of the function),
+/// and InlineCodeInfo is information about the code that got inlined.
+static void HandleInlinedEHPad(InvokeInst *II, BasicBlock *FirstNewBlock,
+ ClonedCodeInfo &InlinedCodeInfo) {
+ BasicBlock *UnwindDest = II->getUnwindDest();
+ Function *Caller = FirstNewBlock->getParent();
+
+ assert(UnwindDest->getFirstNonPHI()->isEHPad() && "unexpected BasicBlock!");
+
+ // If there are PHI nodes in the unwind destination block, we need to keep
+ // track of which values came into them from the invoke before removing the
+ // edge from this block.
+ SmallVector<Value *, 8> UnwindDestPHIValues;
+ llvm::BasicBlock *InvokeBB = II->getParent();
+ for (Instruction &I : *UnwindDest) {
+ // Save the value to use for this edge.
+ PHINode *PHI = dyn_cast<PHINode>(&I);
+ if (!PHI)
+ break;
+ UnwindDestPHIValues.push_back(PHI->getIncomingValueForBlock(InvokeBB));
+ }
+
+ // Add incoming-PHI values to the unwind destination block for the given basic
+ // block, using the values for the original invoke's source block.
+ auto UpdatePHINodes = [&](BasicBlock *Src) {
+ BasicBlock::iterator I = UnwindDest->begin();
+ for (Value *V : UnwindDestPHIValues) {
+ PHINode *PHI = cast<PHINode>(I);
+ PHI->addIncoming(V, Src);
+ ++I;
+ }
+ };
+
+ // Forward EH terminator instructions to the caller's invoke destination.
+ // This is as simple as connect all the instructions which 'unwind to caller'
+ // to the invoke destination.
+ for (Function::iterator BB = FirstNewBlock->getIterator(), E = Caller->end();
+ BB != E; ++BB) {
+ Instruction *I = BB->getFirstNonPHI();
+ if (I->isEHPad()) {
+ if (auto *CEPI = dyn_cast<CatchEndPadInst>(I)) {
+ if (CEPI->unwindsToCaller()) {
+ CatchEndPadInst::Create(CEPI->getContext(), UnwindDest, CEPI);
+ CEPI->eraseFromParent();
+ UpdatePHINodes(&*BB);
+ }
+ } else if (auto *CEPI = dyn_cast<CleanupEndPadInst>(I)) {
+ if (CEPI->unwindsToCaller()) {
+ CleanupEndPadInst::Create(CEPI->getCleanupPad(), UnwindDest, CEPI);
+ CEPI->eraseFromParent();
+ UpdatePHINodes(&*BB);
+ }
+ } else if (auto *TPI = dyn_cast<TerminatePadInst>(I)) {
+ if (TPI->unwindsToCaller()) {
+ SmallVector<Value *, 3> TerminatePadArgs;
+ for (Value *ArgOperand : TPI->arg_operands())
+ TerminatePadArgs.push_back(ArgOperand);
+ TerminatePadInst::Create(TPI->getContext(), UnwindDest,
+ TerminatePadArgs, TPI);
+ TPI->eraseFromParent();
+ UpdatePHINodes(&*BB);
+ }
+ } else {
+ assert(isa<CatchPadInst>(I) || isa<CleanupPadInst>(I));
+ }
+ }
+
+ if (auto *CRI = dyn_cast<CleanupReturnInst>(BB->getTerminator())) {
+ if (CRI->unwindsToCaller()) {
+ CleanupReturnInst::Create(CRI->getCleanupPad(), UnwindDest, CRI);
+ CRI->eraseFromParent();
+ UpdatePHINodes(&*BB);
+ }
+ }
+ }
+
+ if (InlinedCodeInfo.ContainsCalls)
+ for (Function::iterator BB = FirstNewBlock->getIterator(),
+ E = Caller->end();
+ BB != E; ++BB)
+ if (BasicBlock *NewBB =
+ HandleCallsInBlockInlinedThroughInvoke(&*BB, UnwindDest))
+ // Update any PHI nodes in the exceptional block to indicate that there
+ // is now a new entry in them.
+ UpdatePHINodes(NewBB);
+
+ // Now that everything is happy, we have one final detail. The PHI nodes in
+ // the exception destination block still have entries due to the original
+ // invoke instruction. Eliminate these entries (which might even delete the
+ // PHI node) now.
+ UnwindDest->removePredecessor(InvokeBB);
+}
+
+/// When inlining a function that contains noalias scope metadata,
+/// this metadata needs to be cloned so that the inlined blocks
+/// have different "unqiue scopes" at every call site. Were this not done, then
+/// aliasing scopes from a function inlined into a caller multiple times could
+/// not be differentiated (and this would lead to miscompiles because the
+/// non-aliasing property communicated by the metadata could have
+/// call-site-specific control dependencies).
+static void CloneAliasScopeMetadata(CallSite CS, ValueToValueMapTy &VMap) {
+ const Function *CalledFunc = CS.getCalledFunction();
+ SetVector<const MDNode *> MD;
+
+ // Note: We could only clone the metadata if it is already used in the
+ // caller. I'm omitting that check here because it might confuse
+ // inter-procedural alias analysis passes. We can revisit this if it becomes
+ // an efficiency or overhead problem.
+
+ for (Function::const_iterator I = CalledFunc->begin(), IE = CalledFunc->end();
+ I != IE; ++I)
+ for (BasicBlock::const_iterator J = I->begin(), JE = I->end(); J != JE; ++J) {
+ if (const MDNode *M = J->getMetadata(LLVMContext::MD_alias_scope))
+ MD.insert(M);
+ if (const MDNode *M = J->getMetadata(LLVMContext::MD_noalias))
+ MD.insert(M);
+ }
+
+ if (MD.empty())
+ return;
+
+ // Walk the existing metadata, adding the complete (perhaps cyclic) chain to
+ // the set.
+ SmallVector<const Metadata *, 16> Queue(MD.begin(), MD.end());
+ while (!Queue.empty()) {
+ const MDNode *M = cast<MDNode>(Queue.pop_back_val());
+ for (unsigned i = 0, ie = M->getNumOperands(); i != ie; ++i)
+ if (const MDNode *M1 = dyn_cast<MDNode>(M->getOperand(i)))
+ if (MD.insert(M1))
+ Queue.push_back(M1);
+ }
+
+ // Now we have a complete set of all metadata in the chains used to specify
+ // the noalias scopes and the lists of those scopes.
+ SmallVector<TempMDTuple, 16> DummyNodes;
+ DenseMap<const MDNode *, TrackingMDNodeRef> MDMap;
+ for (SetVector<const MDNode *>::iterator I = MD.begin(), IE = MD.end();
+ I != IE; ++I) {
+ DummyNodes.push_back(MDTuple::getTemporary(CalledFunc->getContext(), None));
+ MDMap[*I].reset(DummyNodes.back().get());
+ }
+
+ // Create new metadata nodes to replace the dummy nodes, replacing old
+ // metadata references with either a dummy node or an already-created new
+ // node.
+ for (SetVector<const MDNode *>::iterator I = MD.begin(), IE = MD.end();
+ I != IE; ++I) {
+ SmallVector<Metadata *, 4> NewOps;
+ for (unsigned i = 0, ie = (*I)->getNumOperands(); i != ie; ++i) {
+ const Metadata *V = (*I)->getOperand(i);
+ if (const MDNode *M = dyn_cast<MDNode>(V))
+ NewOps.push_back(MDMap[M]);
+ else
+ NewOps.push_back(const_cast<Metadata *>(V));
+ }
+
+ MDNode *NewM = MDNode::get(CalledFunc->getContext(), NewOps);
+ MDTuple *TempM = cast<MDTuple>(MDMap[*I]);
+ assert(TempM->isTemporary() && "Expected temporary node");
+
+ TempM->replaceAllUsesWith(NewM);
+ }
+
+ // Now replace the metadata in the new inlined instructions with the
+ // repacements from the map.
