// Check to see if we are casting a pointer to an aggregate to a pointer to
// the first element. If so, return the appropriate GEP instruction.
if (const PointerType *PTy = dyn_cast<PointerType>(V->getType()))
- if (const PointerType *DPTy = dyn_cast<PointerType>(DestTy)) {
- SmallVector<Value*, 8> IdxList;
- IdxList.push_back(Constant::getNullValue(Type::Int32Ty));
- const Type *ElTy = PTy->getElementType();
- while (ElTy != DPTy->getElementType()) {
- if (const StructType *STy = dyn_cast<StructType>(ElTy)) {
- if (STy->getNumElements() == 0) break;
- ElTy = STy->getElementType(0);
- IdxList.push_back(Constant::getNullValue(Type::Int32Ty));
- } else if (const SequentialType *STy = dyn_cast<SequentialType>(ElTy)) {
- if (isa<PointerType>(ElTy)) break; // Can't index into pointers!
- ElTy = STy->getElementType();
- IdxList.push_back(IdxList[0]);
- } else {
- break;
+ if (const PointerType *DPTy = dyn_cast<PointerType>(DestTy))
+ if (PTy->getAddressSpace() == DPTy->getAddressSpace()) {
+ SmallVector<Value*, 8> IdxList;
+ IdxList.push_back(Constant::getNullValue(Type::Int32Ty));
+ const Type *ElTy = PTy->getElementType();
+ while (ElTy != DPTy->getElementType()) {
+ if (const StructType *STy = dyn_cast<StructType>(ElTy)) {
+ if (STy->getNumElements() == 0) break;
+ ElTy = STy->getElementType(0);
+ IdxList.push_back(Constant::getNullValue(Type::Int32Ty));
+ } else if (const SequentialType *STy =
+ dyn_cast<SequentialType>(ElTy)) {
+ if (isa<PointerType>(ElTy)) break; // Can't index into pointers!
+ ElTy = STy->getElementType();
+ IdxList.push_back(IdxList[0]);
+ } else {
+ break;
+ }
}
+
+ if (ElTy == DPTy->getElementType())
+ return ConstantExpr::getGetElementPtr(V, &IdxList[0], IdxList.size());
}
-
- if (ElTy == DPTy->getElementType())
- return ConstantExpr::getGetElementPtr(V, &IdxList[0], IdxList.size());
- }
// Handle casts from one vector constant to another. We know that the src
// and dest type have the same size (otherwise its an illegal cast).
if (DestTy->isFloatingPoint()) {
assert((DestTy == Type::DoubleTy || DestTy == Type::FloatTy) &&
"Unknown FP type!");
- return ConstantFP::get(DestTy, APFloat(CI->getValue()));
+ return ConstantFP::get(APFloat(CI->getValue()));
}
// Otherwise, can't fold this (vector?)
return 0;
Constant *llvm::ConstantFoldCastInstruction(unsigned opc, const Constant *V,
const Type *DestTy) {
- const Type *SrcTy = V->getType();
-
if (isa<UndefValue>(V)) {
// zext(undef) = 0, because the top bits will be zero.
// sext(undef) = 0, because the top bits will all be the same.
DestTy == Type::FP128Ty ? APFloat::IEEEquad :
APFloat::Bogus,
APFloat::rmNearestTiesToEven);
- return ConstantFP::get(DestTy, Val);
+ return ConstantFP::get(Val);
}
return 0; // Can't fold.
case Instruction::FPToUI:
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
APInt api = CI->getValue();
const uint64_t zero[] = {0, 0};
- uint32_t BitWidth = cast<IntegerType>(SrcTy)->getBitWidth();
APFloat apf = APFloat(APInt(DestTy->getPrimitiveSizeInBits(),
2, zero));
- (void)apf.convertFromZeroExtendedInteger(api.getRawData(), BitWidth,
- opc==Instruction::SIToFP,
- APFloat::rmNearestTiesToEven);
- return ConstantFP::get(DestTy, apf);
+ (void)apf.convertFromAPInt(api,
+ opc==Instruction::SIToFP,
+ APFloat::rmNearestTiesToEven);
+ return ConstantFP::get(apf);
}
if (const ConstantVector *CV = dyn_cast<ConstantVector>(V)) {
std::vector<Constant*> res;
if (const ConstantVector *CVal = dyn_cast<ConstantVector>(Val)) {
if (const ConstantInt *CIdx = dyn_cast<ConstantInt>(Idx)) {
- return const_cast<Constant*>(CVal->getOperand(CIdx->getZExtValue()));
+ return CVal->getOperand(CIdx->getZExtValue());
} else if (isa<UndefValue>(Idx)) {
// ee({w,x,y,z}, undef) -> w (an arbitrary value).
