-//===- PromoteMemoryToRegister.cpp - Convert memory refs to regs ----------===//
+//===- PromoteMemoryToRegister.cpp - Convert allocas to registers ---------===//
//
-// This file is used to promote memory references to be register references. A
-// simple example of the transformation performed by this function is:
+// The LLVM Compiler Infrastructure
//
-// FROM CODE TO CODE
-// %X = alloca int, uint 1 ret int 42
-// store int 42, int *%X
-// %Y = load int* %X
-// ret int %Y
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
-// The code is transformed by looping over all of the alloca instruction,
-// calculating dominator frontiers, then inserting phi-nodes following the usual
-// SSA construction algorithm. This code does not modify the CFG of the
-// function.
+//===----------------------------------------------------------------------===//
+//
+// This file promotes memory references to be register references. It promotes
+// alloca instructions which only have loads and stores as uses. An alloca is
+// transformed by using dominator frontiers to place PHI nodes, then traversing
+// the function in depth-first order to rewrite loads and stores as appropriate.
+// This is just the standard SSA construction algorithm to construct "pruned"
+// SSA form.
//
//===----------------------------------------------------------------------===//
+#define DEBUG_TYPE "mem2reg"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
-#include "llvm/Analysis/Dominators.h"
-#include "llvm/iMemory.h"
-#include "llvm/iPHINode.h"
-#include "llvm/iTerminators.h"
+#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
-#include "llvm/Constant.h"
-#include "llvm/Type.h"
+#include "llvm/Instructions.h"
+#include "llvm/Analysis/Dominators.h"
+#include "llvm/Analysis/AliasSetTracker.h"
+#include "llvm/ADT/DenseMap.h"
+#include "llvm/ADT/SmallPtrSet.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/CFG.h"
-#include "Support/StringExtras.h"
+#include "llvm/Support/Compiler.h"
+#include <algorithm>
+using namespace llvm;
+
+STATISTIC(NumLocalPromoted, "Number of alloca's promoted within one block");
+STATISTIC(NumSingleStore, "Number of alloca's promoted with a single store");
+STATISTIC(NumDeadAlloca, "Number of dead alloca's removed");
+STATISTIC(NumPHIInsert, "Number of PHI nodes inserted");
+
+// Provide DenseMapInfo for all pointers.
+namespace llvm {
+template<>
+struct DenseMapInfo<std::pair<BasicBlock*, unsigned> > {
+ typedef std::pair<BasicBlock*, unsigned> EltTy;
+ static inline EltTy getEmptyKey() {
+ return EltTy(reinterpret_cast<BasicBlock*>(-1), ~0U);
+ }
+ static inline EltTy getTombstoneKey() {
+ return EltTy(reinterpret_cast<BasicBlock*>(-2), 0U);
+ }
+ static unsigned getHashValue(const std::pair<BasicBlock*, unsigned> &Val) {
+ return DenseMapInfo<void*>::getHashValue(Val.first) + Val.second*2;
+ }
+ static bool isEqual(const EltTy &LHS, const EltTy &RHS) {
+ return LHS == RHS;
+ }
+ static bool isPod() { return true; }
+};
+}
/// isAllocaPromotable - Return true if this alloca is legal for promotion.
-/// This is true if there are only loads and stores to the alloca...
+/// This is true if there are only loads and stores to the alloca.
///
-bool isAllocaPromotable(const AllocaInst *AI, const TargetData &TD) {
+bool llvm::isAllocaPromotable(const AllocaInst *AI) {
// FIXME: If the memory unit is of pointer or integer type, we can permit
// assignments to subsections of the memory unit.
- // Only allow direct loads and stores...
+ // Only allow direct and non-volatile loads and stores...
for (Value::use_const_iterator UI = AI->use_begin(), UE = AI->use_end();
UI != UE; ++UI) // Loop over all of the uses of the alloca
- if (!isa<LoadInst>(*UI))
- if (const StoreInst *SI = dyn_cast<StoreInst>(*UI)) {
- if (SI->getOperand(0) == AI)
- return false; // Don't allow a store of the AI, only INTO the AI.
- } else {
- return false; // Not a load or store?
- }
-
+ if (const LoadInst *LI = dyn_cast<LoadInst>(*UI)) {
+ if (LI->isVolatile())
+ return false;
+ } else if (const StoreInst *SI = dyn_cast<StoreInst>(*UI)) {
+ if (SI->getOperand(0) == AI)
+ return false; // Don't allow a store OF the AI, only INTO the AI.
+ if (SI->isVolatile())
+ return false;
+ } else {
+ return false; // Not a load or store.
+ }
+
return true;
}
-
namespace {
- struct PromoteMem2Reg {
- const std::vector<AllocaInst*> &Allocas; // the alloca instructions..
- std::vector<unsigned> VersionNumbers; // Current version counters
- DominanceFrontier &DF;
- const TargetData &TD;
+ struct AllocaInfo;
- std::map<Instruction*, unsigned> AllocaLookup; // reverse mapping of above
+ // Data package used by RenamePass()
+ class VISIBILITY_HIDDEN RenamePassData {
+ public:
+ typedef std::vector<Value *> ValVector;
- std::vector<std::vector<BasicBlock*> > PhiNodes;// Idx corresponds 2 Allocas
+ RenamePassData() {}
+ RenamePassData(BasicBlock *B, BasicBlock *P,
+ const ValVector &V) : BB(B), Pred(P), Values(V) {}
+ BasicBlock *BB;
+ BasicBlock *Pred;
+ ValVector Values;
- // NewPhiNodes - The PhiNodes we're adding.
- std::map<BasicBlock*, std::vector<PHINode*> > NewPhiNodes;
+ void swap(RenamePassData &RHS) {
+ std::swap(BB, RHS.BB);
+ std::swap(Pred, RHS.Pred);
+ Values.swap(RHS.Values);
+ }
+ };
- // Visited - The set of basic blocks the renamer has already visited.
- std::set<BasicBlock*> Visited;
+ struct VISIBILITY_HIDDEN PromoteMem2Reg {
+ /// Allocas - The alloca instructions being promoted.
+ ///
+ std::vector<AllocaInst*> Allocas;
+ SmallVector<AllocaInst*, 16> &RetryList;
+ DominatorTree &DT;
+ DominanceFrontier &DF;
+
+ /// AST - An AliasSetTracker object to update. If null, don't update it.
