PN->addIncoming(PN->getIncomingValueForBlock(ExistPred), NewPred);
}
-/// CanPropagatePredecessorsForPHIs - Return true if we can fold BB, an
-/// almost-empty BB ending in an unconditional branch to Succ, into succ.
-///
-/// Assumption: Succ is the single successor for BB.
-///
-static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) {
- assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!");
-
- DEBUG(errs() << "Looking to fold " << BB->getName() << " into "
- << Succ->getName() << "\n");
- // Shortcut, if there is only a single predecessor it must be BB and merging
- // is always safe
- if (Succ->getSinglePredecessor()) return true;
-
- // Make a list of the predecessors of BB
- typedef SmallPtrSet<BasicBlock*, 16> BlockSet;
- BlockSet BBPreds(pred_begin(BB), pred_end(BB));
-
- // Use that list to make another list of common predecessors of BB and Succ
- BlockSet CommonPreds;
- for (pred_iterator PI = pred_begin(Succ), PE = pred_end(Succ);
- PI != PE; ++PI)
- if (BBPreds.count(*PI))
- CommonPreds.insert(*PI);
-
- // Shortcut, if there are no common predecessors, merging is always safe
- if (CommonPreds.empty())
- return true;
-
- // Look at all the phi nodes in Succ, to see if they present a conflict when
- // merging these blocks
- for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
- PHINode *PN = cast<PHINode>(I);
-
- // If the incoming value from BB is again a PHINode in
- // BB which has the same incoming value for *PI as PN does, we can
- // merge the phi nodes and then the blocks can still be merged
- PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB));
- if (BBPN && BBPN->getParent() == BB) {
- for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
- PI != PE; PI++) {
- if (BBPN->getIncomingValueForBlock(*PI)
- != PN->getIncomingValueForBlock(*PI)) {
- DEBUG(errs() << "Can't fold, phi node " << PN->getName() << " in "
- << Succ->getName() << " is conflicting with "
- << BBPN->getName() << " with regard to common predecessor "
- << (*PI)->getName() << "\n");
- return false;
- }
- }
- } else {
- Value* Val = PN->getIncomingValueForBlock(BB);
- for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
- PI != PE; PI++) {
- // See if the incoming value for the common predecessor is equal to the
- // one for BB, in which case this phi node will not prevent the merging
- // of the block.
- if (Val != PN->getIncomingValueForBlock(*PI)) {
- DEBUG(errs() << "Can't fold, phi node " << PN->getName() << " in "
- << Succ->getName() << " is conflicting with regard to common "
- << "predecessor " << (*PI)->getName() << "\n");
- return false;
- }
- }
- }
- }
-
- return true;
-}
-
-/// TryToSimplifyUncondBranchFromEmptyBlock - BB contains an unconditional
-/// branch to Succ, and contains no instructions other than PHI nodes and the
-/// branch. If possible, eliminate BB.
-static bool TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB,
- BasicBlock *Succ) {
- // Check to see if merging these blocks would cause conflicts for any of the
- // phi nodes in BB or Succ. If not, we can safely merge.
- if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false;
-
- // Check for cases where Succ has multiple predecessors and a PHI node in BB
- // has uses which will not disappear when the PHI nodes are merged. It is
- // possible to handle such cases, but difficult: it requires checking whether
- // BB dominates Succ, which is non-trivial to calculate in the case where
- // Succ has multiple predecessors. Also, it requires checking whether
- // constructing the necessary self-referential PHI node doesn't intoduce any
- // conflicts; this isn't too difficult, but the previous code for doing this
- // was incorrect.
- //
- // Note that if this check finds a live use, BB dominates Succ, so BB is
- // something like a loop pre-header (or rarely, a part of an irreducible CFG);
- // folding the branch isn't profitable in that case anyway.