- return const_cast<Constant*>(CVal->getOperand(0));
+ return CVal->getOperand(0);
}
}
return 0;
/// return the specified element value. Otherwise return null.
static Constant *GetVectorElement(const Constant *C, unsigned EltNo) {
if (const ConstantVector *CV = dyn_cast<ConstantVector>(C))
- return const_cast<Constant*>(CV->getOperand(EltNo));
+ return CV->getOperand(EltNo);
const Type *EltTy = cast<VectorType>(C->getType())->getElementType();
if (isa<ConstantAggregateZero>(C))
// Handle UndefValue up front
if (isa<UndefValue>(C1) || isa<UndefValue>(C2)) {
switch (Opcode) {
+ case Instruction::Xor:
+ if (isa<UndefValue>(C1) && isa<UndefValue>(C2))
+ // Handle undef ^ undef -> 0 special case. This is a common
+ // idiom (misuse).
+ return Constant::getNullValue(C1->getType());
+ // Fallthrough
case Instruction::Add:
case Instruction::Sub:
- case Instruction::Xor:
return UndefValue::get(C1->getType());
case Instruction::Mul:
case Instruction::And:
}
}
- if (const ConstantExpr *CE1 = dyn_cast<ConstantExpr>(C1)) {
- if (isa<ConstantExpr>(C2)) {
- // There are many possible foldings we could do here. We should probably
- // at least fold add of a pointer with an integer into the appropriate
- // getelementptr. This will improve alias analysis a bit.
- } else {
- // Just implement a couple of simple identities.
- switch (Opcode) {
- case Instruction::Add:
- if (C2->isNullValue()) return const_cast<Constant*>(C1); // X + 0 == X
- break;
- case Instruction::Sub:
- if (C2->isNullValue()) return const_cast<Constant*>(C1); // X - 0 == X
- break;
- case Instruction::Mul:
- if (C2->isNullValue()) return const_cast<Constant*>(C2); // X * 0 == 0
- if (const ConstantInt *CI = dyn_cast<ConstantInt>(C2))
- if (CI->equalsInt(1))
- return const_cast<Constant*>(C1); // X * 1 == X
- break;
- case Instruction::UDiv:
- case Instruction::SDiv:
- if (const ConstantInt *CI = dyn_cast<ConstantInt>(C2))
- if (CI->equalsInt(1))
- return const_cast<Constant*>(C1); // X / 1 == X
- break;
- case Instruction::URem:
- case Instruction::SRem:
- if (const ConstantInt *CI = dyn_cast<ConstantInt>(C2))
- if (CI->equalsInt(1))
- return Constant::getNullValue(CI->getType()); // X % 1 == 0
- break;
- case Instruction::And:
- if (const ConstantInt *CI = dyn_cast<ConstantInt>(C2)) {
- if (CI->isZero()) return const_cast<Constant*>(C2); // X & 0 == 0
- if (CI->isAllOnesValue())
- return const_cast<Constant*>(C1); // X & -1 == X
-
- // (zext i32 to i64) & 4294967295 -> (zext i32 to i64)
- if (CE1->getOpcode() == Instruction::ZExt) {
- APInt PossiblySetBits
- = cast<IntegerType>(CE1->getOperand(0)->getType())->getMask();
- PossiblySetBits.zext(C1->getType()->getPrimitiveSizeInBits());
- if ((PossiblySetBits & CI->getValue()) == PossiblySetBits)
- return const_cast<Constant*>(C1);
- }
- }
- if (CE1->isCast() && isa<GlobalValue>(CE1->getOperand(0))) {
- GlobalValue *CPR = cast<GlobalValue>(CE1->getOperand(0));
-
- // Functions are at least 4-byte aligned. If and'ing the address of a
- // function with a constant < 4, fold it to zero.
