//
//===----------------------------------------------------------------------===//
-#include "llvm/Instruction.h"
-#include "llvm/BasicBlock.h"
-#include "llvm/Method.h"
+#include "llvm/Function.h"
#include "llvm/SymbolTable.h"
-#include "llvm/Codegen/MachineInstr.h"
+#include "llvm/Type.h"
-Instruction::Instruction(const Type *ty, unsigned it, const string &Name)
- : User(ty, Value::InstructionVal, Name),
- machineInstrVec(new MachineCodeForVMInstr)
-{
+Instruction::Instruction(const Type *ty, unsigned it, const std::string &Name)
+ : User(ty, Value::InstructionVal, Name) {
Parent = 0;
iType = it;
}
-Instruction::~Instruction() {
- assert(getParent() == 0 && "Instruction still embedded in basic block!");
- delete machineInstrVec;
-}
-
// Specialize setName to take care of symbol table majik
-void Instruction::setName(const string &name) {
- BasicBlock *P = 0; Method *PP = 0;
+void Instruction::setName(const std::string &name, SymbolTable *ST) {
+ BasicBlock *P = 0; Function *PP = 0;
+ assert((ST == 0 || !getParent() || !getParent()->getParent() ||
+ ST == getParent()->getParent()->getSymbolTable()) &&
+ "Invalid symtab argument!");
if ((P = getParent()) && (PP = P->getParent()) && hasName())
PP->getSymbolTable()->remove(this);
Value::setName(name);
if (PP && hasName()) PP->getSymbolTableSure()->insert(this);
}
-void
-Instruction::addMachineInstruction(MachineInstr* minstr)
-{
- machineInstrVec->push_back(minstr);
-}
-// Dont make this inline because you would need to include
-// MachineInstr.h in Instruction.h, which creates a circular
-// sequence of forward declarations. Trying to fix that will
-// cause a serious circularity in link order.
-//
-const vector<Value*>&
-Instruction::getTempValuesForMachineCode() const
-{
- return machineInstrVec->getTempValues();
-}
+const char *Instruction::getOpcodeName(unsigned OpCode) {
+ switch (OpCode) {
+ // Terminators
+ case Ret: return "ret";
+ case Br: return "br";
+ case Switch: return "switch";
+ case Invoke: return "invoke";
+
+ // Standard binary operators...
+ case Add: return "add";
+ case Sub: return "sub";
+ case Mul: return "mul";
+ case Div: return "div";
+ case Rem: return "rem";
+
+ // Logical operators...
+ case And: return "and";
+ case Or : return "or";
+ case Xor: return "xor";
-void
-Instruction::dropAllReferences() {
- machineInstrVec->dropAllReferences();
- User::dropAllReferences();
+ // SetCC operators...
+ case SetLE: return "setle";
+ case SetGE: return "setge";
+ case SetLT: return "setlt";
+ case SetGT: return "setgt";
+ case SetEQ: return "seteq";
+ case SetNE: return "setne";
+
+ // Memory instructions...
+ case Malloc: return "malloc";
+ case Free: return "free";
+ case Alloca: return "alloca";
+ case Load: return "load";
+ case Store: return "store";
+ case GetElementPtr: return "getelementptr";
+
+ // Other instructions...
+ case PHINode: return "phi";
+ case Cast: return "cast";
+ case Call: return "call";
+ case Shl: return "shl";
+ case Shr: return "shr";
+
+ default: return "<Invalid operator> ";
+ }
+
+ return 0;
}