#include "llvm/SymbolTable.h"
#include "llvm/InstrTypes.h"
-#include "llvm/Support/StringExtras.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Module.h"
#include "llvm/Method.h"
+#include "Support/StringExtras.h"
#define DEBUG_SYMBOL_TABLE 0
#define DEBUG_ABSTYPE 0
}
}
- // TODO: FIXME: BIG ONE: This doesn't unreference abstract types for the planes
- // that could still have entries!
+ // TODO: FIXME: BIG ONE: This doesn't unreference abstract types for the planes
+ // that could still have entries!
#ifndef NDEBUG // Only do this in -g mode...
bool LeftoverValues = true;
for (iterator i = begin(); i != end(); ++i) {
for (type_iterator I = i->second.begin(); I != i->second.end(); ++I)
- if (!isa<ConstPoolVal>(I->second) && !isa<Type>(I->second)) {
+ if (!isa<Constant>(I->second) && !isa<Type>(I->second)) {
cerr << "Value still in symbol table! Type = '"
<< i->first->getDescription() << "' Name = '" << I->first << "'\n";
LeftoverValues = false;