- if (const ConstantInt *CI = dyn_cast<ConstantInt>(C2))
- if (CI->getValue().ult(APInt(CI->getType()->getBitWidth(),4)) &&
- isa<Function>(CPR))
- return Constant::getNullValue(CI->getType());
- }
- break;
- case Instruction::Or:
- if (C2->isNullValue()) return const_cast<Constant*>(C1); // X | 0 == X
- if (const ConstantInt *CI = dyn_cast<ConstantInt>(C2))
- if (CI->isAllOnesValue())
- return const_cast<Constant*>(C2); // X | -1 == -1
- break;
- case Instruction::Xor:
- if (C2->isNullValue()) return const_cast<Constant*>(C1); // X ^ 0 == X
- break;
- case Instruction::AShr:
- // ashr (zext C to Ty), C2 -> lshr (zext C, CSA), C2
- if (CE1->getOpcode() == Instruction::ZExt) // Top bits known zero.
- return ConstantExpr::getLShr(const_cast<Constant*>(C1),
- const_cast<Constant*>(C2));
- break;
- }
- }
- } else if (isa<ConstantExpr>(C2)) {
- // If C2 is a constant expr and C1 isn't, flop them around and fold the
- // other way if possible.
+ // Handle simplifications of the RHS when a constant int.
+ if (const ConstantInt *CI2 = dyn_cast<ConstantInt>(C2)) {
switch (Opcode) {
case Instruction::Add:
+ if (CI2->equalsInt(0)) return const_cast<Constant*>(C1); // X + 0 == X
+ break;
+ case Instruction::Sub:
+ if (CI2->equalsInt(0)) return const_cast<Constant*>(C1); // X - 0 == X
+ break;
case Instruction::Mul:
+ if (CI2->equalsInt(0)) return const_cast<Constant*>(C2); // X * 0 == 0
+ if (CI2->equalsInt(1))
+ return const_cast<Constant*>(C1); // X * 1 == X
+ break;
+ case Instruction::UDiv:
+ case Instruction::SDiv:
+ if (CI2->equalsInt(1))
+ return const_cast<Constant*>(C1); // X / 1 == X
+ break;
+ case Instruction::URem:
+ case Instruction::SRem:
+ if (CI2->equalsInt(1))
+ return Constant::getNullValue(CI2->getType()); // X % 1 == 0
+ break;
case Instruction::And:
+ if (CI2->isZero()) return const_cast<Constant*>(C2); // X & 0 == 0
+ if (CI2->isAllOnesValue())
+ return const_cast<Constant*>(C1); // X & -1 == X
+
+ if (const ConstantExpr *CE1 = dyn_cast<ConstantExpr>(C1)) {
+ // (zext i32 to i64) & 4294967295 -> (zext i32 to i64)
+ if (CE1->getOpcode() == Instruction::ZExt) {
+ unsigned DstWidth = CI2->getType()->getBitWidth();
+ unsigned SrcWidth =
+ CE1->getOperand(0)->getType()->getPrimitiveSizeInBits();
+ APInt PossiblySetBits(APInt::getLowBitsSet(DstWidth, SrcWidth));
+ if ((PossiblySetBits & CI2->getValue()) == PossiblySetBits)
+ return const_cast<Constant*>(C1);
+ }
+
+ // If and'ing the address of a global with a constant, fold it.
+ if (CE1->getOpcode() == Instruction::PtrToInt &&
+ isa<GlobalValue>(CE1->getOperand(0))) {
+ GlobalValue *GV = cast<GlobalValue>(CE1->getOperand(0));
+
+ // Functions are at least 4-byte aligned.
+ unsigned GVAlign = GV->getAlignment();
+ if (isa<Function>(GV))
+ GVAlign = std::max(GVAlign, 4U);
+
+ if (GVAlign > 1) {
+ unsigned DstWidth = CI2->getType()->getBitWidth();
+ unsigned SrcWidth = std::min(DstWidth, Log2_32(GVAlign));
+ APInt BitsNotSet(APInt::getLowBitsSet(DstWidth, SrcWidth));
+
+ // If checking bits we know are clear, return zero.
