#define DEBUG_TYPE "mem2reg"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
+#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/DenseMap.h"
-#include "llvm/ADT/Hashing.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallVector.h"
namespace {
-struct AllocaInfo;
+struct AllocaInfo {
+ SmallVector<BasicBlock *, 32> DefiningBlocks;
+ SmallVector<BasicBlock *, 32> UsingBlocks;
+
+ StoreInst *OnlyStore;
+ BasicBlock *OnlyBlock;
+ bool OnlyUsedInOneBlock;
+
+ Value *AllocaPointerVal;
+ DbgDeclareInst *DbgDeclare;
+
+ void clear() {
+ DefiningBlocks.clear();
+ UsingBlocks.clear();
+ OnlyStore = 0;
+ OnlyBlock = 0;
+ OnlyUsedInOneBlock = true;
+ AllocaPointerVal = 0;
+ DbgDeclare = 0;
+ }
+
+ /// Scan the uses of the specified alloca, filling in the AllocaInfo used
+ /// by the rest of the pass to reason about the uses of this alloca.
+ void AnalyzeAlloca(AllocaInst *AI) {
+ clear();
+
+ // As we scan the uses of the alloca instruction, keep track of stores,
+ // and decide whether all of the loads and stores to the alloca are within
+ // the same basic block.
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end();
+ UI != E;) {
+ Instruction *User = cast<Instruction>(*UI++);
+
+ if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
+ // Remember the basic blocks which define new values for the alloca
+ DefiningBlocks.push_back(SI->getParent());
+ AllocaPointerVal = SI->getOperand(0);
+ OnlyStore = SI;
+ } else {
+ LoadInst *LI = cast<LoadInst>(User);
+ // Otherwise it must be a load instruction, keep track of variable
+ // reads.
+ UsingBlocks.push_back(LI->getParent());
+ AllocaPointerVal = LI;
+ }
+
+ if (OnlyUsedInOneBlock) {
+ if (OnlyBlock == 0)
+ OnlyBlock = User->getParent();
+ else if (OnlyBlock != User->getParent())
+ OnlyUsedInOneBlock = false;
+ }
+ }
+
+ DbgDeclare = FindAllocaDbgDeclare(AI);
+ }
+};
// Data package used by RenamePass()
class RenamePassData {
DenseMap<const BasicBlock *, unsigned> BBNumPreds;
public:
- PromoteMem2Reg(const std::vector<AllocaInst *> &Allocas, DominatorTree &DT,
+ PromoteMem2Reg(ArrayRef<AllocaInst *> Allocas, DominatorTree &DT,
AliasSetTracker *AST)
- : Allocas(Allocas), DT(DT), DIB(*DT.getRoot()->getParent()->getParent()),
- AST(AST) {}
+ : Allocas(Allocas.begin(), Allocas.end()), DT(DT),
+ DIB(*DT.getRoot()->getParent()->getParent()), AST(AST) {}
void run();
- /// Return true if BB1 dominates BB2 using the DominatorTree.
- bool dominates(BasicBlock *BB1, BasicBlock *BB2) const {
- return DT.dominates(BB1, BB2);
- }
-
private:
void RemoveFromAllocasList(unsigned &AllocaIdx) {
Allocas[AllocaIdx] = Allocas.back();
void ComputeLiveInBlocks(AllocaInst *AI, AllocaInfo &Info,
const SmallPtrSet<BasicBlock *, 32> &DefBlocks,
SmallPtrSet<BasicBlock *, 32> &LiveInBlocks);
-
- void RewriteSingleStoreAlloca(AllocaInst *AI, AllocaInfo &Info,
- LargeBlockInfo &LBI);
- void PromoteSingleBlockAlloca(AllocaInst *AI, AllocaInfo &Info,
- LargeBlockInfo &LBI);
-
void RenamePass(BasicBlock *BB, BasicBlock *Pred,
RenamePassData::ValVector &IncVals,
std::vector<RenamePassData> &Worklist);
bool QueuePhiNode(BasicBlock *BB, unsigned AllocaIdx, unsigned &Version);
};
-struct AllocaInfo {
- SmallVector<BasicBlock *, 32> DefiningBlocks;
- SmallVector<BasicBlock *, 32> UsingBlocks;
-
- StoreInst *OnlyStore;
- BasicBlock *OnlyBlock;
- bool OnlyUsedInOneBlock;
-
- Value *AllocaPointerVal;
- DbgDeclareInst *DbgDeclare;
-
- void clear() {
- DefiningBlocks.clear();
- UsingBlocks.clear();
- OnlyStore = 0;
- OnlyBlock = 0;
- OnlyUsedInOneBlock = true;
- AllocaPointerVal = 0;
- DbgDeclare = 0;
- }
-
- /// Scan the uses of the specified alloca, filling in the AllocaInfo used
- /// by the rest of the pass to reason about the uses of this alloca.