+ ///
+ AliasSetTracker *AST;
+
+ /// AllocaLookup - Reverse mapping of Allocas.
+ ///
+ std::map<AllocaInst*, unsigned> AllocaLookup;
+ /// NewPhiNodes - The PhiNodes we're adding.
+ ///
+ DenseMap<std::pair<BasicBlock*, unsigned>, PHINode*> NewPhiNodes;
+
+ /// PhiToAllocaMap - For each PHI node, keep track of which entry in Allocas
+ /// it corresponds to.
+ DenseMap<PHINode*, unsigned> PhiToAllocaMap;
+
+ /// PointerAllocaValues - If we are updating an AliasSetTracker, then for
+ /// each alloca that is of pointer type, we keep track of what to copyValue
+ /// to the inserted PHI nodes here.
+ ///
+ std::vector<Value*> PointerAllocaValues;
+
+ /// Visited - The set of basic blocks the renamer has already visited.
+ ///
+ SmallPtrSet<BasicBlock*, 16> Visited;
+
+ /// BBNumbers - Contains a stable numbering of basic blocks to avoid
+ /// non-determinstic behavior.
+ DenseMap<BasicBlock*, unsigned> BBNumbers;
+
+ /// BBNumPreds - Lazily compute the number of predecessors a block has.
+ DenseMap<const BasicBlock*, unsigned> BBNumPreds;
public:
- PromoteMem2Reg(const std::vector<AllocaInst*> &A, DominanceFrontier &df,
- const TargetData &td) : Allocas(A), DF(df), TD(td) {}
+ PromoteMem2Reg(const std::vector<AllocaInst*> &A,
+ SmallVector<AllocaInst*, 16> &Retry, DominatorTree &dt,
+ DominanceFrontier &df, AliasSetTracker *ast)
+ : Allocas(A), RetryList(Retry), DT(dt), DF(df), AST(ast) {}
void run();
+ /// properlyDominates - Return true if I1 properly dominates I2.
+ ///
+ bool properlyDominates(Instruction *I1, Instruction *I2) const {
+ if (InvokeInst *II = dyn_cast<InvokeInst>(I1))
+ I1 = II->getNormalDest()->begin();
+ return DT.properlyDominates(I1->getParent(), I2->getParent());
+ }
+
+ /// dominates - Return true if BB1 dominates BB2 using the DominatorTree.
+ ///
+ bool dominates(BasicBlock *BB1, BasicBlock *BB2) const {
+ return DT.dominates(BB1, BB2);
+ }
+
private:
+ void RemoveFromAllocasList(unsigned &AllocaIdx) {
+ Allocas[AllocaIdx] = Allocas.back();
+ Allocas.pop_back();
+ --AllocaIdx;
+ }
+
+ unsigned getNumPreds(const BasicBlock *BB) {
+ unsigned &NP = BBNumPreds[BB];
+ if (NP == 0)
+ NP = std::distance(pred_begin(BB), pred_end(BB))+1;
+ return NP-1;
+ }
+
+ void DetermineInsertionPoint(AllocaInst *AI, unsigned AllocaNum,
+ AllocaInfo &Info);
+ void ComputeLiveInBlocks(AllocaInst *AI, AllocaInfo &Info,
+ const SmallPtrSet<BasicBlock*, 32> &DefBlocks,
+ SmallPtrSet<BasicBlock*, 32> &LiveInBlocks);
+
+ void RewriteSingleStoreAlloca(AllocaInst *AI, AllocaInfo &Info);
+
+ bool PromoteLocallyUsedAlloca(BasicBlock *BB, AllocaInst *AI);
+ void PromoteLocallyUsedAllocas(BasicBlock *BB,
+ const std::vector<AllocaInst*> &AIs);
+
void RenamePass(BasicBlock *BB, BasicBlock *Pred,
- std::vector<Value*> &IncVals);
- bool QueuePhiNode(BasicBlock *BB, unsigned AllocaIdx);
+ RenamePassData::ValVector &IncVals,
+ std::vector<RenamePassData> &Worklist);
+ bool QueuePhiNode(BasicBlock *BB, unsigned AllocaIdx, unsigned &Version,
+ SmallPtrSet<PHINode*, 16> &InsertedPHINodes);
+ };
+
+ struct AllocaInfo {
+ std::vector<BasicBlock*> DefiningBlocks;
+ std::vector<BasicBlock*> UsingBlocks;
+
+ StoreInst *OnlyStore;
+ BasicBlock *OnlyBlock;
+ bool OnlyUsedInOneBlock;
+
+ Value *AllocaPointerVal;
+
+ void clear() {
+ DefiningBlocks.clear();
+ UsingBlocks.clear();
+ OnlyStore = 0;
+ OnlyBlock = 0;
+ OnlyUsedInOneBlock = true;
+ AllocaPointerVal = 0;
+ }
+
+ /// AnalyzeAlloca - Scan the uses of the specified alloca, filling in our
+ /// ivars.
+ void AnalyzeAlloca(AllocaInst *AI) {
+ clear();
+
+ // As we scan the uses of the alloca instruction, keep track of stores,
+ // and decide whether all of the loads and stores to the alloca are within
+ // the same basic block.
+ for (Value::use_iterator U = AI->use_begin(), E = AI->use_end();
+ U != E; ++U) {
+ Instruction *User = cast<Instruction>(*U);
+ if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
+ // Remember the basic blocks which define new values for the alloca
+ DefiningBlocks.push_back(SI->getParent());
+ AllocaPointerVal = SI->getOperand(0);
+ OnlyStore = SI;
+ } else {
+ LoadInst *LI = cast<LoadInst>(User);
+ // Otherwise it must be a load instruction, keep track of variable
+ // reads.
+ UsingBlocks.push_back(LI->getParent());
+ AllocaPointerVal = LI;
+ }
+
+ if (OnlyUsedInOneBlock) {
+ if (OnlyBlock == 0)
+ OnlyBlock = User->getParent();
+ else if (OnlyBlock != User->getParent())
+ OnlyUsedInOneBlock = false;
+ }
+ }
+ }
};
+
} // end of anonymous namespace
void PromoteMem2Reg::run() {
Function &F = *DF.getRoot()->getParent();
- VersionNumbers.resize(Allocas.size());
+ // LocallyUsedAllocas - Keep track of all of the alloca instructions which are
+ // only used in a single basic block. These instructions can be efficiently
+ // promoted by performing a single linear scan over that one block. Since
+ // individual basic blocks are sometimes large, we group together all allocas
+ // that are live in a single basic block by the basic block they are live in.
