//===-- Type.cpp - Implement the Type class -------------------------------===//
-//
+//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
+//
//===----------------------------------------------------------------------===//
//
// This file implements the Type class for the VMCore library.
//
//===----------------------------------------------------------------------===//
+#include "llvm/AbstractTypeUser.h"
#include "llvm/DerivedTypes.h"
#include "llvm/SymbolTable.h"
#include "llvm/Constants.h"
-#include "Support/DepthFirstIterator.h"
-#include "Support/StringExtras.h"
-#include "Support/STLExtras.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/StringExtras.h"
+#include "llvm/ADT/SCCIterator.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Support/MathExtras.h"
#include <algorithm>
-
+#include <iostream>
using namespace llvm;
// DEBUG_MERGE_TYPES - Enable this #define to see how and when derived types are
//
//#define DEBUG_MERGE_TYPES 1
+AbstractTypeUser::~AbstractTypeUser() {}
//===----------------------------------------------------------------------===//
// Type Class Implementation
//===----------------------------------------------------------------------===//
-static unsigned CurUID = 0;
-static std::vector<const Type *> UIDMappings;
-
// Concrete/Abstract TypeDescriptions - We lazily calculate type descriptions
// for types as they are needed. Because resolution of types must invalidate
// all of the abstract type descriptions, we keep them in a seperate map to make
static std::map<const Type*, std::string> ConcreteTypeDescriptions;
static std::map<const Type*, std::string> AbstractTypeDescriptions;
-Type::Type(const std::string &name, PrimitiveID id)
- : Value(Type::TypeTy, Value::TypeVal), ForwardType(0) {
- if (!name.empty())
- ConcreteTypeDescriptions[this] = name;
- ID = id;
- Abstract = false;
- UID = CurUID++; // Assign types UID's as they are created
- UIDMappings.push_back(this);
+Type::Type(const char *Name, TypeID id)
+ : ID(id), Abstract(false), RefCount(0), ForwardType(0) {
+ assert(Name && Name[0] && "Should use other ctor if no name!");
+ ConcreteTypeDescriptions[this] = Name;
}
-void Type::setName(const std::string &Name, SymbolTable *ST) {
- assert(ST && "Type::setName - Must provide symbol table argument!");
-
- if (Name.size()) ST->insert(Name, this);
-}
-
-
-const Type *Type::getUniqueIDType(unsigned UID) {
- assert(UID < UIDMappings.size() &&
- "Type::getPrimitiveType: UID out of range!");
- return UIDMappings[UID];
-}
-const Type *Type::getPrimitiveType(PrimitiveID IDNumber) {
+const Type *Type::getPrimitiveType(TypeID IDNumber) {
switch (IDNumber) {
case VoidTyID : return VoidTy;
case BoolTyID : return BoolTy;
case LongTyID : return LongTy;
case FloatTyID : return FloatTy;
case DoubleTyID: return DoubleTy;
- case TypeTyID : return TypeTy;
case LabelTyID : return LabelTy;
default:
return 0;
if ((!isPrimitiveType() && !isa<PointerType>(this)) ||
(!isa<PointerType>(Ty) && !Ty->isPrimitiveType())) return false;
- if (getPrimitiveID() == Ty->getPrimitiveID())
+ if (getTypeID() == Ty->getTypeID())
return true; // Handles identity cast, and cast of differing pointer types
// Now we know that they are two differing primitive or pointer types
- switch (getPrimitiveID()) {
+ switch (getTypeID()) {
case Type::UByteTyID: return Ty == Type::SByteTy;
case Type::SByteTyID: return Ty == Type::UByteTy;
case Type::UShortTyID: return Ty == Type::ShortTy;
}
}
+/// getUnsignedVersion - If this is an integer type, return the unsigned
+/// variant of this type. For example int -> uint.
+const Type *Type::getUnsignedVersion() const {
+ switch (getTypeID()) {
+ default:
+ assert(isInteger()&&"Type::getUnsignedVersion is only valid for integers!");
+ case Type::UByteTyID:
+ case Type::SByteTyID: return Type::UByteTy;
+ case Type::UShortTyID:
+ case Type::ShortTyID: return Type::UShortTy;
+ case Type::UIntTyID:
+ case Type::IntTyID: return Type::UIntTy;
+ case Type::ULongTyID:
+ case Type::LongTyID: return Type::ULongTy;
+ }
+}
+
+/// getSignedVersion - If this is an integer type, return the signed variant
+/// of this type. For example uint -> int.
+const Type *Type::getSignedVersion() const {
+ switch (getTypeID()) {
+ default:
+ assert(isInteger() && "Type::getSignedVersion is only valid for integers!");
+ case Type::UByteTyID:
+ case Type::SByteTyID: return Type::SByteTy;
+ case Type::UShortTyID:
+ case Type::ShortTyID: return Type::ShortTy;
+ case Type::UIntTyID:
+ case Type::IntTyID: return Type::IntTy;
+ case Type::ULongTyID:
+ case Type::LongTyID: return Type::LongTy;
+ }
+}
+
+
// getPrimitiveSize - Return the basic size of this type if it is a primitive
// type. These are fixed by LLVM and are not target dependent. This will
// return zero if the type does not have a size or is not a primitive type.
//
unsigned Type::getPrimitiveSize() const {
- switch (getPrimitiveID()) {
-#define HANDLE_PRIM_TYPE(TY,SIZE) case TY##TyID: return SIZE;
-#include "llvm/Type.def"
+ switch (getTypeID()) {
+ case Type::BoolTyID:
+ case Type::SByteTyID:
+ case Type::UByteTyID: return 1;
+ case Type::UShortTyID:
+ case Type::ShortTyID: return 2;
+ case Type::FloatTyID:
+ case Type::IntTyID:
+ case Type::UIntTyID: return 4;
+ case Type::LongTyID:
+ case Type::ULongTyID:
+ case Type::DoubleTyID: return 8;
+ default: return 0;
+ }
+}
+
+unsigned Type::getPrimitiveSizeInBits() const {
+ switch (getTypeID()) {
+ case Type::BoolTyID: return 1;
+ case Type::SByteTyID:
+ case Type::UByteTyID: return 8;
+ case Type::UShortTyID:
+ case Type::ShortTyID: return 16;
+ case Type::FloatTyID:
+ case Type::IntTyID:
+ case Type::UIntTyID: return 32;
+ case Type::LongTyID:
+ case Type::ULongTyID:
+ case Type::DoubleTyID: return 64;
default: return 0;
}
}
+/// isSizedDerivedType - Derived types like structures and arrays are sized
+/// iff all of the members of the type are sized as well. Since asking for
+/// their size is relatively uncommon, move this operation out of line.
