//
//===----------------------------------------------------------------------===//
-#include "llvm/Assembly/Writer.h"
+#include "llvm/Assembly/CachedWriter.h"
#include "llvm/Analysis/SlotCalculator.h"
#include "llvm/Module.h"
-#include "llvm/Method.h"
+#include "llvm/Function.h"
+#include "llvm/GlobalVariable.h"
#include "llvm/BasicBlock.h"
-#include "llvm/ConstPoolVals.h"
-#include "llvm/iOther.h"
+#include "llvm/ConstantVals.h"
#include "llvm/iMemory.h"
+#include "llvm/iTerminators.h"
+#include "llvm/iPHINode.h"
+#include "llvm/iOther.h"
+#include "llvm/SymbolTable.h"
+#include "Support/StringExtras.h"
+#include "Support/STLExtras.h"
+#include <algorithm>
+#include <map>
+using std::string;
+using std::map;
+using std::vector;
+using std::ostream;
+
+static const Module *getModuleFromVal(const Value *V) {
+ if (const FunctionArgument *MA = dyn_cast<const FunctionArgument>(V))
+ return MA->getParent() ? MA->getParent()->getParent() : 0;
+ else if (const BasicBlock *BB = dyn_cast<const BasicBlock>(V))
+ return BB->getParent() ? BB->getParent()->getParent() : 0;
+ else if (const Instruction *I = dyn_cast<const Instruction>(V)) {
+ const Function *M = I->getParent() ? I->getParent()->getParent() : 0;
+ return M ? M->getParent() : 0;
+ } else if (const GlobalValue *GV = dyn_cast<const GlobalValue>(V))
+ return GV->getParent();
+ else if (const Module *Mod = dyn_cast<const Module>(V))
+ return Mod;
+ return 0;
+}
+
+static SlotCalculator *createSlotCalculator(const Value *V) {
+ assert(!isa<Type>(V) && "Can't create an SC for a type!");
+ if (const FunctionArgument *FA = dyn_cast<const FunctionArgument>(V)) {
+ return new SlotCalculator(FA->getParent(), true);
+ } else if (const Instruction *I = dyn_cast<const Instruction>(V)) {
+ return new SlotCalculator(I->getParent()->getParent(), true);
+ } else if (const BasicBlock *BB = dyn_cast<const BasicBlock>(V)) {
+ return new SlotCalculator(BB->getParent(), true);
+ } else if (const GlobalVariable *GV = dyn_cast<const GlobalVariable>(V)){
+ return new SlotCalculator(GV->getParent(), true);
+ } else if (const Function *Func = dyn_cast<const Function>(V)) {
+ return new SlotCalculator(Func, true);
+ } else if (const Module *Mod = dyn_cast<const Module>(V)) {
+ return new SlotCalculator(Mod, true);
+ }
+ return 0;
+}
+
+// WriteAsOperand - Write the name of the specified value out to the specified
+// ostream. This can be useful when you just want to print int %reg126, not the
+// whole instruction that generated it.
+//
+static void WriteAsOperandInternal(ostream &Out, const Value *V, bool PrintName,
+ SlotCalculator *Table) {
+ if (PrintName && V->hasName()) {
+ Out << " %" << V->getName();
+ } else {
+ if (const Constant *CPV = dyn_cast<const Constant>(V)) {
+ Out << " " << CPV->getStrValue();
+ } else {
+ int Slot;
+ if (Table) {
+ Slot = Table->getValSlot(V);
+ } else {
+ if (const Type *Ty = dyn_cast<const Type>(V)) {
+ Out << " " << Ty->getDescription();
+ return;
+ }
+
+ Table = createSlotCalculator(V);
+ if (Table == 0) { Out << "BAD VALUE TYPE!"; return; }
+
+ Slot = Table->getValSlot(V);
+ delete Table;
+ }
+ if (Slot >= 0) Out << " %" << Slot;
+ else if (PrintName)
+ Out << "<badref>"; // Not embeded into a location?