+ std::map<BasicBlock*, std::vector<AllocaInst*> > LocallyUsedAllocas;
- for (unsigned i = 0, e = Allocas.size(); i != e; ++i) {
- assert(isAllocaPromotable(Allocas[i], TD) &&
+ if (AST) PointerAllocaValues.resize(Allocas.size());
+
+ AllocaInfo Info;
+
+ for (unsigned AllocaNum = 0; AllocaNum != Allocas.size(); ++AllocaNum) {
+ AllocaInst *AI = Allocas[AllocaNum];
+
+ assert(isAllocaPromotable(AI) &&
"Cannot promote non-promotable alloca!");
- assert(Allocas[i]->getParent()->getParent() == &F &&
+ assert(AI->getParent()->getParent() == &F &&
"All allocas should be in the same function, which is same as DF!");
- AllocaLookup[Allocas[i]] = i;
- }
- PhiNodes.resize(Allocas.size());
- for (unsigned i = 0; i != Allocas.size(); ++i) {
- AllocaInst *AI = Allocas[i];
-
- // Calculate the set of write-locations for each alloca. This is analogous
- // to counting the number of 'redefinitions' of each variable.
- std::vector<BasicBlock*> WriteSets;
- for (Value::use_iterator U =AI->use_begin(), E = AI->use_end(); U != E; ++U)
- if (StoreInst *SI = dyn_cast<StoreInst>(*U))
- // jot down the basic-block it came from
- WriteSets.push_back(SI->getParent());
+ if (AI->use_empty()) {
+ // If there are no uses of the alloca, just delete it now.
+ if (AST) AST->deleteValue(AI);
+ AI->eraseFromParent();
+
+ // Remove the alloca from the Allocas list, since it has been processed
+ RemoveFromAllocasList(AllocaNum);
+ ++NumDeadAlloca;
+ continue;
+ }
- // Compute the locations where PhiNodes need to be inserted. Look at the
- // dominance frontier of EACH basic-block we have a write in.
- //
- for (unsigned j = 0; j != WriteSets.size(); j++) {
- // Look up the DF for this write, add it to PhiNodes
- DominanceFrontier::const_iterator it = DF.find(WriteSets[j]);
- if (it != DF.end()) {
- const DominanceFrontier::DomSetType &S = it->second;
- for (DominanceFrontier::DomSetType::iterator P = S.begin(),PE = S.end();
- P != PE; ++P)
- QueuePhiNode(*P, i);
+ // Calculate the set of read and write-locations for each alloca. This is
+ // analogous to finding the 'uses' and 'definitions' of each variable.
+ Info.AnalyzeAlloca(AI);
+
+ // If there is only a single store to this value, replace any loads of
+ // it that are directly dominated by the definition with the value stored.
+ if (Info.DefiningBlocks.size() == 1) {
+ RewriteSingleStoreAlloca(AI, Info);
+
+ // Finally, after the scan, check to see if the store is all that is left.
+ if (Info.UsingBlocks.empty()) {
+ // Remove the (now dead) store and alloca.
+ Info.OnlyStore->eraseFromParent();
+ if (AST) AST->deleteValue(AI);
+ AI->eraseFromParent();
+
+ // The alloca has been processed, move on.
+ RemoveFromAllocasList(AllocaNum);
+
+ ++NumSingleStore;
+ continue;
}
}
- // Perform iterative step
- for (unsigned k = 0; k != PhiNodes[i].size(); k++) {
- DominanceFrontier::const_iterator it = DF.find(PhiNodes[i][k]);
- if (it != DF.end()) {
- const DominanceFrontier::DomSetType &S = it->second;
- for (DominanceFrontier::DomSetType::iterator P = S.begin(),PE = S.end();
- P != PE; ++P)
- QueuePhiNode(*P, i);
- }
+ // If the alloca is only read and written in one basic block, just perform a
+ // linear sweep over the block to eliminate it.
+ if (Info.OnlyUsedInOneBlock) {
+ LocallyUsedAllocas[Info.OnlyBlock].push_back(AI);
+
+ // Remove the alloca from the Allocas list, since it will be processed.
+ RemoveFromAllocasList(AllocaNum);
+ continue;
+ }
+
+ // If we haven't computed a numbering for the BB's in the function, do so
+ // now.
+ if (BBNumbers.empty()) {
+ unsigned ID = 0;
+ for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
+ BBNumbers[I] = ID++;
+ }
+
+ // If we have an AST to keep updated, remember some pointer value that is
+ // stored into the alloca.
+ if (AST)
+ PointerAllocaValues[AllocaNum] = Info.AllocaPointerVal;
+
+ // Keep the reverse mapping of the 'Allocas' array for the rename pass.
+ AllocaLookup[Allocas[AllocaNum]] = AllocaNum;
+
+ // At this point, we're committed to promoting the alloca using IDF's, and
+ // the standard SSA construction algorithm. Determine which blocks need phi
+ // nodes and see if we can optimize out some work by avoiding insertion of
+ // dead phi nodes.
+ DetermineInsertionPoint(AI, AllocaNum, Info);
+ }
+
+ // Process all allocas which are only used in a single basic block.
+ for (std::map<BasicBlock*, std::vector<AllocaInst*> >::iterator I =
+ LocallyUsedAllocas.begin(), E = LocallyUsedAllocas.end(); I != E; ++I){
+ const std::vector<AllocaInst*> &LocAllocas = I->second;
+ assert(!LocAllocas.empty() && "empty alloca list??");
+
+ // It's common for there to only be one alloca in the list. Handle it
+ // efficiently.
+ if (LocAllocas.size() == 1) {
+ // If we can do the quick promotion pass, do so now.
+ if (PromoteLocallyUsedAlloca(I->first, LocAllocas[0]))
+ RetryList.push_back(LocAllocas[0]); // Failed, retry later.