+bool Type::isSizedDerivedType() const {
+ if (const ArrayType *ATy = dyn_cast<ArrayType>(this))
+ return ATy->getElementType()->isSized();
+
+ if (const PackedType *PTy = dyn_cast<PackedType>(this))
+ return PTy->getElementType()->isSized();
+
+ if (!isa<StructType>(this)) return false;
+
+ // Okay, our struct is sized if all of the elements are...
+ for (subtype_iterator I = subtype_begin(), E = subtype_end(); I != E; ++I)
+ if (!(*I)->isSized()) return false;
+
+ return true;
+}
/// getForwardedTypeInternal - This method is used to implement the union-find
/// algorithm for when a type is being forwarded to another type.
const Type *Type::getForwardedTypeInternal() const {
assert(ForwardType && "This type is not being forwarded to another type!");
-
+
// Check to see if the forwarded type has been forwarded on. If so, collapse
// the forwarding links.
const Type *RealForwardedType = ForwardType->getForwardedType();
// Now drop the old reference. This could cause ForwardType to get deleted.
cast<DerivedType>(ForwardType)->dropRef();
-
+
// Return the updated type.
ForwardType = RealForwardedType;
return ForwardType;
}
+void Type::refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
+ abort();
+}
+void Type::typeBecameConcrete(const DerivedType *AbsTy) {
+ abort();
+}
+
+
// getTypeDescription - This is a recursive function that walks a type hierarchy
// calculating the description for a type.
//
AbstractTypeDescriptions.lower_bound(Ty);
if (I != AbstractTypeDescriptions.end() && I->first == Ty)
return I->second;
- std::string Desc = "opaque"+utostr(Ty->getUniqueID());
+ std::string Desc = "opaque";
AbstractTypeDescriptions.insert(std::make_pair(Ty, Desc));
return Desc;
}
-
+
if (!Ty->isAbstract()) { // Base case for the recursion
std::map<const Type*, std::string>::iterator I =
ConcreteTypeDescriptions.find(Ty);
if (I != ConcreteTypeDescriptions.end()) return I->second;
}
-
+
// Check to see if the Type is already on the stack...
unsigned Slot = 0, CurSize = TypeStack.size();
while (Slot < CurSize && TypeStack[Slot] != Ty) ++Slot; // Scan for type
-
- // This is another base case for the recursion. In this case, we know
+
+ // This is another base case for the recursion. In this case, we know
// that we have looped back to a type that we have previously visited.
// Generate the appropriate upreference to handle this.
- //
+ //
if (Slot < CurSize)
return "\\" + utostr(CurSize-Slot); // Here's the upreference
// Recursive case: derived types...
std::string Result;
TypeStack.push_back(Ty); // Add us to the stack..
-
- switch (Ty->getPrimitiveID()) {
+
+ switch (Ty->getTypeID()) {
case Type::FunctionTyID: {
const FunctionType *FTy = cast<FunctionType>(Ty);
Result = getTypeDescription(FTy->getReturnType(), TypeStack) + " (";
case Type::StructTyID: {
const StructType *STy = cast<StructType>(Ty);
Result = "{ ";
- for (StructType::ElementTypes::const_iterator
- I = STy->getElementTypes().begin(),
- E = STy->getElementTypes().end(); I != E; ++I) {
- if (I != STy->getElementTypes().begin())
+ for (StructType::element_iterator I = STy->element_begin(),
+ E = STy->element_end(); I != E; ++I) {
+ if (I != STy->element_begin())
Result += ", ";
Result += getTypeDescription(*I, TypeStack);
}
Result += getTypeDescription(ATy->getElementType(), TypeStack) + "]";
break;
}
+ case Type::PackedTyID: {
+ const PackedType *PTy = cast<PackedType>(Ty);
+ unsigned NumElements = PTy->getNumElements();
+ Result = "<";
+ Result += utostr(NumElements) + " x ";
+ Result += getTypeDescription(PTy->getElementType(), TypeStack) + ">";
+ break;
+ }
default:
Result = "<error>";
assert(0 && "Unhandled type in getTypeDescription!");
const Type *Ty) {
std::map<const Type*, std::string>::iterator I = Map.find(Ty);
if (I != Map.end()) return I->second;
-
+
std::vector<const Type *> TypeStack;
- return Map[Ty] = getTypeDescription(Ty, TypeStack);
+ std::string Result = getTypeDescription(Ty, TypeStack);
+ return Map[Ty] = Result;
}
bool StructType::indexValid(const Value *V) const {
// Structure indexes require unsigned integer constants.
- if (const ConstantUInt *CU = dyn_cast<ConstantUInt>(V))
- return CU->getValue() < ETypes.size();
+ if (V->getType() == Type::UIntTy)
+ if (const ConstantUInt *CU = dyn_cast<ConstantUInt>(V))
+ return CU->getValue() < ContainedTys.size();
return false;
}
// element. For a structure type, this must be a constant value...
//
const Type *StructType::getTypeAtIndex(const Value *V) const {
- assert(isa<Constant>(V) && "Structure index must be a constant!!");
- unsigned Idx = cast<ConstantUInt>(V)->getValue();
- assert(Idx < ETypes.size() && "Structure index out of range!");
- assert(indexValid(V) && "Invalid structure index!"); // Duplicate check
- return ETypes[Idx];
+ assert(indexValid(V) && "Invalid structure index!");
+ unsigned Idx = (unsigned)cast<ConstantUInt>(V)->getValue();
+ return ContainedTys[Idx];
}
-//===----------------------------------------------------------------------===//
-// Auxiliary classes
-//===----------------------------------------------------------------------===//
-//
-// These classes are used to implement specialized behavior for each different
-// type.
-//
-struct SignedIntType : public Type {
- SignedIntType(const std::string &Name, PrimitiveID id) : Type(Name, id) {}
-
- // isSigned - Return whether a numeric type is signed.
- virtual bool isSigned() const { return 1; }
-
- // isInteger - Equivalent to isSigned() || isUnsigned, but with only a single
- // virtual function invocation.
- //
- virtual bool isInteger() const { return 1; }
-};
-
-struct UnsignedIntType : public Type {
- UnsignedIntType(const std::string &N, PrimitiveID id) : Type(N, id) {}
-
- // isUnsigned - Return whether a numeric type is signed.
- virtual bool isUnsigned() const { return 1; }
-
- // isInteger - Equivalent to isSigned() || isUnsigned, but with only a single
- // virtual function invocation.
- //
- virtual bool isInteger() const { return 1; }
-};
-
-struct OtherType : public Type {
- OtherType(const std::string &N, PrimitiveID id) : Type(N, id) {}
-};
-
-static struct TypeType : public Type {
- TypeType() : Type("type", TypeTyID) {}
-} TheTypeTy; // Implement the type that is global.