+ for (ValueToValueMapTy::iterator VMI = VMap.begin(), VMIE = VMap.end();
+ VMI != VMIE; ++VMI) {
+ if (!VMI->second)
+ continue;
+
+ Instruction *NI = dyn_cast<Instruction>(VMI->second);
+ if (!NI)
+ continue;
+
+ if (MDNode *M = NI->getMetadata(LLVMContext::MD_alias_scope)) {
+ MDNode *NewMD = MDMap[M];
+ // If the call site also had alias scope metadata (a list of scopes to
+ // which instructions inside it might belong), propagate those scopes to
+ // the inlined instructions.
+ if (MDNode *CSM =
+ CS.getInstruction()->getMetadata(LLVMContext::MD_alias_scope))
+ NewMD = MDNode::concatenate(NewMD, CSM);
+ NI->setMetadata(LLVMContext::MD_alias_scope, NewMD);
+ } else if (NI->mayReadOrWriteMemory()) {
+ if (MDNode *M =
+ CS.getInstruction()->getMetadata(LLVMContext::MD_alias_scope))
+ NI->setMetadata(LLVMContext::MD_alias_scope, M);
+ }
+
+ if (MDNode *M = NI->getMetadata(LLVMContext::MD_noalias)) {
+ MDNode *NewMD = MDMap[M];
+ // If the call site also had noalias metadata (a list of scopes with
+ // which instructions inside it don't alias), propagate those scopes to
+ // the inlined instructions.
+ if (MDNode *CSM =
+ CS.getInstruction()->getMetadata(LLVMContext::MD_noalias))
+ NewMD = MDNode::concatenate(NewMD, CSM);
+ NI->setMetadata(LLVMContext::MD_noalias, NewMD);
+ } else if (NI->mayReadOrWriteMemory()) {
+ if (MDNode *M = CS.getInstruction()->getMetadata(LLVMContext::MD_noalias))
+ NI->setMetadata(LLVMContext::MD_noalias, M);
+ }
+ }
+}
+
+/// If the inlined function has noalias arguments,
+/// then add new alias scopes for each noalias argument, tag the mapped noalias
+/// parameters with noalias metadata specifying the new scope, and tag all
+/// non-derived loads, stores and memory intrinsics with the new alias scopes.
+static void AddAliasScopeMetadata(CallSite CS, ValueToValueMapTy &VMap,
+ const DataLayout &DL, AAResults *CalleeAAR) {
+ if (!EnableNoAliasConversion)
+ return;
+
+ const Function *CalledFunc = CS.getCalledFunction();
+ SmallVector<const Argument *, 4> NoAliasArgs;
+
+ for (const Argument &I : CalledFunc->args()) {
+ if (I.hasNoAliasAttr() && !I.hasNUses(0))
+ NoAliasArgs.push_back(&I);
+ }
+
+ if (NoAliasArgs.empty())
+ return;
+
+ // To do a good job, if a noalias variable is captured, we need to know if
+ // the capture point dominates the particular use we're considering.
+ DominatorTree DT;
+ DT.recalculate(const_cast<Function&>(*CalledFunc));
+
+ // noalias indicates that pointer values based on the argument do not alias
+ // pointer values which are not based on it. So we add a new "scope" for each
+ // noalias function argument. Accesses using pointers based on that argument
+ // become part of that alias scope, accesses using pointers not based on that
+ // argument are tagged as noalias with that scope.
+
+ DenseMap<const Argument *, MDNode *> NewScopes;
+ MDBuilder MDB(CalledFunc->getContext());
+
+ // Create a new scope domain for this function.
+ MDNode *NewDomain =
+ MDB.createAnonymousAliasScopeDomain(CalledFunc->getName());
+ for (unsigned i = 0, e = NoAliasArgs.size(); i != e; ++i) {
+ const Argument *A = NoAliasArgs[i];
+
+ std::string Name = CalledFunc->getName();
+ if (A->hasName()) {
+ Name += ": %";
+ Name += A->getName();
+ } else {
+ Name += ": argument ";
+ Name += utostr(i);
+ }
+
+ // Note: We always create a new anonymous root here. This is true regardless
+ // of the linkage of the callee because the aliasing "scope" is not just a
+ // property of the callee, but also all control dependencies in the caller.
+ MDNode *NewScope = MDB.createAnonymousAliasScope(NewDomain, Name);
+ NewScopes.insert(std::make_pair(A, NewScope));
+ }
+
+ // Iterate over all new instructions in the map; for all memory-access
+ // instructions, add the alias scope metadata.
+ for (ValueToValueMapTy::iterator VMI = VMap.begin(), VMIE = VMap.end();
+ VMI != VMIE; ++VMI) {
+ if (const Instruction *I = dyn_cast<Instruction>(VMI->first)) {
+ if (!VMI->second)
+ continue;
+
+ Instruction *NI = dyn_cast<Instruction>(VMI->second);
+ if (!NI)
+ continue;
+
+ bool IsArgMemOnlyCall = false, IsFuncCall = false;
+ SmallVector<const Value *, 2> PtrArgs;
+
+ if (const LoadInst *LI = dyn_cast<LoadInst>(I))
+ PtrArgs.push_back(LI->getPointerOperand());
+ else if (const StoreInst *SI = dyn_cast<StoreInst>(I))
+ PtrArgs.push_back(SI->getPointerOperand());
+ else if (const VAArgInst *VAAI = dyn_cast<VAArgInst>(I))
+ PtrArgs.push_back(VAAI->getPointerOperand());
+ else if (const AtomicCmpXchgInst *CXI = dyn_cast<AtomicCmpXchgInst>(I))
+ PtrArgs.push_back(CXI->getPointerOperand());
+ else if (const AtomicRMWInst *RMWI = dyn_cast<AtomicRMWInst>(I))
+ PtrArgs.push_back(RMWI->getPointerOperand());
+ else if (ImmutableCallSite ICS = ImmutableCallSite(I)) {
+ // If we know that the call does not access memory, then we'll still
+ // know that about the inlined clone of this call site, and we don't
+ // need to add metadata.
+ if (ICS.doesNotAccessMemory())
+ continue;
+
+ IsFuncCall = true;
+ if (CalleeAAR) {
+ FunctionModRefBehavior MRB = CalleeAAR->getModRefBehavior(ICS);
+ if (MRB == FMRB_OnlyAccessesArgumentPointees ||
+ MRB == FMRB_OnlyReadsArgumentPointees)
+ IsArgMemOnlyCall = true;
+ }
+
+ for (ImmutableCallSite::arg_iterator AI = ICS.arg_begin(),
+ AE = ICS.arg_end(); AI != AE; ++AI) {
+ // We need to check the underlying objects of all arguments, not just
+ // the pointer arguments, because we might be passing pointers as
+ // integers, etc.
+ // However, if we know that the call only accesses pointer arguments,
+ // then we only need to check the pointer arguments.
+ if (IsArgMemOnlyCall && !(*AI)->getType()->isPointerTy())
+ continue;
+
+ PtrArgs.push_back(*AI);
+ }
+ }
+
+ // If we found no pointers, then this instruction is not suitable for
+ // pairing with an instruction to receive aliasing metadata.
