#include "llvm/Instructions.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
+#include "llvm/Support/Compiler.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/MathExtras.h"
-#include "llvm/Support/Visibility.h"
#include <limits>
#include <cmath>
using namespace llvm;
struct VISIBILITY_HIDDEN EmptyRules
: public TemplateRules<Constant, EmptyRules> {
static Constant *EqualTo(const Constant *V1, const Constant *V2) {
- if (V1 == V2) return ConstantBool::True;
+ if (V1 == V2) return ConstantBool::getTrue();
return 0;
}
};
}
DEF_CAST(Bool , ConstantBool, bool)
- DEF_CAST(SByte , ConstantSInt, signed char)
- DEF_CAST(UByte , ConstantUInt, unsigned char)
- DEF_CAST(Short , ConstantSInt, signed short)
- DEF_CAST(UShort, ConstantUInt, unsigned short)
- DEF_CAST(Int , ConstantSInt, signed int)
- DEF_CAST(UInt , ConstantUInt, unsigned int)
- DEF_CAST(Long , ConstantSInt, int64_t)
- DEF_CAST(ULong , ConstantUInt, uint64_t)
+ DEF_CAST(SByte , ConstantInt, signed char)
+ DEF_CAST(UByte , ConstantInt, unsigned char)
+ DEF_CAST(Short , ConstantInt, signed short)
+ DEF_CAST(UShort, ConstantInt, unsigned short)
+ DEF_CAST(Int , ConstantInt, signed int)
+ DEF_CAST(UInt , ConstantInt, unsigned int)
+ DEF_CAST(Long , ConstantInt, int64_t)
+ DEF_CAST(ULong , ConstantInt, uint64_t)
DEF_CAST(Float , ConstantFP , float)
DEF_CAST(Double, ConstantFP , double)
#undef DEF_CAST
struct VISIBILITY_HIDDEN NullPointerRules
: public TemplateRules<ConstantPointerNull, NullPointerRules> {
static Constant *EqualTo(const Constant *V1, const Constant *V2) {
- return ConstantBool::True; // Null pointers are always equal
+ return ConstantBool::getTrue(); // Null pointers are always equal
}
static Constant *CastToBool(const Constant *V) {
- return ConstantBool::False;
+ return ConstantBool::getFalse();
}
static Constant *CastToSByte (const Constant *V) {
- return ConstantSInt::get(Type::SByteTy, 0);
+ return ConstantInt::get(Type::SByteTy, 0);
}
static Constant *CastToUByte (const Constant *V) {
- return ConstantUInt::get(Type::UByteTy, 0);
+ return ConstantInt::get(Type::UByteTy, 0);
}
static Constant *CastToShort (const Constant *V) {
- return ConstantSInt::get(Type::ShortTy, 0);
+ return ConstantInt::get(Type::ShortTy, 0);
}
static Constant *CastToUShort(const Constant *V) {
- return ConstantUInt::get(Type::UShortTy, 0);
+ return ConstantInt::get(Type::UShortTy, 0);
}
static Constant *CastToInt (const Constant *V) {
- return ConstantSInt::get(Type::IntTy, 0);
+ return ConstantInt::get(Type::IntTy, 0);
}
static Constant *CastToUInt (const Constant *V) {
- return ConstantUInt::get(Type::UIntTy, 0);
+ return ConstantInt::get(Type::UIntTy, 0);
}
static Constant *CastToLong (const Constant *V) {
- return ConstantSInt::get(Type::LongTy, 0);
+ return ConstantInt::get(Type::LongTy, 0);
}
static Constant *CastToULong (const Constant *V) {
- return ConstantUInt::get(Type::ULongTy, 0);
+ return ConstantInt::get(Type::ULongTy, 0);
}
static Constant *CastToFloat (const Constant *V) {
return ConstantFP::get(Type::FloatTy, 0);
//===----------------------------------------------------------------------===//
-// DirectRules Class
+// DirectIntRules Class
//===----------------------------------------------------------------------===//
//
-// DirectRules provides a concrete base classes of ConstRules for a variety of
-// different types. This allows the C++ compiler to automatically generate our
-// constant handling operations in a typesafe and accurate manner.