-
-
//===----------------------------------------------------------------------===//
// Static 'Type' data
//===----------------------------------------------------------------------===//
-static OtherType TheVoidTy ("void" , Type::VoidTyID);
-static OtherType TheBoolTy ("bool" , Type::BoolTyID);
-static SignedIntType TheSByteTy ("sbyte" , Type::SByteTyID);
-static UnsignedIntType TheUByteTy ("ubyte" , Type::UByteTyID);
-static SignedIntType TheShortTy ("short" , Type::ShortTyID);
-static UnsignedIntType TheUShortTy("ushort", Type::UShortTyID);
-static SignedIntType TheIntTy ("int" , Type::IntTyID);
-static UnsignedIntType TheUIntTy ("uint" , Type::UIntTyID);
-static SignedIntType TheLongTy ("long" , Type::LongTyID);
-static UnsignedIntType TheULongTy ("ulong" , Type::ULongTyID);
-static OtherType TheFloatTy ("float" , Type::FloatTyID);
-static OtherType TheDoubleTy("double", Type::DoubleTyID);
-static OtherType TheLabelTy ("label" , Type::LabelTyID);
+namespace {
+ struct PrimType : public Type {
+ PrimType(const char *S, TypeID ID) : Type(S, ID) {}
+ };
+}
+
+static PrimType TheVoidTy ("void" , Type::VoidTyID);
+static PrimType TheBoolTy ("bool" , Type::BoolTyID);
+static PrimType TheSByteTy ("sbyte" , Type::SByteTyID);
+static PrimType TheUByteTy ("ubyte" , Type::UByteTyID);
+static PrimType TheShortTy ("short" , Type::ShortTyID);
+static PrimType TheUShortTy("ushort", Type::UShortTyID);
+static PrimType TheIntTy ("int" , Type::IntTyID);
+static PrimType TheUIntTy ("uint" , Type::UIntTyID);
+static PrimType TheLongTy ("long" , Type::LongTyID);
+static PrimType TheULongTy ("ulong" , Type::ULongTyID);
+static PrimType TheFloatTy ("float" , Type::FloatTyID);
+static PrimType TheDoubleTy("double", Type::DoubleTyID);
+static PrimType TheLabelTy ("label" , Type::LabelTyID);
Type *Type::VoidTy = &TheVoidTy;
Type *Type::BoolTy = &TheBoolTy;
Type *Type::ULongTy = &TheULongTy;
Type *Type::FloatTy = &TheFloatTy;
Type *Type::DoubleTy = &TheDoubleTy;
-Type *Type::TypeTy = &TheTypeTy;
Type *Type::LabelTy = &TheLabelTy;
//===----------------------------------------------------------------------===//
FunctionType::FunctionType(const Type *Result,
- const std::vector<const Type*> &Params,
- bool IsVarArgs) : DerivedType(FunctionTyID),
- ResultType(PATypeHandle(Result, this)),
- isVarArgs(IsVarArgs) {
+ const std::vector<const Type*> &Params,
+ bool IsVarArgs) : DerivedType(FunctionTyID),
+ isVarArgs(IsVarArgs) {
+ assert((Result->isFirstClassType() || Result == Type::VoidTy ||
+ isa<OpaqueType>(Result)) &&
+ "LLVM functions cannot return aggregates");
bool isAbstract = Result->isAbstract();
- ParamTys.reserve(Params.size());
- for (unsigned i = 0; i < Params.size(); ++i) {
- ParamTys.push_back(PATypeHandle(Params[i], this));
+ ContainedTys.reserve(Params.size()+1);
+ ContainedTys.push_back(PATypeHandle(Result, this));
+
+ for (unsigned i = 0; i != Params.size(); ++i) {
+ assert((Params[i]->isFirstClassType() || isa<OpaqueType>(Params[i])) &&
+ "Function arguments must be value types!");
+
+ ContainedTys.push_back(PATypeHandle(Params[i], this));
isAbstract |= Params[i]->isAbstract();
}
StructType::StructType(const std::vector<const Type*> &Types)
: CompositeType(StructTyID) {
- ETypes.reserve(Types.size());
+ ContainedTys.reserve(Types.size());
bool isAbstract = false;
for (unsigned i = 0; i < Types.size(); ++i) {
- assert(Types[i] != Type::VoidTy && "Void type in method prototype!!");
- ETypes.push_back(PATypeHandle(Types[i], this));
+ assert(Types[i] != Type::VoidTy && "Void type for structure field!!");
+ ContainedTys.push_back(PATypeHandle(Types[i], this));
isAbstract |= Types[i]->isAbstract();
}
setAbstract(isAbstract);
}
-ArrayType::ArrayType(const Type *ElType, unsigned NumEl)
+ArrayType::ArrayType(const Type *ElType, uint64_t NumEl)
: SequentialType(ArrayTyID, ElType) {
NumElements = NumEl;
setAbstract(ElType->isAbstract());
}
+PackedType::PackedType(const Type *ElType, unsigned NumEl)
+ : SequentialType(PackedTyID, ElType) {
+ NumElements = NumEl;
+
+ assert(NumEl > 0 && "NumEl of a PackedType must be greater than 0");
+ assert((ElType->isIntegral() || ElType->isFloatingPoint()) &&
+ "Elements of a PackedType must be a primitive type");
+}
+
+
PointerType::PointerType(const Type *E) : SequentialType(PointerTyID, E) {
// Calculate whether or not this type is abstract
setAbstract(E->isAbstract());
#endif
}
-
-// getAlwaysOpaqueTy - This function returns an opaque type. It doesn't matter
-// _which_ opaque type it is, but the opaque type must never get resolved.
-//
-static Type *getAlwaysOpaqueTy() {
- static Type *AlwaysOpaqueTy = OpaqueType::get();
- static PATypeHolder Holder(AlwaysOpaqueTy);
- return AlwaysOpaqueTy;
+// dropAllTypeUses - When this (abstract) type is resolved to be equal to
+// another (more concrete) type, we must eliminate all references to other
+// types, to avoid some circular reference problems.
+void DerivedType::dropAllTypeUses() {
+ if (!ContainedTys.empty()) {
+ while (ContainedTys.size() > 1)
+ ContainedTys.pop_back();
+
+ // The type must stay abstract. To do this, we insert a pointer to a type
+ // that will never get resolved, thus will always be abstract.
+ static Type *AlwaysOpaqueTy = OpaqueType::get();
+ static PATypeHolder Holder(AlwaysOpaqueTy);
+ ContainedTys[0] = AlwaysOpaqueTy;
+ }
}
-//===----------------------------------------------------------------------===//
-// dropAllTypeUses methods - These methods eliminate any possibly recursive type
-// references from a derived type. The type must remain abstract, so we make
-// sure to use an always opaque type as an argument.