+ }
+ }
+}
+
+
+// If the module has a symbol table, take all global types and stuff their
+// names into the TypeNames map.
+//
+static void fillTypeNameTable(const Module *M,
+ map<const Type *, string> &TypeNames) {
+ if (M && M->hasSymbolTable()) {
+ const SymbolTable *ST = M->getSymbolTable();
+ SymbolTable::const_iterator PI = ST->find(Type::TypeTy);
+ if (PI != ST->end()) {
+ SymbolTable::type_const_iterator I = PI->second.begin();
+ for (; I != PI->second.end(); ++I) {
+ // As a heuristic, don't insert pointer to primitive types, because
+ // they are used too often to have a single useful name.
+ //
+ const Type *Ty = cast<const Type>(I->second);
+ if (!isa<PointerType>(Ty) ||
+ !cast<PointerType>(Ty)->getElementType()->isPrimitiveType())
+ TypeNames.insert(std::make_pair(Ty, "%"+I->first));
+ }
+ }
+ }
+}
+
+
+
+static string calcTypeName(const Type *Ty, vector<const Type *> &TypeStack,
+ map<const Type *, string> &TypeNames) {
+ if (Ty->isPrimitiveType()) return Ty->getDescription(); // Base case
+
+ // Check to see if the type is named.
+ map<const Type *, string>::iterator I = TypeNames.find(Ty);
+ if (I != TypeNames.end()) return I->second;
+
+ // Check to see if the Type is already on the stack...
+ unsigned Slot = 0, CurSize = TypeStack.size();
+ while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
+
+ // This is another base case for the recursion. In this case, we know
+ // that we have looped back to a type that we have previously visited.
+ // Generate the appropriate upreference to handle this.
+ //
+ if (Slot < CurSize)
+ return "\\" + utostr(CurSize-Slot); // Here's the upreference
+
+ TypeStack.push_back(Ty); // Recursive case: Add us to the stack..
+
+ string Result;
+ switch (Ty->getPrimitiveID()) {
+ case Type::FunctionTyID: {
+ const FunctionType *MTy = cast<const FunctionType>(Ty);
+ Result = calcTypeName(MTy->getReturnType(), TypeStack, TypeNames) + " (";
+ for (FunctionType::ParamTypes::const_iterator
+ I = MTy->getParamTypes().begin(),
+ E = MTy->getParamTypes().end(); I != E; ++I) {
+ if (I != MTy->getParamTypes().begin())
+ Result += ", ";
+ Result += calcTypeName(*I, TypeStack, TypeNames);
+ }
+ if (MTy->isVarArg()) {
+ if (!MTy->getParamTypes().empty()) Result += ", ";
+ Result += "...";
+ }
+ Result += ")";
+ break;
+ }
+ case Type::StructTyID: {
+ const StructType *STy = cast<const StructType>(Ty);
+ Result = "{ ";
+ for (StructType::ElementTypes::const_iterator
+ I = STy->getElementTypes().begin(),
+ E = STy->getElementTypes().end(); I != E; ++I) {
+ if (I != STy->getElementTypes().begin())
+ Result += ", ";
+ Result += calcTypeName(*I, TypeStack, TypeNames);
+ }
+ Result += " }";
+ break;
+ }
+ case Type::PointerTyID:
+ Result = calcTypeName(cast<const PointerType>(Ty)->getElementType(),
+ TypeStack, TypeNames) + " *";
+ break;
+ case Type::ArrayTyID: {
+ const ArrayType *ATy = cast<const ArrayType>(Ty);
+ int NumElements = ATy->getNumElements();
+ Result = "[";
+ if (NumElements != -1) Result += itostr(NumElements) + " x ";
+ Result += calcTypeName(ATy->getElementType(), TypeStack, TypeNames) + "]";
+ break;
+ }
+ default:
+ assert(0 && "Unhandled case in getTypeProps!");
+ Result = "<error>";
+ }
+
+ TypeStack.pop_back(); // Remove self from stack...
