-//===- llvm/PassManager.h - Container for Passes -----------------*- C++ -*--=//
+//===- PassManagerT.h - Container for Passes ---------------------*- C++ -*--=//
//
-// This file defines the PassManager class. This class is used to hold,
+// This file defines the PassManagerT class. This class is used to hold,
// maintain, and optimize execution of Pass's. The PassManager class ensures
// that analysis results are available before a pass runs, and that Pass's are
// destroyed when the PassManager is destroyed.
//
-// The PassManagerT template is instantiated three times to do its job.
+// The PassManagerT template is instantiated three times to do its job. The
+// public PassManager class is a Pimpl around the PassManagerT<Module> interface
+// to avoid having all of the PassManager clients being exposed to the
+// implementation details herein.
//
//===----------------------------------------------------------------------===//
-#ifndef LLVM_PASSMANAGER_H
-#define LLVM_PASSMANAGER_H
+#ifndef LLVM_PASSMANAGER_T_H
+#define LLVM_PASSMANAGER_T_H
#include "llvm/Pass.h"
-#include <string>
+#include "Support/CommandLine.h"
+#include "Support/LeakDetector.h"
+#include "Support/Timer.h"
#include <algorithm>
+#include <iostream>
+class Annotable;
+
+//===----------------------------------------------------------------------===//
+// Pass debugging information. Often it is useful to find out what pass is
+// running when a crash occurs in a utility. When this library is compiled with
+// debugging on, a command line option (--debug-pass) is enabled that causes the
+// pass name to be printed before it executes.
+//
+
+// Different debug levels that can be enabled...
+enum PassDebugLevel {
+ None, Arguments, Structure, Executions, Details
+};
+
+static cl::opt<enum PassDebugLevel>
+PassDebugging("debug-pass", cl::Hidden,
+ cl::desc("Print PassManager debugging information"),
+ cl::values(
+ clEnumVal(None , "disable debug output"),
+ clEnumVal(Arguments , "print pass arguments to pass to 'opt'"),
+ clEnumVal(Structure , "print pass structure before run()"),
+ clEnumVal(Executions, "print pass name before it is executed"),
+ clEnumVal(Details , "print pass details when it is executed"),
+ 0));
//===----------------------------------------------------------------------===//
// PMDebug class - a set of debugging functions, that are not to be
// instantiated by the template.
//
struct PMDebug {
- // If compiled in debug mode, these functions can be enabled by setting
- // -debug-pass on the command line of the tool being used.
- //
- static void PrintPassStructure(Pass *P);
- static void PrintPassInformation(unsigned,const char*,Pass *, Value *);
+ static void PerformPassStartupStuff(Pass *P) {
+ // If debugging is enabled, print out argument information...
+ if (PassDebugging >= Arguments) {
+ std::cerr << "Pass Arguments: ";
+ PrintArgumentInformation(P);
+ std::cerr << "\n";
+
+ // Print the pass execution structure
+ if (PassDebugging >= Structure)
+ P->dumpPassStructure();
+ }
+ }
+
+ static void PrintArgumentInformation(const Pass *P);
+ static void PrintPassInformation(unsigned,const char*,Pass *, Annotable *);
static void PrintAnalysisSetInfo(unsigned,const char*,Pass *P,
const std::vector<AnalysisID> &);
};
+//===----------------------------------------------------------------------===//
+// TimingInfo Class - This class is used to calculate information about the
+// amount of time each pass takes to execute. This only happens when
+// -time-passes is enabled on the command line.
+//
+
+class TimingInfo {
+ std::map<Pass*, Timer> TimingData;
+ TimerGroup TG;
+
+ // Private ctor, must use 'create' member
+ TimingInfo() : TG("... Pass execution timing report ...") {}
+public:
+ // Create method. If Timing is enabled, this creates and returns a new timing
+ // object, otherwise it returns null.
+ //
+ static TimingInfo *create();
+
+ // TimingDtor - Print out information about timing information
+ ~TimingInfo() {
+ // Delete all of the timers...
+ TimingData.clear();
+ // TimerGroup is deleted next, printing the report.