+// DirectIntRules provides implementations of functions that are valid on
+// integer types, but not all types in general.
//
namespace {
-template<class ConstantClass, class BuiltinType, Type **Ty, class SuperClass>
-struct VISIBILITY_HIDDEN DirectRules
- : public TemplateRules<ConstantClass, SuperClass> {
- static Constant *Add(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() + (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
- }
+template <class BuiltinType, Type **Ty>
+struct VISIBILITY_HIDDEN DirectIntRules
+ : public TemplateRules<ConstantInt, DirectIntRules<BuiltinType, Ty> > {
- static Constant *Sub(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() - (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Add(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R = (BuiltinType)V1->getZExtValue() +
+ (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Mul(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() * (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Sub(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R = (BuiltinType)V1->getZExtValue() -
+ (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) {
- if (V2->isNullValue()) return 0;
- BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Mul(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R = (BuiltinType)V1->getZExtValue() *
+ (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *LessThan(const ConstantClass *V1, const ConstantClass *V2) {
- bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
+ static Constant *LessThan(const ConstantInt *V1, const ConstantInt *V2) {
+ bool R = (BuiltinType)V1->getZExtValue() < (BuiltinType)V2->getZExtValue();
return ConstantBool::get(R);
}
- static Constant *EqualTo(const ConstantClass *V1, const ConstantClass *V2) {
- bool R = (BuiltinType)V1->getValue() == (BuiltinType)V2->getValue();
+ static Constant *EqualTo(const ConstantInt *V1, const ConstantInt *V2) {
+ bool R = (BuiltinType)V1->getZExtValue() == (BuiltinType)V2->getZExtValue();
return ConstantBool::get(R);
}
- static Constant *CastToPointer(const ConstantClass *V,
+ static Constant *CastToPointer(const ConstantInt *V,
const PointerType *PTy) {
if (V->isNullValue()) // Is it a FP or Integral null value?
return ConstantPointerNull::get(PTy);
// Casting operators. ick
#define DEF_CAST(TYPE, CLASS, CTYPE) \
- static Constant *CastTo##TYPE (const ConstantClass *V) { \
- return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \
+ static Constant *CastTo##TYPE (const ConstantInt *V) { \
+ return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getZExtValue()); \
}
DEF_CAST(Bool , ConstantBool, bool)
- DEF_CAST(SByte , ConstantSInt, signed char)
- DEF_CAST(UByte , ConstantUInt, unsigned char)
- DEF_CAST(Short , ConstantSInt, signed short)
- DEF_CAST(UShort, ConstantUInt, unsigned short)
- DEF_CAST(Int , ConstantSInt, signed int)
- DEF_CAST(UInt , ConstantUInt, unsigned int)
- DEF_CAST(Long , ConstantSInt, int64_t)
- DEF_CAST(ULong , ConstantUInt, uint64_t)
- DEF_CAST(Float , ConstantFP , float)
- DEF_CAST(Double, ConstantFP , double)
+ DEF_CAST(SByte , ConstantInt, signed char)
+ DEF_CAST(UByte , ConstantInt, unsigned char)
+ DEF_CAST(Short , ConstantInt, signed short)
+ DEF_CAST(UShort, ConstantInt, unsigned short)
+ DEF_CAST(Int , ConstantInt, signed int)
+ DEF_CAST(UInt , ConstantInt, unsigned int)
+ DEF_CAST(Long , ConstantInt, int64_t)
+ DEF_CAST(ULong , ConstantInt, uint64_t)
+ DEF_CAST(Float , ConstantFP , float)
+ DEF_CAST(Double, ConstantFP , double)
#undef DEF_CAST
-};
-} // end anonymous namespace
-
-//===----------------------------------------------------------------------===//
-// DirectIntRules Class
-//===----------------------------------------------------------------------===//
-//
-// DirectIntRules provides implementations of functions that are valid on
-// integer types, but not all types in general.
