#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Analysis/ConstantFolding.h"
+#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
+#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
STATISTIC(NumSpeculations, "Number of speculative executed instructions");
+namespace {
+class SimplifyCFGOpt {
+ const TargetData *const TD;
+
+ ConstantInt *GetConstantInt(Value *V);
+ Value *GatherConstantSetEQs(Value *V, std::vector<ConstantInt*> &Values);
+ Value *GatherConstantSetNEs(Value *V, std::vector<ConstantInt*> &Values);
+ bool GatherValueComparisons(Instruction *Cond, Value *&CompVal,
+ std::vector<ConstantInt*> &Values);
+ Value *isValueEqualityComparison(TerminatorInst *TI);
+ BasicBlock *GetValueEqualityComparisonCases(TerminatorInst *TI,
+ std::vector<std::pair<ConstantInt*, BasicBlock*> > &Cases);
+ bool SimplifyEqualityComparisonWithOnlyPredecessor(TerminatorInst *TI,
+ BasicBlock *Pred);
+ bool FoldValueComparisonIntoPredecessors(TerminatorInst *TI);
+
+public:
+ explicit SimplifyCFGOpt(const TargetData *td) : TD(td) {}
+ bool run(BasicBlock *BB);
+};
+}
+
/// SafeToMergeTerminators - Return true if it is safe to merge these two
/// terminator instructions together.
///
PN->addIncoming(PN->getIncomingValueForBlock(ExistPred), NewPred);
}
-/// CanPropagatePredecessorsForPHIs - Return true if we can fold BB, an
-/// almost-empty BB ending in an unconditional branch to Succ, into succ.
-///
-/// Assumption: Succ is the single successor for BB.
-///
-static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) {
- assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!");
-
- DEBUG(errs() << "Looking to fold " << BB->getName() << " into "
- << Succ->getName() << "\n");
- // Shortcut, if there is only a single predecessor it must be BB and merging
- // is always safe
- if (Succ->getSinglePredecessor()) return true;
-
- // Make a list of the predecessors of BB
- typedef SmallPtrSet<BasicBlock*, 16> BlockSet;
- BlockSet BBPreds(pred_begin(BB), pred_end(BB));
-
- // Use that list to make another list of common predecessors of BB and Succ
- BlockSet CommonPreds;
- for (pred_iterator PI = pred_begin(Succ), PE = pred_end(Succ);
- PI != PE; ++PI)
- if (BBPreds.count(*PI))
- CommonPreds.insert(*PI);
-
- // Shortcut, if there are no common predecessors, merging is always safe
- if (CommonPreds.empty())
- return true;
-
- // Look at all the phi nodes in Succ, to see if they present a conflict when
- // merging these blocks
- for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
- PHINode *PN = cast<PHINode>(I);
-
- // If the incoming value from BB is again a PHINode in
- // BB which has the same incoming value for *PI as PN does, we can
- // merge the phi nodes and then the blocks can still be merged
- PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB));
- if (BBPN && BBPN->getParent() == BB) {
- for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
- PI != PE; PI++) {
- if (BBPN->getIncomingValueForBlock(*PI)
- != PN->getIncomingValueForBlock(*PI)) {
- DEBUG(errs() << "Can't fold, phi node " << PN->getName() << " in "
- << Succ->getName() << " is conflicting with "
- << BBPN->getName() << " with regard to common predecessor "
- << (*PI)->getName() << "\n");
- return false;
- }
- }
- } else {
- Value* Val = PN->getIncomingValueForBlock(BB);
- for (BlockSet::iterator PI = CommonPreds.begin(), PE = CommonPreds.end();
- PI != PE; PI++) {
- // See if the incoming value for the common predecessor is equal to the
- // one for BB, in which case this phi node will not prevent the merging
- // of the block.
- if (Val != PN->getIncomingValueForBlock(*PI)) {
- DEBUG(errs() << "Can't fold, phi node " << PN->getName() << " in "
- << Succ->getName() << " is conflicting with regard to common "
- << "predecessor " << (*PI)->getName() << "\n");
- return false;
- }
- }
- }
- }
-
- return true;
-}
-
-/// TryToSimplifyUncondBranchFromEmptyBlock - BB contains an unconditional
-/// branch to Succ, and contains no instructions other than PHI nodes and the
-/// branch. If possible, eliminate BB.