- void AnalyzeAlloca(AllocaInst *AI) {
- clear();
-
- // As we scan the uses of the alloca instruction, keep track of stores,
- // and decide whether all of the loads and stores to the alloca are within
- // the same basic block.
- for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end();
- UI != E;) {
- Instruction *User = cast<Instruction>(*UI++);
-
- if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
- // Remember the basic blocks which define new values for the alloca
- DefiningBlocks.push_back(SI->getParent());
- AllocaPointerVal = SI->getOperand(0);
- OnlyStore = SI;
- } else {
- LoadInst *LI = cast<LoadInst>(User);
- // Otherwise it must be a load instruction, keep track of variable
- // reads.
- UsingBlocks.push_back(LI->getParent());
- AllocaPointerVal = LI;
- }
-
- if (OnlyUsedInOneBlock) {
- if (OnlyBlock == 0)
- OnlyBlock = User->getParent();
- else if (OnlyBlock != User->getParent())
- OnlyUsedInOneBlock = false;
- }
- }
-
- DbgDeclare = FindAllocaDbgDeclare(AI);
- }
-};
-
-typedef std::pair<DomTreeNode *, unsigned> DomTreeNodePair;
-
-struct DomTreeNodeCompare {
- bool operator()(const DomTreeNodePair &LHS, const DomTreeNodePair &RHS) {
- return LHS.second < RHS.second;
- }
-};
-
} // end of anonymous namespace
static void removeLifetimeIntrinsicUsers(AllocaInst *AI) {
}
}
+/// \brief Rewrite as many loads as possible given a single store.
+///
+/// When there is only a single store, we can use the domtree to trivially
+/// replace all of the dominated loads with the stored value. Do so, and return
+/// true if this has successfully promoted the alloca entirely. If this returns
+/// false there were some loads which were not dominated by the single store
+/// and thus must be phi-ed with undef. We fall back to the standard alloca
+/// promotion algorithm in that case.
+static bool rewriteSingleStoreAlloca(AllocaInst *AI, AllocaInfo &Info,
+ LargeBlockInfo &LBI,
+ DominatorTree &DT,
+ AliasSetTracker *AST) {
+ StoreInst *OnlyStore = Info.OnlyStore;
+ bool StoringGlobalVal = !isa<Instruction>(OnlyStore->getOperand(0));
+ BasicBlock *StoreBB = OnlyStore->getParent();
+ int StoreIndex = -1;
+
+ // Clear out UsingBlocks. We will reconstruct it here if needed.
+ Info.UsingBlocks.clear();
+
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;) {
+ Instruction *UserInst = cast<Instruction>(*UI++);
+ if (!isa<LoadInst>(UserInst)) {
+ assert(UserInst == OnlyStore && "Should only have load/stores");
+ continue;
+ }
+ LoadInst *LI = cast<LoadInst>(UserInst);
+
+ // Okay, if we have a load from the alloca, we want to replace it with the
+ // only value stored to the alloca. We can do this if the value is
+ // dominated by the store. If not, we use the rest of the mem2reg machinery
+ // to insert the phi nodes as needed.
+ if (!StoringGlobalVal) { // Non-instructions are always dominated.
+ if (LI->getParent() == StoreBB) {
+ // If we have a use that is in the same block as the store, compare the
+ // indices of the two instructions to see which one came first. If the
+ // load came before the store, we can't handle it.
+ if (StoreIndex == -1)
+ StoreIndex = LBI.getInstructionIndex(OnlyStore);
+
+ if (unsigned(StoreIndex) > LBI.getInstructionIndex(LI)) {
+ // Can't handle this load, bail out.