+ return Result;
+}
+
-class AssemblyWriter : public ModuleAnalyzer {
+// printTypeInt - The internal guts of printing out a type that has a
+// potentially named portion.
+//
+static ostream &printTypeInt(ostream &Out, const Type *Ty,
+ map<const Type *, string> &TypeNames) {
+ // Primitive types always print out their description, regardless of whether
+ // they have been named or not.
+ //
+ if (Ty->isPrimitiveType()) return Out << Ty->getDescription();
+
+ // Check to see if the type is named.
+ map<const Type *, string>::iterator I = TypeNames.find(Ty);
+ if (I != TypeNames.end()) return Out << I->second;
+
+ // Otherwise we have a type that has not been named but is a derived type.
+ // Carefully recurse the type hierarchy to print out any contained symbolic
+ // names.
+ //
+ vector<const Type *> TypeStack;
+ string TypeName = calcTypeName(Ty, TypeStack, TypeNames);
+ TypeNames.insert(std::make_pair(Ty, TypeName));//Cache type name for later use
+ return Out << TypeName;
+}
+
+
+// WriteTypeSymbolic - This attempts to write the specified type as a symbolic
+// type, iff there is an entry in the modules symbol table for the specified
+// type or one of it's component types. This is slower than a simple x << Type;
+//
+ostream &WriteTypeSymbolic(ostream &Out, const Type *Ty, const Module *M) {
+ Out << " ";
+
+ // If they want us to print out a type, attempt to make it symbolic if there
+ // is a symbol table in the module...
+ if (M && M->hasSymbolTable()) {
+ map<const Type *, string> TypeNames;
+ fillTypeNameTable(M, TypeNames);
+
+ return printTypeInt(Out, Ty, TypeNames);
+ } else {
+ return Out << Ty->getDescription();
+ }
+}
+
+
+// WriteAsOperand - Write the name of the specified value out to the specified
+// ostream. This can be useful when you just want to print int %reg126, not the
+// whole instruction that generated it.
+//
+ostream &WriteAsOperand(ostream &Out, const Value *V, bool PrintType,
+ bool PrintName, SlotCalculator *Table) {
+ if (PrintType)
+ WriteTypeSymbolic(Out, V->getType(), getModuleFromVal(V));
+
+ WriteAsOperandInternal(Out, V, PrintName, Table);
+ return Out;
+}
+
+
+
+class AssemblyWriter {
ostream &Out;
SlotCalculator &Table;
+ const Module *TheModule;
+ map<const Type *, string> TypeNames;
public:
- inline AssemblyWriter(ostream &o, SlotCalculator &Tab) : Out(o), Table(Tab) {
+ inline AssemblyWriter(ostream &o, SlotCalculator &Tab, const Module *M)
+ : Out(o), Table(Tab), TheModule(M) {
+
+ // If the module has a symbol table, take all global types and stuff their
+ // names into the TypeNames map.
+ //
+ fillTypeNameTable(M, TypeNames);
}
- inline void write(const Module *M) { processModule(M); }
- inline void write(const Method *M) { processMethod(M); }
- inline void write(const BasicBlock *BB) { processBasicBlock(BB); }
- inline void write(const Instruction *I) { processInstruction(I); }
- inline void write(const ConstPoolVal *CPV) { processConstant(CPV); }
-
-protected:
- virtual bool visitMethod(const Method *M);
- virtual bool processConstPool(const ConstantPool &CP, bool isMethod);
- virtual bool processConstant(const ConstPoolVal *CPV);
- virtual bool processMethod(const Method *M);
- virtual bool processMethodArgument(const MethodArgument *MA);
- virtual bool processBasicBlock(const BasicBlock *BB);
- virtual bool processInstruction(const Instruction *I);
+ inline void write(const Module *M) { printModule(M); }
+ inline void write(const GlobalVariable *G) { printGlobal(G); }
+ inline void write(const Function *F) { printFunction(F); }
+ inline void write(const BasicBlock *BB) { printBasicBlock(BB); }
+ inline void write(const Instruction *I) { printInstruction(I); }
+ inline void write(const Constant *CPV) { printConstant(CPV); }
+ inline void write(const Type *Ty) { printType(Ty); }
private :
+ void printModule(const Module *M);
+ void printSymbolTable(const SymbolTable &ST);
+ void printConstant(const Constant *CPV);
+ void printGlobal(const GlobalVariable *GV);
+ void printFunction(const Function *F);
+ void printFunctionArgument(const FunctionArgument *FA);
+ void printBasicBlock(const BasicBlock *BB);
+ void printInstruction(const Instruction *I);
+ ostream &printType(const Type *Ty);
+
void writeOperand(const Value *Op, bool PrintType, bool PrintName = true);
-};
+ // printInfoComment - Print a little comment after the instruction indicating
+ // which slot it occupies.