+ } else {
+ // Locally promote anything possible. Note that if this is unable to
+ // promote a particular alloca, it puts the alloca onto the Allocas vector
+ // for global processing.
+ PromoteLocallyUsedAllocas(I->first, LocAllocas);
}
}
+ if (Allocas.empty())
+ return; // All of the allocas must have been trivial!
+
// Set the incoming values for the basic block to be null values for all of
// the alloca's. We do this in case there is a load of a value that has not
// been stored yet. In this case, it will get this null value.
//
- std::vector<Value *> Values(Allocas.size());
+ RenamePassData::ValVector Values(Allocas.size());
for (unsigned i = 0, e = Allocas.size(); i != e; ++i)
- Values[i] = Constant::getNullValue(Allocas[i]->getAllocatedType());
+ Values[i] = UndefValue::get(Allocas[i]->getAllocatedType());
// Walks all basic blocks in the function performing the SSA rename algorithm
// and inserting the phi nodes we marked as necessary
//
- RenamePass(F.begin(), 0, Values);
+ std::vector<RenamePassData> RenamePassWorkList;
+ RenamePassWorkList.push_back(RenamePassData(F.begin(), 0, Values));
+ while (!RenamePassWorkList.empty()) {
+ RenamePassData RPD;
+ RPD.swap(RenamePassWorkList.back());
+ RenamePassWorkList.pop_back();
+ // RenamePass may add new worklist entries.
+ RenamePass(RPD.BB, RPD.Pred, RPD.Values, RenamePassWorkList);
+ }
+
+ // The renamer uses the Visited set to avoid infinite loops. Clear it now.
Visited.clear();
- // Remove the allocas themselves from the function...
+ // Remove the allocas themselves from the function.
for (unsigned i = 0, e = Allocas.size(); i != e; ++i) {
Instruction *A = Allocas[i];
// Just delete the users now.
//
if (!A->use_empty())
- A->replaceAllUsesWith(Constant::getNullValue(A->getType()));
- A->getParent()->getInstList().erase(A);
+ A->replaceAllUsesWith(UndefValue::get(A->getType()));
+ if (AST) AST->deleteValue(A);
+ A->eraseFromParent();
+ }
+
+
+ // Loop over all of the PHI nodes and see if there are any that we can get
+ // rid of because they merge all of the same incoming values. This can
+ // happen due to undef values coming into the PHI nodes. This process is
+ // iterative, because eliminating one PHI node can cause others to be removed.
+ bool EliminatedAPHI = true;
+ while (EliminatedAPHI) {
+ EliminatedAPHI = false;
+
+ for (DenseMap<std::pair<BasicBlock*, unsigned>, PHINode*>::iterator I =
+ NewPhiNodes.begin(), E = NewPhiNodes.end(); I != E;) {
+ PHINode *PN = I->second;
+
+ // If this PHI node merges one value and/or undefs, get the value.
+ if (Value *V = PN->hasConstantValue(true)) {
+ if (!isa<Instruction>(V) ||
+ properlyDominates(cast<Instruction>(V), PN)) {
+ if (AST && isa<PointerType>(PN->getType()))
+ AST->deleteValue(PN);
+ PN->replaceAllUsesWith(V);
+ PN->eraseFromParent();
+ NewPhiNodes.erase(I++);
+ EliminatedAPHI = true;
+ continue;
+ }
+ }
+ ++I;
+ }
+ }
+
+ // At this point, the renamer has added entries to PHI nodes for all reachable
+ // code. Unfortunately, there may be unreachable blocks which the renamer
+ // hasn't traversed. If this is the case, the PHI nodes may not
+ // have incoming values for all predecessors. Loop over all PHI nodes we have
+ // created, inserting undef values if they are missing any incoming values.
+ //
+ for (DenseMap<std::pair<BasicBlock*, unsigned>, PHINode*>::iterator I =
+ NewPhiNodes.begin(), E = NewPhiNodes.end(); I != E; ++I) {
+ // We want to do this once per basic block. As such, only process a block
+ // when we find the PHI that is the first entry in the block.
+ PHINode *SomePHI = I->second;
+ BasicBlock *BB = SomePHI->getParent();
+ if (&BB->front() != SomePHI)
+ continue;
+
+ // Only do work here if there the PHI nodes are missing incoming values. We
+ // know that all PHI nodes that were inserted in a block will have the same
+ // number of incoming values, so we can just check any of them.
+ if (SomePHI->getNumIncomingValues() == getNumPreds(BB))
+ continue;
+
+ // Get the preds for BB.
+ SmallVector<BasicBlock*, 16> Preds(pred_begin(BB), pred_end(BB));
+
+ // Ok, now we know that all of the PHI nodes are missing entries for some
+ // basic blocks. Start by sorting the incoming predecessors for efficient
+ // access.
+ std::sort(Preds.begin(), Preds.end());
+
+ // Now we loop through all BB's which have entries in SomePHI and remove
+ // them from the Preds list.
+ for (unsigned i = 0, e = SomePHI->getNumIncomingValues(); i != e; ++i) {
+ // Do a log(n) search of the Preds list for the entry we want.
+ SmallVector<BasicBlock*, 16>::iterator EntIt =
+ std::lower_bound(Preds.begin(), Preds.end(),
+ SomePHI->getIncomingBlock(i));
+ assert(EntIt != Preds.end() && *EntIt == SomePHI->getIncomingBlock(i)&&
+ "PHI node has entry for a block which is not a predecessor!");
+
+ // Remove the entry
+ Preds.erase(EntIt);
+ }
+
+ // At this point, the blocks left in the preds list must have dummy
+ // entries inserted into every PHI nodes for the block. Update all the phi
+ // nodes in this block that we are inserting (there could be phis before
+ // mem2reg runs).
+ unsigned NumBadPreds = SomePHI->getNumIncomingValues();
+ BasicBlock::iterator BBI = BB->begin();
+ while ((SomePHI = dyn_cast<PHINode>(BBI++)) &&
+ SomePHI->getNumIncomingValues() == NumBadPreds) {
+ Value *UndefVal = UndefValue::get(SomePHI->getType());
+ for (unsigned pred = 0, e = Preds.size(); pred != e; ++pred)
+ SomePHI->addIncoming(UndefVal, Preds[pred]);
+ }
+ }
+
+ NewPhiNodes.clear();
+}
+
+
+/// ComputeLiveInBlocks - Determine which blocks the value is live in. These
+/// are blocks which lead to uses. Knowing this allows us to avoid inserting
+/// PHI nodes into blocks which don't lead to uses (thus, the inserted phi nodes
+/// would be dead).