- if (!Succ->getSinglePredecessor()) {
- BasicBlock::iterator BBI = BB->begin();
- while (isa<PHINode>(*BBI)) {
- for (Value::use_iterator UI = BBI->use_begin(), E = BBI->use_end();
- UI != E; ++UI) {
- if (PHINode* PN = dyn_cast<PHINode>(*UI)) {
- if (PN->getIncomingBlock(UI) != BB)
- return false;
- } else {
- return false;
- }
- }
- ++BBI;
- }
- }
-
- DEBUG(errs() << "Killing Trivial BB: \n" << *BB);
-
- if (isa<PHINode>(Succ->begin())) {
- // If there is more than one pred of succ, and there are PHI nodes in
- // the successor, then we need to add incoming edges for the PHI nodes
- //
- const SmallVector<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB));
-
- // Loop over all of the PHI nodes in the successor of BB.
- for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
- PHINode *PN = cast<PHINode>(I);
- Value *OldVal = PN->removeIncomingValue(BB, false);
- assert(OldVal && "No entry in PHI for Pred BB!");
-
- // If this incoming value is one of the PHI nodes in BB, the new entries
- // in the PHI node are the entries from the old PHI.
- if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) {
- PHINode *OldValPN = cast<PHINode>(OldVal);
- for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i)
- // Note that, since we are merging phi nodes and BB and Succ might
- // have common predecessors, we could end up with a phi node with
- // identical incoming branches. This will be cleaned up later (and
- // will trigger asserts if we try to clean it up now, without also
- // simplifying the corresponding conditional branch).
- PN->addIncoming(OldValPN->getIncomingValue(i),
- OldValPN->getIncomingBlock(i));
- } else {
- // Add an incoming value for each of the new incoming values.
- for (unsigned i = 0, e = BBPreds.size(); i != e; ++i)
- PN->addIncoming(OldVal, BBPreds[i]);
- }
- }
- }
-
- while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) {
- if (Succ->getSinglePredecessor()) {
- // BB is the only predecessor of Succ, so Succ will end up with exactly
- // the same predecessors BB had.
- Succ->getInstList().splice(Succ->begin(),
- BB->getInstList(), BB->begin());
- } else {
- // We explicitly check for such uses in CanPropagatePredecessorsForPHIs.
- assert(PN->use_empty() && "There shouldn't be any uses here!");
- PN->eraseFromParent();
- }
- }
-
- // Everything that jumped to BB now goes to Succ.
- BB->replaceAllUsesWith(Succ);
- if (!Succ->hasName()) Succ->takeName(BB);
- BB->eraseFromParent(); // Delete the old basic block.
- return true;
-}
/// GetIfCondition - Given a basic block (BB) with two predecessors (and
/// presumably PHI nodes in it), check to see if the merge at this block is due
// Remove PHI node entries for the dead edge.
ThisCases[0].second->removePredecessor(TI->getParent());
- DEBUG(errs() << "Threading pred instr: " << *Pred->getTerminator()
+ DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator()
<< "Through successor TI: " << *TI << "Leaving: " << *NI << "\n");
EraseTerminatorInstAndDCECond(TI);
for (unsigned i = 0, e = PredCases.size(); i != e; ++i)
DeadCases.insert(PredCases[i].first);
- DEBUG(errs() << "Threading pred instr: " << *Pred->getTerminator()
+ DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator()
<< "Through successor TI: " << *TI);
for (unsigned i = SI->getNumCases()-1; i != 0; --i)
SI->removeCase(i);
}
- DEBUG(errs() << "Leaving: " << *TI << "\n");
+ DEBUG(dbgs() << "Leaving: " << *TI << "\n");
return true;
}
}
Instruction *NI = BranchInst::Create(TheRealDest, TI);
(void) NI;
- DEBUG(errs() << "Threading pred instr: " << *Pred->getTerminator()
+ DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator()
<< "Through successor TI: " << *TI << "Leaving: " << *NI << "\n");
EraseTerminatorInstAndDCECond(TI);
// Okay, it is safe to hoist the terminator.
