-//===-- Type.cpp - Implement the Type class ----------------------*- C++ -*--=//
+//===-- Type.cpp - Implement the Type class -------------------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
//
// This file implements the Type class for the VMCore library.
//
//===----------------------------------------------------------------------===//
+#include "llvm/AbstractTypeUser.h"
#include "llvm/DerivedTypes.h"
-#include "llvm/SymbolTable.h"
+#include "llvm/ParameterAttributes.h"
#include "llvm/Constants.h"
-#include "Support/StringExtras.h"
-#include "Support/STLExtras.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/ADT/SCCIterator.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Support/MathExtras.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/Support/ManagedStatic.h"
+#include "llvm/Support/Debug.h"
#include <algorithm>
+using namespace llvm;
// DEBUG_MERGE_TYPES - Enable this #define to see how and when derived types are
// created and later destroyed, all in an effort to make sure that there is only
-// a single cannonical version of a type.
+// a single canonical version of a type.
//
-//#define DEBUG_MERGE_TYPES 1
+// #define DEBUG_MERGE_TYPES 1
+
+AbstractTypeUser::~AbstractTypeUser() {}
//===----------------------------------------------------------------------===//
-// Type Class Implementation
+// Type PATypeHolder Implementation
//===----------------------------------------------------------------------===//
-static unsigned CurUID = 0;
-static std::vector<const Type *> UIDMappings;
+/// get - This implements the forwarding part of the union-find algorithm for
+/// abstract types. Before every access to the Type*, we check to see if the
+/// type we are pointing to is forwarding to a new type. If so, we drop our
+/// reference to the type.
+///
+Type* PATypeHolder::get() const {
+ const Type *NewTy = Ty->getForwardedType();
+ if (!NewTy) return const_cast<Type*>(Ty);
+ return *const_cast<PATypeHolder*>(this) = NewTy;
+}
+
+//===----------------------------------------------------------------------===//
+// Type Class Implementation
+//===----------------------------------------------------------------------===//
// Concrete/Abstract TypeDescriptions - We lazily calculate type descriptions
// for types as they are needed. Because resolution of types must invalidate
// all of the abstract type descriptions, we keep them in a seperate map to make
// this easy.
-static std::map<const Type*, std::string> ConcreteTypeDescriptions;
-static std::map<const Type*, std::string> AbstractTypeDescriptions;
-
-void PATypeHolder::dump() const {
- std::cerr << "PATypeHolder(" << (void*)this << ")\n";
-}
-
-
-Type::Type(const std::string &name, PrimitiveID id)
- : Value(Type::TypeTy, Value::TypeVal) {
- ConcreteTypeDescriptions[this] = name;
- ID = id;
- Abstract = Recursive = false;
- UID = CurUID++; // Assign types UID's as they are created
- UIDMappings.push_back(this);
+static ManagedStatic<std::map<const Type*,
+ std::string> > ConcreteTypeDescriptions;
+static ManagedStatic<std::map<const Type*,
+ std::string> > AbstractTypeDescriptions;
+
+Type::Type(const char *Name, TypeID id)
+ : ID(id), Abstract(false), SubclassData(0), RefCount(0), ForwardType(0),
+ NumContainedTys(0), ContainedTys(0) {
+ assert(Name && Name[0] && "Should use other ctor if no name!");
+ (*ConcreteTypeDescriptions)[this] = Name;
}
-void Type::setName(const std::string &Name, SymbolTable *ST) {
- assert(ST && "Type::setName - Must provide symbol table argument!");
-
- if (Name.size()) ST->insert(Name, this);
-}
+/// Because of the way Type subclasses are allocated, this function is necessary
+/// to use the correct kind of "delete" operator to deallocate the Type object.
+/// Some type objects (FunctionTy, StructTy) allocate additional space after
+/// the space for their derived type to hold the contained types array of
+/// PATypeHandles. Using this allocation scheme means all the PATypeHandles are
+/// allocated with the type object, decreasing allocations and eliminating the
+/// need for a std::vector to be used in the Type class itself.
+/// @brief Type destruction function
+void Type::destroy() const {
+
+ // Structures and Functions allocate their contained types past the end of
+ // the type object itself. These need to be destroyed differently than the
+ // other types.
+ if (isa<FunctionType>(this) || isa<StructType>(this)) {
+ // First, make sure we destruct any PATypeHandles allocated by these
+ // subclasses. They must be manually destructed.
+ for (unsigned i = 0; i < NumContainedTys; ++i)
+ ContainedTys[i].PATypeHandle::~PATypeHandle();
+
+ // Now call the destructor for the subclass directly because we're going
+ // to delete this as an array of char.
+ if (isa<FunctionType>(this))
+ ((FunctionType*)this)->FunctionType::~FunctionType();
+ else
+ ((StructType*)this)->StructType::~StructType();
+
+ // Finally, remove the memory as an array deallocation of the chars it was
+ // constructed from.
+ delete [] reinterpret_cast<const char*>(this);
+ return;
+ }
-const Type *Type::getUniqueIDType(unsigned UID) {
- assert(UID < UIDMappings.size() &&
- "Type::getPrimitiveType: UID out of range!");
- return UIDMappings[UID];
+ // For all the other type subclasses, there is either no contained types or
+ // just one (all Sequentials). For Sequentials, the PATypeHandle is not
+ // allocated past the type object, its included directly in the SequentialType
+ // class. This means we can safely just do "normal" delete of this object and
+ // all the destructors that need to run will be run.
+ delete this;
}
-const Type *Type::getPrimitiveType(PrimitiveID IDNumber) {
+const Type *Type::getPrimitiveType(TypeID IDNumber) {
switch (IDNumber) {
case VoidTyID : return VoidTy;
- case BoolTyID : return BoolTy;
- case UByteTyID : return UByteTy;
- case SByteTyID : return SByteTy;
- case UShortTyID: return UShortTy;
- case ShortTyID : return ShortTy;
- case UIntTyID : return UIntTy;
- case IntTyID : return IntTy;
- case ULongTyID : return ULongTy;
- case LongTyID : return LongTy;
case FloatTyID : return FloatTy;
case DoubleTyID: return DoubleTy;
- case TypeTyID : return TypeTy;
case LabelTyID : return LabelTy;
default:
return 0;
}
}
-// isLosslesslyConvertibleTo - Return true if this type can be converted to
+const Type *Type::getVAArgsPromotedType() const {
+ if (ID == IntegerTyID && getSubclassData() < 32)
+ return Type::Int32Ty;
+ else if (ID == FloatTyID)
+ return Type::DoubleTy;
+ else
+ return this;
+}
+
+/// isFPOrFPVector - Return true if this is a FP type or a vector of FP types.
+///
+bool Type::isFPOrFPVector() const {
+ if (ID == Type::FloatTyID || ID == Type::DoubleTyID) return true;
+ if (ID != Type::VectorTyID) return false;
+
+ return cast<VectorType>(this)->getElementType()->isFloatingPoint();
+}
+
+// canLosslesllyBitCastTo - Return true if this type can be converted to
// 'Ty' without any reinterpretation of bits. For example, uint to int.
//
-bool Type::isLosslesslyConvertibleTo(const Type *Ty) const {
- if (this == Ty) return true;
- if ((!isPrimitiveType() && !isa<PointerType>(this)) ||
- (!isa<PointerType>(Ty) && !Ty->isPrimitiveType())) return false;
-
- if (getPrimitiveID() == Ty->getPrimitiveID())
- return true; // Handles identity cast, and cast of differing pointer types
-
- // Now we know that they are two differing primitive or pointer types
- switch (getPrimitiveID()) {
- case Type::UByteTyID: return Ty == Type::SByteTy;
- case Type::SByteTyID: return Ty == Type::UByteTy;
- case Type::UShortTyID: return Ty == Type::ShortTy;
- case Type::ShortTyID: return Ty == Type::UShortTy;
- case Type::UIntTyID: return Ty == Type::IntTy;
- case Type::IntTyID: return Ty == Type::UIntTy;
- case Type::ULongTyID:
- case Type::LongTyID:
- case Type::PointerTyID:
- return Ty == Type::ULongTy || Ty == Type::LongTy || isa<PointerType>(Ty);
- default:
- return false; // Other types have no identity values
- }
+bool Type::canLosslesslyBitCastTo(const Type *Ty) const {
+ // Identity cast means no change so return true
+ if (this == Ty)
+ return true;
+
+ // They are not convertible unless they are at least first class types
+ if (!this->isFirstClassType() || !Ty->isFirstClassType())
+ return false;
+
+ // Vector -> Vector conversions are always lossless if the two vector types
+ // have the same size, otherwise not.
+ if (const VectorType *thisPTy = dyn_cast<VectorType>(this))
+ if (const VectorType *thatPTy = dyn_cast<VectorType>(Ty))
+ return thisPTy->getBitWidth() == thatPTy->getBitWidth();
+
+ // At this point we have only various mismatches of the first class types
+ // remaining and ptr->ptr. Just select the lossless conversions. Everything
+ // else is not lossless.
+ if (isa<PointerType>(this))
+ return isa<PointerType>(Ty);
+ return false; // Other types have no identity values
}
-// getPrimitiveSize - Return the basic size of this type if it is a primative
-// type. These are fixed by LLVM and are not target dependent. This will
-// return zero if the type does not have a size or is not a primitive type.
-//
-unsigned Type::getPrimitiveSize() const {
- switch (getPrimitiveID()) {
-#define HANDLE_PRIM_TYPE(TY,SIZE) case TY##TyID: return SIZE;
-#include "llvm/Type.def"
+unsigned Type::getPrimitiveSizeInBits() const {
+ switch (getTypeID()) {
+ case Type::FloatTyID: return 32;
+ case Type::DoubleTyID: return 64;
+ case Type::IntegerTyID: return cast<IntegerType>(this)->getBitWidth();
+ case Type::VectorTyID: return cast<VectorType>(this)->getBitWidth();
default: return 0;
}
}
+/// isSizedDerivedType - Derived types like structures and arrays are sized
+/// iff all of the members of the type are sized as well. Since asking for
+/// their size is relatively uncommon, move this operation out of line.
+bool Type::isSizedDerivedType() const {
+ if (isa<IntegerType>(this))
+ return true;
+
+ if (const ArrayType *ATy = dyn_cast<ArrayType>(this))
+ return ATy->getElementType()->isSized();
+
+ if (const VectorType *PTy = dyn_cast<VectorType>(this))
+ return PTy->getElementType()->isSized();
+
+ if (!isa<StructType>(this))
+ return false;
+
+ // Okay, our struct is sized if all of the elements are...
+ for (subtype_iterator I = subtype_begin(), E = subtype_end(); I != E; ++I)
+ if (!(*I)->isSized())
+ return false;
+
+ return true;
+}
+
+/// getForwardedTypeInternal - This method is used to implement the union-find
+/// algorithm for when a type is being forwarded to another type.
+const Type *Type::getForwardedTypeInternal() const {
+ assert(ForwardType && "This type is not being forwarded to another type!");
+
+ // Check to see if the forwarded type has been forwarded on. If so, collapse
+ // the forwarding links.
