// Add all of the constants that the global variables might refer to first.
//
for (Module::const_giterator I = TheModule->gbegin(), E = TheModule->gend();
- I != E; ++I) {
+ I != E; ++I)
if (I->hasInitializer())
insertValue(I->getInitializer());
- }
// Add all of the global variables to the value table...
//
// Insert constants that are named at module level into the slot pool so that
// the module symbol table can refer to them...
//
- if (TheModule->hasSymbolTable() && !IgnoreNamedNodes) {
+ if (!IgnoreNamedNodes) {
SC_DEBUG("Inserting SymbolTable values:\n");
- processSymbolTable(TheModule->getSymbolTable());
+ processSymbolTable(&TheModule->getSymbolTable());
}
SC_DEBUG("end processModule!\n");
// symboltable references to constants not in the output. Scan for these
// constants now.
//
- if (M->hasSymbolTable())
- processSymbolTableConstants(M->getSymbolTable());
+ processSymbolTableConstants(&M->getSymbolTable());
}
SC_DEBUG("Inserting Labels:\n");
for_each(inst_begin(M), inst_end(M),
bind_obj(this, &SlotCalculator::insertValue));
- if (M->hasSymbolTable() && !IgnoreNamedNodes) {
+ if (!IgnoreNamedNodes) {
SC_DEBUG("Inserting SymbolTable values:\n");
- processSymbolTable(M->getSymbolTable());
+ processSymbolTable(&M->getSymbolTable());
}
SC_DEBUG("end processFunction!\n");
for (unsigned i = 0; i < NumModuleTypes; ++i) {
unsigned ModuleSize = ModuleLevel[i]; // Size of plane before function came
TypePlane &CurPlane = Table[i];
- //SC_DEBUG("Processing Plane " <<i<< " of size " << CurPlane.size() <<endl);
+ //SC_DEBUG("Processing Plane " <<i<< " of size " << CurPlane.size() <<"\n");
while (CurPlane.size() != ModuleSize) {
//SC_DEBUG(" Removing [" << i << "] Value=" << CurPlane.back() << "\n");
while (NumModuleTypes != Table.size()) {
TypePlane &Plane = Table.back();
SC_DEBUG("Removing Plane " << (Table.size()-1) << " of size "
- << Plane.size() << endl);
+ << Plane.size() << "\n");
while (Plane.size()) {
NodeMap.erase(NodeMap.find(Plane.back())); // Erase from nodemap
Plane.pop_back(); // Shrink plane
// initializers.
//
for(User::const_op_iterator I = U->op_begin(), E = U->op_end(); I != E; ++I)
- if (!isa<GlobalValue>(*I)) // Don't chain insert global values
+ if (!isa<GlobalValue>(*I)) // Don't chain insert global values
insertValue(*I);
}
if (D->getType() == Type::VoidTy || // Ignore void type nodes
(IgnoreNamedNodes && // Ignore named and constants
(D->hasName() || isa<Constant>(D)) && !isa<Type>(D))) {
- SC_DEBUG("ignored value " << D << endl);
+ SC_DEBUG("ignored value " << D << "\n");
return -1; // We do need types unconditionally though
}
if ((ResultSlot = getValSlot(TheTy)) == -1) {
ResultSlot = doInsertVal(TheTy);
SC_DEBUG(" Inserted type: " << TheTy->getDescription() << " slot=" <<
- ResultSlot << endl);
+ ResultSlot << "\n");
}
// Loop over any contained types in the definition... in reverse depth first
// If we haven't seen this sub type before, add it to our type table!
const Type *SubTy = *I;
if (getValSlot(SubTy) == -1) {
- SC_DEBUG(" Inserting subtype: " << SubTy->getDescription() << endl);
+ SC_DEBUG(" Inserting subtype: " << SubTy->getDescription() << "\n");
int Slot = doInsertVal(SubTy);
SC_DEBUG(" Inserted subtype: " << SubTy->getDescription() <<
- " slot=" << Slot << endl);
+ " slot=" << Slot << "\n");
}
}
return ResultSlot;