-//
-
-void FunctionType::dropAllTypeUses() {
- ResultType = getAlwaysOpaqueTy();
- ParamTys.clear();
-}
-
-void ArrayType::dropAllTypeUses() {
- ElementType = getAlwaysOpaqueTy();
-}
-void StructType::dropAllTypeUses() {
- ETypes.clear();
- ETypes.push_back(PATypeHandle(getAlwaysOpaqueTy(), this));
-}
+/// TypePromotionGraph and graph traits - this is designed to allow us to do
+/// efficient SCC processing of type graphs. This is the exact same as
+/// GraphTraits<Type*>, except that we pretend that concrete types have no
+/// children to avoid processing them.
+struct TypePromotionGraph {
+ Type *Ty;
+ TypePromotionGraph(Type *T) : Ty(T) {}
+};
-void PointerType::dropAllTypeUses() {
- ElementType = getAlwaysOpaqueTy();
+namespace llvm {
+ template <> struct GraphTraits<TypePromotionGraph> {
+ typedef Type NodeType;
+ typedef Type::subtype_iterator ChildIteratorType;
+
+ static inline NodeType *getEntryNode(TypePromotionGraph G) { return G.Ty; }
+ static inline ChildIteratorType child_begin(NodeType *N) {
+ if (N->isAbstract())
+ return N->subtype_begin();
+ else // No need to process children of concrete types.
+ return N->subtype_end();
+ }
+ static inline ChildIteratorType child_end(NodeType *N) {
+ return N->subtype_end();
+ }
+ };
}
-
-
-// isTypeAbstract - This is a recursive function that walks a type hierarchy
-// calculating whether or not a type is abstract. Worst case it will have to do
-// a lot of traversing if you have some whacko opaque types, but in most cases,
-// it will do some simple stuff when it hits non-abstract types that aren't
-// recursive.
+// PromoteAbstractToConcrete - This is a recursive function that walks a type
+// graph calculating whether or not a type is abstract.
//
-bool Type::isTypeAbstract() {
- if (!isAbstract()) // Base case for the recursion
- return false; // Primitive = leaf type
-
- if (isa<OpaqueType>(this)) // Base case for the recursion
- return true; // This whole type is abstract!
-
- // We have to guard against recursion. To do this, we temporarily mark this
- // type as concrete, so that if we get back to here recursively we will think
- // it's not abstract, and thus not scan it again.
- setAbstract(false);
-
- // Scan all of the sub-types. If any of them are abstract, than so is this
- // one!
- for (Type::subtype_iterator I = subtype_begin(), E = subtype_end();
- I != E; ++I)
- if (const_cast<Type*>(*I)->isTypeAbstract()) {
- setAbstract(true); // Restore the abstract bit.
- return true; // This type is abstract if subtype is abstract!
- }
-
- // Restore the abstract bit.
- setAbstract(true);
+void Type::PromoteAbstractToConcrete() {
+ if (!isAbstract()) return;
+
+ scc_iterator<TypePromotionGraph> SI = scc_begin(TypePromotionGraph(this));
+ scc_iterator<TypePromotionGraph> SE = scc_end (TypePromotionGraph(this));
+
+ for (; SI != SE; ++SI) {
+ std::vector<Type*> &SCC = *SI;
+
+ // Concrete types are leaves in the tree. Since an SCC will either be all
+ // abstract or all concrete, we only need to check one type.
+ if (SCC[0]->isAbstract()) {
+ if (isa<OpaqueType>(SCC[0]))
+ return; // Not going to be concrete, sorry.
+
+ // If all of the children of all of the types in this SCC are concrete,
+ // then this SCC is now concrete as well. If not, neither this SCC, nor
+ // any parent SCCs will be concrete, so we might as well just exit.
+ for (unsigned i = 0, e = SCC.size(); i != e; ++i)
+ for (Type::subtype_iterator CI = SCC[i]->subtype_begin(),
+ E = SCC[i]->subtype_end(); CI != E; ++CI)
+ if ((*CI)->isAbstract())
+ // If the child type is in our SCC, it doesn't make the entire SCC
+ // abstract unless there is a non-SCC abstract type.
+ if (std::find(SCC.begin(), SCC.end(), *CI) == SCC.end())
+ return; // Not going to be concrete, sorry.
+
+ // Okay, we just discovered this whole SCC is now concrete, mark it as
+ // such!
+ for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
+ assert(SCC[i]->isAbstract() && "Why are we processing concrete types?");
+
+ SCC[i]->setAbstract(false);
+ }
- // Nothing looks abstract here...
- return false;
+ for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
+ assert(!SCC[i]->isAbstract() && "Concrete type became abstract?");
+ // The type just became concrete, notify all users!
+ cast<DerivedType>(SCC[i])->notifyUsesThatTypeBecameConcrete();
+ }
+ }
+ }
}
// that assumes that two graphs are the same until proven otherwise.
//
static bool TypesEqual(const Type *Ty, const Type *Ty2,
- std::map<const Type *, const Type *> &EqTypes) {
+ std::map<const Type *, const Type *> &EqTypes) {
if (Ty == Ty2) return true;
- if (Ty->getPrimitiveID() != Ty2->getPrimitiveID()) return false;
+ if (Ty->getTypeID() != Ty2->getTypeID()) return false;
if (isa<OpaqueType>(Ty))
return false; // Two unequal opaque types are never equal
return TypesEqual(PTy->getElementType(),
cast<PointerType>(Ty2)->getElementType(), EqTypes);
} else if (const StructType *STy = dyn_cast<StructType>(Ty)) {
- const StructType::ElementTypes &STyE = STy->getElementTypes();
- const StructType::ElementTypes &STyE2 =
- cast<StructType>(Ty2)->getElementTypes();
- if (STyE.size() != STyE2.size()) return false;
- for (unsigned i = 0, e = STyE.size(); i != e; ++i)
- if (!TypesEqual(STyE[i], STyE2[i], EqTypes))
+ const StructType *STy2 = cast<StructType>(Ty2);
+ if (STy->getNumElements() != STy2->getNumElements()) return false;
+ for (unsigned i = 0, e = STy2->getNumElements(); i != e; ++i)
+ if (!TypesEqual(STy->getElementType(i), STy2->getElementType(i), EqTypes))
return false;
return true;
} else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
const ArrayType *ATy2 = cast<ArrayType>(Ty2);
return ATy->getNumElements() == ATy2->getNumElements() &&
TypesEqual(ATy->getElementType(), ATy2->getElementType(), EqTypes);
+ } else if (const PackedType *PTy = dyn_cast<PackedType>(Ty)) {
+ const PackedType *PTy2 = cast<PackedType>(Ty2);
+ return PTy->getNumElements() == PTy2->getNumElements() &&
+ TypesEqual(PTy->getElementType(), PTy2->getElementType(), EqTypes);
} else if (const FunctionType *FTy = dyn_cast<FunctionType>(Ty)) {
const FunctionType *FTy2 = cast<FunctionType>(Ty2);
if (FTy->isVarArg() != FTy2->isVarArg() ||
return TypesEqual(Ty, Ty2, EqTypes);
}
+// AbstractTypeHasCycleThrough - Return true there is a path from CurTy to
+// TargetTy in the type graph. We know that Ty is an abstract type, so if we
+// ever reach a non-abstract type, we know that we don't need to search the
+// subgraph.