+ // However, if this is a call, this we might just alias with none of the
+ // noalias arguments.
+ if (PtrArgs.empty() && !IsFuncCall)
+ continue;
+
+ // It is possible that there is only one underlying object, but you
+ // need to go through several PHIs to see it, and thus could be
+ // repeated in the Objects list.
+ SmallPtrSet<const Value *, 4> ObjSet;
+ SmallVector<Metadata *, 4> Scopes, NoAliases;
+
+ SmallSetVector<const Argument *, 4> NAPtrArgs;
+ for (unsigned i = 0, ie = PtrArgs.size(); i != ie; ++i) {
+ SmallVector<Value *, 4> Objects;
+ GetUnderlyingObjects(const_cast<Value*>(PtrArgs[i]),
+ Objects, DL, /* LI = */ nullptr);
+
+ for (Value *O : Objects)
+ ObjSet.insert(O);
+ }
+
+ // Figure out if we're derived from anything that is not a noalias
+ // argument.
+ bool CanDeriveViaCapture = false, UsesAliasingPtr = false;
+ for (const Value *V : ObjSet) {
+ // Is this value a constant that cannot be derived from any pointer
+ // value (we need to exclude constant expressions, for example, that
+ // are formed from arithmetic on global symbols).
+ bool IsNonPtrConst = isa<ConstantInt>(V) || isa<ConstantFP>(V) ||
+ isa<ConstantPointerNull>(V) ||
+ isa<ConstantDataVector>(V) || isa<UndefValue>(V);
+ if (IsNonPtrConst)
+ continue;
+
+ // If this is anything other than a noalias argument, then we cannot
+ // completely describe the aliasing properties using alias.scope
+ // metadata (and, thus, won't add any).
+ if (const Argument *A = dyn_cast<Argument>(V)) {
+ if (!A->hasNoAliasAttr())
+ UsesAliasingPtr = true;
+ } else {
+ UsesAliasingPtr = true;
+ }
+
+ // If this is not some identified function-local object (which cannot
+ // directly alias a noalias argument), or some other argument (which,
+ // by definition, also cannot alias a noalias argument), then we could
+ // alias a noalias argument that has been captured).
+ if (!isa<Argument>(V) &&
+ !isIdentifiedFunctionLocal(const_cast<Value*>(V)))
+ CanDeriveViaCapture = true;
+ }
+
+ // A function call can always get captured noalias pointers (via other
+ // parameters, globals, etc.).
+ if (IsFuncCall && !IsArgMemOnlyCall)
+ CanDeriveViaCapture = true;
+
+ // First, we want to figure out all of the sets with which we definitely
+ // don't alias. Iterate over all noalias set, and add those for which:
+ // 1. The noalias argument is not in the set of objects from which we
+ // definitely derive.
+ // 2. The noalias argument has not yet been captured.
+ // An arbitrary function that might load pointers could see captured
+ // noalias arguments via other noalias arguments or globals, and so we
+ // must always check for prior capture.
+ for (const Argument *A : NoAliasArgs) {
+ if (!ObjSet.count(A) && (!CanDeriveViaCapture ||
+ // It might be tempting to skip the
+ // PointerMayBeCapturedBefore check if
+ // A->hasNoCaptureAttr() is true, but this is
+ // incorrect because nocapture only guarantees
+ // that no copies outlive the function, not
+ // that the value cannot be locally captured.
+ !PointerMayBeCapturedBefore(A,
+ /* ReturnCaptures */ false,
+ /* StoreCaptures */ false, I, &DT)))
+ NoAliases.push_back(NewScopes[A]);
+ }
+
+ if (!NoAliases.empty())
+ NI->setMetadata(LLVMContext::MD_noalias,
+ MDNode::concatenate(
+ NI->getMetadata(LLVMContext::MD_noalias),
+ MDNode::get(CalledFunc->getContext(), NoAliases)));
+
+ // Next, we want to figure out all of the sets to which we might belong.
+ // We might belong to a set if the noalias argument is in the set of
+ // underlying objects. If there is some non-noalias argument in our list
+ // of underlying objects, then we cannot add a scope because the fact
+ // that some access does not alias with any set of our noalias arguments
+ // cannot itself guarantee that it does not alias with this access
+ // (because there is some pointer of unknown origin involved and the
+ // other access might also depend on this pointer). We also cannot add
+ // scopes to arbitrary functions unless we know they don't access any
+ // non-parameter pointer-values.
+ bool CanAddScopes = !UsesAliasingPtr;
+ if (CanAddScopes && IsFuncCall)
+ CanAddScopes = IsArgMemOnlyCall;
+
+ if (CanAddScopes)
+ for (const Argument *A : NoAliasArgs) {
+ if (ObjSet.count(A))
+ Scopes.push_back(NewScopes[A]);
+ }
+
+ if (!Scopes.empty())
+ NI->setMetadata(
+ LLVMContext::MD_alias_scope,
+ MDNode::concatenate(NI->getMetadata(LLVMContext::MD_alias_scope),
+ MDNode::get(CalledFunc->getContext(), Scopes)));
+ }
+ }
+}
+
+/// If the inlined function has non-byval align arguments, then
+/// add @llvm.assume-based alignment assumptions to preserve this information.
+static void AddAlignmentAssumptions(CallSite CS, InlineFunctionInfo &IFI) {
+ if (!PreserveAlignmentAssumptions)
+ return;
+ auto &DL = CS.getCaller()->getParent()->getDataLayout();
+
+ // To avoid inserting redundant assumptions, we should check for assumptions
+ // already in the caller. To do this, we might need a DT of the caller.
+ DominatorTree DT;
+ bool DTCalculated = false;
+
+ Function *CalledFunc = CS.getCalledFunction();
+ for (Function::arg_iterator I = CalledFunc->arg_begin(),
+ E = CalledFunc->arg_end();
+ I != E; ++I) {
+ unsigned Align = I->getType()->isPointerTy() ? I->getParamAlignment() : 0;
+ if (Align && !I->hasByValOrInAllocaAttr() && !I->hasNUses(0)) {
+ if (!DTCalculated) {
+ DT.recalculate(const_cast<Function&>(*CS.getInstruction()->getParent()
+ ->getParent()));
+ DTCalculated = true;
+ }
+
+ // If we can already prove the asserted alignment in the context of the
+ // caller, then don't bother inserting the assumption.
+ Value *Arg = CS.getArgument(I->getArgNo());
+ if (getKnownAlignment(Arg, DL, CS.getInstruction(),
+ &IFI.ACT->getAssumptionCache(*CS.getCaller()),
+ &DT) >= Align)
+ continue;
+
+ IRBuilder<>(CS.getInstruction())
+ .CreateAlignmentAssumption(DL, Arg, Align);
+ }
+ }
+}
+
+/// Once we have cloned code over from a callee into the caller,
+/// update the specified callgraph to reflect the changes we made.
+/// Note that it's possible that not all code was copied over, so only
/// some edges of the callgraph may remain.
static void UpdateCallGraphAfterInlining(CallSite CS,
Function::iterator FirstNewBlock,
ValueToValueMapTy::iterator VMI = VMap.find(OrigCall);
// Only copy the edge if the call was inlined!
- if (VMI == VMap.end() || VMI->second == 0)
+ if (VMI == VMap.end() || VMI->second == nullptr)
continue;
// If the call was inlined, but then constant folded, there is no edge to
// add. Check for this case.
Instruction *NewCall = dyn_cast<Instruction>(VMI->second);
- if (NewCall == 0) continue;
+ if (!NewCall)
+ continue;
+ // We do not treat intrinsic calls like real function calls because we
+ // expect them to become inline code; do not add an edge for an intrinsic.