+ void printInfoComment(const Value *V);
+};
-// visitMethod - This member is called after the above two steps, visting each
-// method, because they are effectively values that go into the constant pool.
-//
-bool AssemblyWriter::visitMethod(const Method *M) {
- return false;
+void AssemblyWriter::writeOperand(const Value *Operand, bool PrintType,
+ bool PrintName) {
+ if (PrintType) { Out << " "; printType(Operand->getType()); }
+ WriteAsOperandInternal(Out, Operand, PrintName, &Table);
}
-bool AssemblyWriter::processConstPool(const ConstantPool &CP, bool isMethod) {
- // Done printing arguments...
- if (isMethod) Out << ")\n";
- ModuleAnalyzer::processConstPool(CP, isMethod);
+void AssemblyWriter::printModule(const Module *M) {
+ // Loop over the symbol table, emitting all named constants...
+ if (M->hasSymbolTable())
+ printSymbolTable(*M->getSymbolTable());
- if (isMethod)
- Out << "begin";
- else
- Out << "implementation\n";
- return false;
+ for_each(M->gbegin(), M->gend(),
+ bind_obj(this, &AssemblyWriter::printGlobal));
+
+ Out << "implementation\n";
+
+ // Output all of the methods...
+ for_each(M->begin(), M->end(), bind_obj(this,&AssemblyWriter::printFunction));
}
+void AssemblyWriter::printGlobal(const GlobalVariable *GV) {
+ if (GV->hasName()) Out << "%" << GV->getName() << " = ";
+
+ if (GV->hasInternalLinkage()) Out << "internal ";
+ if (!GV->hasInitializer()) Out << "uninitialized ";
-// processConstant - Print out a constant pool entry...
+ Out << (GV->isConstant() ? "constant " : "global ");
+ printType(GV->getType()->getElementType());
+
+ if (GV->hasInitializer())
+ writeOperand(GV->getInitializer(), false, false);
+
+ printInfoComment(GV);
+ Out << "\n";
+}
+
+
+// printSymbolTable - Run through symbol table looking for named constants
+// if a named constant is found, emit it's declaration...
//
-bool AssemblyWriter::processConstant(const ConstPoolVal *CPV) {
- Out << "\t";
+void AssemblyWriter::printSymbolTable(const SymbolTable &ST) {
+ for (SymbolTable::const_iterator TI = ST.begin(); TI != ST.end(); ++TI) {
+ SymbolTable::type_const_iterator I = ST.type_begin(TI->first);
+ SymbolTable::type_const_iterator End = ST.type_end(TI->first);
+
+ for (; I != End; ++I) {
+ const Value *V = I->second;
+ if (const Constant *CPV = dyn_cast<const Constant>(V)) {
+ printConstant(CPV);
+ } else if (const Type *Ty = dyn_cast<const Type>(V)) {
+ Out << "\t%" << I->first << " = type " << Ty->getDescription() << "\n";
+ }
+ }
+ }
+}
- // Print out name if it exists...
- if (CPV->hasName())
- Out << "%" << CPV->getName() << " = ";
- // Print out the opcode...
- Out << CPV->getType();
+// printConstant - Print out a constant pool entry...