+ const Type *RealForwardedType = ForwardType->getForwardedType();
+ if (!RealForwardedType)
+ return ForwardType; // No it's not forwarded again
+
+ // Yes, it is forwarded again. First thing, add the reference to the new
+ // forward type.
+ if (RealForwardedType->isAbstract())
+ cast<DerivedType>(RealForwardedType)->addRef();
+
+ // Now drop the old reference. This could cause ForwardType to get deleted.
+ cast<DerivedType>(ForwardType)->dropRef();
+
+ // Return the updated type.
+ ForwardType = RealForwardedType;
+ return ForwardType;
+}
+
+void Type::refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
+ abort();
+}
+void Type::typeBecameConcrete(const DerivedType *AbsTy) {
+ abort();
+}
+
// getTypeDescription - This is a recursive function that walks a type hierarchy
// calculating the description for a type.
std::vector<const Type *> &TypeStack) {
if (isa<OpaqueType>(Ty)) { // Base case for the recursion
std::map<const Type*, std::string>::iterator I =
- AbstractTypeDescriptions.lower_bound(Ty);
- if (I != AbstractTypeDescriptions.end() && I->first == Ty)
+ AbstractTypeDescriptions->lower_bound(Ty);
+ if (I != AbstractTypeDescriptions->end() && I->first == Ty)
return I->second;
- std::string Desc = "opaque"+utostr(Ty->getUniqueID());
- AbstractTypeDescriptions.insert(std::make_pair(Ty, Desc));
+ std::string Desc = "opaque";
+ AbstractTypeDescriptions->insert(std::make_pair(Ty, Desc));
return Desc;
}
-
- if (!Ty->isAbstract() && !Ty->isRecursive()) { // Base case for the recursion
+
+ if (!Ty->isAbstract()) { // Base case for the recursion
std::map<const Type*, std::string>::iterator I =
- ConcreteTypeDescriptions.find(Ty);
- if (I != ConcreteTypeDescriptions.end()) return I->second;
+ ConcreteTypeDescriptions->find(Ty);
+ if (I != ConcreteTypeDescriptions->end()) return I->second;
}
-
+
// Check to see if the Type is already on the stack...
unsigned Slot = 0, CurSize = TypeStack.size();
while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
-
- // This is another base case for the recursion. In this case, we know
+
+ // This is another base case for the recursion. In this case, we know
// that we have looped back to a type that we have previously visited.
// Generate the appropriate upreference to handle this.
- //
+ //
if (Slot < CurSize)
return "\\" + utostr(CurSize-Slot); // Here's the upreference
// Recursive case: derived types...
std::string Result;
TypeStack.push_back(Ty); // Add us to the stack..
-
- switch (Ty->getPrimitiveID()) {
+
+ switch (Ty->getTypeID()) {
+ case Type::IntegerTyID: {
+ const IntegerType *ITy = cast<IntegerType>(Ty);
+ Result = "i" + utostr(ITy->getBitWidth());
+ break;
+ }
case Type::FunctionTyID: {
const FunctionType *FTy = cast<FunctionType>(Ty);
- Result = getTypeDescription(FTy->getReturnType(), TypeStack) + " (";
- for (FunctionType::ParamTypes::const_iterator
- I = FTy->getParamTypes().begin(),
- E = FTy->getParamTypes().end(); I != E; ++I) {
- if (I != FTy->getParamTypes().begin())
+ if (!Result.empty())
+ Result += " ";
+ Result += getTypeDescription(FTy->getReturnType(), TypeStack) + " (";
+ unsigned Idx = 1;
+ const ParamAttrsList *Attrs = FTy->getParamAttrs();
+ for (FunctionType::param_iterator I = FTy->param_begin(),
+ E = FTy->param_end(); I != E; ++I) {
+ if (I != FTy->param_begin())
Result += ", ";
+ if (Attrs && Attrs->getParamAttrs(Idx) != ParamAttr::None)
+ Result += Attrs->getParamAttrsTextByIndex(Idx);
+ Idx++;
Result += getTypeDescription(*I, TypeStack);
}
if (FTy->isVarArg()) {
- if (!FTy->getParamTypes().empty()) Result += ", ";
+ if (FTy->getNumParams()) Result += ", ";
Result += "...";
}
Result += ")";
+ if (Attrs && Attrs->getParamAttrs(0) != ParamAttr::None) {
+ Result += " " + Attrs->getParamAttrsTextByIndex(0);
+ }
break;
}
+ case Type::PackedStructTyID:
case Type::StructTyID: {
const StructType *STy = cast<StructType>(Ty);
- Result = "{ ";
- for (StructType::ElementTypes::const_iterator
- I = STy->getElementTypes().begin(),
- E = STy->getElementTypes().end(); I != E; ++I) {
- if (I != STy->getElementTypes().begin())
+ if (STy->isPacked())
+ Result = "<{ ";
+ else
+ Result = "{ ";
+ for (StructType::element_iterator I = STy->element_begin(),
+ E = STy->element_end(); I != E; ++I) {
+ if (I != STy->element_begin())
Result += ", ";
Result += getTypeDescription(*I, TypeStack);
}
Result += " }";
+ if (STy->isPacked())
+ Result += ">";
break;
}
case Type::PointerTyID: {
Result += getTypeDescription(ATy->getElementType(), TypeStack) + "]";
break;
}
+ case Type::VectorTyID: {
+ const VectorType *PTy = cast<VectorType>(Ty);
+ unsigned NumElements = PTy->getNumElements();
+ Result = "<";
+ Result += utostr(NumElements) + " x ";
+ Result += getTypeDescription(PTy->getElementType(), TypeStack) + ">";
+ break;
+ }
default:
- assert(0 && "Unhandled type in getTypeDescription!");
Result = "<error>";
+ assert(0 && "Unhandled type in getTypeDescription!");
}
TypeStack.pop_back(); // Remove self from stack...
- // In order to reduce the amount of repeated computation, we cache the computd
- // value for later.
- if (Ty->isAbstract())
- AbstractTypeDescriptions[Ty] = Result;
- else
- ConcreteTypeDescriptions[Ty] = Result;
-
return Result;
}
const Type *Ty) {
std::map<const Type*, std::string>::iterator I = Map.find(Ty);
if (I != Map.end()) return I->second;
-
+
std::vector<const Type *> TypeStack;
- getTypeDescription(Ty, TypeStack);
- assert(Map.count(Ty) && "Type didn't get inserted!!");
- return Map[Ty];
+ std::string Result = getTypeDescription(Ty, TypeStack);
+ return Map[Ty] = Result;
}
const std::string &Type::getDescription() const {
if (isAbstract())
- return getOrCreateDesc(AbstractTypeDescriptions, this);
+ return getOrCreateDesc(*AbstractTypeDescriptions, this);
else
- return getOrCreateDesc(ConcreteTypeDescriptions, this);
+ return getOrCreateDesc(*ConcreteTypeDescriptions, this);
}
bool StructType::indexValid(const Value *V) const {
- if (!isa<Constant>(V)) return false;
- if (V->getType() != Type::UByteTy) return false;
- unsigned Idx = cast<ConstantUInt>(V)->getValue();
- return Idx < ETypes.size();
+ // Structure indexes require 32-bit integer constants.
+ if (V->getType() == Type::Int32Ty)
+ if (const ConstantInt *CU = dyn_cast<ConstantInt>(V))
+ return CU->getZExtValue() < NumContainedTys;
+ return false;
}
// getTypeAtIndex - Given an index value into the type, return the type of the
// element. For a structure type, this must be a constant value...
//
const Type *StructType::getTypeAtIndex(const Value *V) const {
- assert(isa<Constant>(V) && "Structure index must be a constant!!");
- assert(V->getType() == Type::UByteTy && "Structure index must be ubyte!");
- unsigned Idx = cast<ConstantUInt>(V)->getValue();
- assert(Idx < ETypes.size() && "Structure index out of range!");
- assert(indexValid(V) && "Invalid structure index!"); // Duplicate check
-
- return ETypes[Idx];
+ assert(indexValid(V) && "Invalid structure index!");
+ unsigned Idx = (unsigned)cast<ConstantInt>(V)->getZExtValue();
+ return ContainedTys[Idx];
}
-
//===----------------------------------------------------------------------===//
-// Auxilliary classes
+// Primitive 'Type' data
//===----------------------------------------------------------------------===//
-//
-// These classes are used to implement specialized behavior for each different
-// type.
-//
-struct SignedIntType : public Type {
- SignedIntType(const std::string &Name, PrimitiveID id) : Type(Name, id) {}
- // isSigned - Return whether a numeric type is signed.
- virtual bool isSigned() const { return 1; }
-
- // isInteger - Equivalent to isSigned() || isUnsigned, but with only a single
- // virtual function invocation.
- //
- virtual bool isInteger() const { return 1; }
-};
-
-struct UnsignedIntType : public Type {
- UnsignedIntType(const std::string &N, PrimitiveID id) : Type(N, id) {}
-
- // isUnsigned - Return whether a numeric type is signed.
- virtual bool isUnsigned() const { return 1; }
-
- // isInteger - Equivalent to isSigned() || isUnsigned, but with only a single
- // virtual function invocation.
- //
- virtual bool isInteger() const { return 1; }
-};
+const Type *Type::VoidTy = new Type("void", Type::VoidTyID);
+const Type *Type::FloatTy = new Type("float", Type::FloatTyID);
+const Type *Type::DoubleTy = new Type("double", Type::DoubleTyID);
+const Type *Type::LabelTy = new Type("label", Type::LabelTyID);
-struct OtherType : public Type {
- OtherType(const std::string &N, PrimitiveID id) : Type(N, id) {}
-};
-
-static struct TypeType : public Type {
- TypeType() : Type("type", TypeTyID) {}
-} TheTypeTy; // Implement the type that is global.