+void PromoteMem2Reg::
+ComputeLiveInBlocks(AllocaInst *AI, AllocaInfo &Info,
+ const SmallPtrSet<BasicBlock*, 32> &DefBlocks,
+ SmallPtrSet<BasicBlock*, 32> &LiveInBlocks) {
+
+ // To determine liveness, we must iterate through the predecessors of blocks
+ // where the def is live. Blocks are added to the worklist if we need to
+ // check their predecessors. Start with all the using blocks.
+ SmallVector<BasicBlock*, 64> LiveInBlockWorklist;
+ LiveInBlockWorklist.insert(LiveInBlockWorklist.end(),
+ Info.UsingBlocks.begin(), Info.UsingBlocks.end());
+
+ // If any of the using blocks is also a definition block, check to see if the
+ // definition occurs before or after the use. If it happens before the use,
+ // the value isn't really live-in.
+ for (unsigned i = 0, e = LiveInBlockWorklist.size(); i != e; ++i) {
+ BasicBlock *BB = LiveInBlockWorklist[i];
+ if (!DefBlocks.count(BB)) continue;
+
+ // Okay, this is a block that both uses and defines the value. If the first
+ // reference to the alloca is a def (store), then we know it isn't live-in.
+ for (BasicBlock::iterator I = BB->begin(); ; ++I) {
+ if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
+ if (SI->getOperand(1) != AI) continue;
+
+ // We found a store to the alloca before a load. The alloca is not
+ // actually live-in here.
+ LiveInBlockWorklist[i] = LiveInBlockWorklist.back();
+ LiveInBlockWorklist.pop_back();
+ --i, --e;
+ break;
+ } else if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
+ if (LI->getOperand(0) != AI) continue;
+
+ // Okay, we found a load before a store to the alloca. It is actually
+ // live into this block.
+ break;
+ }
+ }
}
+
+ // Now that we have a set of blocks where the phi is live-in, recursively add
+ // their predecessors until we find the full region the value is live.
+ while (!LiveInBlockWorklist.empty()) {
+ BasicBlock *BB = LiveInBlockWorklist.back();
+ LiveInBlockWorklist.pop_back();
+
+ // The block really is live in here, insert it into the set. If already in
+ // the set, then it has already been processed.
+ if (!LiveInBlocks.insert(BB))
+ continue;
+
+ // Since the value is live into BB, it is either defined in a predecessor or
+ // live into it to. Add the preds to the worklist unless they are a
+ // defining block.
+ for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
+ BasicBlock *P = *PI;
+
+ // The value is not live into a predecessor if it defines the value.
+ if (DefBlocks.count(P))
+ continue;
+
+ // Otherwise it is, add to the worklist.
+ LiveInBlockWorklist.push_back(P);
+ }
+ }
+}
+
+/// DetermineInsertionPoint - At this point, we're committed to promoting the
+/// alloca using IDF's, and the standard SSA construction algorithm. Determine
+/// which blocks need phi nodes and see if we can optimize out some work by
+/// avoiding insertion of dead phi nodes.
+void PromoteMem2Reg::DetermineInsertionPoint(AllocaInst *AI, unsigned AllocaNum,
+ AllocaInfo &Info) {
+
+ // Unique the set of defining blocks for efficient lookup.
+ SmallPtrSet<BasicBlock*, 32> DefBlocks;
+ DefBlocks.insert(Info.DefiningBlocks.begin(), Info.DefiningBlocks.end());
+
+ // Determine which blocks the value is live in. These are blocks which lead
+ // to uses.
+ SmallPtrSet<BasicBlock*, 32> LiveInBlocks;
+ ComputeLiveInBlocks(AI, Info, DefBlocks, LiveInBlocks);
+
+ // Compute the locations where PhiNodes need to be inserted. Look at the
+ // dominance frontier of EACH basic-block we have a write in.
+ unsigned CurrentVersion = 0;
+ SmallPtrSet<PHINode*, 16> InsertedPHINodes;
+ std::vector<std::pair<unsigned, BasicBlock*> > DFBlocks;
+ while (!Info.DefiningBlocks.empty()) {
+ BasicBlock *BB = Info.DefiningBlocks.back();
+ Info.DefiningBlocks.pop_back();
+
+ // Look up the DF for this write, add it to defining blocks.
+ DominanceFrontier::const_iterator it = DF.find(BB);
+ if (it == DF.end()) continue;
+
+ const DominanceFrontier::DomSetType &S = it->second;
+
+ // In theory we don't need the indirection through the DFBlocks vector.
+ // In practice, the order of calling QueuePhiNode would depend on the
+ // (unspecified) ordering of basic blocks in the dominance frontier,
+ // which would give PHI nodes non-determinstic subscripts. Fix this by
+ // processing blocks in order of the occurance in the function.
+ for (DominanceFrontier::DomSetType::const_iterator P = S.begin(),
+ PE = S.end(); P != PE; ++P) {
+ // If the frontier block is not in the live-in set for the alloca, don't
+ // bother processing it.
+ if (!LiveInBlocks.count(*P))
+ continue;
+
+ DFBlocks.push_back(std::make_pair(BBNumbers[*P], *P));
+ }
+
+ // Sort by which the block ordering in the function.
+ if (DFBlocks.size() > 1)
+ std::sort(DFBlocks.begin(), DFBlocks.end());
+
+ for (unsigned i = 0, e = DFBlocks.size(); i != e; ++i) {
+ BasicBlock *BB = DFBlocks[i].second;
+ if (QueuePhiNode(BB, AllocaNum, CurrentVersion, InsertedPHINodes))
+ Info.DefiningBlocks.push_back(BB);
+ }
+ DFBlocks.clear();
+ }
+}
+
+
+/// RewriteSingleStoreAlloca - If there is only a single store to this value,
+/// replace any loads of it that are directly dominated by the definition with
+/// the value stored.