+ }
+
+ void passStarted(Pass *P) {
+ if (dynamic_cast<AnalysisResolver*>(P)) return;
+ std::map<Pass*, Timer>::iterator I = TimingData.find(P);
+ if (I == TimingData.end())
+ I=TimingData.insert(std::make_pair(P, Timer(P->getPassName(), TG))).first;
+ I->second.startTimer();
+ }
+ void passEnded(Pass *P) {
+ if (dynamic_cast<AnalysisResolver*>(P)) return;
+ std::map<Pass*, Timer>::iterator I = TimingData.find(P);
+ assert (I != TimingData.end() && "passStarted/passEnded not nested right!");
+ I->second.stopTimer();
+ }
+};
//===----------------------------------------------------------------------===//
// Declare the PassManagerTraits which will be specialized...
//
template<typename UnitType>
class PassManagerT : public PassManagerTraits<UnitType>,public AnalysisResolver{
- typedef typename PassManagerTraits<UnitType>::PassClass PassClass;
- typedef typename PassManagerTraits<UnitType>::SubPassClass SubPassClass;
- typedef typename PassManagerTraits<UnitType>::BatcherClass BatcherClass;
- typedef typename PassManagerTraits<UnitType>::ParentClass ParentClass;
- typedef PassManagerTraits<UnitType> Traits;
+ typedef PassManagerTraits<UnitType> Traits;
+ typedef typename Traits::PassClass PassClass;
+ typedef typename Traits::SubPassClass SubPassClass;
+ typedef typename Traits::BatcherClass BatcherClass;
+ typedef typename Traits::ParentClass ParentClass;
- friend typename PassManagerTraits<UnitType>::PassClass;
- friend typename PassManagerTraits<UnitType>::SubPassClass;
- friend class PassManagerTraits<UnitType>;
+ friend typename Traits::PassClass;
+ friend typename Traits::SubPassClass;
+ friend class Traits;
+ friend class ImmutablePass;
- std::vector<PassClass*> Passes; // List of pass's to run
+ std::vector<PassClass*> Passes; // List of passes to run
+ std::vector<ImmutablePass*> ImmutablePasses; // List of immutable passes
// The parent of this pass manager...
ParentClass * const Parent;
PassManagerT(ParentClass *Par = 0) : Parent(Par), Batcher(0) {}
~PassManagerT() {
// Delete all of the contained passes...
- for (std::vector<PassClass*>::iterator I = Passes.begin(), E = Passes.end();
- I != E; ++I)
+ for (typename std::vector<PassClass*>::iterator
+ I = Passes.begin(), E = Passes.end(); I != E; ++I)
+ delete *I;
+
+ for (std::vector<ImmutablePass*>::iterator
+ I = ImmutablePasses.begin(), E = ImmutablePasses.end(); I != E; ++I)
delete *I;
}
closeBatcher();
CurrentAnalyses.clear();
+ // Add any immutable passes to the CurrentAnalyses set...
+ for (unsigned i = 0, e = ImmutablePasses.size(); i != e; ++i) {
+ ImmutablePass *IPass = ImmutablePasses[i];
+ if (const PassInfo *PI = IPass->getPassInfo()) {
+ CurrentAnalyses[PI] = IPass;
+
+ const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
+ for (unsigned i = 0, e = II.size(); i != e; ++i)
+ CurrentAnalyses[II[i]] = IPass;
+ }
+ }
+
// LastUserOf - This contains the inverted LastUseOfMap...
std::map<Pass *, std::vector<Pass*> > LastUserOf;
for (std::map<Pass*, Pass*>::iterator I = LastUseOf.begin(),
// Output debug information...
- if (Parent == 0) PMDebug::PrintPassStructure(this);
+ if (Parent == 0) PMDebug::PerformPassStartupStuff(this);
// Run all of the passes
for (unsigned i = 0, e = Passes.size(); i < e; ++i) {
PassClass *P = Passes[i];
- PMDebug::PrintPassInformation(getDepth(), "Executing Pass", P, (Value*)M);
+ PMDebug::PrintPassInformation(getDepth(), "Executing Pass", P,
+ (Annotable*)M);
// Get information about what analyses the pass uses...
AnalysisUsage AnUsage;
PMDebug::PrintAnalysisSetInfo(getDepth(), "Required", P,
AnUsage.getRequiredSet());
-#ifndef NDEBUG
- // All Required analyses should be available to the pass as it runs!