+ CallSite CS = CallSite(NewCall);
+ if (CS && CS.getCalledFunction() && CS.getCalledFunction()->isIntrinsic())
+ continue;
+
// Remember that this call site got inlined for the client of
// InlineFunction.
IFI.InlinedCalls.push_back(NewCall);
// happens, set the callee of the new call site to a more precise
// destination. This can also happen if the call graph node of the caller
// was just unnecessarily imprecise.
- if (I->second->getFunction() == 0)
+ if (!I->second->getFunction())
if (Function *F = CallSite(NewCall).getCalledFunction()) {
// Indirect call site resolved to direct call.
CallerNode->addCalledFunction(CallSite(NewCall), CG[F]);
CallerNode->removeCallEdgeFor(CS);
}
-/// HandleByValArgument - When inlining a call site that has a byval argument,
+static void HandleByValArgumentInit(Value *Dst, Value *Src, Module *M,
+ BasicBlock *InsertBlock,
+ InlineFunctionInfo &IFI) {
+ Type *AggTy = cast<PointerType>(Src->getType())->getElementType();
+ IRBuilder<> Builder(InsertBlock, InsertBlock->begin());
+
+ Value *Size = Builder.getInt64(M->getDataLayout().getTypeStoreSize(AggTy));
+
+ // Always generate a memcpy of alignment 1 here because we don't know
+ // the alignment of the src pointer. Other optimizations can infer
+ // better alignment.
+ Builder.CreateMemCpy(Dst, Src, Size, /*Align=*/1);
+}
+
+/// When inlining a call site that has a byval argument,
/// we have to make the implicit memcpy explicit by adding it.
static Value *HandleByValArgument(Value *Arg, Instruction *TheCall,
const Function *CalledFunc,
InlineFunctionInfo &IFI,
unsigned ByValAlignment) {
- Type *AggTy = cast<PointerType>(Arg->getType())->getElementType();
+ PointerType *ArgTy = cast<PointerType>(Arg->getType());
+ Type *AggTy = ArgTy->getElementType();
+
+ Function *Caller = TheCall->getParent()->getParent();
// If the called function is readonly, then it could not mutate the caller's
// copy of the byval'd memory. In this case, it is safe to elide the copy and
if (ByValAlignment <= 1) // 0 = unspecified, 1 = no particular alignment.
return Arg;
+ const DataLayout &DL = Caller->getParent()->getDataLayout();
+
// If the pointer is already known to be sufficiently aligned, or if we can
// round it up to a larger alignment, then we don't need a temporary.
- if (getOrEnforceKnownAlignment(Arg, ByValAlignment,
- IFI.TD) >= ByValAlignment)
+ if (getOrEnforceKnownAlignment(Arg, ByValAlignment, DL, TheCall,
+ &IFI.ACT->getAssumptionCache(*Caller)) >=
+ ByValAlignment)
return Arg;
// Otherwise, we have to make a memcpy to get a safe alignment. This is bad
// for code quality, but rarely happens and is required for correctness.
}
-
- LLVMContext &Context = Arg->getContext();
- Type *VoidPtrTy = Type::getInt8PtrTy(Context);
-
// Create the alloca. If we have DataLayout, use nice alignment.
- unsigned Align = 1;
- if (IFI.TD)
- Align = IFI.TD->getPrefTypeAlignment(AggTy);
-
+ unsigned Align =
+ Caller->getParent()->getDataLayout().getPrefTypeAlignment(AggTy);
+
// If the byval had an alignment specified, we *must* use at least that
// alignment, as it is required by the byval argument (and uses of the
// pointer inside the callee).
Align = std::max(Align, ByValAlignment);
- Function *Caller = TheCall->getParent()->getParent();
-
- Value *NewAlloca = new AllocaInst(AggTy, 0, Align, Arg->getName(),
+ Value *NewAlloca = new AllocaInst(AggTy, nullptr, Align, Arg->getName(),
&*Caller->begin()->begin());
- // Emit a memcpy.
- Type *Tys[3] = {VoidPtrTy, VoidPtrTy, Type::getInt64Ty(Context)};
- Function *MemCpyFn = Intrinsic::getDeclaration(Caller->getParent(),
- Intrinsic::memcpy,
- Tys);
- Value *DestCast = new BitCastInst(NewAlloca, VoidPtrTy, "tmp", TheCall);
- Value *SrcCast = new BitCastInst(Arg, VoidPtrTy, "tmp", TheCall);
-
- Value *Size;
- if (IFI.TD == 0)
- Size = ConstantExpr::getSizeOf(AggTy);
- else
- Size = ConstantInt::get(Type::getInt64Ty(Context),
- IFI.TD->getTypeStoreSize(AggTy));
-
- // Always generate a memcpy of alignment 1 here because we don't know
- // the alignment of the src pointer. Other optimizations can infer
- // better alignment.
- Value *CallArgs[] = {
- DestCast, SrcCast, Size,
- ConstantInt::get(Type::getInt32Ty(Context), 1),
- ConstantInt::getFalse(Context) // isVolatile
- };
- IRBuilder<>(TheCall).CreateCall(MemCpyFn, CallArgs);
+ IFI.StaticAllocas.push_back(cast<AllocaInst>(NewAlloca));
// Uses of the argument in the function should use our new alloca
// instead.
return NewAlloca;
}
-// isUsedByLifetimeMarker - Check whether this Value is used by a lifetime
-// intrinsic.
+// Check whether this Value is used by a lifetime intrinsic.
static bool isUsedByLifetimeMarker(Value *V) {
- for (Value::use_iterator UI = V->use_begin(), UE = V->use_end(); UI != UE;
- ++UI) {
- if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(*UI)) {
+ for (User *U : V->users()) {
+ if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(U)) {
switch (II->getIntrinsicID()) {
default: break;
case Intrinsic::lifetime_start:
return false;
}
-// hasLifetimeMarkers - Check whether the given alloca already has
+// Check whether the given alloca already has
// lifetime.start or lifetime.end intrinsics.
static bool hasLifetimeMarkers(AllocaInst *AI) {
- Type *Int8PtrTy = Type::getInt8PtrTy(AI->getType()->getContext());
- if (AI->getType() == Int8PtrTy)
+ Type *Ty = AI->getType();
+ Type *Int8PtrTy = Type::getInt8PtrTy(Ty->getContext(),
+ Ty->getPointerAddressSpace());
+ if (Ty == Int8PtrTy)
return isUsedByLifetimeMarker(AI);
// Do a scan to find all the casts to i8*.
- for (Value::use_iterator I = AI->use_begin(), E = AI->use_end(); I != E;
- ++I) {
- if (I->getType() != Int8PtrTy) continue;
- if (I->stripPointerCasts() != AI) continue;
- if (isUsedByLifetimeMarker(*I))
+ for (User *U : AI->users()) {
+ if (U->getType() != Int8PtrTy) continue;
+ if (U->stripPointerCasts() != AI) continue;
+ if (isUsedByLifetimeMarker(U))
return true;
}
return false;
}
-/// updateInlinedAtInfo - Helper function used by fixupLineNumbers to
-/// recursively update InlinedAtEntry of a DebugLoc.
