#include "llvm/BasicBlock.h"
#include "llvm/Method.h"
#include "llvm/SymbolTable.h"
-#include "llvm/Codegen/MachineInstr.h"
+#include "llvm/CodeGen/MachineInstr.h"
Instruction::Instruction(const Type *ty, unsigned it, const string &Name)
- : User(ty, Value::InstructionVal, Name),
- machineInstrVec(new MachineCodeForVMInstr)
-{
+ : User(ty, Value::InstructionVal, Name),
+ machineInstrVec(new MachineCodeForVMInstr) {
Parent = 0;
iType = it;
}
}
// Specialize setName to take care of symbol table majik
-void Instruction::setName(const string &name) {
+void Instruction::setName(const string &name, SymbolTable *ST) {
BasicBlock *P = 0; Method *PP = 0;
+ assert((ST == 0 || !getParent() || !getParent()->getParent() ||
+ ST == getParent()->getParent()->getSymbolTable()) &&
+ "Invalid symtab argument!");
if ((P = getParent()) && (PP = P->getParent()) && hasName())
PP->getSymbolTable()->remove(this);
Value::setName(name);
if (PP && hasName()) PP->getSymbolTableSure()->insert(this);
}
-void
-Instruction::addMachineInstruction(MachineInstr* minstr)
-{
+void Instruction::addMachineInstruction(MachineInstr* minstr) {
machineInstrVec->push_back(minstr);
}
+#if 0
// Dont make this inline because you would need to include
// MachineInstr.h in Instruction.h, which creates a circular
// sequence of forward declarations. Trying to fix that will
// cause a serious circularity in link order.
//
-const vector<Value*>&
-Instruction::getTempValuesForMachineCode() const
-{
+const vector<Value*> &Instruction::getTempValuesForMachineCode() const {
return machineInstrVec->getTempValues();
}
+#endif
-void
-Instruction::dropAllReferences() {
+void Instruction::dropAllReferences() {
machineInstrVec->dropAllReferences();
User::dropAllReferences();
}