//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "instsimplify"
-#include "llvm/Function.h"
-#include "llvm/Pass.h"
-#include "llvm/Type.h"
+#include "llvm/Transforms/Scalar.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/InstructionSimplify.h"
-#include "llvm/Target/TargetData.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/Function.h"
+#include "llvm/IR/Type.h"
+#include "llvm/Pass.h"
#include "llvm/Target/TargetLibraryInfo.h"
-#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
using namespace llvm;
/// runOnFunction - Remove instructions that simplify.
bool runOnFunction(Function &F) {
const DominatorTree *DT = getAnalysisIfAvailable<DominatorTree>();
- const TargetData *TD = getAnalysisIfAvailable<TargetData>();
+ const DataLayout *TD = getAnalysisIfAvailable<DataLayout>();
const TargetLibraryInfo *TLI = &getAnalysis<TargetLibraryInfo>();
SmallPtrSet<const Instruction*, 8> S1, S2, *ToSimplify = &S1, *Next = &S2;
bool Changed = false;
++NumSimplified;
Changed = true;
}
- Changed |= RecursivelyDeleteTriviallyDeadInstructions(I);
+ Changed |= RecursivelyDeleteTriviallyDeadInstructions(I, TLI);
}
// Place the list of instructions to simplify on the next loop iteration