-static bool TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB,
- BasicBlock *Succ) {
- // Check to see if merging these blocks would cause conflicts for any of the
- // phi nodes in BB or Succ. If not, we can safely merge.
- if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false;
-
- // Check for cases where Succ has multiple predecessors and a PHI node in BB
- // has uses which will not disappear when the PHI nodes are merged. It is
- // possible to handle such cases, but difficult: it requires checking whether
- // BB dominates Succ, which is non-trivial to calculate in the case where
- // Succ has multiple predecessors. Also, it requires checking whether
- // constructing the necessary self-referential PHI node doesn't intoduce any
- // conflicts; this isn't too difficult, but the previous code for doing this
- // was incorrect.
- //
- // Note that if this check finds a live use, BB dominates Succ, so BB is
- // something like a loop pre-header (or rarely, a part of an irreducible CFG);
- // folding the branch isn't profitable in that case anyway.
- if (!Succ->getSinglePredecessor()) {
- BasicBlock::iterator BBI = BB->begin();
- while (isa<PHINode>(*BBI)) {
- for (Value::use_iterator UI = BBI->use_begin(), E = BBI->use_end();
- UI != E; ++UI) {
- if (PHINode* PN = dyn_cast<PHINode>(*UI)) {
- if (PN->getIncomingBlock(UI) != BB)
- return false;
- } else {
- return false;
- }
- }
- ++BBI;
- }
- }
-
- DEBUG(errs() << "Killing Trivial BB: \n" << *BB);
-
- if (isa<PHINode>(Succ->begin())) {
- // If there is more than one pred of succ, and there are PHI nodes in
- // the successor, then we need to add incoming edges for the PHI nodes
- //
- const SmallVector<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB));
-
- // Loop over all of the PHI nodes in the successor of BB.
- for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
- PHINode *PN = cast<PHINode>(I);
- Value *OldVal = PN->removeIncomingValue(BB, false);
- assert(OldVal && "No entry in PHI for Pred BB!");
-
- // If this incoming value is one of the PHI nodes in BB, the new entries
- // in the PHI node are the entries from the old PHI.
- if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) {
- PHINode *OldValPN = cast<PHINode>(OldVal);
- for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i)
- // Note that, since we are merging phi nodes and BB and Succ might
- // have common predecessors, we could end up with a phi node with
- // identical incoming branches. This will be cleaned up later (and
- // will trigger asserts if we try to clean it up now, without also
- // simplifying the corresponding conditional branch).
- PN->addIncoming(OldValPN->getIncomingValue(i),
- OldValPN->getIncomingBlock(i));
- } else {
- // Add an incoming value for each of the new incoming values.
- for (unsigned i = 0, e = BBPreds.size(); i != e; ++i)
- PN->addIncoming(OldVal, BBPreds[i]);
- }
- }
- }
-
- while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) {
- if (Succ->getSinglePredecessor()) {
- // BB is the only predecessor of Succ, so Succ will end up with exactly
- // the same predecessors BB had.
- Succ->getInstList().splice(Succ->begin(),
- BB->getInstList(), BB->begin());
- } else {
- // We explicitly check for such uses in CanPropagatePredecessorsForPHIs.
- assert(PN->use_empty() && "There shouldn't be any uses here!");
- PN->eraseFromParent();
- }
- }
-
- // Everything that jumped to BB now goes to Succ.
- BB->replaceAllUsesWith(Succ);
- if (!Succ->hasName()) Succ->takeName(BB);
- BB->eraseFromParent(); // Delete the old basic block.
- return true;
-}
/// GetIfCondition - Given a basic block (BB) with two predecessors (and
/// presumably PHI nodes in it), check to see if the merge at this block is due
return true;
}
+/// GetConstantInt - Extract ConstantInt from value, looking through IntToPtr
+/// and PointerNullValue. Return NULL if value is not a constant int.
+ConstantInt *SimplifyCFGOpt::GetConstantInt(Value *V) {
+ // Normal constant int.
+ ConstantInt *CI = dyn_cast<ConstantInt>(V);
+ if (CI || !TD || !isa<Constant>(V) || !V->getType()->isPointerTy())
+ return CI;
+
+ // This is some kind of pointer constant. Turn it into a pointer-sized
+ // ConstantInt if possible.
+ const IntegerType *PtrTy = TD->getIntPtrType(V->getContext());
+
+ // Null pointer means 0, see SelectionDAGBuilder::getValue(const Value*).