-//
-namespace {
-template <class ConstantClass, class BuiltinType, Type **Ty>
-struct VISIBILITY_HIDDEN DirectIntRules
- : public DirectRules<ConstantClass, BuiltinType, Ty,
- DirectIntRules<ConstantClass, BuiltinType, Ty> > {
-
- static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) {
+ static Constant *Div(const ConstantInt *V1, const ConstantInt *V2) {
if (V2->isNullValue()) return 0;
if (V2->isAllOnesValue() && // MIN_INT / -1
- (BuiltinType)V1->getValue() == -(BuiltinType)V1->getValue())
+ (BuiltinType)V1->getZExtValue() == -(BuiltinType)V1->getZExtValue())
return 0;
- BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() / (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Rem(const ConstantClass *V1,
- const ConstantClass *V2) {
+ static Constant *Rem(const ConstantInt *V1,
+ const ConstantInt *V2) {
if (V2->isNullValue()) return 0; // X / 0
if (V2->isAllOnesValue() && // MIN_INT / -1
- (BuiltinType)V1->getValue() == -(BuiltinType)V1->getValue())
+ (BuiltinType)V1->getZExtValue() == -(BuiltinType)V1->getZExtValue())
return 0;
- BuiltinType R = (BuiltinType)V1->getValue() % (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() % (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *And(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() & (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *And(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() & (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Or(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() | (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Or(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() | (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Xor(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() ^ (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Xor(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() ^ (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Shl(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() << (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Shl(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() << (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
- static Constant *Shr(const ConstantClass *V1, const ConstantClass *V2) {
- BuiltinType R = (BuiltinType)V1->getValue() >> (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ static Constant *Shr(const ConstantInt *V1, const ConstantInt *V2) {
+ BuiltinType R =
+ (BuiltinType)V1->getZExtValue() >> (BuiltinType)V2->getZExtValue();
+ return ConstantInt::get(*Ty, R);
}
};
} // end anonymous namespace
/// floating point types, but not all types in general.
///
namespace {
-template <class ConstantClass, class BuiltinType, Type **Ty>
+template <class BuiltinType, Type **Ty>
struct VISIBILITY_HIDDEN DirectFPRules
- : public DirectRules<ConstantClass, BuiltinType, Ty,
- DirectFPRules<ConstantClass, BuiltinType, Ty> > {
- static Constant *Rem(const ConstantClass *V1, const ConstantClass *V2) {
+ : public TemplateRules<ConstantFP, DirectFPRules<BuiltinType, Ty> > {
+
+ static Constant *Add(const ConstantFP *V1, const ConstantFP *V2) {
+ BuiltinType R = (BuiltinType)V1->getValue() +
+ (BuiltinType)V2->getValue();
+ return ConstantFP::get(*Ty, R);
+ }
+
+ static Constant *Sub(const ConstantFP *V1, const ConstantFP *V2) {
+ BuiltinType R = (BuiltinType)V1->getValue() - (BuiltinType)V2->getValue();
+ return ConstantFP::get(*Ty, R);
+ }
+
+ static Constant *Mul(const ConstantFP *V1, const ConstantFP *V2) {
+ BuiltinType R = (BuiltinType)V1->getValue() * (BuiltinType)V2->getValue();
+ return ConstantFP::get(*Ty, R);
+ }
+
+ static Constant *LessThan(const ConstantFP *V1, const ConstantFP *V2) {
+ bool R = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
+ return ConstantBool::get(R);
+ }
+
+ static Constant *EqualTo(const ConstantFP *V1, const ConstantFP *V2) {
+ bool R = (BuiltinType)V1->getValue() == (BuiltinType)V2->getValue();
+ return ConstantBool::get(R);
+ }
+
+ static Constant *CastToPointer(const ConstantFP *V,
+ const PointerType *PTy) {
+ if (V->isNullValue()) // Is it a FP or Integral null value?
