return true;
}
+bool GlobalValue::isMaterializable() const {
+ return getParent() && getParent()->isMaterializable(this);
+}
+bool GlobalValue::isDematerializable() const {
+ return getParent() && getParent()->isDematerializable(this);
+}
+bool GlobalValue::Materialize(std::string *ErrInfo) {
+ return getParent()->Materialize(this, ErrInfo);
+}
+void GlobalValue::Dematerialize() {
+ getParent()->Dematerialize(this);
+}
+
/// removeDeadConstantUsers - If there are any dead constant users dangling
/// off of this global value, remove them. This method is useful for clients
/// that want to check to see if a global is unused, but don't want to deal
/// with potentially dead constants hanging off of the globals.
void GlobalValue::removeDeadConstantUsers() const {
- Value::use_const_iterator I = use_begin(), E = use_end();
- Value::use_const_iterator LastNonDeadUser = E;
+ Value::const_use_iterator I = use_begin(), E = use_end();
+ Value::const_use_iterator LastNonDeadUser = E;
while (I != E) {
if (const Constant *User = dyn_cast<Constant>(*I)) {
if (!removeDeadUsersOfConstant(User)) {
setVisibility(Src->getVisibility());
}
-
+void GlobalValue::setAlignment(unsigned Align) {
+ assert((Align & (Align-1)) == 0 && "Alignment is not a power of 2!");
+ assert(Align <= MaximumAlignment &&
+ "Alignment is greater than MaximumAlignment!");
+ Alignment = Log2_32(Align) + 1;
+ assert(getAlignment() == Align && "Alignment representation error!");
+}
+
//===----------------------------------------------------------------------===//
// GlobalVariable Implementation
//===----------------------------------------------------------------------===//