-static DebugLoc updateInlinedAtInfo(const DebugLoc &DL,
- const DebugLoc &InlinedAtDL,
- LLVMContext &Ctx) {
- if (MDNode *IA = DL.getInlinedAt(Ctx)) {
- DebugLoc NewInlinedAtDL
- = updateInlinedAtInfo(DebugLoc::getFromDILocation(IA), InlinedAtDL, Ctx);
- return DebugLoc::get(DL.getLine(), DL.getCol(), DL.getScope(Ctx),
- NewInlinedAtDL.getAsMDNode(Ctx));
+/// Rebuild the entire inlined-at chain for this instruction so that the top of
+/// the chain now is inlined-at the new call site.
+static DebugLoc
+updateInlinedAtInfo(DebugLoc DL, DILocation *InlinedAtNode, LLVMContext &Ctx,
+ DenseMap<const DILocation *, DILocation *> &IANodes) {
+ SmallVector<DILocation *, 3> InlinedAtLocations;
+ DILocation *Last = InlinedAtNode;
+ DILocation *CurInlinedAt = DL;
+
+ // Gather all the inlined-at nodes
+ while (DILocation *IA = CurInlinedAt->getInlinedAt()) {
+ // Skip any we've already built nodes for
+ if (DILocation *Found = IANodes[IA]) {
+ Last = Found;
+ break;
+ }
+
+ InlinedAtLocations.push_back(IA);
+ CurInlinedAt = IA;
}
- return DebugLoc::get(DL.getLine(), DL.getCol(), DL.getScope(Ctx),
- InlinedAtDL.getAsMDNode(Ctx));
+ // Starting from the top, rebuild the nodes to point to the new inlined-at
+ // location (then rebuilding the rest of the chain behind it) and update the
+ // map of already-constructed inlined-at nodes.
+ for (const DILocation *MD : make_range(InlinedAtLocations.rbegin(),
+ InlinedAtLocations.rend())) {
+ Last = IANodes[MD] = DILocation::getDistinct(
+ Ctx, MD->getLine(), MD->getColumn(), MD->getScope(), Last);
+ }
+
+ // And finally create the normal location for this instruction, referring to
+ // the new inlined-at chain.
+ return DebugLoc::get(DL.getLine(), DL.getCol(), DL.getScope(), Last);
}
-/// fixupLineNumbers - Update inlined instructions' line numbers to
+/// Update inlined instructions' line numbers to
/// to encode location where these instructions are inlined.
static void fixupLineNumbers(Function *Fn, Function::iterator FI,
Instruction *TheCall) {
DebugLoc TheCallDL = TheCall->getDebugLoc();
- if (TheCallDL.isUnknown())
+ if (!TheCallDL)
return;
+ auto &Ctx = Fn->getContext();
+ DILocation *InlinedAtNode = TheCallDL;
+
+ // Create a unique call site, not to be confused with any other call from the
+ // same location.
+ InlinedAtNode = DILocation::getDistinct(
+ Ctx, InlinedAtNode->getLine(), InlinedAtNode->getColumn(),
+ InlinedAtNode->getScope(), InlinedAtNode->getInlinedAt());
+
+ // Cache the inlined-at nodes as they're built so they are reused, without
+ // this every instruction's inlined-at chain would become distinct from each
+ // other.
+ DenseMap<const DILocation *, DILocation *> IANodes;
+
for (; FI != Fn->end(); ++FI) {
for (BasicBlock::iterator BI = FI->begin(), BE = FI->end();
BI != BE; ++BI) {
DebugLoc DL = BI->getDebugLoc();
- if (!DL.isUnknown()) {
- BI->setDebugLoc(updateInlinedAtInfo(DL, TheCallDL, BI->getContext()));
- if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(BI)) {
- LLVMContext &Ctx = BI->getContext();
- MDNode *InlinedAt = BI->getDebugLoc().getInlinedAt(Ctx);
- DVI->setOperand(2, createInlinedVariable(DVI->getVariable(),
- InlinedAt, Ctx));
- }
+ if (!DL) {
+ // If the inlined instruction has no line number, make it look as if it
+ // originates from the call location. This is important for
+ // ((__always_inline__, __nodebug__)) functions which must use caller
+ // location for all instructions in their function body.
+
+ // Don't update static allocas, as they may get moved later.
+ if (auto *AI = dyn_cast<AllocaInst>(BI))
+ if (isa<Constant>(AI->getArraySize()))
+ continue;
+
+ BI->setDebugLoc(TheCallDL);
+ } else {
+ BI->setDebugLoc(updateInlinedAtInfo(DL, InlinedAtNode, BI->getContext(), IANodes));
}
}
}
}
-/// InlineFunction - This function inlines the called function into the basic
-/// block of the caller. This returns false if it is not possible to inline
-/// this call. The program is still in a well defined state if this occurs
-/// though.
+/// This function inlines the called function into the basic block of the
+/// caller. This returns false if it is not possible to inline this call.
+/// The program is still in a well defined state if this occurs though.
///
/// Note that this only does one level of inlining. For example, if the
/// instruction 'call B' is inlined, and 'B' calls 'C', then the call to 'C' now
/// exists in the instruction stream. Similarly this will inline a recursive
/// function by one level.
bool llvm::InlineFunction(CallSite CS, InlineFunctionInfo &IFI,
- bool InsertLifetime) {
+ AAResults *CalleeAAR, bool InsertLifetime) {
Instruction *TheCall = CS.getInstruction();
assert(TheCall->getParent() && TheCall->getParent()->getParent() &&
"Instruction not in function!");
IFI.reset();
const Function *CalledFunc = CS.getCalledFunction();
- if (CalledFunc == 0 || // Can't inline external function or indirect
+ if (!CalledFunc || // Can't inline external function or indirect
CalledFunc->isDeclaration() || // call, or call to a vararg function!
CalledFunc->getFunctionType()->isVarArg()) return false;
- // If the call to the callee is not a tail call, we must clear the 'tail'
- // flags on any calls that we inline.
- bool MustClearTailCallFlags =
- !(isa<CallInst>(TheCall) && cast<CallInst>(TheCall)->isTailCall());
+ // The inliner does not know how to inline through calls with operand bundles
+ // in general ...
+ if (CS.hasOperandBundles()) {
+ // ... but it knows how to inline through "deopt" operand bundles.
+ bool CanInline =
+ CS.getNumOperandBundles() == 1 &&
+ CS.getOperandBundleAt(0).getTagID() == LLVMContext::OB_deopt;
+ if (!CanInline)
+ return false;
+ }
// If the call to the callee cannot throw, set the 'nounwind' flag on any
// calls that we inline.
}
// Get the personality function from the callee if it contains a landing pad.
- Value *CalleePersonality = 0;
- for (Function::const_iterator I = CalledFunc->begin(), E = CalledFunc->end();
- I != E; ++I)
- if (const InvokeInst *II = dyn_cast<InvokeInst>(I->getTerminator())) {
- const BasicBlock *BB = II->getUnwindDest();
- const LandingPadInst *LP = BB->getLandingPadInst();
- CalleePersonality = LP->getPersonalityFn();
- break;
- }
+ Constant *CalledPersonality =
+ CalledFunc->hasPersonalityFn()
+ ? CalledFunc->getPersonalityFn()->stripPointerCasts()
+ : nullptr;
// Find the personality function used by the landing pads of the caller. If it
// exists, then check to see that it matches the personality function used in
// the callee.
- if (CalleePersonality) {
- for (Function::const_iterator I = Caller->begin(), E = Caller->end();
- I != E; ++I)
- if (const InvokeInst *II = dyn_cast<InvokeInst>(I->getTerminator())) {
- const BasicBlock *BB = II->getUnwindDest();
- const LandingPadInst *LP = BB->getLandingPadInst();
-
- // If the personality functions match, then we can perform the
- // inlining. Otherwise, we can't inline.
