#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/Analysis/ConstantFolding.h"
#include "llvm/Analysis/DebugInfo.h"
+#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/ProfileInfo.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Support/CFG.h"
//===----------------------------------------------------------------------===//
-// Local dead code elimination...
+// Local dead code elimination.
//
/// isInstructionTriviallyDead - Return true if the result produced by the
// We don't want debug info removed by anything this general.
if (isa<DbgInfoIntrinsic>(I)) return false;
+ // Likewise for memory use markers.
+ if (isa<MemoryUseIntrinsic>(I)) return false;
+
if (!I->mayHaveSideEffects()) return true;
// Special case intrinsics that "may have side effects" but can be deleted
}
//===----------------------------------------------------------------------===//
-// Control Flow Graph Restructuring...
+// Control Flow Graph Restructuring.
//
+
+/// RemovePredecessorAndSimplify - Like BasicBlock::removePredecessor, this
+/// method is called when we're about to delete Pred as a predecessor of BB. If
+/// BB contains any PHI nodes, this drops the entries in the PHI nodes for Pred.
+///
+/// Unlike the removePredecessor method, this attempts to simplify uses of PHI
+/// nodes that collapse into identity values. For example, if we have:
+/// x = phi(1, 0, 0, 0)
+/// y = and x, z
+///
+/// .. and delete the predecessor corresponding to the '1', this will attempt to
+/// recursively fold the and to 0.
+void llvm::RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred,
+ TargetData *TD) {
+ // This only adjusts blocks with PHI nodes.
+ if (!isa<PHINode>(BB->begin()))
+ return;
+
+ // Remove the entries for Pred from the PHI nodes in BB, but do not simplify
+ // them down. This will leave us with single entry phi nodes and other phis
+ // that can be removed.
+ BB->removePredecessor(Pred, true);
+
+ WeakVH PhiIt = &BB->front();
+ while (PHINode *PN = dyn_cast<PHINode>(PhiIt)) {
+ PhiIt = &*++BasicBlock::iterator(cast<Instruction>(PhiIt));
+
+ Value *PNV = PN->hasConstantValue();
+ if (PNV == 0) continue;
+
+ // If we're able to simplify the phi to a single value, substitute the new
+ // value into all of its uses.
+ assert(PNV != PN && "hasConstantValue broken");
+
+ ReplaceAndSimplifyAllUses(PN, PNV, TD);
+
+ // If recursive simplification ended up deleting the next PHI node we would
+ // iterate to, then our iterator is invalid, restart scanning from the top
+ // of the block.
+ if (PhiIt == 0) PhiIt = &BB->front();
+ }
+}
+
+
/// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
/// predecessor is known to have one successor (DestBB!). Eliminate the edge
/// between them, moving the instructions in the predecessor into DestBB and
return true;
}
+/// EliminateDuplicatePHINodes - Check for and eliminate duplicate PHI
+/// nodes in this block. This doesn't try to be clever about PHI nodes
+/// which differ only in the order of the incoming values, but instcombine
+/// orders them so it usually won't matter.
+///
+bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) {
+ bool Changed = false;
+
+ // This implementation doesn't currently consider undef operands
+ // specially. Theroetically, two phis which are identical except for
+ // one having an undef where the other doesn't could be collapsed.
+
+ // Map from PHI hash values to PHI nodes. If multiple PHIs have
+ // the same hash value, the element is the first PHI in the
+ // linked list in CollisionMap.
+ DenseMap<uintptr_t, PHINode *> HashMap;
+
+ // Maintain linked lists of PHI nodes with common hash values.
+ DenseMap<PHINode *, PHINode *> CollisionMap;
+
+ // Examine each PHI.
+ for (BasicBlock::iterator I = BB->begin();
+ PHINode *PN = dyn_cast<PHINode>(I++); ) {
+ // Compute a hash value on the operands. Instcombine will likely have sorted
+ // them, which helps expose duplicates, but we have to check all the
+ // operands to be safe in case instcombine hasn't run.
+ uintptr_t Hash = 0;
+ for (User::op_iterator I = PN->op_begin(), E = PN->op_end(); I != E; ++I) {
+ // This hash algorithm is quite weak as hash functions go, but it seems
+ // to do a good enough job for this particular purpose, and is very quick.
+ Hash ^= reinterpret_cast<uintptr_t>(static_cast<Value *>(*I));
+ Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7));
+ }
+ // If we've never seen this hash value before, it's a unique PHI.
+ std::pair<DenseMap<uintptr_t, PHINode *>::iterator, bool> Pair =
+ HashMap.insert(std::make_pair(Hash, PN));
+ if (Pair.second) continue;
+ // Otherwise it's either a duplicate or a hash collision.
+ for (PHINode *OtherPN = Pair.first->second; ; ) {
+ if (OtherPN->isIdenticalTo(PN)) {
+ // A duplicate. Replace this PHI with its duplicate.
+ PN->replaceAllUsesWith(OtherPN);
+ PN->eraseFromParent();
+ Changed = true;
+ break;
+ }
+ // A non-duplicate hash collision.
+ DenseMap<PHINode *, PHINode *>::iterator I = CollisionMap.find(OtherPN);
+ if (I == CollisionMap.end()) {
+ // Set this PHI to be the head of the linked list of colliding PHIs.
+ PHINode *Old = Pair.first->second;
+ Pair.first->second = PN;
+ CollisionMap[PN] = Old;
+ break;
+ }
+ // Procede to the next PHI in the list.
+ OtherPN = I->second;
+ }
+ }
+
+ return Changed;
+}