Instruction *NT = I1->clone();
BIParent->getInstList().insert(BI, NT);
- if (NT->getType() != Type::getVoidTy(BB1->getContext())) {
+ if (!NT->getType()->isVoidTy()) {
I1->replaceAllUsesWith(NT);
I2->replaceAllUsesWith(NT);
NT->takeName(I1);
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
ConstantInt *CB;
if ((CB = dyn_cast<ConstantInt>(PN->getIncomingValue(i))) &&
- CB->getType() == Type::getInt1Ty(BB->getContext())) {
+ CB->getType()->isInteger(1)) {
// Okay, we now know that all edges from PredBB should be revectored to
// branch to RealDest.
BasicBlock *PredBB = PN->getIncomingBlock(i);
}
// Check for trivial simplification.
- if (Constant *C = ConstantFoldInstruction(N, BB->getContext())) {
+ if (Constant *C = ConstantFoldInstruction(N)) {
TranslateMap[BBI] = C;
delete N; // Constant folded away, don't need actual inst
} else {
if (NumPhis > 2)
return false;
- DEBUG(errs() << "FOUND IF CONDITION! " << *IfCond << " T: "
+ DEBUG(dbgs() << "FOUND IF CONDITION! " << *IfCond << " T: "
<< IfTrue->getName() << " F: " << IfFalse->getName() << "\n");
// Loop over the PHI's seeing if we can promote them all to select
ReturnInst::Create(BI->getContext(), TrueValue, BI);
(void) RI;
- DEBUG(errs() << "\nCHANGING BRANCH TO TWO RETURNS INTO SELECT:"
+ DEBUG(dbgs() << "\nCHANGING BRANCH TO TWO RETURNS INTO SELECT:"
<< "\n " << *BI << "NewRet = " << *RI
<< "TRUEBLOCK: " << *TrueSucc << "FALSEBLOCK: "<< *FalseSucc);
else
continue;
- DEBUG(errs() << "FOLDING BRANCH TO COMMON DEST:\n" << *PBI << *BB);
+ DEBUG(dbgs() << "FOLDING BRANCH TO COMMON DEST:\n" << *PBI << *BB);
// If we need to invert the condition in the pred block to match, do so now.
if (InvertPredCond) {
// Finally, if everything is ok, fold the branches to logical ops.
BasicBlock *OtherDest = BI->getSuccessor(BIOp ^ 1);
- DEBUG(errs() << "FOLDING BRs:" << *PBI->getParent()
+ DEBUG(dbgs() << "FOLDING BRs:" << *PBI->getParent()
<< "AND: " << *BI->getParent());
OtherDest = InfLoopBlock;
}
- DEBUG(errs() << *PBI->getParent()->getParent());
+ DEBUG(dbgs() << *PBI->getParent()->getParent());
// BI may have other predecessors. Because of this, we leave
// it alone, but modify PBI.
}
}
- DEBUG(errs() << "INTO: " << *PBI->getParent());
- DEBUG(errs() << *PBI->getParent()->getParent());
+ DEBUG(dbgs() << "INTO: " << *PBI->getParent());
+ DEBUG(dbgs() << *PBI->getParent()->getParent());
// This basic block is probably dead. We know it has at least
// one fewer predecessor.
return true;
}
-/// EliminateDuplicatePHINodes - Check for and eliminate duplicate PHI
-/// nodes in this block. This doesn't try to be clever about PHI nodes
-/// which differ only in the order of the incoming values, but instcombine
-/// orders them so it usually won't matter.
-static bool EliminateDuplicatePHINodes(BasicBlock *BB) {
- bool Changed = false;
-
- // Map from PHI hash values to PHI nodes. If multiple PHIs have
- // the same hash value, the element is the first PHI in the
- // linked list in CollisionMap.
- DenseMap<uintptr_t, PHINode *> HashMap;
-
- // Maintain linked lists of PHI nodes with common hash values.
- DenseMap<PHINode *, PHINode *> CollisionMap;
-
- // Examine each PHI.
- for (BasicBlock::iterator I = BB->begin();
- PHINode *PN = dyn_cast<PHINode>(I++); ) {
- // Compute a hash value on the operands. Instcombine will likely have sorted
- // them, which helps expose duplicates, but we have to check all the
- // operands to be safe in case instcombine hasn't run.