- // TODO: This isn't 100% true. Some personality functions are proper
- // supersets of others and can be used in place of the other.
- if (LP->getPersonalityFn() != CalleePersonality)
- return false;
-
- break;
- }
+ Constant *CallerPersonality =
+ Caller->hasPersonalityFn()
+ ? Caller->getPersonalityFn()->stripPointerCasts()
+ : nullptr;
+ if (CalledPersonality) {
+ if (!CallerPersonality)
+ Caller->setPersonalityFn(CalledPersonality);
+ // If the personality functions match, then we can perform the
+ // inlining. Otherwise, we can't inline.
+ // TODO: This isn't 100% true. Some personality functions are proper
+ // supersets of others and can be used in place of the other.
+ else if (CalledPersonality != CallerPersonality)
+ return false;
}
// Get an iterator to the last basic block in the function, which will have
// the new function inlined after it.
- Function::iterator LastBlock = &Caller->back();
+ Function::iterator LastBlock = --Caller->end();
// Make sure to capture all of the return instructions from the cloned
// function.
{ // Scope to destroy VMap after cloning.
ValueToValueMapTy VMap;
+ // Keep a list of pair (dst, src) to emit byval initializations.
+ SmallVector<std::pair<Value*, Value*>, 4> ByValInit;
+
+ auto &DL = Caller->getParent()->getDataLayout();
assert(CalledFunc->arg_size() == CS.arg_size() &&
"No varargs calls can be inlined!");
if (CS.isByValArgument(ArgNo)) {
ActualArg = HandleByValArgument(ActualArg, TheCall, CalledFunc, IFI,
CalledFunc->getParamAlignment(ArgNo+1));
-
- // Calls that we inline may use the new alloca, so we need to clear
- // their 'tail' flags if HandleByValArgument introduced a new alloca and
- // the callee has calls.
- MustClearTailCallFlags |= ActualArg != *AI;
+ if (ActualArg != *AI)
+ ByValInit.push_back(std::make_pair(ActualArg, (Value*) *AI));
}
- VMap[I] = ActualArg;
+ VMap[&*I] = ActualArg;
}
+ // Add alignment assumptions if necessary. We do this before the inlined
+ // instructions are actually cloned into the caller so that we can easily
+ // check what will be known at the start of the inlined code.
+ AddAlignmentAssumptions(CS, IFI);
+
// We want the inliner to prune the code as it copies. We would LOVE to
// have no dead or constant instructions leftover after inlining occurs
// (which can happen, e.g., because an argument was constant), but we'll be
// happy with whatever the cloner can do.
- CloneAndPruneFunctionInto(Caller, CalledFunc, VMap,
+ CloneAndPruneFunctionInto(Caller, CalledFunc, VMap,
/*ModuleLevelChanges=*/false, Returns, ".i",
- &InlinedFunctionInfo, IFI.TD, TheCall);
+ &InlinedFunctionInfo, TheCall);
// Remember the first block that is newly cloned over.
FirstNewBlock = LastBlock; ++FirstNewBlock;
+ // Inject byval arguments initialization.
+ for (std::pair<Value*, Value*> &Init : ByValInit)
+ HandleByValArgumentInit(Init.first, Init.second, Caller->getParent(),
+ &*FirstNewBlock, IFI);
+
+ if (CS.hasOperandBundles()) {
+ auto ParentDeopt = CS.getOperandBundleAt(0);
+ assert(ParentDeopt.getTagID() == LLVMContext::OB_deopt &&
+ "Checked on entry!");
+
+ SmallVector<OperandBundleDef, 2> OpDefs;
+
+ for (auto &VH : InlinedFunctionInfo.OperandBundleCallSites) {
+ Instruction *I = VH;
+
+ OpDefs.clear();
+
+ CallSite ICS(I);
+ OpDefs.reserve(ICS.getNumOperandBundles());
+
+ for (unsigned i = 0, e = ICS.getNumOperandBundles(); i < e; ++i) {
+ auto ChildOB = ICS.getOperandBundleAt(i);
+ if (ChildOB.getTagID() != LLVMContext::OB_deopt) {
+ // If the inlined call has other operand bundles, let them be
+ OpDefs.emplace_back(ChildOB);
+ continue;
+ }
+
+ // It may be useful to separate this logic (of handling operand
+ // bundles) out to a separate "policy" component if this gets crowded.
+ // Prepend the parent's deoptimization continuation to the newly
+ // inlined call's deoptimization continuation.
+ std::vector<Value *> MergedDeoptArgs;
+ MergedDeoptArgs.reserve(ParentDeopt.Inputs.size() +
+ ChildOB.Inputs.size());
+
+ MergedDeoptArgs.insert(MergedDeoptArgs.end(),
+ ParentDeopt.Inputs.begin(),
+ ParentDeopt.Inputs.end());
+ MergedDeoptArgs.insert(MergedDeoptArgs.end(), ChildOB.Inputs.begin(),
+ ChildOB.Inputs.end());
+
+ OpDefs.emplace_back("deopt", std::move(MergedDeoptArgs));
+ }
+
+ Instruction *NewI = nullptr;
+ if (isa<CallInst>(I))
+ NewI = CallInst::Create(cast<CallInst>(I), OpDefs, I);
+ else
+ NewI = InvokeInst::Create(cast<InvokeInst>(I), OpDefs, I);
+
+ // Note: the RAUW does the appropriate fixup in VMap, so we need to do
+ // this even if the call returns void.
+ I->replaceAllUsesWith(NewI);
+
+ VH = nullptr;
+ I->eraseFromParent();
+ }
+ }
+
// Update the callgraph if requested.
if (IFI.CG)
UpdateCallGraphAfterInlining(CS, FirstNewBlock, VMap, IFI);
// Update inlined instructions' line number information.
fixupLineNumbers(Caller, FirstNewBlock, TheCall);
+
+ // Clone existing noalias metadata if necessary.
+ CloneAliasScopeMetadata(CS, VMap);
+
+ // Add noalias metadata if necessary.
+ AddAliasScopeMetadata(CS, VMap, DL, CalleeAAR);
+
+ // FIXME: We could register any cloned assumptions instead of clearing the
+ // whole function's cache.
+ if (IFI.ACT)
+ IFI.ACT->getAssumptionCache(*Caller).clear();
}
// If there are any alloca instructions in the block that used to be the entry
for (BasicBlock::iterator I = FirstNewBlock->begin(),
E = FirstNewBlock->end(); I != E; ) {
AllocaInst *AI = dyn_cast<AllocaInst>(I++);
- if (AI == 0) continue;
+ if (!AI) continue;
// If the alloca is now dead, remove it. This often occurs due to code
// specialization.
// Transfer all of the allocas over in a block. Using splice means
// that the instructions aren't removed from the symbol table, then
// reinserted.
- Caller->getEntryBlock().getInstList().splice(InsertPoint,
- FirstNewBlock->getInstList(),
- AI, I);
+ Caller->getEntryBlock().getInstList().splice(
+ InsertPoint, FirstNewBlock->getInstList(), AI->getIterator(), I);
+ }
+ // Move any dbg.declares describing the allocas into the entry basic block.