+ if (isa<ConstantPointerNull>(V))
+ return ConstantInt::get(PtrTy, 0);
+
+ // IntToPtr const int.
+ if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
+ if (CE->getOpcode() == Instruction::IntToPtr)
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(CE->getOperand(0))) {
+ // The constant is very likely to have the right type already.
+ if (CI->getType() == PtrTy)
+ return CI;
+ else
+ return cast<ConstantInt>
+ (ConstantExpr::getIntegerCast(CI, PtrTy, /*isSigned=*/false));
+ }
+ return 0;
+}
+
/// GatherConstantSetEQs - Given a potentially 'or'd together collection of
/// icmp_eq instructions that compare a value against a constant, return the
/// value being compared, and stick the constant into the Values vector.
-static Value *GatherConstantSetEQs(Value *V, std::vector<ConstantInt*> &Values){
+Value *SimplifyCFGOpt::
+GatherConstantSetEQs(Value *V, std::vector<ConstantInt*> &Values) {
if (Instruction *Inst = dyn_cast<Instruction>(V)) {
if (Inst->getOpcode() == Instruction::ICmp &&
cast<ICmpInst>(Inst)->getPredicate() == ICmpInst::ICMP_EQ) {
- if (ConstantInt *C = dyn_cast<ConstantInt>(Inst->getOperand(1))) {
+ if (ConstantInt *C = GetConstantInt(Inst->getOperand(1))) {
Values.push_back(C);
return Inst->getOperand(0);
- } else if (ConstantInt *C = dyn_cast<ConstantInt>(Inst->getOperand(0))) {
+ } else if (ConstantInt *C = GetConstantInt(Inst->getOperand(0))) {
Values.push_back(C);
return Inst->getOperand(1);
}
/// GatherConstantSetNEs - Given a potentially 'and'd together collection of
/// setne instructions that compare a value against a constant, return the value
/// being compared, and stick the constant into the Values vector.
-static Value *GatherConstantSetNEs(Value *V, std::vector<ConstantInt*> &Values){
+Value *SimplifyCFGOpt::
+GatherConstantSetNEs(Value *V, std::vector<ConstantInt*> &Values) {
if (Instruction *Inst = dyn_cast<Instruction>(V)) {
if (Inst->getOpcode() == Instruction::ICmp &&
cast<ICmpInst>(Inst)->getPredicate() == ICmpInst::ICMP_NE) {
- if (ConstantInt *C = dyn_cast<ConstantInt>(Inst->getOperand(1))) {
+ if (ConstantInt *C = GetConstantInt(Inst->getOperand(1))) {
Values.push_back(C);
return Inst->getOperand(0);
- } else if (ConstantInt *C = dyn_cast<ConstantInt>(Inst->getOperand(0))) {
+ } else if (ConstantInt *C = GetConstantInt(Inst->getOperand(0))) {
Values.push_back(C);
return Inst->getOperand(1);
}
/// GatherValueComparisons - If the specified Cond is an 'and' or 'or' of a
/// bunch of comparisons of one value against constants, return the value and
/// the constants being compared.
-static bool GatherValueComparisons(Instruction *Cond, Value *&CompVal,
- std::vector<ConstantInt*> &Values) {
+bool SimplifyCFGOpt::GatherValueComparisons(Instruction *Cond, Value *&CompVal,
+ std::vector<ConstantInt*> &Values) {
if (Cond->getOpcode() == Instruction::Or) {
CompVal = GatherConstantSetEQs(Cond, Values);
/// isValueEqualityComparison - Return true if the specified terminator checks
/// to see if a value is equal to constant integer value.
-static Value *isValueEqualityComparison(TerminatorInst *TI) {
+Value *SimplifyCFGOpt::isValueEqualityComparison(TerminatorInst *TI) {
+ Value *CV = 0;
if (SwitchInst *SI = dyn_cast<SwitchInst>(TI)) {
// Do not permit merging of large switch instructions into their
// predecessors unless there is only one predecessor.
