#include "llvm/Support/LeakDetector.h"
using namespace llvm;
-Instruction::Instruction(const Type *ty, unsigned it, Use *Ops, unsigned NumOps,
+Instruction::Instruction(Type *ty, unsigned it, Use *Ops, unsigned NumOps,
Instruction *InsertBefore)
: User(ty, Value::InstructionVal + it, Ops, NumOps), Parent(0) {
// Make sure that we get added to a basicblock
}
}
-Instruction::Instruction(const Type *ty, unsigned it, Use *Ops, unsigned NumOps,
+Instruction::Instruction(Type *ty, unsigned it, Use *Ops, unsigned NumOps,
BasicBlock *InsertAtEnd)
: User(ty, Value::InstructionVal + it, Ops, NumOps), Parent(0) {
// Make sure that we get added to a basicblock
case Switch: return "switch";
case IndirectBr: return "indirectbr";
case Invoke: return "invoke";
+ case Resume: return "resume";
case Unwind: return "unwind";
case Unreachable: return "unreachable";
case Alloca: return "alloca";
case Load: return "load";
case Store: return "store";
+ case AtomicCmpXchg: return "cmpxchg";
+ case AtomicRMW: return "atomicrmw";
+ case Fence: return "fence";
case GetElementPtr: return "getelementptr";
// Convert instructions...
case ShuffleVector: return "shufflevector";
case ExtractValue: return "extractvalue";
case InsertValue: return "insertvalue";
+ case LandingPad: return "landingpad";
default: return "<Invalid operator> ";
}
// Check special state that is a part of some instructions.
if (const LoadInst *LI = dyn_cast<LoadInst>(this))
return LI->isVolatile() == cast<LoadInst>(I)->isVolatile() &&
- LI->getAlignment() == cast<LoadInst>(I)->getAlignment();
+ LI->getAlignment() == cast<LoadInst>(I)->getAlignment() &&
+ LI->getOrdering() == cast<LoadInst>(I)->getOrdering() &&
+ LI->getSynchScope() == cast<LoadInst>(I)->getSynchScope();
if (const StoreInst *SI = dyn_cast<StoreInst>(this))
return SI->isVolatile() == cast<StoreInst>(I)->isVolatile() &&
- SI->getAlignment() == cast<StoreInst>(I)->getAlignment();
+ SI->getAlignment() == cast<StoreInst>(I)->getAlignment() &&
+ SI->getOrdering() == cast<StoreInst>(I)->getOrdering() &&
+ SI->getSynchScope() == cast<StoreInst>(I)->getSynchScope();
if (const CmpInst *CI = dyn_cast<CmpInst>(this))
return CI->getPredicate() == cast<CmpInst>(I)->getPredicate();
if (const CallInst *CI = dyn_cast<CallInst>(this))
return IVI->getIndices() == cast<InsertValueInst>(I)->getIndices();
if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(this))
return EVI->getIndices() == cast<ExtractValueInst>(I)->getIndices();
+ if (const FenceInst *FI = dyn_cast<FenceInst>(this))
+ return FI->getOrdering() == cast<FenceInst>(FI)->getOrdering() &&
+ FI->getSynchScope() == cast<FenceInst>(FI)->getSynchScope();
+ if (const AtomicCmpXchgInst *CXI = dyn_cast<AtomicCmpXchgInst>(this))
+ return CXI->isVolatile() == cast<AtomicCmpXchgInst>(I)->isVolatile() &&
+ CXI->getOrdering() == cast<AtomicCmpXchgInst>(I)->getOrdering() &&
+ CXI->getSynchScope() == cast<AtomicCmpXchgInst>(I)->getSynchScope();
+ if (const AtomicRMWInst *RMWI = dyn_cast<AtomicRMWInst>(this))
+ return RMWI->getOperation() == cast<AtomicRMWInst>(I)->getOperation() &&
+ RMWI->isVolatile() == cast<AtomicRMWInst>(I)->isVolatile() &&
+ RMWI->getOrdering() == cast<AtomicRMWInst>(I)->getOrdering() &&
+ RMWI->getSynchScope() == cast<AtomicRMWInst>(I)->getSynchScope();
return true;
}
// Check special state that is a part of some instructions.