+ DIBuilder DIB(*Caller->getParent());
+ for (auto &AI : IFI.StaticAllocas)
+ replaceDbgDeclareForAlloca(AI, AI, DIB, /*Deref=*/false);
+ }
+
+ bool InlinedMustTailCalls = false;
+ if (InlinedFunctionInfo.ContainsCalls) {
+ CallInst::TailCallKind CallSiteTailKind = CallInst::TCK_None;
+ if (CallInst *CI = dyn_cast<CallInst>(TheCall))
+ CallSiteTailKind = CI->getTailCallKind();
+
+ for (Function::iterator BB = FirstNewBlock, E = Caller->end(); BB != E;
+ ++BB) {
+ for (Instruction &I : *BB) {
+ CallInst *CI = dyn_cast<CallInst>(&I);
+ if (!CI)
+ continue;
+
+ // We need to reduce the strength of any inlined tail calls. For
+ // musttail, we have to avoid introducing potential unbounded stack
+ // growth. For example, if functions 'f' and 'g' are mutually recursive
+ // with musttail, we can inline 'g' into 'f' so long as we preserve
+ // musttail on the cloned call to 'f'. If either the inlined call site
+ // or the cloned call site is *not* musttail, the program already has
+ // one frame of stack growth, so it's safe to remove musttail. Here is
+ // a table of example transformations:
+ //
+ // f -> musttail g -> musttail f ==> f -> musttail f
+ // f -> musttail g -> tail f ==> f -> tail f
+ // f -> g -> musttail f ==> f -> f
+ // f -> g -> tail f ==> f -> f
+ CallInst::TailCallKind ChildTCK = CI->getTailCallKind();
+ ChildTCK = std::min(CallSiteTailKind, ChildTCK);
+ CI->setTailCallKind(ChildTCK);
+ InlinedMustTailCalls |= CI->isMustTailCall();
+
+ // Calls inlined through a 'nounwind' call site should be marked
+ // 'nounwind'.
+ if (MarkNoUnwind)
+ CI->setDoesNotThrow();
+ }
}
}
// Leave lifetime markers for the static alloca's, scoping them to the
// function we just inlined.
if (InsertLifetime && !IFI.StaticAllocas.empty()) {
- IRBuilder<> builder(FirstNewBlock->begin());
+ IRBuilder<> builder(&FirstNewBlock->front());
for (unsigned ai = 0, ae = IFI.StaticAllocas.size(); ai != ae; ++ai) {
AllocaInst *AI = IFI.StaticAllocas[ai];
continue;
// Try to determine the size of the allocation.
- ConstantInt *AllocaSize = 0;
+ ConstantInt *AllocaSize = nullptr;
if (ConstantInt *AIArraySize =
dyn_cast<ConstantInt>(AI->getArraySize())) {
- if (IFI.TD) {
- Type *AllocaType = AI->getAllocatedType();
- uint64_t AllocaTypeSize = IFI.TD->getTypeAllocSize(AllocaType);
- uint64_t AllocaArraySize = AIArraySize->getLimitedValue();
- assert(AllocaArraySize > 0 && "array size of AllocaInst is zero");
- // Check that array size doesn't saturate uint64_t and doesn't
- // overflow when it's multiplied by type size.
- if (AllocaArraySize != ~0ULL &&
- UINT64_MAX / AllocaArraySize >= AllocaTypeSize) {
- AllocaSize = ConstantInt::get(Type::getInt64Ty(AI->getContext()),
- AllocaArraySize * AllocaTypeSize);
- }
+ auto &DL = Caller->getParent()->getDataLayout();
+ Type *AllocaType = AI->getAllocatedType();
+ uint64_t AllocaTypeSize = DL.getTypeAllocSize(AllocaType);
+ uint64_t AllocaArraySize = AIArraySize->getLimitedValue();
+
+ // Don't add markers for zero-sized allocas.
+ if (AllocaArraySize == 0)
+ continue;
+
+ // Check that array size doesn't saturate uint64_t and doesn't
+ // overflow when it's multiplied by type size.
+ if (AllocaArraySize != ~0ULL &&
+ UINT64_MAX / AllocaArraySize >= AllocaTypeSize) {
+ AllocaSize = ConstantInt::get(Type::getInt64Ty(AI->getContext()),
+ AllocaArraySize * AllocaTypeSize);
}
}
builder.CreateLifetimeStart(AI, AllocaSize);
- for (unsigned ri = 0, re = Returns.size(); ri != re; ++ri) {
- IRBuilder<> builder(Returns[ri]);
- builder.CreateLifetimeEnd(AI, AllocaSize);
+ for (ReturnInst *RI : Returns) {
+ // Don't insert llvm.lifetime.end calls between a musttail call and a
+ // return. The return kills all local allocas.
+ if (InlinedMustTailCalls &&
+ RI->getParent()->getTerminatingMustTailCall())
+ continue;
+ IRBuilder<>(RI).CreateLifetimeEnd(AI, AllocaSize);
}
}
}
Function *StackRestore=Intrinsic::getDeclaration(M,Intrinsic::stackrestore);
// Insert the llvm.stacksave.
- CallInst *SavedPtr = IRBuilder<>(FirstNewBlock, FirstNewBlock->begin())
- .CreateCall(StackSave, "savedstack");
+ CallInst *SavedPtr = IRBuilder<>(&*FirstNewBlock, FirstNewBlock->begin())
+ .CreateCall(StackSave, {}, "savedstack");
// Insert a call to llvm.stackrestore before any return instructions in the
// inlined function.
- for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
- IRBuilder<>(Returns[i]).CreateCall(StackRestore, SavedPtr);
+ for (ReturnInst *RI : Returns) {
+ // Don't insert llvm.stackrestore calls between a musttail call and a
+ // return. The return will restore the stack pointer.
+ if (InlinedMustTailCalls && RI->getParent()->getTerminatingMustTailCall())
+ continue;
+ IRBuilder<>(RI).CreateCall(StackRestore, SavedPtr);
}
}
- // If we are inlining tail call instruction through a call site that isn't
- // marked 'tail', we must remove the tail marker for any calls in the inlined
- // code. Also, calls inlined through a 'nounwind' call site should be marked
- // 'nounwind'.
- if (InlinedFunctionInfo.ContainsCalls &&
- (MustClearTailCallFlags || MarkNoUnwind)) {
- for (Function::iterator BB = FirstNewBlock, E = Caller->end();
- BB != E; ++BB)
- for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
- if (CallInst *CI = dyn_cast<CallInst>(I)) {
- if (MustClearTailCallFlags)
- CI->setTailCall(false);
- if (MarkNoUnwind)
- CI->setDoesNotThrow();
- }
- }
-
// If we are inlining for an invoke instruction, we must make sure to rewrite
// any call instructions into invoke instructions.
- if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
- HandleInlinedInvoke(II, FirstNewBlock, InlinedFunctionInfo);
+ if (auto *II = dyn_cast<InvokeInst>(TheCall)) {
+ BasicBlock *UnwindDest = II->getUnwindDest();
+ Instruction *FirstNonPHI = UnwindDest->getFirstNonPHI();
+ if (isa<LandingPadInst>(FirstNonPHI)) {
+ HandleInlinedLandingPad(II, &*FirstNewBlock, InlinedFunctionInfo);
+ } else {
+ HandleInlinedEHPad(II, &*FirstNewBlock, InlinedFunctionInfo);
+ }
+ }
+
+ // Handle any inlined musttail call sites. In order for a new call site to be
+ // musttail, the source of the clone and the inlined call site must have been
+ // musttail. Therefore it's safe to return without merging control into the
+ // phi below.
+ if (InlinedMustTailCalls) {
+ // Check if we need to bitcast the result of any musttail calls.
+ Type *NewRetTy = Caller->getReturnType();
+ bool NeedBitCast = !TheCall->use_empty() && TheCall->getType() != NewRetTy;
+
+ // Handle the returns preceded by musttail calls separately.