+ if ((CI2->getValue() & BitsNotSet) == CI2->getValue())
+ return Constant::getNullValue(CI2->getType());
+ }
+ }
+ }
+ break;
case Instruction::Or:
+ if (CI2->equalsInt(0)) return const_cast<Constant*>(C1); // X | 0 == X
+ if (CI2->isAllOnesValue())
+ return const_cast<Constant*>(C2); // X | -1 == -1
+ break;
case Instruction::Xor:
- // No change of opcode required.
- return ConstantFoldBinaryInstruction(Opcode, C2, C1);
-
- case Instruction::Shl:
- case Instruction::LShr:
+ if (CI2->equalsInt(0)) return const_cast<Constant*>(C1); // X ^ 0 == X
+ break;
case Instruction::AShr:
- case Instruction::Sub:
- case Instruction::SDiv:
- case Instruction::UDiv:
- case Instruction::FDiv:
- case Instruction::URem:
- case Instruction::SRem:
- case Instruction::FRem:
- default: // These instructions cannot be flopped around.
- return 0;
+ // ashr (zext C to Ty), C2 -> lshr (zext C, CSA), C2
+ if (const ConstantExpr *CE1 = dyn_cast<ConstantExpr>(C1))
+ if (CE1->getOpcode() == Instruction::ZExt) // Top bits known zero.
+ return ConstantExpr::getLShr(const_cast<Constant*>(C1),
+ const_cast<Constant*>(C2));
+ break;
}
}
-
- // At this point we know neither constant is an UndefValue nor a ConstantExpr
- // so look at directly computing the value.
+
+ // At this point we know neither constant is an UndefValue.
if (const ConstantInt *CI1 = dyn_cast<ConstantInt>(C1)) {
if (const ConstantInt *CI2 = dyn_cast<ConstantInt>(C2)) {
using namespace APIntOps;
- APInt C1V = CI1->getValue();
- APInt C2V = CI2->getValue();
+ const APInt &C1V = CI1->getValue();
+ const APInt &C2V = CI2->getValue();
switch (Opcode) {
default:
break;
return ConstantInt::get(C1V | C2V);
case Instruction::Xor:
return ConstantInt::get(C1V ^ C2V);
- case Instruction::Shl:
- if (uint32_t shiftAmt = C2V.getZExtValue())
- if (shiftAmt < C1V.getBitWidth())
- return ConstantInt::get(C1V.shl(shiftAmt));
- else
- return UndefValue::get(C1->getType()); // too big shift is undef
- return const_cast<ConstantInt*>(CI1); // Zero shift is identity
- case Instruction::LShr:
- if (uint32_t shiftAmt = C2V.getZExtValue())
- if (shiftAmt < C1V.getBitWidth())
- return ConstantInt::get(C1V.lshr(shiftAmt));
- else
- return UndefValue::get(C1->getType()); // too big shift is undef
- return const_cast<ConstantInt*>(CI1); // Zero shift is identity
- case Instruction::AShr:
- if (uint32_t shiftAmt = C2V.getZExtValue())
- if (shiftAmt < C1V.getBitWidth())
- return ConstantInt::get(C1V.ashr(shiftAmt));
- else
- return UndefValue::get(C1->getType()); // too big shift is undef
- return const_cast<ConstantInt*>(CI1); // Zero shift is identity
+ case Instruction::Shl: {
+ uint32_t shiftAmt = C2V.getZExtValue();
+ if (shiftAmt < C1V.getBitWidth())
+ return ConstantInt::get(C1V.shl(shiftAmt));
+ else
+ return UndefValue::get(C1->getType()); // too big shift is undef
+ }
+ case Instruction::LShr: {
+ uint32_t shiftAmt = C2V.getZExtValue();
+ if (shiftAmt < C1V.getBitWidth())
+ return ConstantInt::get(C1V.lshr(shiftAmt));
+ else
+ return UndefValue::get(C1->getType()); // too big shift is undef
+ }
+ case Instruction::AShr: {
+ uint32_t shiftAmt = C2V.getZExtValue();
+ if (shiftAmt < C1V.getBitWidth())
+ return ConstantInt::get(C1V.ashr(shiftAmt));
+ else
+ return UndefValue::get(C1->getType()); // too big shift is undef
+ }
}
}
} else if (const ConstantFP *CFP1 = dyn_cast<ConstantFP>(C1)) {
APFloat C1V = CFP1->getValueAPF();
APFloat C2V = CFP2->getValueAPF();
APFloat C3V = C1V; // copy for modification
