// Integral -> Integral. This is a no-op because the bit widths must
// be the same. Consequently, we just fold to V.
return V;
-
- if (DestTy->isFloatingPoint()) {
- assert((DestTy == Type::DoubleTy || DestTy == Type::FloatTy) &&
- "Unknown FP type!");
- return ConstantFP::get(APFloat(CI->getValue()));
- }
+
+ if (DestTy->isFloatingPoint())
+ return ConstantFP::get(APFloat(CI->getValue(),
+ DestTy != Type::PPC_FP128Ty));
+
// Otherwise, can't fold this (vector?)
return 0;
}
-
+
// Handle ConstantFP input.
- if (const ConstantFP *FP = dyn_cast<ConstantFP>(V)) {
+ if (const ConstantFP *FP = dyn_cast<ConstantFP>(V))
// FP -> Integral.
- if (DestTy == Type::Int32Ty) {
- return ConstantInt::get(FP->getValueAPF().bitcastToAPInt());
- } else {
- assert(DestTy == Type::Int64Ty && "only support f32/f64 for now!");
- return ConstantInt::get(FP->getValueAPF().bitcastToAPInt());
- }
- }
+ return ConstantInt::get(FP->getValueAPF().bitcastToAPInt());
+
return 0;
}
(void)C3V.divide(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C3V);
case Instruction::FRem:
- if (C2V.isZero()) {
- // IEEE 754, Section 7.1, #5
- if (CFP1->getType() == Type::DoubleTy)
- return ConstantFP::get(APFloat(std::numeric_limits<double>::
- quiet_NaN()));
- if (CFP1->getType() == Type::FloatTy)
- return ConstantFP::get(APFloat(std::numeric_limits<float>::
- quiet_NaN()));
- break;
- }
(void)C3V.mod(C2V, APFloat::rmNearestTiesToEven);
return ConstantFP::get(C3V);
}