#include "Support/TypeInfo.h"
#include <stdio.h>
#include <sys/resource.h>
+#include <sys/time.h>
#include <sys/unistd.h>
#include <set>
print(std::cerr, 0);
}
+//===----------------------------------------------------------------------===//
+// ImmutablePass Implementation
+//
+void ImmutablePass::addToPassManager(PassManagerT<Module> *PM,
+ AnalysisUsage &AU) {
+ PM->addPass(this, AU);
+}
+
+
//===----------------------------------------------------------------------===//
// FunctionPass Implementation
//
// function.
//
bool BasicBlockPass::runOnFunction(Function &F) {
- bool Changed = false;
+ bool Changed = doInitialization(F);
for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
Changed |= runOnBasicBlock(*I);
- return Changed;
+ return Changed | doFinalization(F);
}
// To run directly on the basic block, we initialize, runOnBasicBlock, then
// finalize.
//
bool BasicBlockPass::run(BasicBlock &BB) {
- Module &M = *BB.getParent()->getParent();
- return doInitialization(M) | runOnBasicBlock(BB) | doFinalization(M);
+ Function &F = *BB.getParent();
+ Module &M = *F.getParent();
+ return doInitialization(M) | doInitialization(F) | runOnBasicBlock(BB) |
+ doFinalization(F) | doFinalization(M);
}
void BasicBlockPass::addToPassManager(PassManagerT<Function> *PM,