- if (SI->getNumSuccessors() * std::distance(pred_begin(SI->getParent()),
- pred_end(SI->getParent())) > 128)
- return 0;
-
- return SI->getCondition();
- }
- if (BranchInst *BI = dyn_cast<BranchInst>(TI))
+ if (SI->getNumSuccessors()*std::distance(pred_begin(SI->getParent()),
+ pred_end(SI->getParent())) <= 128)
+ CV = SI->getCondition();
+ } else if (BranchInst *BI = dyn_cast<BranchInst>(TI))
if (BI->isConditional() && BI->getCondition()->hasOneUse())
if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition()))
if ((ICI->getPredicate() == ICmpInst::ICMP_EQ ||
ICI->getPredicate() == ICmpInst::ICMP_NE) &&
- isa<ConstantInt>(ICI->getOperand(1)))
- return ICI->getOperand(0);
- return 0;
+ GetConstantInt(ICI->getOperand(1)))
+ CV = ICI->getOperand(0);
+
+ // Unwrap any lossless ptrtoint cast.
+ if (TD && CV && CV->getType() == TD->getIntPtrType(CV->getContext()))
+ if (PtrToIntInst *PTII = dyn_cast<PtrToIntInst>(CV))
+ CV = PTII->getOperand(0);
+ return CV;
}
/// GetValueEqualityComparisonCases - Given a value comparison instruction,
/// decode all of the 'cases' that it represents and return the 'default' block.
-static BasicBlock *
+BasicBlock *SimplifyCFGOpt::
GetValueEqualityComparisonCases(TerminatorInst *TI,
std::vector<std::pair<ConstantInt*,
BasicBlock*> > &Cases) {
BranchInst *BI = cast<BranchInst>(TI);
ICmpInst *ICI = cast<ICmpInst>(BI->getCondition());
- Cases.push_back(std::make_pair(cast<ConstantInt>(ICI->getOperand(1)),
+ Cases.push_back(std::make_pair(GetConstantInt(ICI->getOperand(1)),
BI->getSuccessor(ICI->getPredicate() ==
ICmpInst::ICMP_NE)));
return BI->getSuccessor(ICI->getPredicate() == ICmpInst::ICMP_EQ);
/// comparison with the same value, and if that comparison determines the
/// outcome of this comparison. If so, simplify TI. This does a very limited
/// form of jump threading.
-static bool SimplifyEqualityComparisonWithOnlyPredecessor(TerminatorInst *TI,
- BasicBlock *Pred) {
+bool SimplifyCFGOpt::
+SimplifyEqualityComparisonWithOnlyPredecessor(TerminatorInst *TI,
+ BasicBlock *Pred) {
Value *PredVal = isValueEqualityComparison(Pred->getTerminator());
if (!PredVal) return false; // Not a value comparison in predecessor.
// Remove PHI node entries for the dead edge.
ThisCases[0].second->removePredecessor(TI->getParent());
- DEBUG(errs() << "Threading pred instr: " << *Pred->getTerminator()
+ DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator()
<< "Through successor TI: " << *TI << "Leaving: " << *NI << "\n");
EraseTerminatorInstAndDCECond(TI);
for (unsigned i = 0, e = PredCases.size(); i != e; ++i)
DeadCases.insert(PredCases[i].first);
- DEBUG(errs() << "Threading pred instr: " << *Pred->getTerminator()
+ DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator()
<< "Through successor TI: " << *TI);
for (unsigned i = SI->getNumCases()-1; i != 0; --i)
SI->removeCase(i);
}
- DEBUG(errs() << "Leaving: " << *TI << "\n");
+ DEBUG(dbgs() << "Leaving: " << *TI << "\n");
return true;
}
}
Instruction *NI = BranchInst::Create(TheRealDest, TI);
(void) NI;
- DEBUG(errs() << "Threading pred instr: " << *Pred->getTerminator()
+ DEBUG(dbgs() << "Threading pred instr: " << *Pred->getTerminator()
<< "Through successor TI: " << *TI << "Leaving: " << *NI << "\n");
EraseTerminatorInstAndDCECond(TI);
/// equality comparison instruction (either a switch or a branch on "X == c").
/// See if any of the predecessors of the terminator block are value comparisons
/// on the same value. If so, and if safe to do so, fold them together.
-static bool FoldValueComparisonIntoPredecessors(TerminatorInst *TI) {
+bool SimplifyCFGOpt::FoldValueComparisonIntoPredecessors(TerminatorInst *TI) {
BasicBlock *BB = TI->getParent();
Value *CV = isValueEqualityComparison(TI); // CondVal
assert(CV && "Not a comparison?");
for (unsigned i = 0, e = NewSuccessors.size(); i != e; ++i)
AddPredecessorToBlock(NewSuccessors[i], Pred, BB);
+ // Convert pointer to int before we switch.
