#include "llvm/Instructions.h"
#include "llvm/Type.h"
#include "llvm/Support/CFG.h"
-#include "Support/Debug.h"
+#include "llvm/Support/Debug.h"
#include <algorithm>
#include <functional>
#include <set>
-#include <iostream>
-
+#include <map>
using namespace llvm;
// PropagatePredecessorsForPHIs - This gets "Succ" ready to have the
// with incompatible values coming in from the two edges!
//
for (pred_iterator PI = pred_begin(Succ), PE = pred_end(Succ); PI != PE; ++PI)
- if (find(BBPreds.begin(), BBPreds.end(), *PI) != BBPreds.end()) {
+ if (std::find(BBPreds.begin(), BBPreds.end(), *PI) != BBPreds.end()) {
// Loop over all of the PHI nodes checking to see if there are
// incompatible values coming in.
- for (BasicBlock::iterator I = Succ->begin();
- PHINode *PN = dyn_cast<PHINode>(I); ++I) {
+ for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
+ PHINode *PN = cast<PHINode>(I);
// Loop up the entries in the PHI node for BB and for *PI if the values
// coming in are non-equal, we cannot merge these two blocks (instead we
// should insert a conditional move or something, then merge the
}
// Loop over all of the PHI nodes in the successor BB.
- for (BasicBlock::iterator I = Succ->begin();
- PHINode *PN = dyn_cast<PHINode>(I); ++I) {
+ for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
+ PHINode *PN = cast<PHINode>(I);
Value *OldVal = PN->removeIncomingValue(BB, false);
assert(OldVal && "No entry in PHI for Pred BB!");
// if the specified value dominates the block. We don't handle the true
// generality of domination here, just a special case which works well enough
// for us.
-static bool DominatesMergePoint(Value *V, BasicBlock *BB, bool AllowAggressive){
+//
+// If AggressiveInsts is non-null, and if V does not dominate BB, we check to
+// see if V (which must be an instruction) is cheap to compute and is
+// non-trapping. If both are true, the instruction is inserted into the set and
+// true is returned.
+static bool DominatesMergePoint(Value *V, BasicBlock *BB,
+ std::set<Instruction*> *AggressiveInsts) {
Instruction *I = dyn_cast<Instruction>(V);
if (!I) return true; // Non-instructions all dominate instructions.
BasicBlock *PBB = I->getParent();
// statement".
if (BranchInst *BI = dyn_cast<BranchInst>(PBB->getTerminator()))
if (BI->isUnconditional() && BI->getSuccessor(0) == BB) {
- if (!AllowAggressive) return false;
+ if (!AggressiveInsts) return false;
// Okay, it looks like the instruction IS in the "condition". Check to
// see if its a cheap instruction to unconditionally compute, and if it
// only uses stuff defined outside of the condition. If so, hoist it out.
if (cast<LoadInst>(I)->isVolatile())
return false;
if (!isa<AllocaInst>(I->getOperand(0)) &&
- !isa<Constant>(I->getOperand(0)) &&
- !isa<GlobalValue>(I->getOperand(0)))
+ !isa<Constant>(I->getOperand(0)))
return false;
// Finally, we have to check to make sure there are no instructions
// Okay, we can only really hoist these out if their operands are not
// defined in the conditional region.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
- if (!DominatesMergePoint(I->getOperand(i), BB, false))
+ if (!DominatesMergePoint(I->getOperand(i), BB, 0))
return false;
- // Okay, it's safe to do this!
+ // Okay, it's safe to do this! Remember this instruction.
+ AggressiveInsts->insert(I);
}
return true;
for (succ_iterator I = succ_begin(SI2BB), E = succ_end(SI2BB); I != E; ++I)
if (SI1Succs.count(*I))
for (BasicBlock::iterator BBI = (*I)->begin();
- PHINode *PN = dyn_cast<PHINode>(BBI); ++BBI)
+ isa<PHINode>(BBI); ++BBI) {
+ PHINode *PN = cast<PHINode>(BBI);
if (PN->getIncomingValueForBlock(SI1BB) !=
PN->getIncomingValueForBlock(SI2BB))
return false;
+ }
return true;
}
succ_end(ExistPred) && "ExistPred is not a predecessor of Succ!");
if (!isa<PHINode>(Succ->begin())) return; // Quick exit if nothing to do
- for (BasicBlock::iterator I = Succ->begin();
- PHINode *PN = dyn_cast<PHINode>(I); ++I) {
+ for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
+ PHINode *PN = cast<PHINode>(I);
Value *V = PN->getIncomingValueForBlock(ExistPred);
PN->addIncoming(V, NewPred);
}
return Changed;
}
+/// HoistThenElseCodeToIf - Given a conditional branch that codes to BB1 and
+/// BB2, hoist any common code in the two blocks up into the branch block. The
+/// caller of this function guarantees that BI's block dominates BB1 and BB2.
