//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Devang Patel and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include <algorithm>
#include <vector>
#include <map>
+using namespace llvm;
// See PassManagers.h for Pass Manager infrastructure overview.
public:
static char ID;
- BBPassManager(int Depth)
+ explicit BBPassManager(int Depth)
: PMDataManager(Depth), FunctionPass((intptr_t)&ID) {}
/// Execute all of the passes scheduled for execution. Keep track of
public PMTopLevelManager {
public:
static char ID;
- FunctionPassManagerImpl(int Depth) :
+ explicit FunctionPassManagerImpl(int Depth) :
Pass((intptr_t)&ID), PMDataManager(Depth),
PMTopLevelManager(TLM_Function) { }
public:
static char ID;
- MPPassManager(int Depth) : Pass((intptr_t)&ID), PMDataManager(Depth) { }
+ explicit MPPassManager(int Depth) :
+ Pass((intptr_t)&ID), PMDataManager(Depth) { }
// Delete on the fly managers.
virtual ~MPPassManager() {
public:
static char ID;
- PassManagerImpl(int Depth) : Pass((intptr_t)&ID), PMDataManager(Depth),
- PMTopLevelManager(TLM_Pass) { }
+ explicit PassManagerImpl(int Depth) :
+ Pass((intptr_t)&ID), PMDataManager(Depth),
+ PMTopLevelManager(TLM_Pass) { }
/// add - Add a pass to the queue of passes to run. This passes ownership of
/// the Pass to the PassManager. When the PassManager is destroyed, the pass