-
-
-//===----------------------------------------------------------------------===//
-// Static 'Type' data
-//===----------------------------------------------------------------------===//
-
-static OtherType TheVoidTy ("void" , Type::VoidTyID);
-static OtherType TheBoolTy ("bool" , Type::BoolTyID);
-static SignedIntType TheSByteTy ("sbyte" , Type::SByteTyID);
-static UnsignedIntType TheUByteTy ("ubyte" , Type::UByteTyID);
-static SignedIntType TheShortTy ("short" , Type::ShortTyID);
-static UnsignedIntType TheUShortTy("ushort", Type::UShortTyID);
-static SignedIntType TheIntTy ("int" , Type::IntTyID);
-static UnsignedIntType TheUIntTy ("uint" , Type::UIntTyID);
-static SignedIntType TheLongTy ("long" , Type::LongTyID);
-static UnsignedIntType TheULongTy ("ulong" , Type::ULongTyID);
-static OtherType TheFloatTy ("float" , Type::FloatTyID);
-static OtherType TheDoubleTy("double", Type::DoubleTyID);
-static OtherType TheLabelTy ("label" , Type::LabelTyID);
-
-Type *Type::VoidTy = &TheVoidTy;
-Type *Type::BoolTy = &TheBoolTy;
-Type *Type::SByteTy = &TheSByteTy;
-Type *Type::UByteTy = &TheUByteTy;
-Type *Type::ShortTy = &TheShortTy;
-Type *Type::UShortTy = &TheUShortTy;
-Type *Type::IntTy = &TheIntTy;
-Type *Type::UIntTy = &TheUIntTy;
-Type *Type::LongTy = &TheLongTy;
-Type *Type::ULongTy = &TheULongTy;
-Type *Type::FloatTy = &TheFloatTy;
-Type *Type::DoubleTy = &TheDoubleTy;
-Type *Type::TypeTy = &TheTypeTy;
-Type *Type::LabelTy = &TheLabelTy;
+namespace {
+ struct BuiltinIntegerType : public IntegerType {
+ BuiltinIntegerType(unsigned W) : IntegerType(W) {}
+ };
+}
+const IntegerType *Type::Int1Ty = new BuiltinIntegerType(1);
+const IntegerType *Type::Int8Ty = new BuiltinIntegerType(8);
+const IntegerType *Type::Int16Ty = new BuiltinIntegerType(16);
+const IntegerType *Type::Int32Ty = new BuiltinIntegerType(32);
+const IntegerType *Type::Int64Ty = new BuiltinIntegerType(64);
//===----------------------------------------------------------------------===//
//===----------------------------------------------------------------------===//
FunctionType::FunctionType(const Type *Result,
- const std::vector<const Type*> &Params,
- bool IsVarArgs) : DerivedType(FunctionTyID),
- ResultType(PATypeHandle(Result, this)),
- isVarArgs(IsVarArgs) {
- ParamTys.reserve(Params.size());
- for (unsigned i = 0; i < Params.size(); ++i)
- ParamTys.push_back(PATypeHandle(Params[i], this));
+ const std::vector<const Type*> &Params,
+ bool IsVarArgs, ParamAttrsList *Attrs)
+ : DerivedType(FunctionTyID), isVarArgs(IsVarArgs), ParamAttrs(Attrs) {
+ ContainedTys = reinterpret_cast<PATypeHandle*>(this+1);
+ NumContainedTys = Params.size() + 1; // + 1 for result type
+ assert((Result->isFirstClassType() || Result == Type::VoidTy ||
+ isa<OpaqueType>(Result)) &&
+ "LLVM functions cannot return aggregates");
+ bool isAbstract = Result->isAbstract();
+ new (&ContainedTys[0]) PATypeHandle(Result, this);
+
+ for (unsigned i = 0; i != Params.size(); ++i) {
+ assert((Params[i]->isFirstClassType() || isa<OpaqueType>(Params[i])) &&
+ "Function arguments must be value types!");
+ new (&ContainedTys[i+1]) PATypeHandle(Params[i],this);
+ isAbstract |= Params[i]->isAbstract();
+ }
+
+ // Calculate whether or not this type is abstract
+ setAbstract(isAbstract);
- setDerivedTypeProperties();
}
-StructType::StructType(const std::vector<const Type*> &Types)
+StructType::StructType(const std::vector<const Type*> &Types, bool isPacked)
: CompositeType(StructTyID) {
- ETypes.reserve(Types.size());
+ ContainedTys = reinterpret_cast<PATypeHandle*>(this + 1);
+ NumContainedTys = Types.size();
+ setSubclassData(isPacked);
+ bool isAbstract = false;
for (unsigned i = 0; i < Types.size(); ++i) {
- assert(Types[i] != Type::VoidTy && "Void type in method prototype!!");
- ETypes.push_back(PATypeHandle(Types[i], this));
+ assert(Types[i] != Type::VoidTy && "Void type for structure field!!");
+ new (&ContainedTys[i]) PATypeHandle(Types[i], this);
+ isAbstract |= Types[i]->isAbstract();
}
- setDerivedTypeProperties();
+
+ // Calculate whether or not this type is abstract
+ setAbstract(isAbstract);
}
-ArrayType::ArrayType(const Type *ElType, unsigned NumEl)
+ArrayType::ArrayType(const Type *ElType, uint64_t NumEl)
: SequentialType(ArrayTyID, ElType) {
NumElements = NumEl;
- setDerivedTypeProperties();
+
+ // Calculate whether or not this type is abstract
+ setAbstract(ElType->isAbstract());
}
+VectorType::VectorType(const Type *ElType, unsigned NumEl)
+ : SequentialType(VectorTyID, ElType) {
+ NumElements = NumEl;
+ setAbstract(ElType->isAbstract());
+ assert(NumEl > 0 && "NumEl of a VectorType must be greater than 0");
+ assert((ElType->isInteger() || ElType->isFloatingPoint() ||
+ isa<OpaqueType>(ElType)) &&
+ "Elements of a VectorType must be a primitive type");
+
+}
+
+
PointerType::PointerType(const Type *E) : SequentialType(PointerTyID, E) {
- setDerivedTypeProperties();
+ // Calculate whether or not this type is abstract
+ setAbstract(E->isAbstract());
}
OpaqueType::OpaqueType() : DerivedType(OpaqueTyID) {
setAbstract(true);
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "Derived new type: " << getDescription() << "\n";
+ DOUT << "Derived new type: " << *this << "\n";
#endif
}
-
-
-
-//===----------------------------------------------------------------------===//
-// Derived Type setDerivedTypeProperties Function
-//===----------------------------------------------------------------------===//
-
-// getTypeProps - This is a recursive function that walks a type hierarchy
-// calculating the description for a type and whether or not it is abstract or
-// recursive. Worst case it will have to do a lot of traversing if you have
-// some whacko opaque types, but in most cases, it will do some simple stuff
-// when it hits non-abstract types that aren't recursive.
-//
-static void getTypeProps(const Type *Ty, std::vector<const Type *> &TypeStack,
- bool &isAbstract, bool &isRecursive) {
- if (!Ty->isAbstract() && !Ty->isRecursive()) // Base case for the recursion
- return; // Primitive = leaf type
-
- if (isa<OpaqueType>(Ty)) { // Base case for the recursion
- isAbstract = true; // This whole type is abstract!
- return; // Opaque = leaf type
+// dropAllTypeUses - When this (abstract) type is resolved to be equal to
+// another (more concrete) type, we must eliminate all references to other
+// types, to avoid some circular reference problems.
+void DerivedType::dropAllTypeUses() {
+ if (NumContainedTys != 0) {
+ // The type must stay abstract. To do this, we insert a pointer to a type
+ // that will never get resolved, thus will always be abstract.
+ static Type *AlwaysOpaqueTy = OpaqueType::get();
+ static PATypeHolder Holder(AlwaysOpaqueTy);
+ ContainedTys[0] = AlwaysOpaqueTy;
+
+ // Change the rest of the types to be Int32Ty's. It doesn't matter what we
+ // pick so long as it doesn't point back to this type. We choose something
+ // concrete to avoid overhead for adding to AbstracTypeUser lists and stuff.
+ for (unsigned i = 1, e = NumContainedTys; i != e; ++i)
+ ContainedTys[i] = Type::Int32Ty;
}
+}
- // Check to see if the Type is already on the stack...
- unsigned Slot = 0, CurSize = TypeStack.size();
- while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
-
- // This is another base case for the recursion. In this case, we know
- // that we have looped back to a type that we have previously visited.
- // Generate the appropriate upreference to handle this.
- //
- if (Slot < CurSize) {
- isRecursive = true; // We know we are recursive
- return;
- }
- // Recursive case: derived type...
- TypeStack.push_back(Ty); // Add us to the stack..
-
- switch (Ty->getPrimitiveID()) {
- case Type::FunctionTyID: {
- const FunctionType *FTy = cast<FunctionType>(Ty);
- getTypeProps(FTy->getReturnType(), TypeStack, isAbstract, isRecursive);
- for (FunctionType::ParamTypes::const_iterator
- I = FTy->getParamTypes().begin(),
- E = FTy->getParamTypes().end(); I != E; ++I)
- getTypeProps(*I, TypeStack, isAbstract, isRecursive);
- break;
- }
- case Type::StructTyID: {
- const StructType *STy = cast<StructType>(Ty);
- for (StructType::ElementTypes::const_iterator
- I = STy->getElementTypes().begin(),
- E = STy->getElementTypes().end(); I != E; ++I)
- getTypeProps(*I, TypeStack, isAbstract, isRecursive);
- break;
- }
- case Type::PointerTyID: {
- const PointerType *PTy = cast<PointerType>(Ty);
- getTypeProps(PTy->getElementType(), TypeStack, isAbstract, isRecursive);
- break;
- }
- case Type::ArrayTyID:
- getTypeProps(cast<ArrayType>(Ty)->getElementType(), TypeStack,
- isAbstract, isRecursive);
- break;
- default:
- assert(0 && "Unhandled type in getTypeProps!");
- }
- TypeStack.pop_back(); // Remove self from stack...
+/// TypePromotionGraph and graph traits - this is designed to allow us to do
+/// efficient SCC processing of type graphs. This is the exact same as
+/// GraphTraits<Type*>, except that we pretend that concrete types have no
+/// children to avoid processing them.
+struct TypePromotionGraph {
+ Type *Ty;
+ TypePromotionGraph(Type *T) : Ty(T) {}
+};
+
+namespace llvm {
+ template <> struct GraphTraits<TypePromotionGraph> {
+ typedef Type NodeType;
+ typedef Type::subtype_iterator ChildIteratorType;
+
+ static inline NodeType *getEntryNode(TypePromotionGraph G) { return G.Ty; }
+ static inline ChildIteratorType child_begin(NodeType *N) {
+ if (N->isAbstract())
+ return N->subtype_begin();
+ else // No need to process children of concrete types.
+ return N->subtype_end();
+ }
+ static inline ChildIteratorType child_end(NodeType *N) {
+ return N->subtype_end();
+ }
+ };
}
-// setDerivedTypeProperties - This function is used to calculate the
-// isAbstract, isRecursive, and the Description settings for a type. The
-// getTypeProps function does all the dirty work.
+// PromoteAbstractToConcrete - This is a recursive function that walks a type
+// graph calculating whether or not a type is abstract.
//
-void DerivedType::setDerivedTypeProperties() {
- std::vector<const Type *> TypeStack;
- bool isAbstract = false, isRecursive = false;
-
- getTypeProps(this, TypeStack, isAbstract, isRecursive);
- setAbstract(isAbstract);
- setRecursive(isRecursive);
+void Type::PromoteAbstractToConcrete() {
+ if (!isAbstract()) return;
+
+ scc_iterator<TypePromotionGraph> SI = scc_begin(TypePromotionGraph(this));
+ scc_iterator<TypePromotionGraph> SE = scc_end (TypePromotionGraph(this));
+
+ for (; SI != SE; ++SI) {
+ std::vector<Type*> &SCC = *SI;
+
+ // Concrete types are leaves in the tree. Since an SCC will either be all
+ // abstract or all concrete, we only need to check one type.
+ if (SCC[0]->isAbstract()) {
+ if (isa<OpaqueType>(SCC[0]))
+ return; // Not going to be concrete, sorry.
+
+ // If all of the children of all of the types in this SCC are concrete,
+ // then this SCC is now concrete as well. If not, neither this SCC, nor
+ // any parent SCCs will be concrete, so we might as well just exit.
+ for (unsigned i = 0, e = SCC.size(); i != e; ++i)
+ for (Type::subtype_iterator CI = SCC[i]->subtype_begin(),
+ E = SCC[i]->subtype_end(); CI != E; ++CI)
+ if ((*CI)->isAbstract())
+ // If the child type is in our SCC, it doesn't make the entire SCC
+ // abstract unless there is a non-SCC abstract type.