+static bool HoistThenElseCodeToIf(BranchInst *BI) {
+ // This does very trivial matching, with limited scanning, to find identical
+ // instructions in the two blocks. In particular, we don't want to get into
+ // O(M*N) situations here where M and N are the sizes of BB1 and BB2. As
+ // such, we currently just scan for obviously identical instructions in an
+ // identical order.
+ BasicBlock *BB1 = BI->getSuccessor(0); // The true destination.
+ BasicBlock *BB2 = BI->getSuccessor(1); // The false destination
+
+ Instruction *I1 = BB1->begin(), *I2 = BB2->begin();
+ if (I1->getOpcode() != I2->getOpcode() || !I1->isIdenticalTo(I2))
+ return false;
+
+ // If we get here, we can hoist at least one instruction.
+ BasicBlock *BIParent = BI->getParent();
+
+ do {
+ // If we are hoisting the terminator instruction, don't move one (making a
+ // broken BB), instead clone it, and remove BI.
+ if (isa<TerminatorInst>(I1))
+ goto HoistTerminator;
+
+ // For a normal instruction, we just move one to right before the branch,
+ // then replace all uses of the other with the first. Finally, we remove
+ // the now redundant second instruction.
+ BIParent->getInstList().splice(BI, BB1->getInstList(), I1);
+ if (!I2->use_empty())
+ I2->replaceAllUsesWith(I1);
+ BB2->getInstList().erase(I2);
+
+ I1 = BB1->begin();
+ I2 = BB2->begin();
+ } while (I1->getOpcode() == I2->getOpcode() && I1->isIdenticalTo(I2));
+
+ return true;
+
+HoistTerminator:
+ // Okay, it is safe to hoist the terminator.
+ Instruction *NT = I1->clone();
+ BIParent->getInstList().insert(BI, NT);
+ if (NT->getType() != Type::VoidTy) {
+ I1->replaceAllUsesWith(NT);
+ I2->replaceAllUsesWith(NT);
+ NT->setName(I1->getName());
+ }
+
+ // Hoisting one of the terminators from our successor is a great thing.
+ // Unfortunately, the successors of the if/else blocks may have PHI nodes in
+ // them. If they do, all PHI entries for BB1/BB2 must agree for all PHI
+ // nodes, so we insert select instruction to compute the final result.
+ std::map<std::pair<Value*,Value*>, SelectInst*> InsertedSelects;
+ for (succ_iterator SI = succ_begin(BB1), E = succ_end(BB1); SI != E; ++SI) {
+ PHINode *PN;
+ for (BasicBlock::iterator BBI = SI->begin();
+ (PN = dyn_cast<PHINode>(BBI)); ++BBI) {
+ Value *BB1V = PN->getIncomingValueForBlock(BB1);
+ Value *BB2V = PN->getIncomingValueForBlock(BB2);
+ if (BB1V != BB2V) {
+ // These values do not agree. Insert a select instruction before NT
+ // that determines the right value.
+ SelectInst *&SI = InsertedSelects[std::make_pair(BB1V, BB2V)];
+ if (SI == 0)
+ SI = new SelectInst(BI->getCondition(), BB1V, BB2V,
+ BB1V->getName()+"."+BB2V->getName(), NT);
+ // Make the PHI node use the select for all incoming values for BB1/BB2
+ for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
+ if (PN->getIncomingBlock(i) == BB1 || PN->getIncomingBlock(i) == BB2)
+ PN->setIncomingValue(i, SI);
+ }
+ }
+ }
+
+ // Update any PHI nodes in our new successors.