- bool isDouble = CFP1->getType()==Type::DoubleTy;
switch (Opcode) {
default:
break;
case Instruction::Add:
(void)C3V.add(C2V, APFloat::rmNearestTiesToEven);
- return ConstantFP::get(CFP1->getType(), C3V);
+ return ConstantFP::get(C3V);
case Instruction::Sub:
(void)C3V.subtract(C2V, APFloat::rmNearestTiesToEven);
- return ConstantFP::get(CFP1->getType(), C3V);
+ return ConstantFP::get(C3V);
case Instruction::Mul:
(void)C3V.multiply(C2V, APFloat::rmNearestTiesToEven);
- return ConstantFP::get(CFP1->getType(), C3V);
+ return ConstantFP::get(C3V);
case Instruction::FDiv:
(void)C3V.divide(C2V, APFloat::rmNearestTiesToEven);
- return ConstantFP::get(CFP1->getType(), C3V);
+ return ConstantFP::get(C3V);
case Instruction::FRem:
- if (C2V.isZero())
+ if (C2V.isZero()) {
// IEEE 754, Section 7.1, #5
- return ConstantFP::get(CFP1->getType(), isDouble ?
- APFloat(std::numeric_limits<double>::quiet_NaN()) :
- APFloat(std::numeric_limits<float>::quiet_NaN()));
+ if (CFP1->getType() == Type::DoubleTy)
+ return ConstantFP::get(APFloat(std::numeric_limits<double>::
+ quiet_NaN()));
+ if (CFP1->getType() == Type::FloatTy)
+ return ConstantFP::get(APFloat(std::numeric_limits<float>::
+ quiet_NaN()));
+ break;
+ }
(void)C3V.mod(C2V, APFloat::rmNearestTiesToEven);
- return ConstantFP::get(CFP1->getType(), C3V);
+ return ConstantFP::get(C3V);
}
}
} else if (const VectorType *VTy = dyn_cast<VectorType>(C1->getType())) {
if ((CP1 != NULL || isa<ConstantAggregateZero>(C1)) &&
(CP2 != NULL || isa<ConstantAggregateZero>(C2))) {
switch (Opcode) {
- default:
- break;
- case Instruction::Add:
+ default:
+ break;
+ case Instruction::Add:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getAdd);
- case Instruction::Sub:
+ case Instruction::Sub:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getSub);
- case Instruction::Mul:
+ case Instruction::Mul:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getMul);
- case Instruction::UDiv:
+ case Instruction::UDiv:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getUDiv);
- case Instruction::SDiv:
+ case Instruction::SDiv:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getSDiv);
- case Instruction::FDiv:
+ case Instruction::FDiv:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getFDiv);
- case Instruction::URem:
+ case Instruction::URem:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getURem);
- case Instruction::SRem:
+ case Instruction::SRem:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getSRem);
- case Instruction::FRem:
+ case Instruction::FRem:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getFRem);
- case Instruction::And:
+ case Instruction::And:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getAnd);
- case Instruction::Or:
+ case Instruction::Or:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getOr);
- case Instruction::Xor:
+ case Instruction::Xor:
return EvalVectorOp(CP1, CP2, VTy, ConstantExpr::getXor);
}
}
}
- // We don't know how to fold this
+ if (isa<ConstantExpr>(C1)) {
+ // There are many possible foldings we could do here. We should probably
+ // at least fold add of a pointer with an integer into the appropriate
+ // getelementptr. This will improve alias analysis a bit.
+ } else if (isa<ConstantExpr>(C2)) {
+ // If C2 is a constant expr and C1 isn't, flop them around and fold the
+ // other way if possible.
+ switch (Opcode) {
+ case Instruction::Add:
+ case Instruction::Mul:
+ case Instruction::And:
+ case Instruction::Or:
+ case Instruction::Xor:
+ // No change of opcode required.