- for (vector<AnalysisID>::const_iterator
+ // All Required analyses should be available to the pass as it runs! Here
+ // we fill in the AnalysisImpls member of the pass so that it can
+ // successfully use the getAnalysis() method to retrieve the
+ // implementations it needs.
+ //
+ P->AnalysisImpls.clear();
+ P->AnalysisImpls.reserve(AnUsage.getRequiredSet().size());
+ for (std::vector<const PassInfo *>::const_iterator
I = AnUsage.getRequiredSet().begin(),
E = AnUsage.getRequiredSet().end(); I != E; ++I) {
- assert(getAnalysisOrNullUp(*I) && "Analysis used but not available!");
+ Pass *Impl = getAnalysisOrNullUp(*I);
+ if (Impl == 0) {
+ std::cerr << "Analysis '" << (*I)->getPassName()
+ << "' used but not available!";
+ assert(0 && "Analysis used but not available!");
+ } else if (PassDebugging == Details) {
+ if ((*I)->getPassName() != std::string(Impl->getPassName()))
+ std::cerr << " Interface '" << (*I)->getPassName()
+ << "' implemented by '" << Impl->getPassName() << "'\n";
+ }
+ P->AnalysisImpls.push_back(std::make_pair(*I, Impl));
}
-#endif
// Run the sub pass!
- bool Changed = Traits::runPass(P, M);
+ startPass(P);
+ bool Changed = runPass(P, M);
+ endPass(P);
MadeChanges |= Changed;
+ // Check for memory leaks by the pass...
+ LeakDetector::checkForGarbage(std::string("after running pass '") +
+ P->getPassName() + "'");
+
if (Changed)
PMDebug::PrintPassInformation(getDepth()+1, "Made Modification", P,
- (Value*)M);
+ (Annotable*)M);
PMDebug::PrintAnalysisSetInfo(getDepth(), "Preserved", P,
AnUsage.getPreservedSet());
- PMDebug::PrintAnalysisSetInfo(getDepth(), "Provided", P,
- AnUsage.getProvidedSet());
// Erase all analyses not in the preserved set...
- if (!AnUsage.preservesAll()) {
+ if (!AnUsage.getPreservesAll()) {
const std::vector<AnalysisID> &PreservedSet = AnUsage.getPreservedSet();
for (std::map<AnalysisID, Pass*>::iterator I = CurrentAnalyses.begin(),
E = CurrentAnalyses.end(); I != E; )
PreservedSet.end())
++I; // This analysis is preserved, leave it in the available set...
else {
+ if (!dynamic_cast<ImmutablePass*>(I->second)) {
#if MAP_DOESNT_HAVE_BROKEN_ERASE_MEMBER
- I = CurrentAnalyses.erase(I); // Analysis not preserved!
+ I = CurrentAnalyses.erase(I); // Analysis not preserved!
#else
- // GCC 2.95.3 STL doesn't have correct erase member!
- CurrentAnalyses.erase(I);
- I = CurrentAnalyses.begin();
+ // GCC 2.95.3 STL doesn't have correct erase member!
+ CurrentAnalyses.erase(I);
+ I = CurrentAnalyses.begin();
#endif
+ } else {
+ ++I;
+ }
}
}
- // Add all analyses in the provided set...
- for (std::vector<AnalysisID>::const_iterator
- I = AnUsage.getProvidedSet().begin(),
- E = AnUsage.getProvidedSet().end(); I != E; ++I)
- CurrentAnalyses[*I] = P;
+ // Add the current pass to the set of passes that have been run, and are
+ // thus available to users.
+ //
+ if (const PassInfo *PI = P->getPassInfo()) {
+ CurrentAnalyses[PI] = P;
+
+ // This pass is the current implementation of all of the interfaces it
+ // implements as well.
+ //
+ const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
+ for (unsigned i = 0, e = II.size(); i != e; ++i)
+ CurrentAnalyses[II[i]] = P;
+ }
// Free memory for any passes that we are the last use of...
std::vector<Pass*> &DeadPass = LastUserOf[P];
for (std::vector<Pass*>::iterator I = DeadPass.begin(),E = DeadPass.end();
I != E; ++I) {
PMDebug::PrintPassInformation(getDepth()+1, "Freeing Pass", *I,
- (Value*)M);
+ (Annotable*)M);
(*I)->releaseMemory();
}
+
+ // Make sure to remove dead passes from the CurrentAnalyses list...