+ for (succ_iterator SI = succ_begin(BB1), E = succ_end(BB1); SI != E; ++SI)
+ AddPredecessorToBlock(*SI, BIParent, BB1);
+
+ BI->eraseFromParent();
+ return true;
+}
+
namespace {
/// ConstantIntOrdering - This class implements a stable ordering of constant
/// integers that does not depend on their address. This is important for
// to the successor.
succ_iterator SI(succ_begin(BB));
if (SI != succ_end(BB) && ++SI == succ_end(BB)) { // One succ?
-
BasicBlock::iterator BBI = BB->begin(); // Skip over phi nodes...
while (isa<PHINode>(*BBI)) ++BBI;
- if (BBI->isTerminator()) { // Terminator is the only non-phi instruction!
- BasicBlock *Succ = *succ_begin(BB); // There is exactly one successor
-
- if (Succ != BB) { // Arg, don't hurt infinite loops!
- // If our successor has PHI nodes, then we need to update them to
- // include entries for BB's predecessors, not for BB itself.
- // Be careful though, if this transformation fails (returns true) then
- // we cannot do this transformation!
- //
- if (!PropagatePredecessorsForPHIs(BB, Succ)) {
- DEBUG(std::cerr << "Killing Trivial BB: \n" << *BB);
- std::string OldName = BB->getName();
-
+ BasicBlock *Succ = *succ_begin(BB); // There is exactly one successor.
+ if (BBI->isTerminator() && // Terminator is the only non-phi instruction!
+ Succ != BB) { // Don't hurt infinite loops!
+ // If our successor has PHI nodes, then we need to update them to include
+ // entries for BB's predecessors, not for BB itself. Be careful though,
+ // if this transformation fails (returns true) then we cannot do this
+ // transformation!
+ //
+ if (!PropagatePredecessorsForPHIs(BB, Succ)) {
+ DEBUG(std::cerr << "Killing Trivial BB: \n" << *BB);
+
+ if (isa<PHINode>(&BB->front())) {
std::vector<BasicBlock*>
OldSuccPreds(pred_begin(Succ), pred_end(Succ));
-
+
// Move all PHI nodes in BB to Succ if they are alive, otherwise
// delete them.
while (PHINode *PN = dyn_cast<PHINode>(&BB->front()))
if (PN->use_empty())
- BB->getInstList().erase(BB->begin()); // Nuke instruction...
+ BB->getInstList().erase(BB->begin()); // Nuke instruction.
else {
// The instruction is alive, so this means that Succ must have
// *ONLY* had BB as a predecessor, and the PHI node is still valid
// strictly dominated Succ.
BB->getInstList().remove(BB->begin());
Succ->getInstList().push_front(PN);
-
+
// We need to add new entries for the PHI node to account for
// predecessors of Succ that the PHI node does not take into
// account. At this point, since we know that BB dominated succ,
if (OldSuccPreds[i] != BB)
PN->addIncoming(PN, OldSuccPreds[i]);
}
+ }
+
+ // Everything that jumped to BB now goes to Succ.
+ std::string OldName = BB->getName();
+ BB->replaceAllUsesWith(Succ);
+ BB->eraseFromParent(); // Delete the old basic block.
- // Everything that jumped to BB now goes to Succ...
- BB->replaceAllUsesWith(Succ);
-
- // Delete the old basic block...
- M->getBasicBlockList().erase(BB);
-
- if (!OldName.empty() && !Succ->hasName()) // Transfer name if we can
- Succ->setName(OldName);
- return true;
- }
+ if (!OldName.empty() && !Succ->hasName()) // Transfer name if we can
+ Succ->setName(OldName);
+ return true;
}
}
}
FalseSucc->removePredecessor(BI->getParent());
// Insert a new select instruction.
- Value *NewRetVal = new SelectInst(BI->getCondition(), TrueValue,
- FalseValue, "retval", BI);
+ Value *NewRetVal;
+ Value *BrCond = BI->getCondition();
+ if (TrueValue != FalseValue)
+ NewRetVal = new SelectInst(BrCond, TrueValue,
+ FalseValue, "retval", BI);
+ else
+ NewRetVal = TrueValue;
+
new ReturnInst(NewRetVal, BI);
BI->getParent()->getInstList().erase(BI);
+ if (BrCond->use_empty())
+ if (Instruction *BrCondI = dyn_cast<Instruction>(BrCond))
+ BrCondI->getParent()->getInstList().erase(BrCondI);
return true;
}
}
} else if (UnwindInst *UI = dyn_cast<UnwindInst>(BB->begin())) {
// Check to see if the first instruction in this block is just an unwind.