+ if (std::find(SCC.begin(), SCC.end(), *CI) == SCC.end())
+ return; // Not going to be concrete, sorry.
+
+ // Okay, we just discovered this whole SCC is now concrete, mark it as
+ // such!
+ for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
+ assert(SCC[i]->isAbstract() && "Why are we processing concrete types?");
+
+ SCC[i]->setAbstract(false);
+ }
+
+ for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
+ assert(!SCC[i]->isAbstract() && "Concrete type became abstract?");
+ // The type just became concrete, notify all users!
+ cast<DerivedType>(SCC[i])->notifyUsesThatTypeBecameConcrete();
+ }
+ }
+ }
}
// that assumes that two graphs are the same until proven otherwise.
//
static bool TypesEqual(const Type *Ty, const Type *Ty2,
- std::map<const Type *, const Type *> &EqTypes) {
+ std::map<const Type *, const Type *> &EqTypes) {
if (Ty == Ty2) return true;
- if (Ty->getPrimitiveID() != Ty2->getPrimitiveID()) return false;
- if (Ty->isPrimitiveType()) return true;
+ if (Ty->getTypeID() != Ty2->getTypeID()) return false;
if (isa<OpaqueType>(Ty))
- return false; // Two nonequal opaque types are never equal
+ return false; // Two unequal opaque types are never equal
- std::map<const Type*, const Type*>::iterator It = EqTypes.find(Ty);
- if (It != EqTypes.end())
+ std::map<const Type*, const Type*>::iterator It = EqTypes.lower_bound(Ty);
+ if (It != EqTypes.end() && It->first == Ty)
return It->second == Ty2; // Looping back on a type, check for equality
// Otherwise, add the mapping to the table to make sure we don't get
// recursion on the types...
- EqTypes.insert(std::make_pair(Ty, Ty2));
-
- // Iterate over the types and make sure the the contents are equivalent...
- Type::subtype_iterator I = Ty ->subtype_begin(), IE = Ty ->subtype_end();
- Type::subtype_iterator I2 = Ty2->subtype_begin(), IE2 = Ty2->subtype_end();
- for (; I != IE && I2 != IE2; ++I, ++I2)
- if (!TypesEqual(*I, *I2, EqTypes)) return false;
+ EqTypes.insert(It, std::make_pair(Ty, Ty2));
// Two really annoying special cases that breaks an otherwise nice simple
// algorithm is the fact that arraytypes have sizes that differentiates types,
- // and that method types can be varargs or not. Consider this now.
- if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
- if (ATy->getNumElements() != cast<ArrayType>(Ty2)->getNumElements())
- return false;
+ // and that function types can be varargs or not. Consider this now.
+ //
+ if (const IntegerType *ITy = dyn_cast<IntegerType>(Ty)) {
+ const IntegerType *ITy2 = cast<IntegerType>(Ty2);
+ return ITy->getBitWidth() == ITy2->getBitWidth();
+ } else if (const PointerType *PTy = dyn_cast<PointerType>(Ty)) {
+ return TypesEqual(PTy->getElementType(),
+ cast<PointerType>(Ty2)->getElementType(), EqTypes);
+ } else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
+ const StructType *STy2 = cast<StructType>(Ty2);
+ if (STy->getNumElements() != STy2->getNumElements()) return false;
+ if (STy->isPacked() != STy2->isPacked()) return false;
+ for (unsigned i = 0, e = STy2->getNumElements(); i != e; ++i)
+ if (!TypesEqual(STy->getElementType(i), STy2->getElementType(i), EqTypes))
+ return false;
+ return true;
+ } else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
+ const ArrayType *ATy2 = cast<ArrayType>(Ty2);
+ return ATy->getNumElements() == ATy2->getNumElements() &&
+ TypesEqual(ATy->getElementType(), ATy2->getElementType(), EqTypes);
+ } else if (const VectorType *PTy = dyn_cast<VectorType>(Ty)) {
+ const VectorType *PTy2 = cast<VectorType>(Ty2);
+ return PTy->getNumElements() == PTy2->getNumElements() &&
+ TypesEqual(PTy->getElementType(), PTy2->getElementType(), EqTypes);
} else if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
- if (FTy->isVarArg() != cast<FunctionType>(Ty2)->isVarArg())
+ const FunctionType *FTy2 = cast<FunctionType>(Ty2);
+ if (FTy->isVarArg() != FTy2->isVarArg() ||
+ FTy->getNumParams() != FTy2->getNumParams() ||
+ !TypesEqual(FTy->getReturnType(), FTy2->getReturnType(), EqTypes))
+ return false;
+ const ParamAttrsList *Attrs1 = FTy->getParamAttrs();
+ const ParamAttrsList *Attrs2 = FTy2->getParamAttrs();
+ if ((!Attrs1 && Attrs2 && !Attrs2->empty()) ||
+ (!Attrs2 && Attrs1 && !Attrs1->empty()) ||
+ (Attrs1 && Attrs2 && (Attrs1->size() != Attrs2->size() ||
+ (Attrs1->size() > 0 &&
+ Attrs1->getParamAttrs(0) != Attrs2->getParamAttrs(0)))))
return false;
+ ParamAttrsList PAL1;
+ if (Attrs1)
+ PAL1 = *Attrs1;
+ ParamAttrsList PAL2;
+ if (Attrs2)
+ PAL2 = *Attrs2;
+ for (unsigned i = 0, e = FTy2->getNumParams(); i != e; ++i) {
+ if (PAL1.getParamAttrs(i+1) != PAL2.getParamAttrs(i+1))
+ return false;
+ if (!TypesEqual(FTy->getParamType(i), FTy2->getParamType(i), EqTypes))
+ return false;
+ }
+ return true;
+ } else {
+ assert(0 && "Unknown derived type!");
+ return false;
}
-
- return I == IE && I2 == IE2; // Types equal if both iterators are done
}
static bool TypesEqual(const Type *Ty, const Type *Ty2) {
return TypesEqual(Ty, Ty2, EqTypes);
}
+// AbstractTypeHasCycleThrough - Return true there is a path from CurTy to
+// TargetTy in the type graph. We know that Ty is an abstract type, so if we
+// ever reach a non-abstract type, we know that we don't need to search the
+// subgraph.
+static bool AbstractTypeHasCycleThrough(const Type *TargetTy, const Type *CurTy,
+ std::set<const Type*> &VisitedTypes) {
+ if (TargetTy == CurTy) return true;
+ if (!CurTy->isAbstract()) return false;
+
+ if (!VisitedTypes.insert(CurTy).second)
+ return false; // Already been here.
+
+ for (Type::subtype_iterator I = CurTy->subtype_begin(),
+ E = CurTy->subtype_end(); I != E; ++I)
+ if (AbstractTypeHasCycleThrough(TargetTy, *I, VisitedTypes))
+ return true;
+ return false;
+}
+static bool ConcreteTypeHasCycleThrough(const Type *TargetTy, const Type *CurTy,
+ std::set<const Type*> &VisitedTypes) {
+ if (TargetTy == CurTy) return true;
+
+ if (!VisitedTypes.insert(CurTy).second)
+ return false; // Already been here.
+
+ for (Type::subtype_iterator I = CurTy->subtype_begin(),
+ E = CurTy->subtype_end(); I != E; ++I)
+ if (ConcreteTypeHasCycleThrough(TargetTy, *I, VisitedTypes))
+ return true;
+ return false;
+}
+
+/// TypeHasCycleThroughItself - Return true if the specified type has a cycle
+/// back to itself.
+static bool TypeHasCycleThroughItself(const Type *Ty) {
+ std::set<const Type*> VisitedTypes;
+
+ if (Ty->isAbstract()) { // Optimized case for abstract types.
+ for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
+ I != E; ++I)
+ if (AbstractTypeHasCycleThrough(Ty, *I, VisitedTypes))
+ return true;
+ } else {
+ for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
+ I != E; ++I)
+ if (ConcreteTypeHasCycleThrough(Ty, *I, VisitedTypes))
+ return true;
+ }
+ return false;
+}
+
+/// getSubElementHash - Generate a hash value for all of the SubType's of this
+/// type. The hash value is guaranteed to be zero if any of the subtypes are
+/// an opaque type. Otherwise we try to mix them in as well as possible, but do
+/// not look at the subtype's subtype's.
+static unsigned getSubElementHash(const Type *Ty) {
+ unsigned HashVal = 0;
+ for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
+ I != E; ++I) {
+ HashVal *= 32;
+ const Type *SubTy = I->get();
+ HashVal += SubTy->getTypeID();
+ switch (SubTy->getTypeID()) {
+ default: break;
+ case Type::OpaqueTyID: return 0; // Opaque -> hash = 0 no matter what.
+ case Type::IntegerTyID:
+ HashVal ^= (cast<IntegerType>(SubTy)->getBitWidth() << 3);
+ break;
+ case Type::FunctionTyID:
+ HashVal ^= cast<FunctionType>(SubTy)->getNumParams()*2 +
+ cast<FunctionType>(SubTy)->isVarArg();
+ break;
+ case Type::ArrayTyID:
+ HashVal ^= cast<ArrayType>(SubTy)->getNumElements();
+ break;
+ case Type::VectorTyID:
+ HashVal ^= cast<VectorType>(SubTy)->getNumElements();
+ break;
+ case Type::StructTyID:
+ HashVal ^= cast<StructType>(SubTy)->getNumElements();
+ break;
+ }
+ }
+ return HashVal ? HashVal : 1; // Do not return zero unless opaque subty.
+}
//===----------------------------------------------------------------------===//
// Derived Type Factory Functions
//===----------------------------------------------------------------------===//
+namespace llvm {
+class TypeMapBase {
+protected:
+ /// TypesByHash - Keep track of types by their structure hash value. Note
+ /// that we only keep track of types that have cycles through themselves in
+ /// this map.
+ ///
+ std::multimap<unsigned, PATypeHolder> TypesByHash;
+
+public:
+ void RemoveFromTypesByHash(unsigned Hash, const Type *Ty) {
+ std::multimap<unsigned, PATypeHolder>::iterator I =
+ TypesByHash.lower_bound(Hash);
+ for (; I != TypesByHash.end() && I->first == Hash; ++I) {
+ if (I->second == Ty) {
+ TypesByHash.erase(I);
+ return;
+ }
+ }
+
+ // This must be do to an opaque type that was resolved. Switch down to hash
+ // code of zero.
+ assert(Hash && "Didn't find type entry!");
+ RemoveFromTypesByHash(0, Ty);
+ }
+
+ /// TypeBecameConcrete - When Ty gets a notification that TheType just became
+ /// concrete, drop uses and make Ty non-abstract if we should.
+ void TypeBecameConcrete(DerivedType *Ty, const DerivedType *TheType) {
+ // If the element just became concrete, remove 'ty' from the abstract
+ // type user list for the type. Do this for as many times as Ty uses
+ // OldType.
+ for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
+ I != E; ++I)
+ if (I->get() == TheType)
+ TheType->removeAbstractTypeUser(Ty);
+
+ // If the type is currently thought to be abstract, rescan all of our
+ // subtypes to see if the type has just become concrete! Note that this
+ // may send out notifications to AbstractTypeUsers that types become
+ // concrete.