+void PromoteMem2Reg::RewriteSingleStoreAlloca(AllocaInst *AI,
+ AllocaInfo &Info) {
+ StoreInst *OnlyStore = Info.OnlyStore;
+ bool StoringGlobalVal = !isa<Instruction>(OnlyStore->getOperand(0));
+
+ // Be aware of loads before the store.
+ SmallPtrSet<BasicBlock*, 32> ProcessedBlocks;
+ for (unsigned i = 0, e = Info.UsingBlocks.size(); i != e; ++i) {
+ BasicBlock *UseBlock = Info.UsingBlocks[i];
+
+ // If we already processed this block, don't reprocess it.
+ if (!ProcessedBlocks.insert(UseBlock)) {
+ Info.UsingBlocks[i] = Info.UsingBlocks.back();
+ Info.UsingBlocks.pop_back();
+ --i; --e;
+ continue;
+ }
+
+ // If the store dominates the block and if we haven't processed it yet,
+ // do so now. We can't handle the case where the store doesn't dominate a
+ // block because there may be a path between the store and the use, but we
+ // may need to insert phi nodes to handle dominance properly.
+ if (!StoringGlobalVal && !dominates(OnlyStore->getParent(), UseBlock))
+ continue;
+
+ // If the use and store are in the same block, do a quick scan to
+ // verify that there are no uses before the store.
+ if (UseBlock == OnlyStore->getParent()) {
+ BasicBlock::iterator I = UseBlock->begin();
+ for (; &*I != OnlyStore; ++I) { // scan block for store.
+ if (isa<LoadInst>(I) && I->getOperand(0) == AI)
+ break;
+ }
+ if (&*I != OnlyStore)
+ continue; // Do not promote the uses of this in this block.
+ }
+
+ // Otherwise, if this is a different block or if all uses happen
+ // after the store, do a simple linear scan to replace loads with
+ // the stored value.
+ for (BasicBlock::iterator I = UseBlock->begin(), E = UseBlock->end();
+ I != E; ) {
+ if (LoadInst *LI = dyn_cast<LoadInst>(I++)) {
+ if (LI->getOperand(0) == AI) {
+ LI->replaceAllUsesWith(OnlyStore->getOperand(0));
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ LI->eraseFromParent();
+ }
+ }
+ }
+
+ // Finally, remove this block from the UsingBlock set.
+ Info.UsingBlocks[i] = Info.UsingBlocks.back();
+ Info.UsingBlocks.pop_back();
+ --i; --e;
+ }
+}
+
+
+/// PromoteLocallyUsedAlloca - Many allocas are only used within a single basic
+/// block. If this is the case, avoid traversing the CFG and inserting a lot of
+/// potentially useless PHI nodes by just performing a single linear pass over
+/// the basic block using the Alloca.
+///
+/// If we cannot promote this alloca (because it is read before it is written),
+/// return true. This is necessary in cases where, due to control flow, the
+/// alloca is potentially undefined on some control flow paths. e.g. code like
+/// this is potentially correct:
+///
+/// for (...) { if (c) { A = undef; undef = B; } }
+///
+/// ... so long as A is not used before undef is set.
+///
+bool PromoteMem2Reg::PromoteLocallyUsedAlloca(BasicBlock *BB, AllocaInst *AI) {
+ assert(!AI->use_empty() && "There are no uses of the alloca!");
+
+ // Handle degenerate cases quickly.
+ if (AI->hasOneUse()) {
+ Instruction *U = cast<Instruction>(AI->use_back());
+ if (LoadInst *LI = dyn_cast<LoadInst>(U)) {
+ // Must be a load of uninitialized value.
+ LI->replaceAllUsesWith(UndefValue::get(AI->getAllocatedType()));
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ } else {
+ // Otherwise it must be a store which is never read.
+ assert(isa<StoreInst>(U));
+ }
+ BB->getInstList().erase(U);
+ } else {
+ // Uses of the uninitialized memory location shall get undef.
+ Value *CurVal = 0;
+
+ for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
+ Instruction *Inst = I++;
+ if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
+ if (LI->getOperand(0) == AI) {
+ if (!CurVal) return true; // Could not locally promote!
+
+ // Loads just returns the "current value"...
+ LI->replaceAllUsesWith(CurVal);
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ BB->getInstList().erase(LI);
+ }
+ } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
+ if (SI->getOperand(1) == AI) {
+ // Store updates the "current value"...
+ CurVal = SI->getOperand(0);
+ BB->getInstList().erase(SI);
+ }
+ }
+ }
+ }
+
+ // After traversing the basic block, there should be no more uses of the
+ // alloca: remove it now.
+ assert(AI->use_empty() && "Uses of alloca from more than one BB??");
+ if (AST) AST->deleteValue(AI);
+ AI->eraseFromParent();
+
+ ++NumLocalPromoted;
+ return false;
}
+/// PromoteLocallyUsedAllocas - This method is just like
+/// PromoteLocallyUsedAlloca, except that it processes multiple alloca
+/// instructions in parallel. This is important in cases where we have large
+/// basic blocks, as we don't want to rescan the entire basic block for each
+/// alloca which is locally used in it (which might be a lot).
+void PromoteMem2Reg::
+PromoteLocallyUsedAllocas(BasicBlock *BB, const std::vector<AllocaInst*> &AIs) {
+ DenseMap<AllocaInst*, Value*> CurValues;
+ for (unsigned i = 0, e = AIs.size(); i != e; ++i)
+ CurValues[AIs[i]] = 0; // Insert with null value
+
+ for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) {
+ Instruction *Inst = I++;
+ if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) {
+ // Is this a load of an alloca we are tracking?
+ if (AllocaInst *AI = dyn_cast<AllocaInst>(LI->getOperand(0))) {
+ DenseMap<AllocaInst*, Value*>::iterator AIt = CurValues.find(AI);
+ if (AIt != CurValues.end()) {
+ // If loading an uninitialized value, allow the inter-block case to
+ // handle it. Due to control flow, this might actually be ok.
+ if (AIt->second == 0) { // Use of locally uninitialized value??
+ RetryList.push_back(AI); // Retry elsewhere.
+ CurValues.erase(AIt); // Stop tracking this here.
+ if (CurValues.empty()) return;
+ } else {
+ // Loads just returns the "current value"...