+ for (std::map<AnalysisID, Pass*>::iterator I = CurrentAnalyses.begin();
+ I != CurrentAnalyses.end(); ) {
+ std::vector<Pass*>::iterator DPI = std::find(DeadPass.begin(),
+ DeadPass.end(), I->second);
+ if (DPI != DeadPass.end()) { // This pass is dead now... remove it
+ std::map<AnalysisID, Pass*>::iterator IDead = I++;
+ CurrentAnalyses.erase(IDead);
+ } else {
+ ++I; // Move on to the next element...
+ }
+ }
}
return MadeChanges;
}
// dumpPassStructure - Implement the -debug-passes=PassStructure option
virtual void dumpPassStructure(unsigned Offset = 0) {
+ // Print out the immutable passes...
+ for (unsigned i = 0, e = ImmutablePasses.size(); i != e; ++i)
+ ImmutablePasses[i]->dumpPassStructure(0);
+
std::cerr << std::string(Offset*2, ' ') << Traits::getPMName()
<< " Pass Manager\n";
- for (std::vector<PassClass*>::iterator I = Passes.begin(), E = Passes.end();
- I != E; ++I) {
+ for (typename std::vector<PassClass*>::iterator
+ I = Passes.begin(), E = Passes.end(); I != E; ++I) {
PassClass *P = *I;
P->dumpPassStructure(Offset+1);
for (std::map<Pass*, Pass*>::iterator I = LastUseOf.begin(),
E = LastUseOf.end(); I != E; ++I) {
if (P == I->second) {
- std::cerr << "Fr" << std::string(Offset*2, ' ');
+ std::cerr << "--" << std::string(Offset*2, ' ');
I->first->dumpPassStructure(0);
}
}
}
}
- Pass *getAnalysisOrNullDown(AnalysisID ID) const {
+ Pass *getAnalysisOrNullDown(const PassInfo *ID) const {
std::map<AnalysisID, Pass*>::const_iterator I = CurrentAnalyses.find(ID);
- if (I == CurrentAnalyses.end()) {
- if (Batcher)
- return ((AnalysisResolver*)Batcher)->getAnalysisOrNullDown(ID);
- return 0;
- }
- return I->second;
+
+ if (I != CurrentAnalyses.end())
+ return I->second; // Found it.
+
+ if (Batcher)
+ return ((AnalysisResolver*)Batcher)->getAnalysisOrNullDown(ID);
+ return 0;
}
- Pass *getAnalysisOrNullUp(AnalysisID ID) const {
+ Pass *getAnalysisOrNullUp(const PassInfo *ID) const {
std::map<AnalysisID, Pass*>::const_iterator I = CurrentAnalyses.find(ID);
- if (I == CurrentAnalyses.end()) {
- if (Parent)
- return Parent->getAnalysisOrNullUp(ID);
- return 0;
- }
- return I->second;
+ if (I != CurrentAnalyses.end())
+ return I->second; // Found it.
+
+ if (Parent) // Try scanning...
+ return Parent->getAnalysisOrNullUp(ID);
+ return 0;
+ }
+
+ // {start/end}Pass - Called when a pass is started, it just propagates
+ // information up to the top level PassManagerT object to tell it that a pass
+ // has started or ended. This is used to gather timing information about
+ // passes.
+ //
+ void startPass(Pass *P) {
+ if (Parent) Parent->startPass(P);
+ else PassStarted(P);
+ }
+ void endPass(Pass *P) {
+ if (Parent) Parent->endPass(P);
+ else PassEnded(P);
}
// markPassUsed - Inform higher level pass managers (and ourselves)
// make sure that analyses are not free'd before we have to use
// them...