+//
+void AssemblyWriter::printConstant(const Constant *CPV) {
+ // Don't print out unnamed constants, they will be inlined
+ if (!CPV->hasName()) return;
+
+ // Print out name...
+ Out << "\t%" << CPV->getName() << " = ";
+
+ // Print out the constant type...
+ printType(CPV->getType());
// Write the value out now...
writeOperand(CPV, false, false);
if (!CPV->hasName() && CPV->getType() != Type::VoidTy) {
int Slot = Table.getValSlot(CPV); // Print out the def slot taken...
- Out << "\t\t; <" << CPV->getType() << ">:";
+ Out << "\t\t; <";
+ printType(CPV->getType()) << ">:";
if (Slot >= 0) Out << Slot;
else Out << "<badref>";
}
- Out << endl;
- return false;
+ Out << "\n";
}
-// processMethod - Process all aspects of a method.
+// printFunction - Print all aspects of a method.
//
-bool AssemblyWriter::processMethod(const Method *M) {
+void AssemblyWriter::printFunction(const Function *M) {
// Print out the return type and name...
- Out << "\n" << M->getReturnType() << " \"" << M->getName() << "\"(";
+ Out << "\n" << (M->isExternal() ? "declare " : "")
+ << (M->hasInternalLinkage() ? "internal " : "");
+ printType(M->getReturnType()) << " \"" << M->getName() << "\"(";
Table.incorporateMethod(M);
- ModuleAnalyzer::processMethod(M);
+
+ // Loop over the arguments, printing them...
+ const FunctionType *MT = M->getFunctionType();
+
+ if (!M->isExternal()) {
+ for_each(M->getArgumentList().begin(), M->getArgumentList().end(),
+ bind_obj(this, &AssemblyWriter::printFunctionArgument));
+ } else {
+ // Loop over the arguments, printing them...
+ const FunctionType *MT = M->getFunctionType();
+ for (FunctionType::ParamTypes::const_iterator I = MT->getParamTypes().begin(),
+ E = MT->getParamTypes().end(); I != E; ++I) {
+ if (I != MT->getParamTypes().begin()) Out << ", ";
+ printType(*I);
+ }
+ }
+
+ // Finish printing arguments...
+ if (MT->isVarArg()) {
+ if (MT->getParamTypes().size()) Out << ", ";
+ Out << "..."; // Output varargs portion of signature!
+ }
+ Out << ")\n";
+
+ if (!M->isExternal()) {
+ // Loop over the symbol table, emitting all named constants...
+ if (M->hasSymbolTable())
+ printSymbolTable(*M->getSymbolTable());
+
+ Out << "begin";
+
+ // Output all of its basic blocks... for the method
+ for_each(M->begin(), M->end(),
+ bind_obj(this, &AssemblyWriter::printBasicBlock));
+
+ Out << "end\n";
+ }
+
Table.purgeMethod();
- Out << "end\n";
- return false;
}
-// processMethodArgument - This member is called for every argument that
+// printFunctionArgument - This member is called for every argument that
// is passed into the method. Simply print it out
//
-bool AssemblyWriter::processMethodArgument(const MethodArgument *Arg) {
+void AssemblyWriter::printFunctionArgument(const FunctionArgument *Arg) {
// Insert commas as we go... the first arg doesn't get a comma
if (Arg != Arg->getParent()->getArgumentList().front()) Out << ", ";
// Output type...
- Out << Arg->getType();
+ printType(Arg->getType());
// Output name, if available...
if (Arg->hasName())
Out << " %" << Arg->getName();
else if (Table.getValSlot(Arg) < 0)
Out << "<badref>";
-
- return false;
}
-// processBasicBlock - This member is called for each basic block in a methd.
+// printBasicBlock - This member is called for each basic block in a methd.
//
-bool AssemblyWriter::processBasicBlock(const BasicBlock *BB) {
+void AssemblyWriter::printBasicBlock(const BasicBlock *BB) {
if (BB->hasName()) { // Print out the label if it exists...