// If so, replace any invoke instructions which use this as an exception
- // destination with call instructions.
+ // destination with call instructions, and any unconditional branch
+ // predecessor with an unwind.
//
std::vector<BasicBlock*> Preds(pred_begin(BB), pred_end(BB));
while (!Preds.empty()) {
BasicBlock *Pred = Preds.back();
- if (InvokeInst *II = dyn_cast<InvokeInst>(Pred->getTerminator()))
+ if (BranchInst *BI = dyn_cast<BranchInst>(Pred->getTerminator())) {
+ if (BI->isUnconditional()) {
+ Pred->getInstList().pop_back(); // nuke uncond branch
+ new UnwindInst(Pred); // Use unwind.
+ Changed = true;
+ }
+ } else if (InvokeInst *II = dyn_cast<InvokeInst>(Pred->getTerminator()))
if (II->getUnwindDest() == BB) {
// Insert a new branch instruction before the invoke, because this
// is now a fall through...
return SimplifyCFG(BB) | true;
}
}
+ } else if (isa<UnreachableInst>(BB->getTerminator())) {
+ // If there are any instructions immediately before the unreachable that can
+ // be removed, do so.
+ Instruction *Unreachable = BB->getTerminator();
+ while (Unreachable != BB->begin()) {
+ BasicBlock::iterator BBI = Unreachable;
+ --BBI;
+ if (isa<CallInst>(BBI)) break;
+ // Delete this instruction
+ BB->getInstList().erase(BBI);
+ Changed = true;
+ }
+
+ // If the unreachable instruction is the first in the block, take a gander
+ // at all of the predecessors of this instruction, and simplify them.
+ if (&BB->front() == Unreachable) {
+ std::vector<BasicBlock*> Preds(pred_begin(BB), pred_end(BB));
+ for (unsigned i = 0, e = Preds.size(); i != e; ++i) {
+ TerminatorInst *TI = Preds[i]->getTerminator();
+
+ if (BranchInst *BI = dyn_cast<BranchInst>(TI)) {
+ if (BI->isUnconditional()) {
+ if (BI->getSuccessor(0) == BB) {
+ new UnreachableInst(TI);
+ TI->eraseFromParent();
+ Changed = true;
+ }
+ } else {
+ if (BI->getSuccessor(0) == BB) {
+ new BranchInst(BI->getSuccessor(1), BI);
+ BI->eraseFromParent();
+ } else if (BI->getSuccessor(1) == BB) {
+ new BranchInst(BI->getSuccessor(0), BI);
+ BI->eraseFromParent();
+ Changed = true;
+ }
+ }
+ } else if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
+ for (unsigned i = 1, e = SI->getNumCases(); i != e; ++i)
+ if (SI->getSuccessor(i) == BB) {
+ SI->removeCase(i);
+ --i; --e;
+ Changed = true;
+ }
+ // If the default value is unreachable, figure out the most popular
+ // destination and make it the default.
+ if (SI->getSuccessor(0) == BB) {
+ std::map<BasicBlock*, unsigned> Popularity;
+ for (unsigned i = 1, e = SI->getNumCases(); i != e; ++i)
+ Popularity[SI->getSuccessor(i)]++;
+
+ // Find the most popular block.
+ unsigned MaxPop = 0;
+ BasicBlock *MaxBlock = 0;
+ for (std::map<BasicBlock*, unsigned>::iterator
+ I = Popularity.begin(), E = Popularity.end(); I != E; ++I) {
+ if (I->second > MaxPop) {
+ MaxPop = I->second;
+ MaxBlock = I->first;
+ }
+ }
+ if (MaxBlock) {
+ // Make this the new default, allowing us to delete any explicit
+ // edges to it.
+ SI->setSuccessor(0, MaxBlock);
+ Changed = true;
+
+ for (unsigned i = 1, e = SI->getNumCases(); i != e; ++i)
+ if (SI->getSuccessor(i) == MaxBlock) {
+ SI->removeCase(i);
+ --i; --e;
+ }
+ }
+ }
+ } else if (InvokeInst *II = dyn_cast<InvokeInst>(TI)) {
+ if (II->getUnwindDest() == BB) {
+ // Convert the invoke to a call instruction. This would be a good
+ // place to note that the call does not throw though.