+ if (Ty->isAbstract())
+ Ty->PromoteAbstractToConcrete();
+ }
+};
+}
+
+
// TypeMap - Make sure that only one instance of a particular type may be
// created on any given run of the compiler... note that this involves updating
-// our map if an abstract type gets refined somehow...
+// our map if an abstract type gets refined somehow.
//
+namespace llvm {
template<class ValType, class TypeClass>
-class TypeMap : public AbstractTypeUser {
- typedef std::map<ValType, PATypeHandle> MapTy;
- MapTy Map;
+class TypeMap : public TypeMapBase {
+ std::map<ValType, PATypeHolder> Map;
public:
+ typedef typename std::map<ValType, PATypeHolder>::iterator iterator;
~TypeMap() { print("ON EXIT"); }
inline TypeClass *get(const ValType &V) {
- typename std::map<ValType, PATypeHandle>::iterator I
- = Map.find(V);
- // TODO: FIXME: When Types are not CONST.
- return (I != Map.end()) ? (TypeClass*)I->second.get() : 0;
+ iterator I = Map.find(V);
+ return I != Map.end() ? cast<TypeClass>((Type*)I->second.get()) : 0;
}
- inline void add(const ValType &V, TypeClass *T) {
- Map.insert(std::make_pair(V, PATypeHandle(T, this)));
- print("add");
- }
+ inline void add(const ValType &V, TypeClass *Ty) {
+ Map.insert(std::make_pair(V, Ty));
- // containsEquivalent - Return true if the typemap contains a type that is
- // structurally equivalent to the specified type.
- //
- inline const TypeClass *containsEquivalent(const TypeClass *Ty) {
- for (typename MapTy::iterator I = Map.begin(), E = Map.end(); I != E; ++I)
- if (I->second.get() != Ty && TypesEqual(Ty, I->second.get()))
- return (TypeClass*)I->second.get(); // FIXME TODO when types not const
- return 0;
+ // If this type has a cycle, remember it.
+ TypesByHash.insert(std::make_pair(ValType::hashTypeStructure(Ty), Ty));
+ print("add");
}
-
- // refineAbstractType - This is called when one of the contained abstract
- // types gets refined... this simply removes the abstract type from our table.
- // We expect that whoever refined the type will add it back to the table,
- // corrected.
- //
- virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
+
+ /// RefineAbstractType - This method is called after we have merged a type
+ /// with another one. We must now either merge the type away with
+ /// some other type or reinstall it in the map with it's new configuration.
+ void RefineAbstractType(TypeClass *Ty, const DerivedType *OldType,
+ const Type *NewType) {
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "Removing Old type from Tab: " << (void*)OldTy << ", "
- << OldTy->getDescription() << " replacement == " << (void*)NewTy
- << ", " << NewTy->getDescription() << "\n";
+ DOUT << "RefineAbstractType(" << (void*)OldType << "[" << *OldType
+ << "], " << (void*)NewType << " [" << *NewType << "])\n";
#endif
- for (typename MapTy::iterator I = Map.begin(), E = Map.end(); I != E; ++I)
- if (I->second == OldTy) {
- // Check to see if the type just became concrete. If so, remove self
- // from user list.
- I->second.removeUserFromConcrete();
- I->second = cast<TypeClass>(NewTy);
+
+ // Otherwise, we are changing one subelement type into another. Clearly the
+ // OldType must have been abstract, making us abstract.
+ assert(Ty->isAbstract() && "Refining a non-abstract type!");
+ assert(OldType != NewType);
+
+ // Make a temporary type holder for the type so that it doesn't disappear on
+ // us when we erase the entry from the map.
+ PATypeHolder TyHolder = Ty;
+
+ // The old record is now out-of-date, because one of the children has been
+ // updated. Remove the obsolete entry from the map.
+ unsigned NumErased = Map.erase(ValType::get(Ty));
+ assert(NumErased && "Element not found!");
+
+ // Remember the structural hash for the type before we start hacking on it,
+ // in case we need it later.
+ unsigned OldTypeHash = ValType::hashTypeStructure(Ty);
+
+ // Find the type element we are refining... and change it now!
+ for (unsigned i = 0, e = Ty->getNumContainedTypes(); i != e; ++i)
+ if (Ty->ContainedTys[i] == OldType)
+ Ty->ContainedTys[i] = NewType;
+ unsigned NewTypeHash = ValType::hashTypeStructure(Ty);
+
+ // If there are no cycles going through this node, we can do a simple,
+ // efficient lookup in the map, instead of an inefficient nasty linear
+ // lookup.
+ if (!TypeHasCycleThroughItself(Ty)) {
+ typename std::map<ValType, PATypeHolder>::iterator I;
+ bool Inserted;
+
+ tie(I, Inserted) = Map.insert(std::make_pair(ValType::get(Ty), Ty));
+ if (!Inserted) {
+ // Refined to a different type altogether?
+ RemoveFromTypesByHash(OldTypeHash, Ty);
+
+ // We already have this type in the table. Get rid of the newly refined
+ // type.
+ TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
+ Ty->refineAbstractTypeTo(NewTy);
+ return;
+ }
+ } else {
+ // Now we check to see if there is an existing entry in the table which is
+ // structurally identical to the newly refined type. If so, this type
+ // gets refined to the pre-existing type.
+ //
+ std::multimap<unsigned, PATypeHolder>::iterator I, E, Entry;
+ tie(I, E) = TypesByHash.equal_range(NewTypeHash);
+ Entry = E;
+ for (; I != E; ++I) {
+ if (I->second == Ty) {
+ // Remember the position of the old type if we see it in our scan.
+ Entry = I;
+ } else {
+ if (TypesEqual(Ty, I->second)) {
+ TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
+
+ // Remove the old entry form TypesByHash. If the hash values differ
+ // now, remove it from the old place. Otherwise, continue scanning
+ // withing this hashcode to reduce work.
+ if (NewTypeHash != OldTypeHash) {
+ RemoveFromTypesByHash(OldTypeHash, Ty);
+ } else {
+ if (Entry == E) {
+ // Find the location of Ty in the TypesByHash structure if we
+ // haven't seen it already.
+ while (I->second != Ty) {
+ ++I;
+ assert(I != E && "Structure doesn't contain type??");
+ }
+ Entry = I;
+ }
+ TypesByHash.erase(Entry);
+ }
+ Ty->refineAbstractTypeTo(NewTy);
+ return;
+ }
+ }
}
- }
- void remove(const ValType &OldVal) {
- typename MapTy::iterator I = Map.find(OldVal);
- assert(I != Map.end() && "TypeMap::remove, element not found!");
- Map.erase(I);
+ // If there is no existing type of the same structure, we reinsert an
+ // updated record into the map.
+ Map.insert(std::make_pair(ValType::get(Ty), Ty));
+ }
+
+ // If the hash codes differ, update TypesByHash
+ if (NewTypeHash != OldTypeHash) {
+ RemoveFromTypesByHash(OldTypeHash, Ty);
+ TypesByHash.insert(std::make_pair(NewTypeHash, Ty));
+ }
+
+ // If the type is currently thought to be abstract, rescan all of our
+ // subtypes to see if the type has just become concrete! Note that this
+ // may send out notifications to AbstractTypeUsers that types become
+ // concrete.
+ if (Ty->isAbstract())
+ Ty->PromoteAbstractToConcrete();
}
void print(const char *Arg) const {
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "TypeMap<>::" << Arg << " table contents:\n";
+ DOUT << "TypeMap<>::" << Arg << " table contents:\n";
unsigned i = 0;
- for (MapTy::const_iterator I = Map.begin(), E = Map.end(); I != E; ++I)
- std::cerr << " " << (++i) << ". " << I->second << " "
- << I->second->getDescription() << "\n";
+ for (typename std::map<ValType, PATypeHolder>::const_iterator I
+ = Map.begin(), E = Map.end(); I != E; ++I)
+ DOUT << " " << (++i) << ". " << (void*)I->second.get() << " "
+ << *I->second.get() << "\n";
#endif
}
void dump() const { print("dump output"); }
};
+}
-// ValTypeBase - This is the base class that is used by the various
-// instantiations of TypeMap. This class is an AbstractType user that notifies
-// the underlying TypeMap when it gets modified.
+//===----------------------------------------------------------------------===//
+// Function Type Factory and Value Class...
//
-template<class ValType, class TypeClass>
-class ValTypeBase : public AbstractTypeUser {
- TypeMap<ValType, TypeClass> &MyTable;
-protected:
- inline ValTypeBase(TypeMap<ValType, TypeClass> &tab) : MyTable(tab) {}
- // Subclass should override this... to update self as usual
- virtual void doRefinement(const DerivedType *OldTy, const Type *NewTy) = 0;
-
- // typeBecameConcrete - This callback occurs when a contained type refines
- // to itself, but becomes concrete in the process. Our subclass should remove
- // itself from the ATU list of the specified type.
- //
- virtual void typeBecameConcrete(const DerivedType *Ty) = 0;
-
- virtual void refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
- assert(OldTy == NewTy || OldTy->isAbstract());
-
- if (!OldTy->isAbstract())
- typeBecameConcrete(OldTy);
-
- TypeMap<ValType, TypeClass> &Table = MyTable; // Copy MyTable reference
- ValType Tmp(*(ValType*)this); // Copy this.
- PATypeHandle OldType(Table.get(*(ValType*)this), this);
- Table.remove(*(ValType*)this); // Destroy's this!
+//===----------------------------------------------------------------------===//
+// Integer Type Factory...
+//
+namespace llvm {
+class IntegerValType {
+ uint32_t bits;
+public:
+ IntegerValType(uint16_t numbits) : bits(numbits) {}
- // Refine temporary to new state...
- if (OldTy != NewTy)
- Tmp.doRefinement(OldTy, NewTy);
+ static IntegerValType get(const IntegerType *Ty) {
+ return IntegerValType(Ty->getBitWidth());
+ }
- // FIXME: when types are not const!
- Table.add((ValType&)Tmp, (TypeClass*)OldType.get());
+ static unsigned hashTypeStructure(const IntegerType *Ty) {
+ return (unsigned)Ty->getBitWidth();
}
- void dump() const {
- std::cerr << "ValTypeBase instance!\n";
+ inline bool operator<(const IntegerValType &IVT) const {
+ return bits < IVT.bits;
}
};
+}
+static ManagedStatic<TypeMap<IntegerValType, IntegerType> > IntegerTypes;
+
+const IntegerType *IntegerType::get(unsigned NumBits) {
+ assert(NumBits >= MIN_INT_BITS && "bitwidth too small");
+ assert(NumBits <= MAX_INT_BITS && "bitwidth too large");
+
+ // Check for the built-in integer types
+ switch (NumBits) {
+ case 1: return cast<IntegerType>(Type::Int1Ty);
+ case 8: return cast<IntegerType>(Type::Int8Ty);
+ case 16: return cast<IntegerType>(Type::Int16Ty);
+ case 32: return cast<IntegerType>(Type::Int32Ty);
+ case 64: return cast<IntegerType>(Type::Int64Ty);
+ default:
+ break;
+ }
+ IntegerValType IVT(NumBits);
+ IntegerType *ITy = IntegerTypes->get(IVT);
+ if (ITy) return ITy; // Found a match, return it!