+static bool AbstractTypeHasCycleThrough(const Type *TargetTy, const Type *CurTy,
+ std::set<const Type*> &VisitedTypes) {
+ if (TargetTy == CurTy) return true;
+ if (!CurTy->isAbstract()) return false;
+
+ if (!VisitedTypes.insert(CurTy).second)
+ return false; // Already been here.
+
+ for (Type::subtype_iterator I = CurTy->subtype_begin(),
+ E = CurTy->subtype_end(); I != E; ++I)
+ if (AbstractTypeHasCycleThrough(TargetTy, *I, VisitedTypes))
+ return true;
+ return false;
+}
+
+static bool ConcreteTypeHasCycleThrough(const Type *TargetTy, const Type *CurTy,
+ std::set<const Type*> &VisitedTypes) {
+ if (TargetTy == CurTy) return true;
+
+ if (!VisitedTypes.insert(CurTy).second)
+ return false; // Already been here.
+
+ for (Type::subtype_iterator I = CurTy->subtype_begin(),
+ E = CurTy->subtype_end(); I != E; ++I)
+ if (ConcreteTypeHasCycleThrough(TargetTy, *I, VisitedTypes))
+ return true;
+ return false;
+}
+
+/// TypeHasCycleThroughItself - Return true if the specified type has a cycle
+/// back to itself.
+static bool TypeHasCycleThroughItself(const Type *Ty) {
+ std::set<const Type*> VisitedTypes;
+
+ if (Ty->isAbstract()) { // Optimized case for abstract types.
+ for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
+ I != E; ++I)
+ if (AbstractTypeHasCycleThrough(Ty, *I, VisitedTypes))
+ return true;
+ } else {
+ for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
+ I != E; ++I)
+ if (ConcreteTypeHasCycleThrough(Ty, *I, VisitedTypes))
+ return true;
+ }
+ return false;
+}
//===----------------------------------------------------------------------===//
// Derived Type Factory Functions
//===----------------------------------------------------------------------===//
+namespace llvm {
+class TypeMapBase {
+protected:
+ /// TypesByHash - Keep track of types by their structure hash value. Note
+ /// that we only keep track of types that have cycles through themselves in
+ /// this map.
+ ///
+ std::multimap<unsigned, PATypeHolder> TypesByHash;
+
+public:
+ void RemoveFromTypesByHash(unsigned Hash, const Type *Ty) {
+ std::multimap<unsigned, PATypeHolder>::iterator I =
+ TypesByHash.lower_bound(Hash);
+ while (I->second != Ty) {
+ ++I;
+ assert(I != TypesByHash.end() && I->first == Hash);
+ }
+ TypesByHash.erase(I);
+ }
+
+ /// TypeBecameConcrete - When Ty gets a notification that TheType just became
+ /// concrete, drop uses and make Ty non-abstract if we should.
+ void TypeBecameConcrete(DerivedType *Ty, const DerivedType *TheType) {
+ // If the element just became concrete, remove 'ty' from the abstract
+ // type user list for the type. Do this for as many times as Ty uses
+ // OldType.
+ for (Type::subtype_iterator I = Ty->subtype_begin(), E = Ty->subtype_end();
+ I != E; ++I)
+ if (I->get() == TheType)
+ TheType->removeAbstractTypeUser(Ty);
+
+ // If the type is currently thought to be abstract, rescan all of our
+ // subtypes to see if the type has just become concrete! Note that this
+ // may send out notifications to AbstractTypeUsers that types become
+ // concrete.
+ if (Ty->isAbstract())
+ Ty->PromoteAbstractToConcrete();
+ }
+};
+}
+
+
// TypeMap - Make sure that only one instance of a particular type may be
// created on any given run of the compiler... note that this involves updating
-// our map if an abstract type gets refined somehow...
+// our map if an abstract type gets refined somehow.
//
namespace llvm {
template<class ValType, class TypeClass>
-class TypeMap {
- typedef std::map<ValType, PATypeHolder> MapTy;
- MapTy Map;
+class TypeMap : public TypeMapBase {
+ std::map<ValType, PATypeHolder> Map;
public:
- typedef typename MapTy::iterator iterator;
+ typedef typename std::map<ValType, PATypeHolder>::iterator iterator;
~TypeMap() { print("ON EXIT"); }
inline TypeClass *get(const ValType &V) {
return I != Map.end() ? cast<TypeClass>((Type*)I->second.get()) : 0;
}
- inline void add(const ValType &V, TypeClass *T) {
- Map.insert(std::make_pair(V, T));
+ inline void add(const ValType &V, TypeClass *Ty) {
+ Map.insert(std::make_pair(V, Ty));
+
+ // If this type has a cycle, remember it.
+ TypesByHash.insert(std::make_pair(ValType::hashTypeStructure(Ty), Ty));
print("add");
}
-
- iterator getEntryForType(TypeClass *Ty) {
- iterator I = Map.find(ValType::get(Ty));
- if (I == Map.end()) print("ERROR!");
- assert(I != Map.end() && "Didn't find type entry!");
- assert(I->second.get() == (const Type*)Ty && "Type entry wrong?");
- return I;
+
+ void clear(std::vector<Type *> &DerivedTypes) {
+ for (typename std::map<ValType, PATypeHolder>::iterator I = Map.begin(),
+ E = Map.end(); I != E; ++I)
+ DerivedTypes.push_back(I->second.get());
+ TypesByHash.clear();
+ Map.clear();
}
- /// finishRefinement - This method is called after we have updated an existing
- /// type with its new components. We must now either merge the type away with
+ /// RefineAbstractType - This method is called after we have merged a type
+ /// with another one. We must now either merge the type away with
/// some other type or reinstall it in the map with it's new configuration.
- /// The specified iterator tells us what the type USED to look like.
- void finishRefinement(iterator TyIt) {
+ void RefineAbstractType(TypeClass *Ty, const DerivedType *OldType,
+ const Type *NewType) {
+#ifdef DEBUG_MERGE_TYPES
+ std::cerr << "RefineAbstractType(" << (void*)OldType << "[" << *OldType
+ << "], " << (void*)NewType << " [" << *NewType << "])\n";
+#endif
+
+ // Otherwise, we are changing one subelement type into another. Clearly the
+ // OldType must have been abstract, making us abstract.