+ return ConstantPointerNull::get(PTy);
+ return 0; // Can't const prop other types of pointers
+ }
+
+ // Casting operators. ick
+#define DEF_CAST(TYPE, CLASS, CTYPE) \
+ static Constant *CastTo##TYPE (const ConstantFP *V) { \
+ return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \
+ }
+
+ DEF_CAST(Bool , ConstantBool, bool)
+ DEF_CAST(SByte , ConstantInt, signed char)
+ DEF_CAST(UByte , ConstantInt, unsigned char)
+ DEF_CAST(Short , ConstantInt, signed short)
+ DEF_CAST(UShort, ConstantInt, unsigned short)
+ DEF_CAST(Int , ConstantInt, signed int)
+ DEF_CAST(UInt , ConstantInt, unsigned int)
+ DEF_CAST(Long , ConstantInt, int64_t)
+ DEF_CAST(ULong , ConstantInt, uint64_t)
+ DEF_CAST(Float , ConstantFP , float)
+ DEF_CAST(Double, ConstantFP , double)
+#undef DEF_CAST
+
+ static Constant *Rem(const ConstantFP *V1, const ConstantFP *V2) {
if (V2->isNullValue()) return 0;
BuiltinType Result = std::fmod((BuiltinType)V1->getValue(),
(BuiltinType)V2->getValue());
- return ConstantClass::get(*Ty, Result);
+ return ConstantFP::get(*Ty, Result);
}
- static Constant *Div(const ConstantClass *V1, const ConstantClass *V2) {
+ static Constant *Div(const ConstantFP *V1, const ConstantFP *V2) {
BuiltinType inf = std::numeric_limits<BuiltinType>::infinity();
- if (V2->isExactlyValue(0.0)) return ConstantClass::get(*Ty, inf);
- if (V2->isExactlyValue(-0.0)) return ConstantClass::get(*Ty, -inf);
+ if (V2->isExactlyValue(0.0)) return ConstantFP::get(*Ty, inf);
+ if (V2->isExactlyValue(-0.0)) return ConstantFP::get(*Ty, -inf);
BuiltinType R = (BuiltinType)V1->getValue() / (BuiltinType)V2->getValue();
- return ConstantClass::get(*Ty, R);
+ return ConstantFP::get(*Ty, R);
}
};
} // end anonymous namespace
+static ManagedStatic<EmptyRules> EmptyR;
+static ManagedStatic<BoolRules> BoolR;
+static ManagedStatic<NullPointerRules> NullPointerR;
+static ManagedStatic<ConstantPackedRules> ConstantPackedR;
+static ManagedStatic<GeneralPackedRules> GeneralPackedR;
+static ManagedStatic<DirectIntRules<signed char , &Type::SByteTy> > SByteR;
+static ManagedStatic<DirectIntRules<unsigned char , &Type::UByteTy> > UByteR;
+static ManagedStatic<DirectIntRules<signed short , &Type::ShortTy> > ShortR;
+static ManagedStatic<DirectIntRules<unsigned short, &Type::UShortTy> > UShortR;
+static ManagedStatic<DirectIntRules<signed int , &Type::IntTy> > IntR;
+static ManagedStatic<DirectIntRules<unsigned int , &Type::UIntTy> > UIntR;
+static ManagedStatic<DirectIntRules<int64_t , &Type::LongTy> > LongR;
+static ManagedStatic<DirectIntRules<uint64_t , &Type::ULongTy> > ULongR;
+static ManagedStatic<DirectFPRules <float , &Type::FloatTy> > FloatR;
+static ManagedStatic<DirectFPRules <double , &Type::DoubleTy> > DoubleR;
/// ConstRules::get - This method returns the constant rules implementation that
/// implements the semantics of the two specified constants.