-//===----------------------------------------------------------------------===//
-// Function Type Factory and Value Class...
-//
+ // Value not found. Derive a new type!
+ ITy = new IntegerType(NumBits);
+ IntegerTypes->add(IVT, ITy);
+
+#ifdef DEBUG_MERGE_TYPES
+ DOUT << "Derived new type: " << *ITy << "\n";
+#endif
+ return ITy;
+}
+
+bool IntegerType::isPowerOf2ByteWidth() const {
+ unsigned BitWidth = getBitWidth();
+ return (BitWidth > 7) && isPowerOf2_32(BitWidth);
+}
+
+APInt IntegerType::getMask() const {
+ return APInt::getAllOnesValue(getBitWidth());
+}
// FunctionValType - Define a class to hold the key that goes into the TypeMap
//
-class FunctionValType : public ValTypeBase<FunctionValType, FunctionType> {
- PATypeHandle RetTy;
- std::vector<PATypeHandle> ArgTypes;
+namespace llvm {
+class FunctionValType {
+ const Type *RetTy;
+ std::vector<const Type*> ArgTypes;
+ const ParamAttrsList *ParamAttrs;
bool isVarArg;
public:
FunctionValType(const Type *ret, const std::vector<const Type*> &args,
- bool IVA, TypeMap<FunctionValType, FunctionType> &Tab)
- : ValTypeBase<FunctionValType, FunctionType>(Tab), RetTy(ret, this),
- isVarArg(IVA) {
+ bool IVA, const ParamAttrsList *attrs)
+ : RetTy(ret), ParamAttrs(attrs), isVarArg(IVA) {
for (unsigned i = 0; i < args.size(); ++i)
- ArgTypes.push_back(PATypeHandle(args[i], this));
+ ArgTypes.push_back(args[i]);
}
- // We *MUST* have an explicit copy ctor so that the TypeHandles think that
- // this FunctionValType owns them, not the old one!
- //
- FunctionValType(const FunctionValType &MVT)
- : ValTypeBase<FunctionValType, FunctionType>(MVT), RetTy(MVT.RetTy, this),
- isVarArg(MVT.isVarArg) {
- ArgTypes.reserve(MVT.ArgTypes.size());
- for (unsigned i = 0; i < MVT.ArgTypes.size(); ++i)
- ArgTypes.push_back(PATypeHandle(MVT.ArgTypes[i], this));
- }
+ static FunctionValType get(const FunctionType *FT);
- // Subclass should override this... to update self as usual
- virtual void doRefinement(const DerivedType *OldType, const Type *NewType) {
- if (RetTy == OldType) RetTy = NewType;
- for (unsigned i = 0, e = ArgTypes.size(); i != e; ++i)
- if (ArgTypes[i] == OldType) ArgTypes[i] = NewType;
- }
-
- virtual void typeBecameConcrete(const DerivedType *Ty) {
- if (RetTy == Ty) RetTy.removeUserFromConcrete();
-
- for (unsigned i = 0; i < ArgTypes.size(); ++i)
- if (ArgTypes[i] == Ty) ArgTypes[i].removeUserFromConcrete();
+ static unsigned hashTypeStructure(const FunctionType *FT) {
+ unsigned Result = FT->getNumParams()*64 + FT->isVarArg();
+ if (FT->getParamAttrs())
+ Result += FT->getParamAttrs()->size()*2;
+ return Result;
}
inline bool operator<(const FunctionValType &MTV) const {
- if (RetTy.get() < MTV.RetTy.get()) return true;
- if (RetTy.get() > MTV.RetTy.get()) return false;
-
+ if (RetTy < MTV.RetTy) return true;
+ if (RetTy > MTV.RetTy) return false;
+ if (isVarArg < MTV.isVarArg) return true;
+ if (isVarArg > MTV.isVarArg) return false;
if (ArgTypes < MTV.ArgTypes) return true;
- return (ArgTypes == MTV.ArgTypes) && isVarArg < MTV.isVarArg;
+ if (ArgTypes > MTV.ArgTypes) return false;
+ if (ParamAttrs)
+ if (MTV.ParamAttrs)
+ return *ParamAttrs < *MTV.ParamAttrs;
+ else if (ParamAttrs->empty())
+ return true;
+ else
+ return false;
+ else if (MTV.ParamAttrs)
+ if (MTV.ParamAttrs->empty())
+ return false;
+ else
+ return true;
+ return false;
}
};
+}
// Define the actual map itself now...
-static TypeMap<FunctionValType, FunctionType> FunctionTypes;
+static ManagedStatic<TypeMap<FunctionValType, FunctionType> > FunctionTypes;
+
+FunctionValType FunctionValType::get(const FunctionType *FT) {
+ // Build up a FunctionValType
+ std::vector<const Type *> ParamTypes;
+ ParamTypes.reserve(FT->getNumParams());
+ for (unsigned i = 0, e = FT->getNumParams(); i != e; ++i)
+ ParamTypes.push_back(FT->getParamType(i));
+ return FunctionValType(FT->getReturnType(), ParamTypes, FT->isVarArg(),
+ FT->getParamAttrs());
+}
+
// FunctionType::get - The factory function for the FunctionType class...
-FunctionType *FunctionType::get(const Type *ReturnType,
+FunctionType *FunctionType::get(const Type *ReturnType,
const std::vector<const Type*> &Params,
- bool isVarArg) {
- FunctionValType VT(ReturnType, Params, isVarArg, FunctionTypes);
- FunctionType *MT = FunctionTypes.get(VT);
- if (MT) return MT;
+ bool isVarArg,
+ ParamAttrsList *Attrs) {
+
+ FunctionValType VT(ReturnType, Params, isVarArg, Attrs);
+ FunctionType *MT = FunctionTypes->get(VT);
+ if (MT) {
+ delete Attrs; // not needed any more
+ return MT;
+ }
+
- FunctionTypes.add(VT, MT = new FunctionType(ReturnType, Params, isVarArg));
+ MT = (FunctionType*) new char[sizeof(FunctionType) +
+ sizeof(PATypeHandle)*(Params.size()+1)];
+ new (MT) FunctionType(ReturnType, Params, isVarArg, Attrs);
+ FunctionTypes->add(VT, MT);
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "Derived new type: " << MT << "\n";
+ DOUT << "Derived new type: " << MT << "\n";
#endif
return MT;
}
+FunctionType::~FunctionType() {
+ delete ParamAttrs;
+}
+
+bool FunctionType::isStructReturn() const {
+ if (ParamAttrs)
+ return ParamAttrs->paramHasAttr(1, ParamAttr::StructRet);
+ return false;
+}
+
//===----------------------------------------------------------------------===//
// Array Type Factory...
//
-class ArrayValType : public ValTypeBase<ArrayValType, ArrayType> {
- PATypeHandle ValTy;
- unsigned Size;
+namespace llvm {
+class ArrayValType {
+ const Type *ValTy;
+ uint64_t Size;
public:
- ArrayValType(const Type *val, int sz, TypeMap<ArrayValType, ArrayType> &Tab)
- : ValTypeBase<ArrayValType, ArrayType>(Tab), ValTy(val, this), Size(sz) {}
+ ArrayValType(const Type *val, uint64_t sz) : ValTy(val), Size(sz) {}
- // We *MUST* have an explicit copy ctor so that the ValTy thinks that this
- // ArrayValType owns it, not the old one!
- //
- ArrayValType(const ArrayValType &AVT)
- : ValTypeBase<ArrayValType, ArrayType>(AVT), ValTy(AVT.ValTy, this),
- Size(AVT.Size) {}
-
- // Subclass should override this... to update self as usual
- virtual void doRefinement(const DerivedType *OldType, const Type *NewType) {
- assert(ValTy == OldType);
- ValTy = NewType;
+ static ArrayValType get(const ArrayType *AT) {
+ return ArrayValType(AT->getElementType(), AT->getNumElements());
}
- virtual void typeBecameConcrete(const DerivedType *Ty) {
- assert(ValTy == Ty &&
- "Contained type became concrete but we're not using it!");
- ValTy.removeUserFromConcrete();
+ static unsigned hashTypeStructure(const ArrayType *AT) {
+ return (unsigned)AT->getNumElements();
}
inline bool operator<(const ArrayValType &MTV) const {
if (Size < MTV.Size) return true;
- return Size == MTV.Size && ValTy.get() < MTV.ValTy.get();
+ return Size == MTV.Size && ValTy < MTV.ValTy;
}
};
+}
+static ManagedStatic<TypeMap<ArrayValType, ArrayType> > ArrayTypes;
-static TypeMap<ArrayValType, ArrayType> ArrayTypes;
-ArrayType *ArrayType::get(const Type *ElementType, unsigned NumElements) {
+ArrayType *ArrayType::get(const Type *ElementType, uint64_t NumElements) {
assert(ElementType && "Can't get array of null types!");
- ArrayValType AVT(ElementType, NumElements, ArrayTypes);
- ArrayType *AT = ArrayTypes.get(AVT);
+ ArrayValType AVT(ElementType, NumElements);
+ ArrayType *AT = ArrayTypes->get(AVT);
if (AT) return AT; // Found a match, return it!
// Value not found. Derive a new type!
- ArrayTypes.add(AVT, AT = new ArrayType(ElementType, NumElements));
+ ArrayTypes->add(AVT, AT = new ArrayType(ElementType, NumElements));
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "Derived new type: " << AT->getDescription() << "\n";
+ DOUT << "Derived new type: " << *AT << "\n";
#endif
return AT;
}
+
+//===----------------------------------------------------------------------===//
+// Vector Type Factory...
+//
+namespace llvm {
+class VectorValType {
+ const Type *ValTy;
+ unsigned Size;
+public:
+ VectorValType(const Type *val, int sz) : ValTy(val), Size(sz) {}
+
+ static VectorValType get(const VectorType *PT) {
+ return VectorValType(PT->getElementType(), PT->getNumElements());
+ }
+
+ static unsigned hashTypeStructure(const VectorType *PT) {
+ return PT->getNumElements();
+ }
+
+ inline bool operator<(const VectorValType &MTV) const {
+ if (Size < MTV.Size) return true;
+ return Size == MTV.Size && ValTy < MTV.ValTy;
+ }
+};
+}
+static ManagedStatic<TypeMap<VectorValType, VectorType> > VectorTypes;
+
+
+VectorType *VectorType::get(const Type *ElementType, unsigned NumElements) {
+ assert(ElementType && "Can't get packed of null types!");
+ assert(isPowerOf2_32(NumElements) && "Vector length should be a power of 2!");
+
+ VectorValType PVT(ElementType, NumElements);
+ VectorType *PT = VectorTypes->get(PVT);
+ if (PT) return PT; // Found a match, return it!
+
+ // Value not found. Derive a new type!
+ VectorTypes->add(PVT, PT = new VectorType(ElementType, NumElements));
+
+#ifdef DEBUG_MERGE_TYPES
+ DOUT << "Derived new type: " << *PT << "\n";
+#endif
+ return PT;
+}
+
//===----------------------------------------------------------------------===//
// Struct Type Factory...