- uintptr_t Hash = 0;
- for (User::op_iterator I = PN->op_begin(), E = PN->op_end(); I != E; ++I) {
- // This hash algorithm is quite weak as hash functions go, but it seems
- // to do a good enough job for this particular purpose, and is very quick.
- Hash ^= reinterpret_cast<uintptr_t>(static_cast<Value *>(*I));
- Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7));
- }
- // If we've never seen this hash value before, it's a unique PHI.
- std::pair<DenseMap<uintptr_t, PHINode *>::iterator, bool> Pair =
- HashMap.insert(std::make_pair(Hash, PN));
- if (Pair.second) continue;
- // Otherwise it's either a duplicate or a hash collision.
- for (PHINode *OtherPN = Pair.first->second; ; ) {
- if (OtherPN->isIdenticalTo(PN)) {
- // A duplicate. Replace this PHI with its duplicate.
- PN->replaceAllUsesWith(OtherPN);
- PN->eraseFromParent();
- Changed = true;
- break;
- }
- // A non-duplicate hash collision.
- DenseMap<PHINode *, PHINode *>::iterator I = CollisionMap.find(OtherPN);
- if (I == CollisionMap.end()) {
- // Set this PHI to be the head of the linked list of colliding PHIs.
- PHINode *Old = Pair.first->second;
- Pair.first->second = PN;
- CollisionMap[PN] = Old;
- break;
- }
- // Procede to the next PHI in the list.
- OtherPN = I->second;
- }
- }
-
- return Changed;
-}
-
/// SimplifyCFG - This function is used to do simplification of a CFG. For
/// example, it adjusts branches to branches to eliminate the extra hop, it
/// eliminates unreachable basic blocks, and does other "peephole" optimization
// Remove basic blocks that have no predecessors... or that just have themself
// as a predecessor. These are unreachable.
if (pred_begin(BB) == pred_end(BB) || BB->getSinglePredecessor() == BB) {
- DEBUG(errs() << "Removing BB: \n" << *BB);
+ DEBUG(dbgs() << "Removing BB: \n" << *BB);
DeleteDeadBlock(BB);
return true;
}
if (!UncondBranchPreds.empty()) {
while (!UncondBranchPreds.empty()) {
BasicBlock *Pred = UncondBranchPreds.pop_back_val();
- DEBUG(errs() << "FOLDING: " << *BB
+ DEBUG(dbgs() << "FOLDING: " << *BB
<< "INTO UNCOND BRANCH PRED: " << *Pred);
Instruction *UncondBranch = Pred->getTerminator();
// Clone the return and add it to the end of the predecessor.
Instruction *NewRet = RI->clone();
Pred->getInstList().push_back(NewRet);
- BasicBlock::iterator BBI = RI;
- if (BBI != BB->begin()) {
- // Move region end info into the predecessor.
- if (DbgRegionEndInst *DREI = dyn_cast<DbgRegionEndInst>(--BBI))
- DREI->moveBefore(NewRet);
- }
-
// If the return instruction returns a value, and if the value was a
// PHI node in "BB", propagate the right value into the return.
for (User::op_iterator i = NewRet->op_begin(), e = NewRet->op_end();
if (BI->isUnconditional()) {
BasicBlock::iterator BBI = BB->getFirstNonPHI();
- BasicBlock *Succ = BI->getSuccessor(0);
// Ignore dbg intrinsics.
while (isa<DbgInfoIntrinsic>(BBI))
++BBI;
- if (BBI->isTerminator() && // Terminator is the only non-phi instruction!
- Succ != BB) // Don't hurt infinite loops!
- if (TryToSimplifyUncondBranchFromEmptyBlock(BB, Succ))
+ if (BBI->isTerminator()) // Terminator is the only non-phi instruction!
+ if (TryToSimplifyUncondBranchFromEmptyBlock(BB))
return true;
} else { // Conditional branch