+ BranchInst *BI = new BranchInst(II->getNormalDest(), II);
+ II->removeFromParent(); // Take out of symbol table
+
+ // Insert the call now...
+ std::vector<Value*> Args(II->op_begin()+3, II->op_end());
+ CallInst *CI = new CallInst(II->getCalledValue(), Args,
+ II->getName(), BI);
+ // If the invoke produced a value, the Call does now instead.
+ II->replaceAllUsesWith(CI);
+ delete II;
+ Changed = true;
+ }
+ }
+ }
+
+ // If this block is now dead, remove it.
+ if (pred_begin(BB) == pred_end(BB)) {
+ // We know there are no successors, so just nuke the block.
+ M->getBasicBlockList().erase(BB);
+ return true;
+ }
+ }
}
// Merge basic blocks into their predecessor if there is only one distinct
return true;
}
+ // Otherwise, if this block only has a single predecessor, and if that block
+ // is a conditional branch, see if we can hoist any code from this block up
+ // into our predecessor.
+ if (OnlyPred)
+ if (BranchInst *BI = dyn_cast<BranchInst>(OnlyPred->getTerminator())) {
+ // This is guaranteed to be a condbr at this point.
+ assert(BI->isConditional() && "Should have folded bb into pred!");
+ // Get the other block.
+ BasicBlock *OtherBB = BI->getSuccessor(BI->getSuccessor(0) == BB);
+ PI = pred_begin(OtherBB);
+ ++PI;
+ if (PI == pred_end(OtherBB)) {
+ // We have a conditional branch to two blocks that are only reachable
+ // from the condbr. We know that the condbr dominates the two blocks,
+ // so see if there is any identical code in the "then" and "else"
+ // blocks. If so, we can hoist it up to the branching block.
+ Changed |= HoistThenElseCodeToIf(BI);
+ }
+ }
+
for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI)
if (BranchInst *BI = dyn_cast<BranchInst>((*PI)->getTerminator()))
// Change br (X == 0 | X == 1), T, F into a switch instruction.
// PHI nodes in EdgeBB, they need entries to be added corresponding to
// the number of edges added.
for (BasicBlock::iterator BBI = EdgeBB->begin();
- PHINode *PN = dyn_cast<PHINode>(BBI); ++BBI) {
+ isa<PHINode>(BBI); ++BBI) {
+ PHINode *PN = cast<PHINode>(BBI);
Value *InVal = PN->getIncomingValueForBlock(*PI);
for (unsigned i = 0, e = Values.size()-1; i != e; ++i)
PN->addIncoming(InVal, *PI);
DEBUG(std::cerr << "FOUND IF CONDITION! " << *IfCond << " T: "
<< IfTrue->getName() << " F: " << IfFalse->getName() << "\n");
- // Figure out where to insert instructions as necessary.
+ // Loop over the PHI's seeing if we can promote them all to select
+ // instructions. While we are at it, keep track of the instructions
+ // that need to be moved to the dominating block.
+ std::set<Instruction*> AggressiveInsts;
+ bool CanPromote = true;
+
BasicBlock::iterator AfterPHIIt = BB->begin();
- while (isa<PHINode>(AfterPHIIt)) ++AfterPHIIt;
+ while (isa<PHINode>(AfterPHIIt)) {
+ PHINode *PN = cast<PHINode>(AfterPHIIt++);
+ if (PN->getIncomingValue(0) == PN->getIncomingValue(1))
+ PN->replaceAllUsesWith(PN->getIncomingValue(0));
+ else if (!DominatesMergePoint(PN->getIncomingValue(0), BB,
+ &AggressiveInsts) ||
+ !DominatesMergePoint(PN->getIncomingValue(1), BB,
+ &AggressiveInsts)) {
+ CanPromote = false;
+ break;
+ }
+ }
- BasicBlock::iterator I = BB->begin();
- while (PHINode *PN = dyn_cast<PHINode>(I)) {
- ++I;
-
- // If we can eliminate this PHI by directly computing it based on the
- // condition, do so now. We can't eliminate PHI nodes where the
- // incoming values are defined in the conditional parts of the branch,
- // so check for this.