Out << "\n" << BB->getName() << ":";
} else {
}
Out << "\t\t\t\t\t;[#uses=" << BB->use_size() << "]\n"; // Output # uses
- ModuleAnalyzer::processBasicBlock(BB);
- return false;
+ // Output all of the instructions in the basic block...
+ for_each(BB->begin(), BB->end(),
+ bind_obj(this, &AssemblyWriter::printInstruction));
}
-// processInstruction - This member is called for each Instruction in a methd.
+
+// printInfoComment - Print a little comment after the instruction indicating
+// which slot it occupies.
//
-bool AssemblyWriter::processInstruction(const Instruction *I) {
+void AssemblyWriter::printInfoComment(const Value *V) {
+ if (V->getType() != Type::VoidTy) {
+ Out << "\t\t; <";
+ printType(V->getType()) << ">";
+
+ if (!V->hasName()) {
+ int Slot = Table.getValSlot(V); // Print out the def slot taken...
+ if (Slot >= 0) Out << ":" << Slot;
+ else Out << ":<badref>";
+ }
+ Out << " [#uses=" << V->use_size() << "]"; // Output # uses
+ }
+}
+
+// printInstruction - This member is called for each Instruction in a methd.
+//
+void AssemblyWriter::printInstruction(const Instruction *I) {
Out << "\t";
// Print out name if it exists...
Out << "%" << I->getName() << " = ";
// Print out the opcode...
- Out << I->getOpcode();
+ Out << I->getOpcodeName();
// Print out the type of the operands...
const Value *Operand = I->getNumOperands() ? I->getOperand(0) : 0;
// Special case conditional branches to swizzle the condition out to the front
- if (I->getInstType() == Instruction::Br && I->getNumOperands() > 1) {
+ if (I->getOpcode() == Instruction::Br && I->getNumOperands() > 1) {
writeOperand(I->getOperand(2), true);
Out << ",";
writeOperand(Operand, true);
Out << ",";
writeOperand(I->getOperand(1), true);
- } else if (I->getInstType() == Instruction::Switch) {
+ } else if (I->getOpcode() == Instruction::Switch) {
// Special case switch statement to get formatting nice and correct...
writeOperand(Operand , true); Out << ",";
writeOperand(I->getOperand(1), true); Out << " [";
writeOperand(I->getOperand(op+1), true);
}
Out << "\n\t]";
- } else if (I->isPHINode()) {
- Out << " " << Operand->getType();
-
- Out << " ["; writeOperand(Operand, false); Out << ",";
- writeOperand(I->getOperand(1), false); Out << " ]";
- for (unsigned op = 2, Eop = I->getNumOperands(); op < Eop; op += 2) {
- Out << ", [";
+ } else if (isa<PHINode>(I)) {
+ Out << " ";
+ printType(I->getType());
+ Out << " ";
+
+ for (unsigned op = 0, Eop = I->getNumOperands(); op < Eop; op += 2) {
+ if (op) Out << ", ";
+ Out << "[";
writeOperand(I->getOperand(op ), false); Out << ",";
writeOperand(I->getOperand(op+1), false); Out << " ]";
}
- } else if (I->getInstType() == Instruction::Ret && !Operand) {
+ } else if (isa<ReturnInst>(I) && !Operand) {
Out << " void";
- } else if (I->getInstType() == Instruction::Call) {
- writeOperand(Operand, true);
+ } else if (isa<CallInst>(I)) {
+ const PointerType *PTy = dyn_cast<PointerType>(Operand->getType());
+ const FunctionType*MTy = PTy ? dyn_cast<FunctionType>(PTy->getElementType()):0;
+ const Type *RetTy = MTy ? MTy->getReturnType() : 0;
+
+ // If possible, print out the short form of the call instruction, but we can
+ // only do this if the first argument is a pointer to a nonvararg method,
+ // and if the value returned is not a pointer to a method.