+ assert(Ty->isAbstract() && "Refining a non-abstract type!");
+ assert(OldType != NewType);
+
// Make a temporary type holder for the type so that it doesn't disappear on
// us when we erase the entry from the map.
- PATypeHolder TyHolder = TyIt->second;
- TypeClass *Ty = cast<TypeClass>((Type*)TyHolder.get());
+ PATypeHolder TyHolder = Ty;
// The old record is now out-of-date, because one of the children has been
// updated. Remove the obsolete entry from the map.
- Map.erase(TyIt);
-
- // Determine whether there is a cycle through the type graph which passes
- // back through this type. Other cycles are ok though.
- bool HasTypeCycle = false;
- {
- std::set<const Type*> VisitedTypes;
- for (Type::subtype_iterator I = Ty->subtype_begin(),
- E = Ty->subtype_end(); I != E; ++I) {
- for (df_ext_iterator<const Type *, std::set<const Type*> >
- DFI = df_ext_begin(*I, VisitedTypes),
- E = df_ext_end(*I, VisitedTypes); DFI != E; ++DFI)
- if (*DFI == Ty) {
- HasTypeCycle = true;
- goto FoundCycle;
- }
- }
- }
- FoundCycle:
-
- ValType Key = ValType::get(Ty);
-
+ unsigned NumErased = Map.erase(ValType::get(Ty));
+ assert(NumErased && "Element not found!");
+
+ // Remember the structural hash for the type before we start hacking on it,
+ // in case we need it later.
+ unsigned OldTypeHash = ValType::hashTypeStructure(Ty);
+
+ // Find the type element we are refining... and change it now!
+ for (unsigned i = 0, e = Ty->ContainedTys.size(); i != e; ++i)
+ if (Ty->ContainedTys[i] == OldType)
+ Ty->ContainedTys[i] = NewType;
+ unsigned NewTypeHash = ValType::hashTypeStructure(Ty);
+
// If there are no cycles going through this node, we can do a simple,
// efficient lookup in the map, instead of an inefficient nasty linear
// lookup.
- if (!HasTypeCycle) {
- iterator I = Map.find(Key);
- if (I != Map.end()) {
+ if (!TypeHasCycleThroughItself(Ty)) {
+ typename std::map<ValType, PATypeHolder>::iterator I;
+ bool Inserted;
+
+ tie(I, Inserted) = Map.insert(std::make_pair(ValType::get(Ty), Ty));
+ if (!Inserted) {
+ assert(OldType != NewType);
+ // Refined to a different type altogether?
+ RemoveFromTypesByHash(OldTypeHash, Ty);
+
// We already have this type in the table. Get rid of the newly refined
// type.
- assert(Ty->isAbstract() && "Replacing a non-abstract type?");
TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
-
- // Refined to a different type altogether?
Ty->refineAbstractTypeTo(NewTy);
return;
}
-
} else {
// Now we check to see if there is an existing entry in the table which is
// structurally identical to the newly refined type. If so, this type
// gets refined to the pre-existing type.
//
- for (iterator I = Map.begin(), E = Map.end(); I != E; ++I)
- if (TypesEqual(Ty, I->second)) {
- assert(Ty->isAbstract() && "Replacing a non-abstract type?");
- TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
-
- // Refined to a different type altogether?
- Ty->refineAbstractTypeTo(NewTy);
- return;
+ std::multimap<unsigned, PATypeHolder>::iterator I, E, Entry;
+ tie(I, E) = TypesByHash.equal_range(OldTypeHash);
+ Entry = E;
+ for (; I != E; ++I) {
+ if (I->second == Ty) {
+ // Remember the position of the old type if we see it in our scan.
+ Entry = I;
+ } else {
+ if (TypesEqual(Ty, I->second)) {
+ TypeClass *NewTy = cast<TypeClass>((Type*)I->second.get());
+
+ if (Entry == E) {
+ // Find the location of Ty in the TypesByHash structure if we
+ // haven't seen it already.
+ while (I->second != Ty) {
+ ++I;
+ assert(I != E && "Structure doesn't contain type??");
+ }
+ Entry = I;
+ }
+ TypesByHash.erase(Entry);
+ Ty->refineAbstractTypeTo(NewTy);
+ return;
+ }
}
- }
-
- // If there is no existing type of the same structure, we reinsert an
- // updated record into the map.
- Map.insert(std::make_pair(Key, Ty));
-
- // If the type is currently thought to be abstract, rescan all of our
- // subtypes to see if the type has just become concrete!
- if (Ty->isAbstract()) {
- Ty->setAbstract(Ty->isTypeAbstract());
+ }
- // If the type just became concrete, notify all users!
- if (!Ty->isAbstract())
- Ty->notifyUsesThatTypeBecameConcrete();
+ // If there is no existing type of the same structure, we reinsert an
+ // updated record into the map.
+ Map.insert(std::make_pair(ValType::get(Ty), Ty));
}
- }
-
- void remove(const ValType &OldVal) {
- iterator I = Map.find(OldVal);
- assert(I != Map.end() && "TypeMap::remove, element not found!");
- Map.erase(I);
- }
- void remove(iterator I) {
- assert(I != Map.end() && "Cannot remove invalid iterator pointer!");
- Map.erase(I);
+ // If the hash codes differ, update TypesByHash
+ if (NewTypeHash != OldTypeHash) {
+ RemoveFromTypesByHash(OldTypeHash, Ty);
+ TypesByHash.insert(std::make_pair(NewTypeHash, Ty));
+ }
+
+ // If the type is currently thought to be abstract, rescan all of our
+ // subtypes to see if the type has just become concrete! Note that this
+ // may send out notifications to AbstractTypeUsers that types become
+ // concrete.
+ if (Ty->isAbstract())
+ Ty->PromoteAbstractToConcrete();
}
void print(const char *Arg) const {
#ifdef DEBUG_MERGE_TYPES
std::cerr << "TypeMap<>::" << Arg << " table contents:\n";
unsigned i = 0;
- for (typename MapTy::const_iterator I = Map.begin(), E = Map.end();
- I != E; ++I)
- std::cerr << " " << (++i) << ". " << (void*)I->second.get() << " "
+ for (typename std::map<ValType, PATypeHolder>::const_iterator I
+ = Map.begin(), E = Map.end(); I != E; ++I)
+ std::cerr << " " << (++i) << ". " << (void*)I->second.get() << " "
<< *I->second.get() << "\n";
#endif
}
static FunctionValType get(const FunctionType *FT);
+ static unsigned hashTypeStructure(const FunctionType *FT) {
+ return FT->getNumParams()*2+FT->isVarArg();
+ }
+
// Subclass should override this... to update self as usual
void doRefinement(const DerivedType *OldType, const Type *NewType) {
if (RetTy == OldType) RetTy = NewType;
// FunctionType::get - The factory function for the FunctionType class...