+ if (CV->getType()->isPointerTy()) {
+ assert(TD && "Cannot switch on pointer without TargetData");
+ CV = new PtrToIntInst(CV, TD->getIntPtrType(CV->getContext()),
+ "magicptr", PTI);
+ }
+
// Now that the successors are updated, create the new Switch instruction.
SwitchInst *NewSI = SwitchInst::Create(CV, PredDefault,
PredCases.size(), PTI);
// Okay, it is safe to hoist the terminator.
Instruction *NT = I1->clone();
BIParent->getInstList().insert(BI, NT);
- if (NT->getType() != Type::getVoidTy(BB1->getContext())) {
+ if (!NT->getType()->isVoidTy()) {
I1->replaceAllUsesWith(NT);
I2->replaceAllUsesWith(NT);
NT->takeName(I1);
case Instruction::Add:
case Instruction::Sub:
// Not worth doing for vector ops.
- if (isa<VectorType>(HInst->getType()))
+ if (HInst->getType()->isVectorTy())
return false;
break;
case Instruction::And:
case Instruction::LShr:
case Instruction::AShr:
// Don't mess with vector operations.
- if (isa<VectorType>(HInst->getType()))
+ if (HInst->getType()->isVectorTy())
return false;
break; // These are all cheap and non-trapping instructions.
}
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
ConstantInt *CB;
if ((CB = dyn_cast<ConstantInt>(PN->getIncomingValue(i))) &&
- CB->getType() == Type::getInt1Ty(BB->getContext())) {
+ CB->getType()->isIntegerTy(1)) {
// Okay, we now know that all edges from PredBB should be revectored to
// branch to RealDest.
BasicBlock *PredBB = PN->getIncomingBlock(i);
}
// Check for trivial simplification.
- if (Constant *C = ConstantFoldInstruction(N, BB->getContext())) {
+ if (Constant *C = ConstantFoldInstruction(N)) {
TranslateMap[BBI] = C;
delete N; // Constant folded away, don't need actual inst
} else {
if (NumPhis > 2)
return false;
- DEBUG(errs() << "FOUND IF CONDITION! " << *IfCond << " T: "
+ DEBUG(dbgs() << "FOUND IF CONDITION! " << *IfCond << " T: "
<< IfTrue->getName() << " F: " << IfFalse->getName() << "\n");
// Loop over the PHI's seeing if we can promote them all to select
ReturnInst::Create(BI->getContext(), TrueValue, BI);
(void) RI;
- DEBUG(errs() << "\nCHANGING BRANCH TO TWO RETURNS INTO SELECT:"
+ DEBUG(dbgs() << "\nCHANGING BRANCH TO TWO RETURNS INTO SELECT:"
<< "\n " << *BI << "NewRet = " << *RI
<< "TRUEBLOCK: " << *TrueSucc << "FALSEBLOCK: "<< *FalseSucc);
else
continue;
- DEBUG(errs() << "FOLDING BRANCH TO COMMON DEST:\n" << *PBI << *BB);
+ DEBUG(dbgs() << "FOLDING BRANCH TO COMMON DEST:\n" << *PBI << *BB);
// If we need to invert the condition in the pred block to match, do so now.
if (InvertPredCond) {
// Finally, if everything is ok, fold the branches to logical ops.
BasicBlock *OtherDest = BI->getSuccessor(BIOp ^ 1);
- DEBUG(errs() << "FOLDING BRs:" << *PBI->getParent()
+ DEBUG(dbgs() << "FOLDING BRs:" << *PBI->getParent()
<< "AND: " << *BI->getParent());
OtherDest = InfLoopBlock;
}
- DEBUG(errs() << *PBI->getParent()->getParent());
+ DEBUG(dbgs() << *PBI->getParent()->getParent());
// BI may have other predecessors. Because of this, we leave
// it alone, but modify PBI.
}
}
- DEBUG(errs() << "INTO: " << *PBI->getParent());
- DEBUG(errs() << *PBI->getParent()->getParent());
+ DEBUG(dbgs() << "INTO: " << *PBI->getParent());
+ DEBUG(dbgs() << *PBI->getParent()->getParent());
// This basic block is probably dead. We know it has at least
// one fewer predecessor.
return true;
}
-
-/// SimplifyCFG - This function is used to do simplification of a CFG. For
-/// example, it adjusts branches to branches to eliminate the extra hop, it
-/// eliminates unreachable basic blocks, and does other "peephole" optimization
-/// of the CFG. It returns true if a modification was made.