//
- void markPassUsed(AnalysisID P, Pass *User) {
- std::map<AnalysisID, Pass*>::iterator I = CurrentAnalyses.find(P);
+ void markPassUsed(const PassInfo *P, Pass *User) {
+ std::map<AnalysisID, Pass*>::const_iterator I = CurrentAnalyses.find(P);
+
if (I != CurrentAnalyses.end()) {
LastUseOf[I->second] = User; // Local pass, extend the lifetime
} else {
// Pass not in current available set, must be a higher level pass
- // available to us, propogate to parent pass manager... We tell the
+ // available to us, propagate to parent pass manager... We tell the
// parent that we (the passmanager) are using the analysis so that it
// frees the analysis AFTER this pass manager runs.
//
- assert(Parent != 0 && "Pass available but not found! "
- "Did your analysis pass 'Provide' itself?");
- Parent->markPassUsed(P, this);
+ if (Parent) {
+ Parent->markPassUsed(P, this);
+ } else {
+ assert(0 && "Pass available but not found! "
+ "Perhaps this is a module pass requiring a function pass?");
+ }
}
}
-
+
// Return the number of parent PassManagers that exist
virtual unsigned getDepth() const {
if (Parent == 0) return 0;
return 1 + Parent->getDepth();
}
- // add - Add a pass to the queue of passes to run. This passes ownership of
+ virtual unsigned getNumContainedPasses() const { return Passes.size(); }
+ virtual const Pass *getContainedPass(unsigned N) const {
+ assert(N < Passes.size() && "Pass number out of range!");
+ return Passes[N];
+ }
+
+ // add - Add a pass to the queue of passes to run. This gives ownership of
// the Pass to the PassManager. When the PassManager is destroyed, the pass
// will be destroyed as well, so there is no need to delete the pass. This
// implies that all passes MUST be new'd.
for (std::vector<AnalysisID>::const_iterator I = Required.begin(),
E = Required.end(); I != E; ++I) {
if (getAnalysisOrNullDown(*I) == 0)
- add((PassClass*)I->createPass());
+ add((PassClass*)(*I)->createPass());
}
// Tell the pass to add itself to this PassManager... the way it does so
//
void addPass(PassClass *P, AnalysisUsage &AnUsage) {
const std::vector<AnalysisID> &RequiredSet = AnUsage.getRequiredSet();
- const std::vector<AnalysisID> &ProvidedSet = AnUsage.getProvidedSet();
- // Providers are analysis classes which are forbidden to modify the module
- // they are operating on, so they are allowed to be reordered to before the
- // batcher...
+ // FIXME: If this pass being added isn't killed by any of the passes in the
+ // batcher class then we can reorder to pass to execute before the batcher
+ // does, which will potentially allow us to batch more passes!
//
- if (Batcher && ProvidedSet.empty())
+ //const std::vector<AnalysisID> &ProvidedSet = AnUsage.getProvidedSet();
+ if (Batcher /*&& ProvidedSet.empty()*/)
closeBatcher(); // This pass cannot be batched!
// Set the Resolver instance variable in the Pass so that it knows where to
markPassUsed(*I, P); // Mark *I as used by P
// Erase all analyses not in the preserved set...
- if (!AnUsage.preservesAll()) {
+ if (!AnUsage.getPreservesAll()) {
const std::vector<AnalysisID> &PreservedSet = AnUsage.getPreservedSet();
for (std::map<AnalysisID, Pass*>::iterator I = CurrentAnalyses.begin(),
- E = CurrentAnalyses.end(); I != E; )
- if (std::find(PreservedSet.begin(), PreservedSet.end(), I->first) !=
- PreservedSet.end())
- ++I; // This analysis is preserved, leave it in the available set...
- else {
-#if MAP_DOESNT_HAVE_BROKEN_ERASE_MEMBER
- I = CurrentAnalyses.erase(I); // Analysis not preserved!
-#else
- CurrentAnalyses.erase(I);// GCC 2.95.3 STL doesn't have correct erase!
+ E = CurrentAnalyses.end(); I != E; ) {
+ if (std::find(PreservedSet.begin(), PreservedSet.end(), I->first) ==
+ PreservedSet.end()) { // Analysis not preserved!
+ CurrentAnalyses.erase(I); // Remove from available analyses
I = CurrentAnalyses.begin();
-#endif
+ } else {
+ ++I;
}
+ }
}
- // Add all analyses in the provided set...