+ return ConstantFoldBinaryInstruction(Opcode, C2, C1);
+
+ case Instruction::Shl:
+ case Instruction::LShr:
+ case Instruction::AShr:
+ case Instruction::Sub:
+ case Instruction::SDiv:
+ case Instruction::UDiv:
+ case Instruction::FDiv:
+ case Instruction::URem:
+ case Instruction::SRem:
+ case Instruction::FRem:
+ default: // These instructions cannot be flopped around.
+ break;
+ }
+ }
+
+ // We don't know how to fold this.
return 0;
}
// Ok, we ran out of things they have in common. If any leftovers
// are non-zero then we have a difference, otherwise we are equal.
for (; i < CE1->getNumOperands(); ++i)
- if (!CE1->getOperand(i)->isNullValue())
+ if (!CE1->getOperand(i)->isNullValue()) {
if (isa<ConstantInt>(CE1->getOperand(i)))
return isSigned ? ICmpInst::ICMP_SGT : ICmpInst::ICMP_UGT;
else
return ICmpInst::BAD_ICMP_PREDICATE; // Might be equal.
+ }
for (; i < CE2->getNumOperands(); ++i)
- if (!CE2->getOperand(i)->isNullValue())
+ if (!CE2->getOperand(i)->isNullValue()) {
if (isa<ConstantInt>(CE2->getOperand(i)))
return isSigned ? ICmpInst::ICMP_SLT : ICmpInst::ICMP_ULT;
else
return ICmpInst::BAD_ICMP_PREDICATE; // Might be equal.
+ }
return ICmpInst::ICMP_EQ;
}
}
if (C1->isNullValue()) {
if (const GlobalValue *GV = dyn_cast<GlobalValue>(C2))
// Don't try to evaluate aliases. External weak GV can be null.
- if (!isa<GlobalAlias>(GV) && !GV->hasExternalWeakLinkage())
+ if (!isa<GlobalAlias>(GV) && !GV->hasExternalWeakLinkage()) {
if (pred == ICmpInst::ICMP_EQ)
return ConstantInt::getFalse();
else if (pred == ICmpInst::ICMP_NE)
return ConstantInt::getTrue();
+ }
// icmp eq/ne(GV,null) -> false/true
} else if (C2->isNullValue()) {
if (const GlobalValue *GV = dyn_cast<GlobalValue>(C1))
// Don't try to evaluate aliases. External weak GV can be null.
- if (!isa<GlobalAlias>(GV) && !GV->hasExternalWeakLinkage())
+ if (!isa<GlobalAlias>(GV) && !GV->hasExternalWeakLinkage()) {
if (pred == ICmpInst::ICMP_EQ)
return ConstantInt::getFalse();
else if (pred == ICmpInst::ICMP_NE)
return ConstantInt::getTrue();
+ }
}
if (isa<ConstantInt>(C1) && isa<ConstantInt>(C2)) {
if (const ConstantVector *CP2 = dyn_cast<ConstantVector>(C2)) {
if (pred == FCmpInst::FCMP_OEQ || pred == FCmpInst::FCMP_UEQ) {
for (unsigned i = 0, e = CP1->getNumOperands(); i != e; ++i) {
- Constant *C= ConstantExpr::getFCmp(FCmpInst::FCMP_OEQ,
- const_cast<Constant*>(CP1->getOperand(i)),
- const_cast<Constant*>(CP2->getOperand(i)));
+ Constant *C = ConstantExpr::getFCmp(FCmpInst::FCMP_OEQ,
+ CP1->getOperand(i),
+ CP2->getOperand(i));
if (ConstantInt *CB = dyn_cast<ConstantInt>(C))
return CB;
}
} else if (pred == ICmpInst::ICMP_EQ) {
for (unsigned i = 0, e = CP1->getNumOperands(); i != e; ++i) {
Constant *C = ConstantExpr::getICmp(ICmpInst::ICMP_EQ,
- const_cast<Constant*>(CP1->getOperand(i)),
- const_cast<Constant*>(CP2->getOperand(i)));
+ CP1->getOperand(i),
+ CP2->getOperand(i));
if (ConstantInt *CB = dyn_cast<ConstantInt>(C))
return CB;
}