-///
-/// WARNING: The entry node of a function may not be simplified.
-///
-bool llvm::SimplifyCFG(BasicBlock *BB) {
+bool SimplifyCFGOpt::run(BasicBlock *BB) {
bool Changed = false;
Function *M = BB->getParent();
// Remove basic blocks that have no predecessors... or that just have themself
// as a predecessor. These are unreachable.
if (pred_begin(BB) == pred_end(BB) || BB->getSinglePredecessor() == BB) {
- DEBUG(errs() << "Removing BB: \n" << *BB);
+ DEBUG(dbgs() << "Removing BB: \n" << *BB);
DeleteDeadBlock(BB);
return true;
}
// away...
Changed |= ConstantFoldTerminator(BB);
+ // Check for and eliminate duplicate PHI nodes in this block.
+ Changed |= EliminateDuplicatePHINodes(BB);
+
// If there is a trivial two-entry PHI node in this basic block, and we can
// eliminate it, do so now.
if (PHINode *PN = dyn_cast<PHINode>(BB->begin()))
if (!UncondBranchPreds.empty()) {
while (!UncondBranchPreds.empty()) {
BasicBlock *Pred = UncondBranchPreds.pop_back_val();
- DEBUG(errs() << "FOLDING: " << *BB
+ DEBUG(dbgs() << "FOLDING: " << *BB
<< "INTO UNCOND BRANCH PRED: " << *Pred);
Instruction *UncondBranch = Pred->getTerminator();
// Clone the return and add it to the end of the predecessor.
Instruction *NewRet = RI->clone();
Pred->getInstList().push_back(NewRet);
- BasicBlock::iterator BBI = RI;
- if (BBI != BB->begin()) {
- // Move region end info into the predecessor.
- if (DbgRegionEndInst *DREI = dyn_cast<DbgRegionEndInst>(--BBI))
- DREI->moveBefore(NewRet);
- }
-
// If the return instruction returns a value, and if the value was a
// PHI node in "BB", propagate the right value into the return.
for (User::op_iterator i = NewRet->op_begin(), e = NewRet->op_end();
if (BI->isUnconditional()) {
BasicBlock::iterator BBI = BB->getFirstNonPHI();
- BasicBlock *Succ = BI->getSuccessor(0);
// Ignore dbg intrinsics.
while (isa<DbgInfoIntrinsic>(BBI))
++BBI;
- if (BBI->isTerminator() && // Terminator is the only non-phi instruction!
- Succ != BB) // Don't hurt infinite loops!
- if (TryToSimplifyUncondBranchFromEmptyBlock(BB, Succ))
+ if (BBI->isTerminator()) // Terminator is the only non-phi instruction!
+ if (TryToSimplifyUncondBranchFromEmptyBlock(BB))
return true;
} else { // Conditional branch
Value *CompVal = 0;
std::vector<ConstantInt*> Values;
bool TrueWhenEqual = GatherValueComparisons(Cond, CompVal, Values);
- if (CompVal && CompVal->getType()->isInteger()) {
+ if (CompVal) {
// There might be duplicate constants in the list, which the switch
// instruction can't handle, remove them now.
std::sort(Values.begin(), Values.end(), ConstantIntOrdering());
BasicBlock *EdgeBB = BI->getSuccessor(0);
if (!TrueWhenEqual) std::swap(DefaultBB, EdgeBB);
+ // Convert pointer to int before we switch.
+ if (CompVal->getType()->isPointerTy()) {
+ assert(TD && "Cannot switch on pointer without TargetData");
+ CompVal = new PtrToIntInst(CompVal,
+ TD->getIntPtrType(CompVal->getContext()),
+ "magicptr", BI);
+ }
+
// Create the new switch instruction now.
SwitchInst *New = SwitchInst::Create(CompVal, DefaultBB,
Values.size(), BI);
return Changed;
}
+
+/// SimplifyCFG - This function is used to do simplification of a CFG. For
+/// example, it adjusts branches to branches to eliminate the extra hop, it
+/// eliminates unreachable basic blocks, and does other "peephole" optimization
+/// of the CFG. It returns true if a modification was made.
+///
+/// WARNING: The entry node of a function may not be simplified.
+///
+bool llvm::SimplifyCFG(BasicBlock *BB, const TargetData *TD) {
+ return SimplifyCFGOpt(TD).run(BB);
+}