- for (std::vector<AnalysisID>::const_iterator I = ProvidedSet.begin(),
- E = ProvidedSet.end(); I != E; ++I)
- CurrentAnalyses[*I] = P;
+ // Add this pass to the currently available set...
+ if (const PassInfo *PI = P->getPassInfo()) {
+ CurrentAnalyses[PI] = P;
+
+ // This pass is the current implementation of all of the interfaces it
+ // implements as well.
+ //
+ const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
+ for (unsigned i = 0, e = II.size(); i != e; ++i)
+ CurrentAnalyses[II[i]] = P;
+ }
// For now assume that our results are never used...
LastUseOf[P] = P;
void addPass(SubPassClass *MP, AnalysisUsage &AnUsage) {
if (Batcher == 0) // If we don't have a batcher yet, make one now.
Batcher = new BatcherClass(this);
- // The Batcher will queue them passes up
+ // The Batcher will queue the passes up
MP->addToPassManager(Batcher, AnUsage);
}
Batcher = 0;
}
}
+
+public:
+ // When an ImmutablePass is added, it gets added to the top level pass
+ // manager.
+ void addPass(ImmutablePass *IP, AnalysisUsage &AU) {
+ if (Parent) { // Make sure this request goes to the top level passmanager...
+ Parent->addPass(IP, AU);
+ return;
+ }
+
+ // Set the Resolver instance variable in the Pass so that it knows where to
+ // find this object...
+ //
+ setAnalysisResolver(IP, this);
+ ImmutablePasses.push_back(IP);
+
+ // Add this pass to the currently available set...
+ if (const PassInfo *PI = IP->getPassInfo()) {
+ CurrentAnalyses[PI] = IP;
+
+ // This pass is the current implementation of all of the interfaces it
+ // implements as well.
+ //
+ const std::vector<const PassInfo*> &II = PI->getInterfacesImplemented();
+ for (unsigned i = 0, e = II.size(); i != e; ++i)
+ CurrentAnalyses[II[i]] = IP;
+ }
+ }
};
// runPass - Specify how the pass should be run on the UnitType
static bool runPass(PassClass *P, BasicBlock *M) {
// todo, init and finalize
- return P->runOnBasicBlock(M);
+ return P->runOnBasicBlock(*M);
}
+ // Dummy implementation of PassStarted/PassEnded
+ static void PassStarted(Pass *P) {}
+ static void PassEnded(Pass *P) {}
+
// getPMName() - Return the name of the unit the PassManager operates on for
// debugging.
const char *getPMName() const { return "BasicBlock"; }
+ virtual const char *getPassName() const { return "BasicBlock Pass Manager"; }
// Implement the BasicBlockPass interface...
- virtual bool doInitialization(Module *M);
- virtual bool runOnBasicBlock(BasicBlock *BB);
- virtual bool doFinalization(Module *M);
+ virtual bool doInitialization(Module &M);
+ virtual bool doInitialization(Function &F);
+ virtual bool runOnBasicBlock(BasicBlock &BB);
+ virtual bool doFinalization(Function &F);
+ virtual bool doFinalization(Module &M);
+
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesAll();
+ }
};
// runPass - Specify how the pass should be run on the UnitType
static bool runPass(PassClass *P, Function *F) {
- return P->runOnFunction(F);
+ return P->runOnFunction(*F);
}
+ // Dummy implementation of PassStarted/PassEnded
+ static void PassStarted(Pass *P) {}
+ static void PassEnded(Pass *P) {}
+
// getPMName() - Return the name of the unit the PassManager operates on for
// debugging.
const char *getPMName() const { return "Function"; }
+ virtual const char *getPassName() const { return "Function Pass Manager"; }
// Implement the FunctionPass interface...
- virtual bool doInitialization(Module *M);
- virtual bool runOnFunction(Function *F);
- virtual bool doFinalization(Module *M);
+ virtual bool doInitialization(Module &M);
+ virtual bool runOnFunction(Function &F);
+ virtual bool doFinalization(Module &M);
+
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesAll();
+ }
};
typedef AnalysisResolver ParentClass;
// runPass - Specify how the pass should be run on the UnitType
- static bool runPass(PassClass *P, Module *M) { return P->run(M); }
+ static bool runPass(PassClass *P, Module *M) { return P->run(*M); }
// getPMName() - Return the name of the unit the PassManager operates on for
// debugging.
const char *getPMName() const { return "Module"; }
+ virtual const char *getPassName() const { return "Module Pass Manager"; }
+
+ // TimingInformation - This data member maintains timing information for each
+ // of the passes that is executed.
