#include "llvm/Module.h"
#include "llvm/DerivedTypes.h"
#include "llvm/iOther.h"
+#include "Support/LeakDetector.h"
#include "SymbolTableListTraitsImpl.h"
+BasicBlock *ilist_traits<BasicBlock>::createNode() {
+ BasicBlock *Ret = new BasicBlock();
+ // This should not be garbage monitored.
+ LeakDetector::removeGarbageObject(Ret);
+ return Ret;
+}
+
iplist<BasicBlock> &ilist_traits<BasicBlock>::getList(Function *F) {
return F->getBasicBlockList();
}
Argument *ilist_traits<Argument>::createNode() {
- return new Argument(Type::IntTy);
+ Argument *Ret = new Argument(Type::IntTy);
+ // This should not be garbage monitored.
+ LeakDetector::removeGarbageObject(Ret);
+ return Ret;
}
iplist<Argument> &ilist_traits<Argument>::getList(Function *F) {
// Argument Implementation
//===----------------------------------------------------------------------===//
+Argument::Argument(const Type *Ty, const std::string &Name, Function *Par)
+ : Value(Ty, Value::ArgumentVal, Name) {
+ Parent = 0;
+
+ // Make sure that we get added to a function
+ LeakDetector::addGarbageObject(this);
+
+ if (Par)
+ Par->getArgumentList().push_back(this);
+}
+
+
// Specialize setName to take care of symbol table majik
void Argument::setName(const std::string &name, SymbolTable *ST) {
Function *P;
- assert((ST == 0 || (!getParent() || ST == getParent()->getSymbolTable())) &&
+ assert((ST == 0 || (!getParent() || ST == &getParent()->getSymbolTable())) &&
"Invalid symtab argument!");
- if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this);
+ if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
Value::setName(name);
- if (P && hasName()) P->getSymbolTable()->insert(this);
+ if (P && hasName()) P->getSymbolTable().insert(this);
}
+void Argument::setParent(Function *parent) {
+ if (getParent())
+ LeakDetector::addGarbageObject(this);
+ Parent = parent;
+ if (getParent())
+ LeakDetector::removeGarbageObject(this);
+}
+
+
//===----------------------------------------------------------------------===//
// Function Implementation
//===----------------------------------------------------------------------===//
-
Function::Function(const FunctionType *Ty, bool isInternal,
const std::string &name, Module *ParentModule)
: GlobalValue(PointerType::get(Ty), Value::FunctionVal, isInternal, name) {
BasicBlocks.setParent(this);
ArgumentList.setItemParent(this);
ArgumentList.setParent(this);
- ParentSymTab = SymTab = 0;
+ SymTab = new SymbolTable();
+
+ // Create the arguments vector, all arguments start out unnamed.
+ for (unsigned i = 0, e = Ty->getNumParams(); i != e; ++i) {
+ assert(Ty->getParamType(i) != Type::VoidTy &&
+ "Cannot have void typed arguments!");
+ ArgumentList.push_back(new Argument(Ty->getParamType(i)));
+ }
+
+ // Make sure that we get added to a function
+ LeakDetector::addGarbageObject(this);
if (ParentModule)
ParentModule->getFunctionList().push_back(this);
// Specialize setName to take care of symbol table majik
void Function::setName(const std::string &name, SymbolTable *ST) {
Module *P;
- assert((ST == 0 || (!getParent() || ST == getParent()->getSymbolTable())) &&
+ assert((ST == 0 || (!getParent() || ST == &getParent()->getSymbolTable())) &&
"Invalid symtab argument!");
- if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this);
+ if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
Value::setName(name);
- if (P && getName() != "") P->getSymbolTableSure()->insert(this);
+ if (P && getName() != "") P->getSymbolTable().insert(this);
}
void Function::setParent(Module *parent) {
+ if (getParent())
+ LeakDetector::addGarbageObject(this);
Parent = parent;
-
- // Relink symbol tables together...
- ParentSymTab = Parent ? Parent->getSymbolTableSure() : 0;
- if (SymTab) SymTab->setParentSymTab(ParentSymTab);
+ if (getParent())
+ LeakDetector::removeGarbageObject(this);
}
const FunctionType *Function::getFunctionType() const {
return getFunctionType()->getReturnType();
}
-SymbolTable *Function::getSymbolTableSure() {
- if (!SymTab) SymTab = new SymbolTable(ParentSymTab);
- return SymTab;
-}
-
-// hasSymbolTable() - Returns true if there is a symbol table allocated to
-// this object AND if there is at least one name in it!
-//
-bool Function::hasSymbolTable() const {
- if (!SymTab) return false;
-
- for (SymbolTable::const_iterator I = SymTab->begin();
- I != SymTab->end(); ++I) {
- if (I->second.begin() != I->second.end())
- return true; // Found nonempty type plane!
- }
-
- return false;
-}
-
-
// dropAllReferences() - This function causes all the subinstructions to "let
// go" of all references that they are maintaining. This allows one to
// 'delete' a whole class at a time, even though there may be circular
GlobalVariable::GlobalVariable(const Type *Ty, bool constant, bool isIntern,
Constant *Initializer,
- const std::string &Name)
+ const std::string &Name, Module *ParentModule)
: GlobalValue(PointerType::get(Ty), Value::GlobalVariableVal, isIntern, Name),
isConstantGlobal(constant) {
if (Initializer) Operands.push_back(Use((Value*)Initializer, this));
+
+ LeakDetector::addGarbageObject(this);
+
+ if (ParentModule)
+ ParentModule->getGlobalList().push_back(this);
+}
+
+void GlobalVariable::setParent(Module *parent) {
+ if (getParent())
+ LeakDetector::addGarbageObject(this);
+ Parent = parent;
+ if (getParent())
+ LeakDetector::removeGarbageObject(this);
}
// Specialize setName to take care of symbol table majik
void GlobalVariable::setName(const std::string &name, SymbolTable *ST) {
Module *P;
- assert((ST == 0 || (!getParent() || ST == getParent()->getSymbolTable())) &&
+ assert((ST == 0 || (!getParent() || ST == &getParent()->getSymbolTable())) &&
"Invalid symtab argument!");
- if ((P = getParent()) && hasName()) P->getSymbolTable()->remove(this);
+ if ((P = getParent()) && hasName()) P->getSymbolTable().remove(this);
Value::setName(name);
- if (P && getName() != "") P->getSymbolTableSure()->insert(this);
+ if (P && getName() != "") P->getSymbolTable().insert(this);
}