if (const LoadInst *LI = dyn_cast<LoadInst>(this))
return LI->isVolatile() == cast<LoadInst>(I)->isVolatile() &&
- LI->getAlignment() == cast<LoadInst>(I)->getAlignment();
+ LI->getAlignment() == cast<LoadInst>(I)->getAlignment() &&
+ LI->getOrdering() == cast<LoadInst>(I)->getOrdering() &&
+ LI->getSynchScope() == cast<LoadInst>(I)->getSynchScope();
if (const StoreInst *SI = dyn_cast<StoreInst>(this))
return SI->isVolatile() == cast<StoreInst>(I)->isVolatile() &&
- SI->getAlignment() == cast<StoreInst>(I)->getAlignment();
+ SI->getAlignment() == cast<StoreInst>(I)->getAlignment() &&
+ SI->getOrdering() == cast<StoreInst>(I)->getOrdering() &&
+ SI->getSynchScope() == cast<StoreInst>(I)->getSynchScope();
if (const CmpInst *CI = dyn_cast<CmpInst>(this))
return CI->getPredicate() == cast<CmpInst>(I)->getPredicate();
if (const CallInst *CI = dyn_cast<CallInst>(this))
return IVI->getIndices() == cast<InsertValueInst>(I)->getIndices();
if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(this))
return EVI->getIndices() == cast<ExtractValueInst>(I)->getIndices();
+ if (const FenceInst *FI = dyn_cast<FenceInst>(this))
+ return FI->getOrdering() == cast<FenceInst>(I)->getOrdering() &&
+ FI->getSynchScope() == cast<FenceInst>(I)->getSynchScope();
+ if (const AtomicCmpXchgInst *CXI = dyn_cast<AtomicCmpXchgInst>(this))
+ return CXI->isVolatile() == cast<AtomicCmpXchgInst>(I)->isVolatile() &&
+ CXI->getOrdering() == cast<AtomicCmpXchgInst>(I)->getOrdering() &&
+ CXI->getSynchScope() == cast<AtomicCmpXchgInst>(I)->getSynchScope();
+ if (const AtomicRMWInst *RMWI = dyn_cast<AtomicRMWInst>(this))
+ return RMWI->getOperation() == cast<AtomicRMWInst>(I)->getOperation() &&
+ RMWI->isVolatile() == cast<AtomicRMWInst>(I)->isVolatile() &&
+ RMWI->getOrdering() == cast<AtomicRMWInst>(I)->getOrdering() &&
+ RMWI->getSynchScope() == cast<AtomicRMWInst>(I)->getSynchScope();
return true;
}
default: return false;
case Instruction::VAArg:
case Instruction::Load:
+ case Instruction::Fence: // FIXME: refine definition of mayReadFromMemory
+ case Instruction::AtomicCmpXchg:
+ case Instruction::AtomicRMW:
return true;
case Instruction::Call:
return !cast<CallInst>(this)->doesNotAccessMemory();
case Instruction::Invoke:
return !cast<InvokeInst>(this)->doesNotAccessMemory();
case Instruction::Store:
- return cast<StoreInst>(this)->isVolatile();
+ return !cast<StoreInst>(this)->isUnordered();
}
}
bool Instruction::mayWriteToMemory() const {
switch (getOpcode()) {
default: return false;
+ case Instruction::Fence: // FIXME: refine definition of mayWriteToMemory
case Instruction::Store:
case Instruction::VAArg:
+ case Instruction::AtomicCmpXchg:
+ case Instruction::AtomicRMW:
return true;
case Instruction::Call:
return !cast<CallInst>(this)->onlyReadsMemory();
case Instruction::Invoke:
return !cast<InvokeInst>(this)->onlyReadsMemory();
case Instruction::Load:
- return cast<LoadInst>(this)->isVolatile();
+ return !cast<LoadInst>(this)->isUnordered();
}
}
bool Instruction::mayThrow() const {
if (const CallInst *CI = dyn_cast<CallInst>(this))
return !CI->doesNotThrow();
- return false;
+ return isa<ResumeInst>(this);
}
/// isAssociative - Return true if the instruction is associative:
}
case Load: {
const LoadInst *LI = cast<LoadInst>(this);
- if (LI->isVolatile())
+ if (!LI->isUnordered())
return false;
return LI->getPointerOperand()->isDereferenceablePointer();
}
case Switch:
case Unwind:
case Unreachable:
+ case Fence:
+ case LandingPad:
+ case AtomicRMW:
+ case AtomicCmpXchg:
+ case Resume:
return false; // Misc instructions which have effects
}
}