#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/LoopPass.h"
#include "llvm/Analysis/ScalarEvolution.h"
-#include "llvm/Constants.h"
-#include "llvm/Function.h"
-#include "llvm/Instructions.h"
-#include "llvm/IntrinsicInst.h"
-#include "llvm/LLVMContext.h"
+#include "llvm/IR/Constants.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/Instructions.h"
+#include "llvm/IR/IntrinsicInst.h"
+#include "llvm/IR/LLVMContext.h"
+#include "llvm/IR/Type.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Debug.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Transforms/Utils/Local.h"
-#include "llvm/Type.h"
+#include "llvm/Transforms/Utils/LoopUtils.h"
using namespace llvm;
STATISTIC(NumInserted, "Number of pre-header or exit blocks inserted");
private:
bool ProcessLoop(Loop *L, LPPassManager &LPM);
BasicBlock *RewriteLoopExitBlock(Loop *L, BasicBlock *Exit);
- BasicBlock *InsertPreheaderForLoop(Loop *L);
Loop *SeparateNestedLoop(Loop *L, LPPassManager &LPM,
BasicBlock *Preheader);
BasicBlock *InsertUniqueBackedgeBlock(Loop *L, BasicBlock *Preheader);
- void PlaceSplitBlockCarefully(BasicBlock *NewBB,
- SmallVectorImpl<BasicBlock*> &SplitPreds,
- Loop *L);
};
}
+static void PlaceSplitBlockCarefully(BasicBlock *NewBB,
+ SmallVectorImpl<BasicBlock*> &SplitPreds,
+ Loop *L);
+
char LoopSimplify::ID = 0;
INITIALIZE_PASS_BEGIN(LoopSimplify, "loop-simplify",
"Canonicalize natural loops", true, false)
// Does the loop already have a preheader? If so, don't insert one.
BasicBlock *Preheader = L->getLoopPreheader();
if (!Preheader) {
- Preheader = InsertPreheaderForLoop(L);
+ Preheader = InsertPreheaderForLoop(L, this);
if (Preheader) {
++NumInserted;
Changed = true;
// Attempt to hoist out all instructions except for the
// comparison and the branch.
bool AllInvariant = true;
+ bool AnyInvariant = false;
for (BasicBlock::iterator I = ExitingBlock->begin(); &*I != BI; ) {
Instruction *Inst = I++;
// Skip debug info intrinsics.
continue;
if (Inst == CI)
continue;
- if (!L->makeLoopInvariant(Inst, Changed,
- Preheader ? Preheader->getTerminator() : 0)) {
+ if (!L->makeLoopInvariant(Inst, AnyInvariant,
+ Preheader ? Preheader->getTerminator() : 0)) {
AllInvariant = false;
break;
}
}
+ if (AnyInvariant) {
+ Changed = true;
+ // If any reachable control flow within this loop has changed, notify
+ // ScalarEvolution. Currently assume the parent loop doesn't change
+ // (spliting edges doesn't count). If blocks, CFG edges, or other values
+ // in the parent loop change, then we need call to forgetLoop() for the
+ // parent instead.
+ if (SE) {
+ SE->forgetLoop(L);
+ // The loop disposition of all SCEV expressions that depend on any
+ // hoisted values have also changed.
+ SE->forgetLoopDispositions(L);
+ }
+ }
if (!AllInvariant) continue;
// The block has now been cleared of all instructions except for
DEBUG(dbgs() << "LoopSimplify: Eliminating exiting block "
<< ExitingBlock->getName() << "\n");
- // If any reachable control flow within this loop has changed, notify
- // ScalarEvolution. Currently assume the parent loop doesn't change
- // (spliting edges doesn't count). If blocks, CFG edges, or other values
- // in the parent loop change, then we need call to forgetLoop() for the
- // parent instead.
- if (SE)
- SE->forgetLoop(L);
-
assert(pred_begin(ExitingBlock) == pred_end(ExitingBlock));
Changed = true;
LI->removeBlock(ExitingBlock);
/// preheader, this method is called to insert one. This method has two phases:
/// preheader insertion and analysis updating.
///
-BasicBlock *LoopSimplify::InsertPreheaderForLoop(Loop *L) {
+BasicBlock *llvm::InsertPreheaderForLoop(Loop *L, Pass *PP) {
BasicBlock *Header = L->getHeader();
// Compute the set of predecessors of the loop that are not in the loop.
BasicBlock *PreheaderBB;
if (!Header->isLandingPad()) {
PreheaderBB = SplitBlockPredecessors(Header, OutsideBlocks, ".preheader",
- this);
+ PP);
} else {
SmallVector<BasicBlock*, 2> NewBBs;
SplitLandingPadPredecessors(Header, OutsideBlocks, ".preheader",
- ".split-lp", this, NewBBs);
+ ".split-lp", PP, NewBBs);
PreheaderBB = NewBBs[0];
}
// PlaceSplitBlockCarefully - If the block isn't already, move the new block to
// right after some 'outside block' block. This prevents the preheader from
// being placed inside the loop body, e.g. when the loop hasn't been rotated.
-void LoopSimplify::PlaceSplitBlockCarefully(BasicBlock *NewBB,
- SmallVectorImpl<BasicBlock*> &SplitPreds,
- Loop *L) {
+void PlaceSplitBlockCarefully(BasicBlock *NewBB,
+ SmallVectorImpl<BasicBlock*> &SplitPreds,
+ Loop *L) {
// Check to see if NewBB is already well placed.
Function::iterator BBI = NewBB; --BBI;
for (unsigned i = 0, e = SplitPreds.size(); i != e; ++i) {