+ Info.UsingBlocks.push_back(StoreBB);
+ continue;
+ }
+
+ } else if (LI->getParent() != StoreBB &&
+ !DT.dominates(StoreBB, LI->getParent())) {
+ // If the load and store are in different blocks, use BB dominance to
+ // check their relationships. If the store doesn't dom the use, bail
+ // out.
+ Info.UsingBlocks.push_back(LI->getParent());
+ continue;
+ }
+ }
+
+ // Otherwise, we *can* safely rewrite this load.
+ Value *ReplVal = OnlyStore->getOperand(0);
+ // If the replacement value is the load, this must occur in unreachable
+ // code.
+ if (ReplVal == LI)
+ ReplVal = UndefValue::get(LI->getType());
+ LI->replaceAllUsesWith(ReplVal);
+ if (AST && LI->getType()->isPointerTy())
+ AST->deleteValue(LI);
+ LI->eraseFromParent();
+ LBI.deleteValue(LI);
+ }
+
+ // Finally, after the scan, check to see if the store is all that is left.
+ if (!Info.UsingBlocks.empty())
+ return false; // If not, we'll have to fall back for the remainder.
+
+ // Record debuginfo for the store and remove the declaration's
+ // debuginfo.
+ if (DbgDeclareInst *DDI = Info.DbgDeclare) {
+ DIBuilder DIB(*AI->getParent()->getParent()->getParent());
+ ConvertDebugDeclareToDebugValue(DDI, Info.OnlyStore, DIB);
+ DDI->eraseFromParent();
+ LBI.deleteValue(DDI);
+ }
+ // Remove the (now dead) store and alloca.
+ Info.OnlyStore->eraseFromParent();
+ LBI.deleteValue(Info.OnlyStore);
+
+ if (AST)
+ AST->deleteValue(AI);
+ AI->eraseFromParent();
+ LBI.deleteValue(AI);
+ return true;
+}
+
+/// Many allocas are only used within a single basic block. If this is the
+/// case, avoid traversing the CFG and inserting a lot of potentially useless
+/// PHI nodes by just performing a single linear pass over the basic block
+/// using the Alloca.
+///
+/// If we cannot promote this alloca (because it is read before it is written),
+/// return true. This is necessary in cases where, due to control flow, the
+/// alloca is potentially undefined on some control flow paths. e.g. code like
+/// this is potentially correct:
+///
+/// for (...) { if (c) { A = undef; undef = B; } }
+///
+/// ... so long as A is not used before undef is set.
+static void promoteSingleBlockAlloca(AllocaInst *AI, const AllocaInfo &Info,
+ LargeBlockInfo &LBI,
+ AliasSetTracker *AST) {
+ // The trickiest case to handle is when we have large blocks. Because of this,
+ // this code is optimized assuming that large blocks happen. This does not
+ // significantly pessimize the small block case. This uses LargeBlockInfo to
+ // make it efficient to get the index of various operations in the block.
+
+ // Walk the use-def list of the alloca, getting the locations of all stores.
+ typedef SmallVector<std::pair<unsigned, StoreInst *>, 64> StoresByIndexTy;
+ StoresByIndexTy StoresByIndex;
+
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;
+ ++UI)
+ if (StoreInst *SI = dyn_cast<StoreInst>(*UI))
+ StoresByIndex.push_back(std::make_pair(LBI.getInstructionIndex(SI), SI));
+
+ // Sort the stores by their index, making it efficient to do a lookup with a
+ // binary search.
+ std::sort(StoresByIndex.begin(), StoresByIndex.end(), less_first());
+
+ // Walk all of the loads from this alloca, replacing them with the nearest
+ // store above them, if any.
+ for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;) {
+ LoadInst *LI = dyn_cast<LoadInst>(*UI++);
+ if (!LI)
+ continue;
+
+ unsigned LoadIdx = LBI.getInstructionIndex(LI);
+
+ // Find the nearest store that has a lower index than this load.
+ StoresByIndexTy::iterator I =
+ std::lower_bound(StoresByIndex.begin(), StoresByIndex.end(),
+ std::make_pair(LoadIdx, static_cast<StoreInst *>(0)),
+ less_first());
+
+ if (I == StoresByIndex.begin())
+ // If there is no store before this load, the load takes the undef value.