+ LI->replaceAllUsesWith(AIt->second);
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ BB->getInstList().erase(LI);
+ }
+ }
+ }
+ } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
+ if (AllocaInst *AI = dyn_cast<AllocaInst>(SI->getOperand(1))) {
+ DenseMap<AllocaInst*, Value*>::iterator AIt = CurValues.find(AI);
+ if (AIt != CurValues.end()) {
+ // Store updates the "current value"...
+ AIt->second = SI->getOperand(0);
+ SI->eraseFromParent();
+ }
+ }
+ }
+ }
+
+ // At the end of the block scan, all allocas in CurValues are dead.
+ for (DenseMap<AllocaInst*, Value*>::iterator I = CurValues.begin(),
+ E = CurValues.end(); I != E; ++I) {
+ AllocaInst *AI = I->first;
+ assert(AI->use_empty() && "Uses of alloca from more than one BB??");
+ if (AST) AST->deleteValue(AI);
+ AI->eraseFromParent();
+ }
+
+ NumLocalPromoted += CurValues.size();
+}
+
+
// QueuePhiNode - queues a phi-node to be added to a basic-block for a specific
// Alloca returns true if there wasn't already a phi-node for that variable
//
-bool PromoteMem2Reg::QueuePhiNode(BasicBlock *BB, unsigned AllocaNo) {
- // Look up the basic-block in question
- std::vector<PHINode*> &BBPNs = NewPhiNodes[BB];
- if (BBPNs.empty()) BBPNs.resize(Allocas.size());
+bool PromoteMem2Reg::QueuePhiNode(BasicBlock *BB, unsigned AllocaNo,
+ unsigned &Version,
+ SmallPtrSet<PHINode*, 16> &InsertedPHINodes) {
+ // Look up the basic-block in question.
+ PHINode *&PN = NewPhiNodes[std::make_pair(BB, AllocaNo)];
// If the BB already has a phi node added for the i'th alloca then we're done!
- if (BBPNs[AllocaNo]) return false;
+ if (PN) return false;
// Create a PhiNode using the dereferenced type... and add the phi-node to the
// BasicBlock.
- PHINode *PN = new PHINode(Allocas[AllocaNo]->getAllocatedType(),
- Allocas[AllocaNo]->getName() + "." +
- utostr(VersionNumbers[AllocaNo]++),
- BB->begin());
-
- // Add null incoming values for all predecessors. This ensures that if one of
- // the predecessors is not found in the depth-first traversal of the CFG (ie,
- // because it is an unreachable predecessor), that all PHI nodes will have the
- // correct number of entries for their predecessors.
- Value *NullVal = Constant::getNullValue(PN->getType());
-
- // This is necessary because adding incoming values to the PHI node adds uses
- // to the basic blocks being used, which can invalidate the predecessor
- // iterator!
- std::vector<BasicBlock*> Preds(pred_begin(BB), pred_end(BB));
- for (unsigned i = 0, e = Preds.size(); i != e; ++i)
- PN->addIncoming(NullVal, Preds[i]);
-
- BBPNs[AllocaNo] = PN;
- PhiNodes[AllocaNo].push_back(BB);
+ PN = PHINode::Create(Allocas[AllocaNo]->getAllocatedType(),
+ Allocas[AllocaNo]->getName() + "." +
+ utostr(Version++), BB->begin());
+ ++NumPHIInsert;
+ PhiToAllocaMap[PN] = AllocaNo;
+ PN->reserveOperandSpace(getNumPreds(BB));
+
+ InsertedPHINodes.insert(PN);
+
+ if (AST && isa<PointerType>(PN->getType()))
+ AST->copyValue(PointerAllocaValues[AllocaNo], PN);
+
return true;
}
+// RenamePass - Recursively traverse the CFG of the function, renaming loads and
+// stores to the allocas which we are promoting. IncomingVals indicates what
+// value each Alloca contains on exit from the predecessor block Pred.
+//
void PromoteMem2Reg::RenamePass(BasicBlock *BB, BasicBlock *Pred,
- std::vector<Value*> &IncomingVals) {
- // If this BB needs a PHI node, update the PHI node for each variable we need
- // PHI nodes for.
- std::map<BasicBlock*, std::vector<PHINode *> >::iterator
- BBPNI = NewPhiNodes.find(BB);
- if (BBPNI != NewPhiNodes.end()) {
- std::vector<PHINode *> &BBPNs = BBPNI->second;
- for (unsigned k = 0; k != BBPNs.size(); ++k)
- if (PHINode *PN = BBPNs[k]) {
- // The PHI node may have multiple entries for this predecessor. We must
- // make sure we update all of them.
- for (unsigned i = 0, e = PN->getNumOperands(); i != e; i += 2) {
- if (PN->getOperand(i+1) == Pred)
- // At this point we can assume that the array has phi nodes.. let's
- // update the incoming data.
- PN->setOperand(i, IncomingVals[k]);
- }
- // also note that the active variable IS designated by the phi node
- IncomingVals[k] = PN;
+ RenamePassData::ValVector &IncomingVals,
+ std::vector<RenamePassData> &Worklist) {
+NextIteration:
+ // If we are inserting any phi nodes into this BB, they will already be in the
+ // block.
+ if (PHINode *APN = dyn_cast<PHINode>(BB->begin())) {
+ // Pred may have multiple edges to BB. If so, we want to add N incoming
+ // values to each PHI we are inserting on the first time we see the edge.
+ // Check to see if APN already has incoming values from Pred. This also
+ // prevents us from modifying PHI nodes that are not currently being
+ // inserted.
+ bool HasPredEntries = false;
+ for (unsigned i = 0, e = APN->getNumIncomingValues(); i != e; ++i) {
+ if (APN->getIncomingBlock(i) == Pred) {
+ HasPredEntries = true;
+ break;
}
+ }
+
+ // If we have PHI nodes to update, compute the number of edges from Pred to
+ // BB.
+ if (!HasPredEntries) {
+ // We want to be able to distinguish between PHI nodes being inserted by
+ // this invocation of mem2reg from those phi nodes that already existed in
+ // the IR before mem2reg was run. We determine that APN is being inserted
+ // because it is missing incoming edges. All other PHI nodes being
+ // inserted by this pass of mem2reg will have the same number of incoming
+ // operands so far. Remember this count.