-FunctionType *FunctionType::get(const Type *ReturnType,
+FunctionType *FunctionType::get(const Type *ReturnType,
const std::vector<const Type*> &Params,
bool isVarArg) {
FunctionValType VT(ReturnType, Params, isVarArg);
namespace llvm {
class ArrayValType {
const Type *ValTy;
- unsigned Size;
+ uint64_t Size;
public:
- ArrayValType(const Type *val, int sz) : ValTy(val), Size(sz) {}
+ ArrayValType(const Type *val, uint64_t sz) : ValTy(val), Size(sz) {}
static ArrayValType get(const ArrayType *AT) {
return ArrayValType(AT->getElementType(), AT->getNumElements());
}
+ static unsigned hashTypeStructure(const ArrayType *AT) {
+ return (unsigned)AT->getNumElements();
+ }
+
// Subclass should override this... to update self as usual
void doRefinement(const DerivedType *OldType, const Type *NewType) {
assert(ValTy == OldType);
static TypeMap<ArrayValType, ArrayType> ArrayTypes;
-ArrayType *ArrayType::get(const Type *ElementType, unsigned NumElements) {
+ArrayType *ArrayType::get(const Type *ElementType, uint64_t NumElements) {
assert(ElementType && "Can't get array of null types!");
ArrayValType AVT(ElementType, NumElements);
return AT;
}
+
+//===----------------------------------------------------------------------===//
+// Packed Type Factory...
+//
+namespace llvm {
+class PackedValType {
+ const Type *ValTy;
+ unsigned Size;
+public:
+ PackedValType(const Type *val, int sz) : ValTy(val), Size(sz) {}
+
+ static PackedValType get(const PackedType *PT) {
+ return PackedValType(PT->getElementType(), PT->getNumElements());
+ }
+
+ static unsigned hashTypeStructure(const PackedType *PT) {
+ return PT->getNumElements();
+ }
+
+ // Subclass should override this... to update self as usual
+ void doRefinement(const DerivedType *OldType, const Type *NewType) {
+ assert(ValTy == OldType);
+ ValTy = NewType;
+ }
+
+ inline bool operator<(const PackedValType &MTV) const {
+ if (Size < MTV.Size) return true;
+ return Size == MTV.Size && ValTy < MTV.ValTy;
+ }
+};
+}
+static TypeMap<PackedValType, PackedType> PackedTypes;
+
+
+PackedType *PackedType::get(const Type *ElementType, unsigned NumElements) {
+ assert(ElementType && "Can't get packed of null types!");
+ assert(isPowerOf2_32(NumElements) && "Vector length should be a power of 2!");
+
+ PackedValType PVT(ElementType, NumElements);
+ PackedType *PT = PackedTypes.get(PVT);
+ if (PT) return PT; // Found a match, return it!
+
+ // Value not found. Derive a new type!
+ PackedTypes.add(PVT, PT = new PackedType(ElementType, NumElements));
+
+#ifdef DEBUG_MERGE_TYPES
+ std::cerr << "Derived new type: " << *PT << "\n";
+#endif
+ return PT;
+}
+
//===----------------------------------------------------------------------===//
// Struct Type Factory...
//
static StructValType get(const StructType *ST) {
std::vector<const Type *> ElTypes;
- ElTypes.reserve(ST->getElementTypes().size());
- for (unsigned i = 0, e = ST->getElementTypes().size(); i != e; ++i)
- ElTypes.push_back(ST->getElementTypes()[i]);
-
+ ElTypes.reserve(ST->getNumElements());
+ for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i)
+ ElTypes.push_back(ST->getElementType(i));
+
return StructValType(ElTypes);
}
+ static unsigned hashTypeStructure(const StructType *ST) {
+ return ST->getNumElements();
+ }
+
// Subclass should override this... to update self as usual
void doRefinement(const DerivedType *OldType, const Type *NewType) {
for (unsigned i = 0; i < ElTypes.size(); ++i)
return PointerValType(PT->getElementType());
}
+ static unsigned hashTypeStructure(const PointerType *PT) {
+ return 0;
+ }
+
// Subclass should override this... to update self as usual
void doRefinement(const DerivedType *OldType, const Type *NewType) {
assert(ValTy == OldType);
PointerType *PointerType::get(const Type *ValueType) {
assert(ValueType && "Can't get a pointer to <null> type!");
+ // FIXME: The sparc backend makes void pointers, which is horribly broken.
+ // "Fix" it, then reenable this assertion.
+ //assert(ValueType != Type::VoidTy &&
+ // "Pointer to void is not valid, use sbyte* instead!");
PointerValType PVT(ValueType);
PointerType *PT = PointerTypes.get(PVT);
return PT;
}
-namespace llvm {
-void debug_type_tables() {
- FunctionTypes.dump();
- ArrayTypes.dump();
- StructTypes.dump();
- PointerTypes.dump();
-}
-}
-
//===----------------------------------------------------------------------===//
// Derived Type Refinement Functions
//===----------------------------------------------------------------------===//
// the PATypeHandle class. When there are no users of the abstract type, it
// is annihilated, because there is no way to get a reference to it ever again.
//
-void DerivedType::removeAbstractTypeUser(AbstractTypeUser *U) const {
+void Type::removeAbstractTypeUser(AbstractTypeUser *U) const {
// Search from back to front because we will notify users from back to
// front. Also, it is likely that there will be a stack like behavior to
// users that register and unregister users.
assert(i < AbstractTypeUsers.size() && "Index out of range!"); // Wraparound?
AbstractTypeUsers.erase(AbstractTypeUsers.begin()+i);
-
+
#ifdef DEBUG_MERGE_TYPES
std::cerr << " remAbstractTypeUser[" << (void*)this << ", "
<< *this << "][" << i << "] User = " << U << "\n";
#endif
-
- if (AbstractTypeUsers.empty() && RefCount == 0 && isAbstract()) {
+
+ if (AbstractTypeUsers.empty() && getRefCount() == 0 && isAbstract()) {
#ifdef DEBUG_MERGE_TYPES
std::cerr << "DELETEing unused abstract type: <" << *this
<< ">[" << (void*)this << "]" << "\n";
"AbstractTypeUser did not remove itself from the use list!");
}
}
-
+
//
void FunctionType::refineAbstractType(const DerivedType *OldType,
const Type *NewType) {
- assert((isAbstract() || !OldType->isAbstract()) &&
- "Refining a non-abstract type!");
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << "FunctionTy::refineAbstractTy(" << (void*)OldType << "["
- << *OldType << "], " << (void*)NewType << " ["
- << *NewType << "])\n";
-#endif
-
- // Look up our current type map entry..