ConstRules &ConstRules::get(const Constant *V1, const Constant *V2) {
- static EmptyRules EmptyR;
- static BoolRules BoolR;
- static NullPointerRules NullPointerR;
- static ConstantPackedRules ConstantPackedR;
- static GeneralPackedRules GeneralPackedR;
- static DirectIntRules<ConstantSInt, signed char , &Type::SByteTy> SByteR;
- static DirectIntRules<ConstantUInt, unsigned char , &Type::UByteTy> UByteR;
- static DirectIntRules<ConstantSInt, signed short, &Type::ShortTy> ShortR;
- static DirectIntRules<ConstantUInt, unsigned short, &Type::UShortTy> UShortR;
- static DirectIntRules<ConstantSInt, signed int , &Type::IntTy> IntR;
- static DirectIntRules<ConstantUInt, unsigned int , &Type::UIntTy> UIntR;
- static DirectIntRules<ConstantSInt, int64_t , &Type::LongTy> LongR;
- static DirectIntRules<ConstantUInt, uint64_t , &Type::ULongTy> ULongR;
- static DirectFPRules <ConstantFP , float , &Type::FloatTy> FloatR;
- static DirectFPRules <ConstantFP , double , &Type::DoubleTy> DoubleR;
-
if (isa<ConstantExpr>(V1) || isa<ConstantExpr>(V2) ||
isa<GlobalValue>(V1) || isa<GlobalValue>(V2) ||
isa<UndefValue>(V1) || isa<UndefValue>(V2))
- return EmptyR;
+ return *EmptyR;
switch (V1->getType()->getTypeID()) {
default: assert(0 && "Unknown value type for constant folding!");
- case Type::BoolTyID: return BoolR;
- case Type::PointerTyID: return NullPointerR;
- case Type::SByteTyID: return SByteR;
- case Type::UByteTyID: return UByteR;
- case Type::ShortTyID: return ShortR;
- case Type::UShortTyID: return UShortR;
- case Type::IntTyID: return IntR;
- case Type::UIntTyID: return UIntR;
- case Type::LongTyID: return LongR;
- case Type::ULongTyID: return ULongR;
- case Type::FloatTyID: return FloatR;
- case Type::DoubleTyID: return DoubleR;
+ case Type::BoolTyID: return *BoolR;
+ case Type::PointerTyID: return *NullPointerR;
+ case Type::SByteTyID: return *SByteR;
+ case Type::UByteTyID: return *UByteR;
+ case Type::ShortTyID: return *ShortR;
+ case Type::UShortTyID: return *UShortR;
+ case Type::IntTyID: return *IntR;
+ case Type::UIntTyID: return *UIntR;
+ case Type::LongTyID: return *LongR;
+ case Type::ULongTyID: return *ULongR;
+ case Type::FloatTyID: return *FloatR;
+ case Type::DoubleTyID: return *DoubleR;
case Type::PackedTyID:
if (isa<ConstantPacked>(V1) && isa<ConstantPacked>(V2))
- return ConstantPackedR;
- return GeneralPackedR; // Constant folding rules for ConstantAggregateZero.
+ return *ConstantPackedR;
+ return *GeneralPackedR; // Constant folding rules for ConstantAggregateZero.