+ unsigned NewPHINumOperands = APN->getNumOperands();
+
+ unsigned NumEdges = 0;
+ for (succ_iterator I = succ_begin(Pred), E = succ_end(Pred); I != E; ++I)
+ if (*I == BB)
+ ++NumEdges;
+ assert(NumEdges && "Must be at least one edge from Pred to BB!");
+
+ // Add entries for all the phis.
+ BasicBlock::iterator PNI = BB->begin();
+ do {
+ unsigned AllocaNo = PhiToAllocaMap[APN];
+
+ // Add N incoming values to the PHI node.
+ for (unsigned i = 0; i != NumEdges; ++i)
+ APN->addIncoming(IncomingVals[AllocaNo], Pred);
+
+ // The currently active variable for this block is now the PHI.
+ IncomingVals[AllocaNo] = APN;
+
+ // Get the next phi node.
+ ++PNI;
+ APN = dyn_cast<PHINode>(PNI);
+ if (APN == 0) break;
+
+ // Verify that it is missing entries. If not, it is not being inserted
+ // by this mem2reg invocation so we want to ignore it.
+ } while (APN->getNumOperands() == NewPHINumOperands);
+ }
}
-
- // don't revisit nodes
- if (Visited.count(BB)) return;
- // mark as visited
- Visited.insert(BB);
+ // Don't revisit blocks.
+ if (!Visited.insert(BB)) return;
- BasicBlock::iterator II = BB->begin();
- while (1) {
+ for (BasicBlock::iterator II = BB->begin(); !isa<TerminatorInst>(II); ) {
Instruction *I = II++; // get the instruction, increment iterator
if (LoadInst *LI = dyn_cast<LoadInst>(I)) {
- if (AllocaInst *Src = dyn_cast<AllocaInst>(LI->getPointerOperand())) {
- std::map<Instruction*, unsigned>::iterator AI = AllocaLookup.find(Src);
- if (AI != AllocaLookup.end()) {
- Value *V = IncomingVals[AI->second];
+ AllocaInst *Src = dyn_cast<AllocaInst>(LI->getPointerOperand());
+ if (!Src) continue;
+
+ std::map<AllocaInst*, unsigned>::iterator AI = AllocaLookup.find(Src);
+ if (AI == AllocaLookup.end()) continue;
- // walk the use list of this load and replace all uses with r
- LI->replaceAllUsesWith(V);
- BB->getInstList().erase(LI);
- }
- }
+ Value *V = IncomingVals[AI->second];
+
+ // Anything using the load now uses the current value.
+ LI->replaceAllUsesWith(V);
+ if (AST && isa<PointerType>(LI->getType()))
+ AST->deleteValue(LI);
+ BB->getInstList().erase(LI);
} else if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
// Delete this instruction and mark the name as the current holder of the
// value
- if (AllocaInst *Dest = dyn_cast<AllocaInst>(SI->getPointerOperand())) {
- std::map<Instruction *, unsigned>::iterator ai =AllocaLookup.find(Dest);
- if (ai != AllocaLookup.end()) {
- // what value were we writing?
- IncomingVals[ai->second] = SI->getOperand(0);
- BB->getInstList().erase(SI);
- }
- }
+ AllocaInst *Dest = dyn_cast<AllocaInst>(SI->getPointerOperand());
+ if (!Dest) continue;
- } else if (TerminatorInst *TI = dyn_cast<TerminatorInst>(I)) {
- // Recurse across our successors
- for (unsigned i = 0; i != TI->getNumSuccessors(); i++) {
- std::vector<Value*> OutgoingVals(IncomingVals);
- RenamePass(TI->getSuccessor(i), BB, OutgoingVals);
- }
- break;
+ std::map<AllocaInst *, unsigned>::iterator ai = AllocaLookup.find(Dest);
+ if (ai == AllocaLookup.end())
+ continue;
+
+ // what value were we writing?
+ IncomingVals[ai->second] = SI->getOperand(0);
+ BB->getInstList().erase(SI);
}
}
+
+ // 'Recurse' to our successors.
+ succ_iterator I = succ_begin(BB), E = succ_end(BB);
+ if (I == E) return;
+
+ // Handle the last successor without using the worklist. This allows us to
+ // handle unconditional branches directly, for example.
+ --E;
+ for (; I != E; ++I)
+ Worklist.push_back(RenamePassData(*I, BB, IncomingVals));
+
+ Pred = BB;
+ BB = *I;
+ goto NextIteration;
}
/// PromoteMemToReg - Promote the specified list of alloca instructions into
/// use of DominanceFrontier information. This function does not modify the CFG
/// of the function at all. All allocas must be from the same function.
///
-void PromoteMemToReg(const std::vector<AllocaInst*> &Allocas,
- DominanceFrontier &DF, const TargetData &TD) {
+/// If AST is specified, the specified tracker is updated to reflect changes
+/// made to the IR.
+///
+void llvm::PromoteMemToReg(const std::vector<AllocaInst*> &Allocas,
+ DominatorTree &DT, DominanceFrontier &DF,
+ AliasSetTracker *AST) {
// If there is nothing to do, bail out...
if (Allocas.empty()) return;
- PromoteMem2Reg(Allocas, DF, TD).run();
+
+ SmallVector<AllocaInst*, 16> RetryList;
+ PromoteMem2Reg(Allocas, RetryList, DT, DF, AST).run();
+
+ // PromoteMem2Reg may not have been able to promote all of the allocas in one
+ // pass, run it again if needed.
+ std::vector<AllocaInst*> NewAllocas;
+ while (!RetryList.empty()) {
+ // If we need to retry some allocas, this is due to there being no store
+ // before a read in a local block. To counteract this, insert a store of
+ // undef into the alloca right after the alloca itself.
+ for (unsigned i = 0, e = RetryList.size(); i != e; ++i) {
+ BasicBlock::iterator BBI = RetryList[i];
+
+ new StoreInst(UndefValue::get(RetryList[i]->getAllocatedType()),
+ RetryList[i], ++BBI);
+ }
+
+ NewAllocas.assign(RetryList.begin(), RetryList.end());
+ RetryList.clear();
+ PromoteMem2Reg(NewAllocas, RetryList, DT, DF, AST).run();
+ NewAllocas.clear();
+ }
}