//
+namespace llvm {
// StructValType - Define a class to hold the key that goes into the TypeMap
//
-class StructValType : public ValTypeBase<StructValType, StructType> {
- std::vector<PATypeHandle> ElTypes;
+class StructValType {
+ std::vector<const Type*> ElTypes;
+ bool packed;
public:
- StructValType(const std::vector<const Type*> &args,
- TypeMap<StructValType, StructType> &Tab)
- : ValTypeBase<StructValType, StructType>(Tab) {
- ElTypes.reserve(args.size());
- for (unsigned i = 0, e = args.size(); i != e; ++i)
- ElTypes.push_back(PATypeHandle(args[i], this));
- }
+ StructValType(const std::vector<const Type*> &args, bool isPacked)
+ : ElTypes(args), packed(isPacked) {}
- // We *MUST* have an explicit copy ctor so that the TypeHandles think that
- // this StructValType owns them, not the old one!
- //
- StructValType(const StructValType &SVT)
- : ValTypeBase<StructValType, StructType>(SVT){
- ElTypes.reserve(SVT.ElTypes.size());
- for (unsigned i = 0, e = SVT.ElTypes.size(); i != e; ++i)
- ElTypes.push_back(PATypeHandle(SVT.ElTypes[i], this));
- }
+ static StructValType get(const StructType *ST) {
+ std::vector<const Type *> ElTypes;
+ ElTypes.reserve(ST->getNumElements());
+ for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i)
+ ElTypes.push_back(ST->getElementType(i));
- // Subclass should override this... to update self as usual
- virtual void doRefinement(const DerivedType *OldType, const Type *NewType) {
- for (unsigned i = 0; i < ElTypes.size(); ++i)
- if (ElTypes[i] == OldType) ElTypes[i] = NewType;
+ return StructValType(ElTypes, ST->isPacked());
}
- virtual void typeBecameConcrete(const DerivedType *Ty) {
- for (unsigned i = 0, e = ElTypes.size(); i != e; ++i)
- if (ElTypes[i] == Ty)
- ElTypes[i].removeUserFromConcrete();
+ static unsigned hashTypeStructure(const StructType *ST) {
+ return ST->getNumElements();
}
inline bool operator<(const StructValType &STV) const {
- return ElTypes < STV.ElTypes;
+ if (ElTypes < STV.ElTypes) return true;
+ else if (ElTypes > STV.ElTypes) return false;
+ else return (int)packed < (int)STV.packed;
}
};
+}
-static TypeMap<StructValType, StructType> StructTypes;
+static ManagedStatic<TypeMap<StructValType, StructType> > StructTypes;
-StructType *StructType::get(const std::vector<const Type*> &ETypes) {
- StructValType STV(ETypes, StructTypes);
- StructType *ST = StructTypes.get(STV);
+StructType *StructType::get(const std::vector<const Type*> &ETypes,
+ bool isPacked) {
+ StructValType STV(ETypes, isPacked);
+ StructType *ST = StructTypes->get(STV);
if (ST) return ST;
// Value not found. Derive a new type!
- StructTypes.add(STV, ST = new StructType(ETypes));
+ ST = (StructType*) new char[sizeof(StructType) +
+ sizeof(PATypeHandle) * ETypes.size()];
+ new (ST) StructType(ETypes, isPacked);
+ StructTypes->add(STV, ST);
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "Derived new type: " << ST->getDescription() << "\n";
+ DOUT << "Derived new type: " << *ST << "\n";
#endif
return ST;
}
+
+
//===----------------------------------------------------------------------===//
// Pointer Type Factory...
//
// PointerValType - Define a class to hold the key that goes into the TypeMap
//
-class PointerValType : public ValTypeBase<PointerValType, PointerType> {
- PATypeHandle ValTy;
+namespace llvm {
+class PointerValType {
+ const Type *ValTy;
public:
- PointerValType(const Type *val, TypeMap<PointerValType, PointerType> &Tab)
- : ValTypeBase<PointerValType, PointerType>(Tab), ValTy(val, this) {}
+ PointerValType(const Type *val) : ValTy(val) {}
- // We *MUST* have an explicit copy ctor so that the ValTy thinks that this
- // PointerValType owns it, not the old one!
- //
- PointerValType(const PointerValType &PVT)
- : ValTypeBase<PointerValType, PointerType>(PVT), ValTy(PVT.ValTy, this) {}
-
- // Subclass should override this... to update self as usual
- virtual void doRefinement(const DerivedType *OldType, const Type *NewType) {
- assert(ValTy == OldType);
- ValTy = NewType;
+ static PointerValType get(const PointerType *PT) {
+ return PointerValType(PT->getElementType());
}
- virtual void typeBecameConcrete(const DerivedType *Ty) {
- assert(ValTy == Ty &&
- "Contained type became concrete but we're not using it!");
- ValTy.removeUserFromConcrete();
+ static unsigned hashTypeStructure(const PointerType *PT) {
+ return getSubElementHash(PT);
}
- inline bool operator<(const PointerValType &MTV) const {
- return ValTy.get() < MTV.ValTy.get();
+ bool operator<(const PointerValType &MTV) const {
+ return ValTy < MTV.ValTy;
}
};
+}
-static TypeMap<PointerValType, PointerType> PointerTypes;
+static ManagedStatic<TypeMap<PointerValType, PointerType> > PointerTypes;
PointerType *PointerType::get(const Type *ValueType) {
assert(ValueType && "Can't get a pointer to <null> type!");
- PointerValType PVT(ValueType, PointerTypes);
+ assert(ValueType != Type::VoidTy &&
+ "Pointer to void is not valid, use sbyte* instead!");
+ assert(ValueType != Type::LabelTy && "Pointer to label is not valid!");
+ PointerValType PVT(ValueType);
- PointerType *PT = PointerTypes.get(PVT);
+ PointerType *PT = PointerTypes->get(PVT);
if (PT) return PT;
// Value not found. Derive a new type!
- PointerTypes.add(PVT, PT = new PointerType(ValueType));
+ PointerTypes->add(PVT, PT = new PointerType(ValueType));
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "Derived new type: " << PT->getDescription() << "\n";
+ DOUT << "Derived new type: " << *PT << "\n";
#endif
return PT;
}
-void debug_type_tables() {
- FunctionTypes.dump();
- ArrayTypes.dump();
- StructTypes.dump();
- PointerTypes.dump();
-}
-
-
//===----------------------------------------------------------------------===//
// Derived Type Refinement Functions
//===----------------------------------------------------------------------===//
-// addAbstractTypeUser - Notify an abstract type that there is a new user of
-// it. This function is called primarily by the PATypeHandle class.
-//
-void DerivedType::addAbstractTypeUser(AbstractTypeUser *U) const {
- assert(isAbstract() && "addAbstractTypeUser: Current type not abstract!");
-
-#if DEBUG_MERGE_TYPES
- std::cerr << " addAbstractTypeUser[" << (void*)this << ", "
- << getDescription() << "][" << AbstractTypeUsers.size()
- << "] User = " << U << "\n";
-#endif
- AbstractTypeUsers.push_back(U);
-}
-
-
// removeAbstractTypeUser - Notify an abstract type that a user of the class
// no longer has a handle to the type. This function is called primarily by
// the PATypeHandle class. When there are no users of the abstract type, it
-// is anihilated, because there is no way to get a reference to it ever again.
+// is annihilated, because there is no way to get a reference to it ever again.
//
-void DerivedType::removeAbstractTypeUser(AbstractTypeUser *U) const {
+void Type::removeAbstractTypeUser(AbstractTypeUser *U) const {
// Search from back to front because we will notify users from back to
// front. Also, it is likely that there will be a stack like behavior to
// users that register and unregister users.
assert(i < AbstractTypeUsers.size() && "Index out of range!"); // Wraparound?
AbstractTypeUsers.erase(AbstractTypeUsers.begin()+i);
-
+
#ifdef DEBUG_MERGE_TYPES
- std::cerr << " remAbstractTypeUser[" << (void*)this << ", "
- << getDescription() << "][" << i << "] User = " << U << "\n";
+ DOUT << " remAbstractTypeUser[" << (void*)this << ", "
+ << *this << "][" << i << "] User = " << U << "\n";
#endif
-
- if (AbstractTypeUsers.empty() && isAbstract()) {
+
+ if (AbstractTypeUsers.empty() && getRefCount() == 0 && isAbstract()) {
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "DELETEing unused abstract type: <" << getDescription()
- << ">[" << (void*)this << "]" << "\n";
+ DOUT << "DELETEing unused abstract type: <" << *this
+ << ">[" << (void*)this << "]" << "\n";
#endif
- delete this; // No users of this abstract type!
+ this->destroy();
}
}
-
-// refineAbstractTypeTo - This function is used to when it is discovered that
+// refineAbstractTypeTo - This function is used when it is discovered that
// the 'this' abstract type is actually equivalent to the NewType specified.
-// This causes all users of 'this' to switch to reference the more concrete
-// type NewType and for 'this' to be deleted.
+// This causes all users of 'this' to switch to reference the more concrete type
+// NewType and for 'this' to be deleted.
//
void DerivedType::refineAbstractTypeTo(const Type *NewType) {
assert(isAbstract() && "refineAbstractTypeTo: Current type is not abstract!");
assert(this != NewType && "Can't refine to myself!");
-
+ assert(ForwardType == 0 && "This type has already been refined!");
+
// The descriptions may be out of date. Conservatively clear them all!
- AbstractTypeDescriptions.clear();
+ AbstractTypeDescriptions->clear();
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "REFINING abstract type [" << (void*)this << " "
- << getDescription() << "] to [" << (void*)NewType << " "
- << NewType->getDescription() << "]!\n";
+ DOUT << "REFINING abstract type [" << (void*)this << " "
+ << *this << "] to [" << (void*)NewType << " "
+ << *NewType << "]!\n";
#endif
-
// Make sure to put the type to be refined to into a holder so that if IT gets
// refined, that we will not continue using a dead reference...
//
PATypeHolder NewTy(NewType);
+ // Any PATypeHolders referring to this type will now automatically forward to
+ // the type we are resolved to.
+ ForwardType = NewType;
+ if (NewType->isAbstract())
+ cast<DerivedType>(NewType)->addRef();
+
// Add a self use of the current type so that we don't delete ourself until
- // after this while loop. We are careful to never invoke refine on ourself,
- // so this extra reference shouldn't be a problem. Note that we must only
- // remove a single reference at the end, but we must tolerate multiple self
- // references because we could be refineAbstractTypeTo'ing recursively on the
- // same type.
+ // after the function exits.
//
- addAbstractTypeUser(this);
+ PATypeHolder CurrentTy(this);
- // Count the number of self uses. Stop looping when sizeof(list) == NSU.
- unsigned NumSelfUses = 0;
+ // To make the situation simpler, we ask the subclass to remove this type from
+ // the type map, and to replace any type uses with uses of non-abstract types.
+ // This dramatically limits the amount of recursive type trouble we can find
+ // ourselves in.
+ dropAllTypeUses();
// Iterate over all of the uses of this type, invoking callback. Each user
// should remove itself from our use list automatically. We have to check to
// will not cause users to drop off of the use list. If we resolve to ourself
// we succeed!