+ SmallVector<ReturnInst *, 8> NormalReturns;
+ for (ReturnInst *RI : Returns) {
+ CallInst *ReturnedMustTail =
+ RI->getParent()->getTerminatingMustTailCall();
+ if (!ReturnedMustTail) {
+ NormalReturns.push_back(RI);
+ continue;
+ }
+ if (!NeedBitCast)
+ continue;
+
+ // Delete the old return and any preceding bitcast.
+ BasicBlock *CurBB = RI->getParent();
+ auto *OldCast = dyn_cast_or_null<BitCastInst>(RI->getReturnValue());
+ RI->eraseFromParent();
+ if (OldCast)
+ OldCast->eraseFromParent();
+
+ // Insert a new bitcast and return with the right type.
+ IRBuilder<> Builder(CurBB);
+ Builder.CreateRet(Builder.CreateBitCast(ReturnedMustTail, NewRetTy));
+ }
+
+ // Leave behind the normal returns so we can merge control flow.
+ std::swap(Returns, NormalReturns);
+ }
// If we cloned in _exactly one_ basic block, and if that block ends in a
// return instruction, we splice the body of the inlined callee directly into
// the calling basic block.
if (Returns.size() == 1 && std::distance(FirstNewBlock, Caller->end()) == 1) {
// Move all of the instructions right before the call.
- OrigBB->getInstList().splice(TheCall, FirstNewBlock->getInstList(),
+ OrigBB->getInstList().splice(TheCall->getIterator(),
+ FirstNewBlock->getInstList(),
FirstNewBlock->begin(), FirstNewBlock->end());
// Remove the cloned basic block.
Caller->getBasicBlockList().pop_back();
// If the call site was an invoke instruction, add a branch to the normal
// destination.
- if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall))
- BranchInst::Create(II->getNormalDest(), TheCall);
+ if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
+ BranchInst *NewBr = BranchInst::Create(II->getNormalDest(), TheCall);
+ NewBr->setDebugLoc(Returns[0]->getDebugLoc());
+ }
// If the return instruction returned a value, replace uses of the call with
// uses of the returned value.
// "starter" and "ender" blocks. How we accomplish this depends on whether
// this is an invoke instruction or a call instruction.
BasicBlock *AfterCallBB;
+ BranchInst *CreatedBranchToNormalDest = nullptr;
if (InvokeInst *II = dyn_cast<InvokeInst>(TheCall)) {
// Add an unconditional branch to make this look like the CallInst case...
- BranchInst *NewBr = BranchInst::Create(II->getNormalDest(), TheCall);
+ CreatedBranchToNormalDest = BranchInst::Create(II->getNormalDest(), TheCall);
// Split the basic block. This guarantees that no PHI nodes will have to be
// updated due to new incoming edges, and make the invoke case more
// symmetric to the call case.
- AfterCallBB = OrigBB->splitBasicBlock(NewBr,
- CalledFunc->getName()+".exit");
+ AfterCallBB =
+ OrigBB->splitBasicBlock(CreatedBranchToNormalDest->getIterator(),
+ CalledFunc->getName() + ".exit");
} else { // It's a call
// If this is a call instruction, we need to split the basic block that
// the call lives in.
//
- AfterCallBB = OrigBB->splitBasicBlock(TheCall,
- CalledFunc->getName()+".exit");
+ AfterCallBB = OrigBB->splitBasicBlock(TheCall->getIterator(),
+ CalledFunc->getName() + ".exit");
}
// Change the branch that used to go to AfterCallBB to branch to the first
TerminatorInst *Br = OrigBB->getTerminator();
assert(Br && Br->getOpcode() == Instruction::Br &&
"splitBasicBlock broken!");
- Br->setOperand(0, FirstNewBlock);
-
+ Br->setOperand(0, &*FirstNewBlock);
// Now that the function is correct, make it a little bit nicer. In
// particular, move the basic blocks inserted from the end of the function
// into the space made by splitting the source basic block.
- Caller->getBasicBlockList().splice(AfterCallBB, Caller->getBasicBlockList(),
- FirstNewBlock, Caller->end());
+ Caller->getBasicBlockList().splice(AfterCallBB->getIterator(),
+ Caller->getBasicBlockList(), FirstNewBlock,
+ Caller->end());
// Handle all of the return instructions that we just cloned in, and eliminate
// any users of the original call/invoke instruction.
Type *RTy = CalledFunc->getReturnType();
- PHINode *PHI = 0;
+ PHINode *PHI = nullptr;
if (Returns.size() > 1) {
// The PHI node should go at the front of the new basic block to merge all
// possible incoming values.
if (!TheCall->use_empty()) {
PHI = PHINode::Create(RTy, Returns.size(), TheCall->getName(),
- AfterCallBB->begin());
+ &AfterCallBB->front());
// Anything that used the result of the function call should now use the
// PHI node as their operand.
TheCall->replaceAllUsesWith(PHI);
}
}
-
// Add a branch to the merge points and remove return instructions.
+ DebugLoc Loc;
for (unsigned i = 0, e = Returns.size(); i != e; ++i) {
ReturnInst *RI = Returns[i];
- BranchInst::Create(AfterCallBB, RI);
+ BranchInst* BI = BranchInst::Create(AfterCallBB, RI);
+ Loc = RI->getDebugLoc();
+ BI->setDebugLoc(Loc);
RI->eraseFromParent();
}
+ // We need to set the debug location to *somewhere* inside the
+ // inlined function. The line number may be nonsensical, but the
+ // instruction will at least be associated with the right
+ // function.
+ if (CreatedBranchToNormalDest)
+ CreatedBranchToNormalDest->setDebugLoc(Loc);
} else if (!Returns.empty()) {
// Otherwise, if there is exactly one return value, just replace anything
// using the return value of the call with the computed value.
AfterCallBB->getInstList().splice(AfterCallBB->begin(),
ReturnBB->getInstList());
+ if (CreatedBranchToNormalDest)
+ CreatedBranchToNormalDest->setDebugLoc(Returns[0]->getDebugLoc());
+
// Delete the return instruction now and empty ReturnBB now.
Returns[0]->eraseFromParent();
ReturnBB->eraseFromParent();
// Since we are now done with the Call/Invoke, we can delete it.
TheCall->eraseFromParent();
+ // If we inlined any musttail calls and the original return is now
+ // unreachable, delete it. It can only contain a bitcast and ret.
+ if (InlinedMustTailCalls && pred_begin(AfterCallBB) == pred_end(AfterCallBB))
+ AfterCallBB->eraseFromParent();
+
// We should always be able to fold the entry block of the function into the
// single predecessor of the block...
assert(cast<BranchInst>(Br)->isUnconditional() && "splitBasicBlock broken!");
// Splice the code entry block into calling block, right before the
// unconditional branch.
CalleeEntry->replaceAllUsesWith(OrigBB); // Update PHI nodes
- OrigBB->getInstList().splice(Br, CalleeEntry->getInstList());
+ OrigBB->getInstList().splice(Br->getIterator(), CalleeEntry->getInstList());
// Remove the unconditional branch.
OrigBB->getInstList().erase(Br);
// the entries are the same or undef). If so, remove the PHI so it doesn't
// block other optimizations.
if (PHI) {
- if (Value *V = SimplifyInstruction(PHI, IFI.TD)) {
+ auto &DL = Caller->getParent()->getDataLayout();
+ if (Value *V = SimplifyInstruction(PHI, DL, nullptr, nullptr,
+ &IFI.ACT->getAssumptionCache(*Caller))) {
PHI->replaceAllUsesWith(V);
PHI->eraseFromParent();
}