+ LI->replaceAllUsesWith(UndefValue::get(LI->getType()));
+ else
+ // Otherwise, there was a store before this load, the load takes its value.
+ LI->replaceAllUsesWith(llvm::prior(I)->second->getOperand(0));
+
+ if (AST && LI->getType()->isPointerTy())
+ AST->deleteValue(LI);
+ LI->eraseFromParent();
+ LBI.deleteValue(LI);
+ }
+
+ // Remove the (now dead) stores and alloca.
+ while (!AI->use_empty()) {
+ StoreInst *SI = cast<StoreInst>(AI->use_back());
+ // Record debuginfo for the store before removing it.
+ if (DbgDeclareInst *DDI = Info.DbgDeclare) {
+ DIBuilder DIB(*AI->getParent()->getParent()->getParent());
+ ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
+ }
+ SI->eraseFromParent();
+ LBI.deleteValue(SI);
+ }
+
+ if (AST)
+ AST->deleteValue(AI);
+ AI->eraseFromParent();
+ LBI.deleteValue(AI);
+
+ // The alloca's debuginfo can be removed as well.
+ if (DbgDeclareInst *DDI = Info.DbgDeclare) {
+ DDI->eraseFromParent();
+ LBI.deleteValue(DDI);
+ }
+
+ ++NumLocalPromoted;
+}
+
void PromoteMem2Reg::run() {
Function &F = *DT.getRoot()->getParent();
// If there is only a single store to this value, replace any loads of
// it that are directly dominated by the definition with the value stored.
if (Info.DefiningBlocks.size() == 1) {
- RewriteSingleStoreAlloca(AI, Info, LBI);
-
- // Finally, after the scan, check to see if the store is all that is left.
- if (Info.UsingBlocks.empty()) {
- // Record debuginfo for the store and remove the declaration's
- // debuginfo.
- if (DbgDeclareInst *DDI = Info.DbgDeclare) {
- ConvertDebugDeclareToDebugValue(DDI, Info.OnlyStore, DIB);
- DDI->eraseFromParent();
- }
- // Remove the (now dead) store and alloca.
- Info.OnlyStore->eraseFromParent();
- LBI.deleteValue(Info.OnlyStore);
-
- if (AST)
- AST->deleteValue(AI);
- AI->eraseFromParent();
- LBI.deleteValue(AI);
-
+ if (rewriteSingleStoreAlloca(AI, Info, LBI, DT, AST)) {
// The alloca has been processed, move on.
RemoveFromAllocasList(AllocaNum);
-
++NumSingleStore;
continue;
}
// If the alloca is only read and written in one basic block, just perform a
// linear sweep over the block to eliminate it.
if (Info.OnlyUsedInOneBlock) {
- PromoteSingleBlockAlloca(AI, Info, LBI);
-
- // Finally, after the scan, check to see if the stores are all that is
- // left.
- if (Info.UsingBlocks.empty()) {
-
- // Remove the (now dead) stores and alloca.
- while (!AI->use_empty()) {
- StoreInst *SI = cast<StoreInst>(AI->use_back());
- // Record debuginfo for the store before removing it.
- if (DbgDeclareInst *DDI = Info.DbgDeclare)
- ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
- SI->eraseFromParent();
- LBI.deleteValue(SI);
- }
+ promoteSingleBlockAlloca(AI, Info, LBI, AST);
- if (AST)
- AST->deleteValue(AI);
- AI->eraseFromParent();
- LBI.deleteValue(AI);
-
- // The alloca has been processed, move on.
- RemoveFromAllocasList(AllocaNum);
-
- // The alloca's debuginfo can be removed as well.
- if (DbgDeclareInst *DDI = Info.DbgDeclare)
- DDI->eraseFromParent();
-
- ++NumLocalPromoted;
- continue;
- }
+ // The alloca has been processed, move on.
+ RemoveFromAllocasList(AllocaNum);
+ continue;
}
// If we haven't computed dominator tree levels, do so now.
// Iterating over NewPhiNodes is deterministic, so it is safe to try to
// simplify and RAUW them as we go. If it was not, we could add uses to
- // the values we replace with in a non deterministic order, thus creating
- // non deterministic def->use chains.