- //
- if (DominatesMergePoint(PN->getIncomingValue(0), BB, true) &&
- DominatesMergePoint(PN->getIncomingValue(1), BB, true)) {
+ // Did we eliminate all PHI's?
+ CanPromote |= AfterPHIIt == BB->begin();
+
+ // If we all PHI nodes are promotable, check to make sure that all
+ // instructions in the predecessor blocks can be promoted as well. If
+ // not, we won't be able to get rid of the control flow, so it's not
+ // worth promoting to select instructions.
+ BasicBlock *DomBlock = 0, *IfBlock1 = 0, *IfBlock2 = 0;
+ if (CanPromote) {
+ PN = cast<PHINode>(BB->begin());
+ BasicBlock *Pred = PN->getIncomingBlock(0);
+ if (cast<BranchInst>(Pred->getTerminator())->isUnconditional()) {
+ IfBlock1 = Pred;
+ DomBlock = *pred_begin(Pred);
+ for (BasicBlock::iterator I = Pred->begin();
+ !isa<TerminatorInst>(I); ++I)
+ if (!AggressiveInsts.count(I)) {
+ // This is not an aggressive instruction that we can promote.
+ // Because of this, we won't be able to get rid of the control
+ // flow, so the xform is not worth it.
+ CanPromote = false;
+ break;
+ }
+ }
+
+ Pred = PN->getIncomingBlock(1);
+ if (CanPromote &&
+ cast<BranchInst>(Pred->getTerminator())->isUnconditional()) {
+ IfBlock2 = Pred;
+ DomBlock = *pred_begin(Pred);
+ for (BasicBlock::iterator I = Pred->begin();
+ !isa<TerminatorInst>(I); ++I)
+ if (!AggressiveInsts.count(I)) {
+ // This is not an aggressive instruction that we can promote.
+ // Because of this, we won't be able to get rid of the control
+ // flow, so the xform is not worth it.
+ CanPromote = false;
+ break;
+ }
+ }
+ }
+
+ // If we can still promote the PHI nodes after this gauntlet of tests,
+ // do all of the PHI's now.
+ if (CanPromote) {
+ // Move all 'aggressive' instructions, which are defined in the
+ // conditional parts of the if's up to the dominating block.
+ if (IfBlock1) {
+ DomBlock->getInstList().splice(DomBlock->getTerminator(),
+ IfBlock1->getInstList(),
+ IfBlock1->begin(),
+ IfBlock1->getTerminator());
+ }
+ if (IfBlock2) {
+ DomBlock->getInstList().splice(DomBlock->getTerminator(),
+ IfBlock2->getInstList(),
+ IfBlock2->begin(),
+ IfBlock2->getTerminator());
+ }
+
+ while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
+ // Change the PHI node into a select instruction.
Value *TrueVal =
PN->getIncomingValue(PN->getIncomingBlock(0) == IfFalse);
Value *FalseVal =
PN->getIncomingValue(PN->getIncomingBlock(0) == IfTrue);
- // If one of the incoming values is defined in the conditional
- // region, move it into it's predecessor block, which we know is
- // safe.
- if (!DominatesMergePoint(TrueVal, BB, false)) {
- Instruction *TrueI = cast<Instruction>(TrueVal);
- BasicBlock *OldBB = TrueI->getParent();
- OldBB->getInstList().remove(TrueI);
- BasicBlock *NewBB = *pred_begin(OldBB);
- NewBB->getInstList().insert(NewBB->getTerminator(), TrueI);
- }
- if (!DominatesMergePoint(FalseVal, BB, false)) {
- Instruction *FalseI = cast<Instruction>(FalseVal);
- BasicBlock *OldBB = FalseI->getParent();
- OldBB->getInstList().remove(FalseI);
- BasicBlock *NewBB = *pred_begin(OldBB);
- NewBB->getInstList().insert(NewBB->getTerminator(), FalseI);
- }
-
- // Change the PHI node into a select instruction.
- BasicBlock::iterator InsertPos = PN;
- while (isa<PHINode>(InsertPos)) ++InsertPos;
-
std::string Name = PN->getName(); PN->setName("");
PN->replaceAllUsesWith(new SelectInst(IfCond, TrueVal, FalseVal,
- Name, InsertPos));
+ Name, AfterPHIIt));
BB->getInstList().erase(PN);
- Changed = true;
}
+ Changed = true;
}
}
}