+ //
+ TimingInfo *TimeInfo;
+
+ // PassStarted/Ended - This callback is notified any time a pass is started
+ // or stops. This is used to collect timing information about the different
+ // passes being executed.
+ //
+ void PassStarted(Pass *P) {
+ if (TimeInfo) TimeInfo->passStarted(P);
+ }
+ void PassEnded(Pass *P) {
+ if (TimeInfo) TimeInfo->passEnded(P);
+ }
- // run - Implement the Pass interface...
- virtual bool run(Module *M) {
- return ((PassManagerT<Module>*)this)->runOnUnit(M);
+ // run - Implement the PassManager interface...
+ bool run(Module &M) {
+ TimeInfo = TimingInfo::create();
+ bool Result = ((PassManagerT<Module>*)this)->runOnUnit(&M);
+ if (TimeInfo) {
+ delete TimeInfo;
+ TimeInfo = 0;
+ }
+ return Result;
}
+
+ // PassManagerTraits constructor - Create a timing info object if the user
+ // specified timing info should be collected on the command line.
+ //
+ PassManagerTraits() : TimeInfo(0) {}
};
// PassManagerTraits<BasicBlock> Implementations
//
-inline bool PassManagerTraits<BasicBlock>::doInitialization(Module *M) {
+inline bool PassManagerTraits<BasicBlock>::doInitialization(Module &M) {
bool Changed = false;
for (unsigned i = 0, e = ((PMType*)this)->Passes.size(); i != e; ++i)
((PMType*)this)->Passes[i]->doInitialization(M);
return Changed;
}
-inline bool PassManagerTraits<BasicBlock>::runOnBasicBlock(BasicBlock *BB) {
- return ((PMType*)this)->runOnUnit(BB);
+inline bool PassManagerTraits<BasicBlock>::doInitialization(Function &F) {
+ bool Changed = false;
+ for (unsigned i = 0, e = ((PMType*)this)->Passes.size(); i != e; ++i)
+ ((PMType*)this)->Passes[i]->doInitialization(F);
+ return Changed;
+}
+
+inline bool PassManagerTraits<BasicBlock>::runOnBasicBlock(BasicBlock &BB) {
+ return ((PMType*)this)->runOnUnit(&BB);
+}
+
+inline bool PassManagerTraits<BasicBlock>::doFinalization(Function &F) {
+ bool Changed = false;
+ for (unsigned i = 0, e = ((PMType*)this)->Passes.size(); i != e; ++i)
+ ((PMType*)this)->Passes[i]->doFinalization(F);
+ return Changed;
}
-inline bool PassManagerTraits<BasicBlock>::doFinalization(Module *M) {
+inline bool PassManagerTraits<BasicBlock>::doFinalization(Module &M) {
bool Changed = false;
for (unsigned i = 0, e = ((PMType*)this)->Passes.size(); i != e; ++i)
((PMType*)this)->Passes[i]->doFinalization(M);
// PassManagerTraits<Function> Implementations
//
-inline bool PassManagerTraits<Function>::doInitialization(Module *M) {
+inline bool PassManagerTraits<Function>::doInitialization(Module &M) {
bool Changed = false;
for (unsigned i = 0, e = ((PMType*)this)->Passes.size(); i != e; ++i)
((PMType*)this)->Passes[i]->doInitialization(M);
return Changed;
}
-inline bool PassManagerTraits<Function>::runOnFunction(Function *F) {
- return ((PMType*)this)->runOnUnit(F);
+inline bool PassManagerTraits<Function>::runOnFunction(Function &F) {
+ return ((PMType*)this)->runOnUnit(&F);
}
-inline bool PassManagerTraits<Function>::doFinalization(Module *M) {
+inline bool PassManagerTraits<Function>::doFinalization(Module &M) {
bool Changed = false;
for (unsigned i = 0, e = ((PMType*)this)->Passes.size(); i != e; ++i)
((PMType*)this)->Passes[i]->doFinalization(M);