+ // the values we replace with in a non-deterministic order, thus creating
+ // non-deterministic def->use chains.
for (DenseMap<std::pair<unsigned, unsigned>, PHINode *>::iterator
I = NewPhiNodes.begin(),
E = NewPhiNodes.end();
// Use a priority queue keyed on dominator tree level so that inserted nodes
// are handled from the bottom of the dominator tree upwards.
- typedef std::priority_queue<DomTreeNodePair,
- SmallVector<DomTreeNodePair, 32>,
- DomTreeNodeCompare> IDFPriorityQueue;
+ typedef std::pair<DomTreeNode *, unsigned> DomTreeNodePair;
+ typedef std::priority_queue<DomTreeNodePair, SmallVector<DomTreeNodePair, 32>,
+ less_second> IDFPriorityQueue;
IDFPriorityQueue PQ;
for (SmallPtrSet<BasicBlock *, 32>::const_iterator I = DefBlocks.begin(),
QueuePhiNode(DFBlocks[i].second, AllocaNum, CurrentVersion);
}
-/// If there is only a single store to this value, replace any loads of it that
-/// are directly dominated by the definition with the value stored.
-void PromoteMem2Reg::RewriteSingleStoreAlloca(AllocaInst *AI, AllocaInfo &Info,
- LargeBlockInfo &LBI) {
- StoreInst *OnlyStore = Info.OnlyStore;
- bool StoringGlobalVal = !isa<Instruction>(OnlyStore->getOperand(0));
- BasicBlock *StoreBB = OnlyStore->getParent();
- int StoreIndex = -1;
-
- // Clear out UsingBlocks. We will reconstruct it here if needed.
- Info.UsingBlocks.clear();
-
- for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;) {
- Instruction *UserInst = cast<Instruction>(*UI++);
- if (!isa<LoadInst>(UserInst)) {
- assert(UserInst == OnlyStore && "Should only have load/stores");
- continue;
- }
- LoadInst *LI = cast<LoadInst>(UserInst);
-
- // Okay, if we have a load from the alloca, we want to replace it with the
- // only value stored to the alloca. We can do this if the value is
- // dominated by the store. If not, we use the rest of the mem2reg machinery
- // to insert the phi nodes as needed.
- if (!StoringGlobalVal) { // Non-instructions are always dominated.
- if (LI->getParent() == StoreBB) {
- // If we have a use that is in the same block as the store, compare the
- // indices of the two instructions to see which one came first. If the
- // load came before the store, we can't handle it.
- if (StoreIndex == -1)
- StoreIndex = LBI.getInstructionIndex(OnlyStore);
-
- if (unsigned(StoreIndex) > LBI.getInstructionIndex(LI)) {
- // Can't handle this load, bail out.
- Info.UsingBlocks.push_back(StoreBB);
- continue;
- }
-
- } else if (LI->getParent() != StoreBB &&
- !dominates(StoreBB, LI->getParent())) {
- // If the load and store are in different blocks, use BB dominance to
- // check their relationships. If the store doesn't dom the use, bail
- // out.
- Info.UsingBlocks.push_back(LI->getParent());
- continue;
- }
- }
-
- // Otherwise, we *can* safely rewrite this load.
- Value *ReplVal = OnlyStore->getOperand(0);
- // If the replacement value is the load, this must occur in unreachable
- // code.
- if (ReplVal == LI)
- ReplVal = UndefValue::get(LI->getType());
- LI->replaceAllUsesWith(ReplVal);
- if (AST && LI->getType()->isPointerTy())
- AST->deleteValue(LI);
- LI->eraseFromParent();
- LBI.deleteValue(LI);
- }
-}
-
-namespace {
-/// This is a helper predicate used to search by the first element of a pair.
-struct StoreIndexSearchPredicate {
- bool operator()(const std::pair<unsigned, StoreInst *> &LHS,
- const std::pair<unsigned, StoreInst *> &RHS) {
- return LHS.first < RHS.first;
- }
-};
-}
-
-/// Many allocas are only used within a single basic block. If this is the
-/// case, avoid traversing the CFG and inserting a lot of potentially useless
-/// PHI nodes by just performing a single linear pass over the basic block
-/// using the Alloca.