- TypeMap<FunctionValType, FunctionType>::iterator TMI =
- FunctionTypes.getEntryForType(this);
-
- // Find the type element we are refining...
- if (ResultType == OldType) {
- ResultType.removeUserFromConcrete();
- ResultType = NewType;
- }
- for (unsigned i = 0, e = ParamTys.size(); i != e; ++i)
- if (ParamTys[i] == OldType) {
- ParamTys[i].removeUserFromConcrete();
- ParamTys[i] = NewType;
- }
-
- FunctionTypes.finishRefinement(TMI);
+ FunctionTypes.RefineAbstractType(this, OldType, NewType);
}
void FunctionType::typeBecameConcrete(const DerivedType *AbsTy) {
- refineAbstractType(AbsTy, AbsTy);
+ FunctionTypes.TypeBecameConcrete(this, AbsTy);
}
// concrete type.
//
void ArrayType::refineAbstractType(const DerivedType *OldType,
- const Type *NewType) {
- assert((isAbstract() || !OldType->isAbstract()) &&
- "Refining a non-abstract type!");
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << "ArrayTy::refineAbstractTy(" << (void*)OldType << "["
- << *OldType << "], " << (void*)NewType << " ["
- << *NewType << "])\n";
-#endif
-
- // Look up our current type map entry..
- TypeMap<ArrayValType, ArrayType>::iterator TMI =
- ArrayTypes.getEntryForType(this);
-
- assert(getElementType() == OldType);
- ElementType.removeUserFromConcrete();
- ElementType = NewType;
-
- ArrayTypes.finishRefinement(TMI);
+ const Type *NewType) {
+ ArrayTypes.RefineAbstractType(this, OldType, NewType);
}
void ArrayType::typeBecameConcrete(const DerivedType *AbsTy) {
- refineAbstractType(AbsTy, AbsTy);
+ ArrayTypes.TypeBecameConcrete(this, AbsTy);
}
-
// refineAbstractType - Called when a contained type is found to be more
// concrete - this could potentially change us from an abstract type to a
// concrete type.
//
-void StructType::refineAbstractType(const DerivedType *OldType,
- const Type *NewType) {
- assert((isAbstract() || !OldType->isAbstract()) &&
- "Refining a non-abstract type!");
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << "StructTy::refineAbstractTy(" << (void*)OldType << "["
- << *OldType << "], " << (void*)NewType << " ["
- << *NewType << "])\n";
-#endif
-
- // Look up our current type map entry..
- TypeMap<StructValType, StructType>::iterator TMI =
- StructTypes.getEntryForType(this);
-
- for (int i = ETypes.size()-1; i >= 0; --i)
- if (ETypes[i] == OldType) {
- ETypes[i].removeUserFromConcrete();
+void PackedType::refineAbstractType(const DerivedType *OldType,
+ const Type *NewType) {
+ PackedTypes.RefineAbstractType(this, OldType, NewType);
+}
- // Update old type to new type in the array...
- ETypes[i] = NewType;
- }
+void PackedType::typeBecameConcrete(const DerivedType *AbsTy) {
+ PackedTypes.TypeBecameConcrete(this, AbsTy);
+}
- StructTypes.finishRefinement(TMI);
+// refineAbstractType - Called when a contained type is found to be more
+// concrete - this could potentially change us from an abstract type to a
+// concrete type.
+//
+void StructType::refineAbstractType(const DerivedType *OldType,
+ const Type *NewType) {
+ StructTypes.RefineAbstractType(this, OldType, NewType);
}
void StructType::typeBecameConcrete(const DerivedType *AbsTy) {
- refineAbstractType(AbsTy, AbsTy);
+ StructTypes.TypeBecameConcrete(this, AbsTy);
}
// refineAbstractType - Called when a contained type is found to be more
// concrete type.
//
void PointerType::refineAbstractType(const DerivedType *OldType,
- const Type *NewType) {
- assert((isAbstract() || !OldType->isAbstract()) &&
- "Refining a non-abstract type!");
-#ifdef DEBUG_MERGE_TYPES
- std::cerr << "PointerTy::refineAbstractTy(" << (void*)OldType << "["
- << *OldType << "], " << (void*)NewType << " ["
- << *NewType << "])\n";
-#endif
+ const Type *NewType) {
+ PointerTypes.RefineAbstractType(this, OldType, NewType);
+}
+
+void PointerType::typeBecameConcrete(const DerivedType *AbsTy) {
+ PointerTypes.TypeBecameConcrete(this, AbsTy);
+}
- // Look up our current type map entry..
- TypeMap<PointerValType, PointerType>::iterator TMI =
- PointerTypes.getEntryForType(this);
+bool SequentialType::indexValid(const Value *V) const {
+ const Type *Ty = V->getType();
+ switch (Ty->getTypeID()) {
+ case Type::IntTyID:
+ case Type::UIntTyID:
+ case Type::LongTyID:
+ case Type::ULongTyID:
+ return true;
+ default:
+ return false;
+ }
+}
- assert(ElementType == OldType);
- ElementType.removeUserFromConcrete();
- ElementType = NewType;
+namespace llvm {
+std::ostream &operator<<(std::ostream &OS, const Type *T) {
+ if (T == 0)
+ OS << "<null> value!\n";
+ else
+ T->print(OS);
+ return OS;
+}
- PointerTypes.finishRefinement(TMI);
+std::ostream &operator<<(std::ostream &OS, const Type &T) {
+ T.print(OS);
+ return OS;
+}
}
-void PointerType::typeBecameConcrete(const DerivedType *AbsTy) {
- refineAbstractType(AbsTy, AbsTy);
+/// clearAllTypeMaps - This method frees all internal memory used by the
+/// type subsystem, which can be used in environments where this memory is
+/// otherwise reported as a leak.
+void Type::clearAllTypeMaps() {
+ std::vector<Type *> DerivedTypes;
+
+ FunctionTypes.clear(DerivedTypes);
+ PointerTypes.clear(DerivedTypes);
+ StructTypes.clear(DerivedTypes);
+ ArrayTypes.clear(DerivedTypes);
+ PackedTypes.clear(DerivedTypes);
+
+ for(std::vector<Type *>::iterator I = DerivedTypes.begin(),
+ E = DerivedTypes.end(); I != E; ++I)
+ (*I)->ContainedTys.clear();
+ for(std::vector<Type *>::iterator I = DerivedTypes.begin(),
+ E = DerivedTypes.end(); I != E; ++I)
+ delete *I;
+ DerivedTypes.clear();
}
+
+// vim: sw=2