}
}
if (DstEltTy->getTypeID() == Type::DoubleTyID) {
for (unsigned i = 0; i != SrcNumElts; ++i) {
double V =
- BitsToDouble(cast<ConstantInt>(CP->getOperand(i))->getRawValue());
+ BitsToDouble(cast<ConstantInt>(CP->getOperand(i))->getZExtValue());
Result.push_back(ConstantFP::get(Type::DoubleTy, V));
}
return ConstantPacked::get(Result);
assert(DstEltTy == Type::FloatTy && "Unknown fp type!");
for (unsigned i = 0; i != SrcNumElts; ++i) {
float V =
- BitsToFloat(cast<ConstantInt>(CP->getOperand(i))->getRawValue());
+ BitsToFloat(cast<ConstantInt>(CP->getOperand(i))->getZExtValue());
Result.push_back(ConstantFP::get(Type::FloatTy, V));
}
return ConstantPacked::get(Result);
for (unsigned i = 0; i != SrcNumElts; ++i) {
uint64_t V =
DoubleToBits(cast<ConstantFP>(CP->getOperand(i))->getValue());
- Constant *C = ConstantUInt::get(Type::ULongTy, V);
+ Constant *C = ConstantInt::get(Type::ULongTy, V);
Result.push_back(ConstantExpr::getCast(C, DstEltTy));
}
return ConstantPacked::get(Result);
assert(SrcEltTy->getTypeID() == Type::FloatTyID);
for (unsigned i = 0; i != SrcNumElts; ++i) {
- unsigned V = FloatToBits(cast<ConstantFP>(CP->getOperand(i))->getValue());
- Constant *C = ConstantUInt::get(Type::UIntTy, V);
+ uint32_t V = FloatToBits(cast<ConstantFP>(CP->getOperand(i))->getValue());
+ Constant *C = ConstantInt::get(Type::UIntTy, V);
Result.push_back(ConstantExpr::getCast(C, DstEltTy));
}
return ConstantPacked::get(Result);
// FIXME: When we support 'external weak' references, we have to prevent
// this transformation from happening. This code will need to be updated
// to ignore external weak symbols when we support it.
- return ConstantBool::True;
+ return ConstantBool::getTrue();
} else if (const ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
if (CE->getOpcode() == Instruction::Cast) {
Constant *Op = const_cast<Constant*>(CE->getOperand(0));
Constant *llvm::ConstantFoldSelectInstruction(const Constant *Cond,
const Constant *V1,
const Constant *V2) {
- if (Cond == ConstantBool::True)
- return const_cast<Constant*>(V1);
- else if (Cond == ConstantBool::False)
- return const_cast<Constant*>(V2);
+ if (const ConstantBool *CB = dyn_cast<ConstantBool>(Cond))
+ return const_cast<Constant*>(CB->getValue() ? V1 : V2);
if (isa<UndefValue>(V1)) return const_cast<Constant*>(V2);
if (isa<UndefValue>(V2)) return const_cast<Constant*>(V1);
cast<PackedType>(Val->getType())->getElementType());
if (const ConstantPacked *CVal = dyn_cast<ConstantPacked>(Val)) {
- if (const ConstantUInt *CIdx = dyn_cast<ConstantUInt>(Idx)) {
- return const_cast<Constant*>(CVal->getOperand(CIdx->getValue()));
+ if (const ConstantInt *CIdx = dyn_cast<ConstantInt>(Idx)) {
+ return const_cast<Constant*>(CVal->getOperand(CIdx->getZExtValue()));
} else if (isa<UndefValue>(Idx)) {
// ee({w,x,y,z}, undef) -> w (an arbitrary value).
return const_cast<Constant*>(CVal->getOperand(0));
Constant *llvm::ConstantFoldInsertElementInstruction(const Constant *Val,
const Constant *Elt,
const Constant *Idx) {
- const ConstantUInt *CIdx = dyn_cast<ConstantUInt>(Idx);
+ const ConstantInt *CIdx = dyn_cast<ConstantInt>(Idx);
if (!CIdx) return 0;
- unsigned idxVal = CIdx->getValue();
+ uint64_t idxVal = CIdx->getZExtValue();
if (const UndefValue *UVal = dyn_cast<UndefValue>(Val)) {
// Insertion of scalar constant into packed undef
// Optimize away insertion of undef
// If they are really different, now that they are the same type, then we
// found a difference!
- if (cast<ConstantSInt>(C1)->getValue() < cast<ConstantSInt>(C2)->getValue())
+ if (cast<ConstantInt>(C1)->getSExtValue() <
+ cast<ConstantInt>(C2)->getSExtValue())
return -1;
else
return 1;
// We distilled this down to a simple case, use the standard constant
// folder.