-///
-/// If we cannot promote this alloca (because it is read before it is written),
-/// return true. This is necessary in cases where, due to control flow, the
-/// alloca is potentially undefined on some control flow paths. e.g. code like
-/// this is potentially correct:
-///
-/// for (...) { if (c) { A = undef; undef = B; } }
-///
-/// ... so long as A is not used before undef is set.
-void PromoteMem2Reg::PromoteSingleBlockAlloca(AllocaInst *AI, AllocaInfo &Info,
- LargeBlockInfo &LBI) {
- // The trickiest case to handle is when we have large blocks. Because of this,
- // this code is optimized assuming that large blocks happen. This does not
- // significantly pessimize the small block case. This uses LargeBlockInfo to
- // make it efficient to get the index of various operations in the block.
-
- // Clear out UsingBlocks. We will reconstruct it here if needed.
- Info.UsingBlocks.clear();
-
- // Walk the use-def list of the alloca, getting the locations of all stores.
- typedef SmallVector<std::pair<unsigned, StoreInst *>, 64> StoresByIndexTy;
- StoresByIndexTy StoresByIndex;
-
- for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;
- ++UI)
- if (StoreInst *SI = dyn_cast<StoreInst>(*UI))
- StoresByIndex.push_back(std::make_pair(LBI.getInstructionIndex(SI), SI));
-
- // If there are no stores to the alloca, just replace any loads with undef.
- if (StoresByIndex.empty()) {
- for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;)
- if (LoadInst *LI = dyn_cast<LoadInst>(*UI++)) {
- LI->replaceAllUsesWith(UndefValue::get(LI->getType()));
- if (AST && LI->getType()->isPointerTy())
- AST->deleteValue(LI);
- LBI.deleteValue(LI);
- LI->eraseFromParent();
- }
- return;
- }
-
- // Sort the stores by their index, making it efficient to do a lookup with a
- // binary search.
- std::sort(StoresByIndex.begin(), StoresByIndex.end());
-
- // Walk all of the loads from this alloca, replacing them with the nearest
- // store above them, if any.
- for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end(); UI != E;) {
- LoadInst *LI = dyn_cast<LoadInst>(*UI++);
- if (!LI)
- continue;
-
- unsigned LoadIdx = LBI.getInstructionIndex(LI);
-
- // Find the nearest store that has a lower than this load.
- StoresByIndexTy::iterator I = std::lower_bound(
- StoresByIndex.begin(), StoresByIndex.end(),
- std::pair<unsigned, StoreInst *>(LoadIdx, static_cast<StoreInst *>(0)),
- StoreIndexSearchPredicate());
-
- // If there is no store before this load, then we can't promote this load.
- if (I == StoresByIndex.begin()) {
- // Can't handle this load, bail out.
- Info.UsingBlocks.push_back(LI->getParent());
- continue;
- }
-
- // Otherwise, there was a store before this load, the load takes its value.
- --I;
- LI->replaceAllUsesWith(I->second->getOperand(0));
- if (AST && LI->getType()->isPointerTy())
- AST->deleteValue(LI);
- LI->eraseFromParent();
- LBI.deleteValue(LI);
- }
-}
-
/// \brief Queue a phi-node to be added to a basic-block for a specific Alloca.
///
/// Returns true if there wasn't already a phi-node for that variable
// operands so far. Remember this count.
unsigned NewPHINumOperands = APN->getNumOperands();
- unsigned NumEdges = 0;
- for (succ_iterator I = succ_begin(Pred), E = succ_end(Pred); I != E; ++I)
- if (*I == BB)
- ++NumEdges;
+ unsigned NumEdges = std::count(succ_begin(Pred), succ_end(Pred), BB);
assert(NumEdges && "Must be at least one edge from Pred to BB!");
// Add entries for all the phis.
goto NextIteration;
}
-void llvm::PromoteMemToReg(const std::vector<AllocaInst *> &Allocas,
- DominatorTree &DT, AliasSetTracker *AST) {
+void llvm::PromoteMemToReg(ArrayRef<AllocaInst *> Allocas, DominatorTree &DT,
+ AliasSetTracker *AST) {
// If there is nothing to do, bail out...
if (Allocas.empty())
return;