+ //
+ if (RetTy && !MTy->isVarArg() &&
+ (!isa<PointerType>(RetTy)||!isa<FunctionType>(cast<PointerType>(RetTy)))){
+ Out << " "; printType(RetTy);
+ writeOperand(Operand, false);
+ } else {
+ writeOperand(Operand, true);
+ }
Out << "(";
if (I->getNumOperands() > 1) writeOperand(I->getOperand(1), true);
for (unsigned op = 2, Eop = I->getNumOperands(); op < Eop; ++op) {
}
Out << " )";
- } else if (I->getInstType() == Instruction::Malloc ||
- I->getInstType() == Instruction::Alloca) {
- Out << " " << ((const PointerType*)I->getType())->getValueType();
+ } else if (const InvokeInst *II = dyn_cast<InvokeInst>(I)) {
+ // TODO: Should try to print out short form of the Invoke instruction
+ writeOperand(Operand, true);
+ Out << "(";
+ if (I->getNumOperands() > 3) writeOperand(I->getOperand(3), true);
+ for (unsigned op = 4, Eop = I->getNumOperands(); op < Eop; ++op) {
+ Out << ",";
+ writeOperand(I->getOperand(op), true);
+ }
+
+ Out << " )\n\t\t\tto";
+ writeOperand(II->getNormalDest(), true);
+ Out << " except";
+ writeOperand(II->getExceptionalDest(), true);
+
+ } else if (I->getOpcode() == Instruction::Malloc ||
+ I->getOpcode() == Instruction::Alloca) {
+ Out << " ";
+ printType(cast<const PointerType>(I->getType())->getElementType());
if (I->getNumOperands()) {
Out << ",";
writeOperand(I->getOperand(0), true);
}
-
+ } else if (isa<CastInst>(I)) {
+ writeOperand(Operand, true);
+ Out << " to ";
+ printType(I->getType());
} else if (Operand) { // Print the normal way...
// PrintAllTypes - Instructions who have operands of all the same type
}
}
- if (!PrintAllTypes)
- Out << " " << I->getOperand(0)->getType();
+ // Shift Left & Right print both types even for Ubyte LHS
+ if (isa<ShiftInst>(I)) PrintAllTypes = true;
+
+ if (!PrintAllTypes) {
+ Out << " ";
+ printType(I->getOperand(0)->getType());
+ }
for (unsigned i = 0, E = I->getNumOperands(); i != E; ++i) {
if (i) Out << ",";
}
}
- // Print a little comment after the instruction indicating which slot it
- // occupies.
- //
- if (I->getType() != Type::VoidTy) {
- Out << "\t\t; <" << I->getType() << ">";
-
- if (!I->hasName()) {
- int Slot = Table.getValSlot(I); // Print out the def slot taken...
- if (Slot >= 0) Out << ":" << Slot;
- else Out << ":<badref>";
- }
- Out << "\t[#uses=" << I->use_size() << "]"; // Output # uses
- }
- Out << endl;
-
- return false;
+ printInfoComment(I);
+ Out << "\n";
}
-void AssemblyWriter::writeOperand(const Value *Operand, bool PrintType,
- bool PrintName) {
- if (PrintType)
- Out << " " << Operand->getType();
-
- if (Operand->hasName() && PrintName) {
- Out << " %" << Operand->getName();
- } else {
- int Slot = Table.getValSlot(Operand);
-
- if (const ConstPoolVal *CPV = Operand->castConstant()) {
- Out << " " << CPV->getStrValue();
- } else {
- if (Slot >= 0) Out << " %" << Slot;
- else if (PrintName)
- Out << "<badref>"; // Not embeded into a location?
- }
- }
+// printType - Go to extreme measures to attempt to print out a short, symbolic
+// version of a type name.