ConstantBool *R = dyn_cast<ConstantBool>(ConstantExpr::getSetEQ(V1, V2));
- if (R == ConstantBool::True) return Instruction::SetEQ;
+ if (R && R->getValue()) return Instruction::SetEQ;
R = dyn_cast<ConstantBool>(ConstantExpr::getSetLT(V1, V2));
- if (R == ConstantBool::True) return Instruction::SetLT;
+ if (R && R->getValue()) return Instruction::SetLT;
R = dyn_cast<ConstantBool>(ConstantExpr::getSetGT(V1, V2));
- if (R == ConstantBool::True) return Instruction::SetGT;
+ if (R && R->getValue()) return Instruction::SetGT;
// If we couldn't figure it out, bail.
return Instruction::BinaryOpsEnd;
// If we successfully folded the expression, return it now.
if (C) return C;
- if (SetCondInst::isRelational(Opcode)) {
+ if (SetCondInst::isComparison(Opcode)) {
if (isa<UndefValue>(V1) || isa<UndefValue>(V2))
return UndefValue::get(Type::BoolTy);
switch (evaluateRelation(const_cast<Constant*>(V1),
Opcode == Instruction::SetGE);
case Instruction::SetLE:
// If we know that V1 <= V2, we can only partially decide this relation.
- if (Opcode == Instruction::SetGT) return ConstantBool::False;
- if (Opcode == Instruction::SetLT) return ConstantBool::True;
+ if (Opcode == Instruction::SetGT) return ConstantBool::getFalse();
+ if (Opcode == Instruction::SetLT) return ConstantBool::getTrue();
break;
case Instruction::SetGE:
// If we know that V1 >= V2, we can only partially decide this relation.
- if (Opcode == Instruction::SetLT) return ConstantBool::False;
- if (Opcode == Instruction::SetGT) return ConstantBool::True;
+ if (Opcode == Instruction::SetLT) return ConstantBool::getFalse();
+ if (Opcode == Instruction::SetGT) return ConstantBool::getTrue();
break;
case Instruction::SetNE:
// If we know that V1 != V2, we can only partially decide this relation.
- if (Opcode == Instruction::SetEQ) return ConstantBool::False;
- if (Opcode == Instruction::SetNE) return ConstantBool::True;
+ if (Opcode == Instruction::SetEQ) return ConstantBool::getFalse();
+ if (Opcode == Instruction::SetNE) return ConstantBool::getTrue();
break;
}
}
case Instruction::Mul:
if (V2->isNullValue()) return const_cast<Constant*>(V2); // X * 0 == 0
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2))
- if (CI->getRawValue() == 1)
+ if (CI->getZExtValue() == 1)
return const_cast<Constant*>(V1); // X * 1 == X
break;
case Instruction::Div:
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2))
- if (CI->getRawValue() == 1)
+ if (CI->getZExtValue() == 1)
return const_cast<Constant*>(V1); // X / 1 == X
break;
case Instruction::Rem:
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2))
- if (CI->getRawValue() == 1)
+ if (CI->getZExtValue() == 1)
return Constant::getNullValue(CI->getType()); // X % 1 == 0
break;
case Instruction::And:
// Functions are at least 4-byte aligned. If and'ing the address of a
// function with a constant < 4, fold it to zero.
if (const ConstantInt *CI = dyn_cast<ConstantInt>(V2))
- if (CI->getRawValue() < 4 && isa<Function>(CPR))
+ if (CI->getZExtValue() < 4 && isa<Function>(CPR))
return Constant::getNullValue(CI->getType());
}
break;
if (IdxList.size() == 1) {
const Type *ElTy = cast<PointerType>(C->getType())->getElementType();
- if (unsigned ElSize = ElTy->getPrimitiveSize()) {
+ if (uint32_t ElSize = ElTy->getPrimitiveSize()) {
// gep null, C is equal to C*sizeof(nullty). If nullty is a known llvm
// type, we can statically fold this.
- Constant *R = ConstantUInt::get(Type::UIntTy, ElSize);
+ Constant *R = ConstantInt::get(Type::UIntTy, ElSize);
R = ConstantExpr::getCast(R, Idx0->getType());
R = ConstantExpr::getMul(R, Idx0);
return ConstantExpr::getCast(R, C->getType());