//
- while (AbstractTypeUsers.size() > NumSelfUses && NewTy != this) {
+ while (!AbstractTypeUsers.empty() && NewTy != this) {
AbstractTypeUser *User = AbstractTypeUsers.back();
- if (User == this) {
- // Move self use to the start of the list. Increment NSU.
- std::swap(AbstractTypeUsers.back(), AbstractTypeUsers[NumSelfUses++]);
- } else {
- unsigned OldSize = AbstractTypeUsers.size();
+ unsigned OldSize = AbstractTypeUsers.size();
#ifdef DEBUG_MERGE_TYPES
- std::cerr << " REFINING user " << OldSize-1 << "[" << (void*)User
- << "] of abstract type [" << (void*)this << " "
- << getDescription() << "] to [" << (void*)NewTy.get() << " "
- << NewTy->getDescription() << "]!\n";
+ DOUT << " REFINING user " << OldSize-1 << "[" << (void*)User
+ << "] of abstract type [" << (void*)this << " "
+ << *this << "] to [" << (void*)NewTy.get() << " "
+ << *NewTy << "]!\n";
#endif
- User->refineAbstractType(this, NewTy);
+ User->refineAbstractType(this, NewTy);
-#ifdef DEBUG_MERGE_TYPES
- if (AbstractTypeUsers.size() == OldSize) {
- User->refineAbstractType(this, NewTy);
- if (AbstractTypeUsers.back() != User)
- std::cerr << "User changed!\n";
- std::cerr << "Top of user list is:\n";
- AbstractTypeUsers.back()->dump();
-
- std::cerr <<"\nOld User=\n";
- User->dump();
- }
-#endif
- assert(AbstractTypeUsers.size() != OldSize &&
- "AbsTyUser did not remove self from user list!");
- }
+ assert(AbstractTypeUsers.size() != OldSize &&
+ "AbsTyUser did not remove self from user list!");
}
- // Remove a single self use, even though there may be several here. This will
- // probably 'delete this', so no instance variables may be used after this
- // occurs...
- //
- assert((NewTy == this || AbstractTypeUsers.back() == this) &&
- "Only self uses should be left!");
- removeAbstractTypeUser(this);
+ // If we were successful removing all users from the type, 'this' will be
+ // deleted when the last PATypeHolder is destroyed or updated from this type.
+ // This may occur on exit of this function, as the CurrentTy object is
+ // destroyed.
}
-// typeIsRefined - Notify AbstractTypeUsers of this type that the current type
-// has been refined a bit. The pointer is still valid and still should be
-// used, but the subtypes have changed.
+// notifyUsesThatTypeBecameConcrete - Notify AbstractTypeUsers of this type that
+// the current type has transitioned from being abstract to being concrete.
//
-void DerivedType::typeIsRefined() {
- assert(isRefining >= 0 && isRefining <= 2 && "isRefining out of bounds!");
- if (isRefining == 1) return; // Kill recursion here...
- ++isRefining;
-
+void DerivedType::notifyUsesThatTypeBecameConcrete() {
#ifdef DEBUG_MERGE_TYPES
- std::cerr << "typeIsREFINED type: " << (void*)this <<" "<<getDescription()
- << "\n";
+ DOUT << "typeIsREFINED type: " << (void*)this << " " << *this << "\n";
#endif
- // In this loop we have to be very careful not to get into infinite loops and
- // other problem cases. Specifically, we loop through all of the abstract
- // type users in the user list, notifying them that the type has been refined.
- // At their choice, they may or may not choose to remove themselves from the
- // list of users. Regardless of whether they do or not, we have to be sure
- // that we only notify each user exactly once. Because the refineAbstractType
- // method can cause an arbitrary permutation to the user list, we cannot loop
- // through it in any particular order and be guaranteed that we will be
- // successful at this aim. Because of this, we keep track of all the users we
- // have visited and only visit users we have not seen. Because this user list
- // should be small, we use a vector instead of a full featured set to keep
- // track of what users we have notified so far.
- //
- std::vector<AbstractTypeUser*> Refined;
- while (1) {
- unsigned i;
- for (i = AbstractTypeUsers.size(); i != 0; --i)
- if (find(Refined.begin(), Refined.end(), AbstractTypeUsers[i-1]) ==
- Refined.end())
- break; // Found an unrefined user?
-
- if (i == 0) break; // Noone to refine left, break out of here!
-
- AbstractTypeUser *ATU = AbstractTypeUsers[--i];
- Refined.push_back(ATU); // Keep track of which users we have refined!
-
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << " typeIsREFINED user " << i << "[" << ATU
- << "] of abstract type [" << (void*)this << " "
- << getDescription() << "]\n";
-#endif
- ATU->refineAbstractType(this, this);
- }
+ unsigned OldSize = AbstractTypeUsers.size();
+ while (!AbstractTypeUsers.empty()) {
+ AbstractTypeUser *ATU = AbstractTypeUsers.back();
+ ATU->typeBecameConcrete(this);
- --isRefining;
-
-#ifndef _NDEBUG
- if (!(isAbstract() || AbstractTypeUsers.empty()))
- for (unsigned i = 0; i < AbstractTypeUsers.size(); ++i) {
- if (AbstractTypeUsers[i] != this) {
- // Debugging hook
- std::cerr << "FOUND FAILURE\nUser: ";
- AbstractTypeUsers[i]->dump();
- std::cerr << "\nCatch:\n";
- AbstractTypeUsers[i]->refineAbstractType(this, this);
- assert(0 && "Type became concrete,"
- " but it still has abstract type users hanging around!");
- }
+ assert(AbstractTypeUsers.size() < OldSize-- &&
+ "AbstractTypeUser did not remove itself from the use list!");
}
-#endif
}
-
-
-
// refineAbstractType - Called when a contained type is found to be more
// concrete - this could potentially change us from an abstract type to a
//
void FunctionType::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << "FunctionTy::refineAbstractTy(" << (void*)OldType << "["
- << OldType->getDescription() << "], " << (void*)NewType << " ["
- << NewType->getDescription() << "])\n";
-#endif
- // Find the type element we are refining...
- if (ResultType == OldType) {
- ResultType.removeUserFromConcrete();
- ResultType = NewType;
- }
- for (unsigned i = 0, e = ParamTys.size(); i != e; ++i)
- if (ParamTys[i] == OldType) {
- ParamTys[i].removeUserFromConcrete();
- ParamTys[i] = NewType;
- }
+ FunctionTypes->RefineAbstractType(this, OldType, NewType);
+}
- const FunctionType *MT = FunctionTypes.containsEquivalent(this);
- if (MT && MT != this) {
- refineAbstractTypeTo(MT); // Different type altogether...
- } else {
- setDerivedTypeProperties(); // Update the name and isAbstract
- typeIsRefined(); // Same type, different contents...
- }
+void FunctionType::typeBecameConcrete(const DerivedType *AbsTy) {
+ FunctionTypes->TypeBecameConcrete(this, AbsTy);
}
// concrete type.
//
void ArrayType::refineAbstractType(const DerivedType *OldType,
- const Type *NewType) {
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << "ArrayTy::refineAbstractTy(" << (void*)OldType << "["
- << OldType->getDescription() << "], " << (void*)NewType << " ["
- << NewType->getDescription() << "])\n";
-#endif
+ const Type *NewType) {
+ ArrayTypes->RefineAbstractType(this, OldType, NewType);
+}
- assert(getElementType() == OldType);
- ElementType.removeUserFromConcrete();
- ElementType = NewType;
+void ArrayType::typeBecameConcrete(const DerivedType *AbsTy) {
+ ArrayTypes->TypeBecameConcrete(this, AbsTy);
+}
- const ArrayType *AT = ArrayTypes.containsEquivalent(this);
- if (AT && AT != this) {
- refineAbstractTypeTo(AT); // Different type altogether...
- } else {
- setDerivedTypeProperties(); // Update the name and isAbstract
- typeIsRefined(); // Same type, different contents...
- }
+// refineAbstractType - Called when a contained type is found to be more
+// concrete - this could potentially change us from an abstract type to a
+// concrete type.
+//
+void VectorType::refineAbstractType(const DerivedType *OldType,
+ const Type *NewType) {
+ VectorTypes->RefineAbstractType(this, OldType, NewType);
}
+void VectorType::typeBecameConcrete(const DerivedType *AbsTy) {
+ VectorTypes->TypeBecameConcrete(this, AbsTy);
+}
// refineAbstractType - Called when a contained type is found to be more
// concrete - this could potentially change us from an abstract type to a
// concrete type.
//
void StructType::refineAbstractType(const DerivedType *OldType,
- const Type *NewType) {
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << "StructTy::refineAbstractTy(" << (void*)OldType << "["
- << OldType->getDescription() << "], " << (void*)NewType << " ["
- << NewType->getDescription() << "])\n";
-#endif
- for (int i = ETypes.size()-1; i >= 0; --i)
- if (ETypes[i] == OldType) {
- ETypes[i].removeUserFromConcrete();
-
- // Update old type to new type in the array...
- ETypes[i] = NewType;
- }
+ const Type *NewType) {
+ StructTypes->RefineAbstractType(this, OldType, NewType);
+}
- const StructType *ST = StructTypes.containsEquivalent(this);
- if (ST && ST != this) {
- refineAbstractTypeTo(ST); // Different type altogether...
- } else {
- setDerivedTypeProperties(); // Update the name and isAbstract
- typeIsRefined(); // Same type, different contents...
- }
+void StructType::typeBecameConcrete(const DerivedType *AbsTy) {
+ StructTypes->TypeBecameConcrete(this, AbsTy);
}
// refineAbstractType - Called when a contained type is found to be more
// concrete type.
//
void PointerType::refineAbstractType(const DerivedType *OldType,
- const Type *NewType) {
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << "PointerTy::refineAbstractTy(" << (void*)OldType << "["
- << OldType->getDescription() << "], " << (void*)NewType << " ["
- << NewType->getDescription() << "])\n";
-#endif
+ const Type *NewType) {
+ PointerTypes->RefineAbstractType(this, OldType, NewType);
+}
- assert(ElementType == OldType);
- ElementType.removeUserFromConcrete();
- ElementType = NewType;
+void PointerType::typeBecameConcrete(const DerivedType *AbsTy) {
+ PointerTypes->TypeBecameConcrete(this, AbsTy);
+}
- const PointerType *PT = PointerTypes.containsEquivalent(this);
- if (PT && PT != this) {
- refineAbstractTypeTo(PT); // Different type altogether...
- } else {
- setDerivedTypeProperties(); // Update the name and isAbstract
- typeIsRefined(); // Same type, different contents...
- }
+bool SequentialType::indexValid(const Value *V) const {
+ if (const IntegerType *IT = dyn_cast<IntegerType>(V->getType()))
+ return IT->getBitWidth() == 32 || IT->getBitWidth() == 64;
+ return false;
}
+namespace llvm {
+std::ostream &operator<<(std::ostream &OS, const Type *T) {
+ if (T == 0)
+ OS << "<null> value!\n";
+ else
+ T->print(OS);
+ return OS;
+}
+
+std::ostream &operator<<(std::ostream &OS, const Type &T) {
+ T.print(OS);
+ return OS;
+}
+}