+//
+ostream &AssemblyWriter::printType(const Type *Ty) {
+ return printTypeInt(Out, Ty, TypeNames);
}
void WriteToAssembly(const Module *M, ostream &o) {
if (M == 0) { o << "<null> module\n"; return; }
SlotCalculator SlotTable(M, true);
- AssemblyWriter W(o, SlotTable);
+ AssemblyWriter W(o, SlotTable, M);
W.write(M);
}
-void WriteToAssembly(const Method *M, ostream &o) {
- if (M == 0) { o << "<null> method\n"; return; }
- SlotCalculator SlotTable(M->getParent(), true);
- AssemblyWriter W(o, SlotTable);
+void WriteToAssembly(const GlobalVariable *G, ostream &o) {
+ if (G == 0) { o << "<null> global variable\n"; return; }
+ SlotCalculator SlotTable(G->getParent(), true);
+ AssemblyWriter W(o, SlotTable, G->getParent());
+ W.write(G);
+}
+
+void WriteToAssembly(const Function *F, ostream &o) {
+ if (F == 0) { o << "<null> function\n"; return; }
+ SlotCalculator SlotTable(F->getParent(), true);
+ AssemblyWriter W(o, SlotTable, F->getParent());
- W.write(M);
+ W.write(F);
}
if (BB == 0) { o << "<null> basic block\n"; return; }
SlotCalculator SlotTable(BB->getParent(), true);
- AssemblyWriter W(o, SlotTable);
+ AssemblyWriter W(o, SlotTable,
+ BB->getParent() ? BB->getParent()->getParent() : 0);
W.write(BB);
}
-void WriteToAssembly(const ConstPoolVal *CPV, ostream &o) {
+void WriteToAssembly(const Constant *CPV, ostream &o) {
if (CPV == 0) { o << "<null> constant pool value\n"; return; }
-
- SlotCalculator *SlotTable;
-
- // A Constant pool value may have a parent that is either a method or a
- // module. Untangle this now...
- //
- if (CPV->getParent() == 0 || CPV->getParent()->isMethod()) {
- SlotTable = new SlotCalculator((Method*)CPV->getParent(), true);
- } else {
- SlotTable =
- new SlotCalculator(CPV->getParent()->castModuleAsserting(), true);
- }
-
- AssemblyWriter W(o, *SlotTable);
- W.write(CPV);
-
- delete SlotTable;
+ o << " " << CPV->getType()->getDescription() << " " << CPV->getStrValue();
}
void WriteToAssembly(const Instruction *I, ostream &o) {
if (I == 0) { o << "<null> instruction\n"; return; }
- SlotCalculator SlotTable(I->getParent() ? I->getParent()->getParent() : 0,
- true);
- AssemblyWriter W(o, SlotTable);
+ const Function *F = I->getParent() ? I->getParent()->getParent() : 0;
+ SlotCalculator SlotTable(F, true);
+ AssemblyWriter W(o, SlotTable, F ? F->getParent() : 0);
W.write(I);
}
+
+void CachedWriter::setModule(const Module *M) {
+ delete SC; delete AW;
+ if (M) {
+ SC = new SlotCalculator(M, true);
+ AW = new AssemblyWriter(Out, *SC, M);
+ } else {
+ SC = 0; AW = 0;
+ }
+}
+
+CachedWriter::~CachedWriter() {
+ delete AW;
+ delete SC;
+}
+
+CachedWriter &CachedWriter::operator<<(const Value *V) {
+ assert(AW && SC && "CachedWriter does not have a current module!");
+ switch (V->getValueType()) {
+ case Value::ConstantVal:
+ Out << " "; AW->write(V->getType());
+ Out << " " << cast<Constant>(V)->getStrValue(); break;
+ case Value::FunctionArgumentVal:
+ AW->write(V->getType()); Out << " " << V->getName(); break;
+ case Value::TypeVal: AW->write(cast<const Type>(V)); break;
+ case Value::InstructionVal: AW->write(cast<Instruction>(V)); break;
+ case Value::BasicBlockVal: AW->write(cast<BasicBlock>(V)); break;
+ case Value::FunctionVal: AW->write(cast<Function>(V)); break;
+ case Value::GlobalVariableVal: AW->write(cast<GlobalVariable>(V)); break;
+ case Value::ModuleVal: AW->write(cast<Module>(V)); break;
+ default: Out << "<unknown value type: " << V->getValueType() << ">"; break;
+ }
+ return *this;
+}