//===-- Value.cpp - Implement the Value class -----------------------------===//
//
-// This file implements the Value and User classes.
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the Value and User classes.
//
//===----------------------------------------------------------------------===//
+#include "llvm/Constant.h"
+#include "llvm/DerivedTypes.h"
#include "llvm/InstrTypes.h"
+#include "llvm/Module.h"
#include "llvm/SymbolTable.h"
-#include "llvm/DerivedTypes.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/LeakDetector.h"
#include <algorithm>
-#include <iostream>
+using namespace llvm;
+
//===----------------------------------------------------------------------===//
// Value Class
//===----------------------------------------------------------------------===//
return Ty;
}
-Value::Value(const Type *ty, ValueTy vty, const std::string &name = "")
- : Name(name), Ty(checkType(ty), this) {
- VTy = vty;
+Value::Value(const Type *ty, unsigned scid, const std::string &name)
+ : SubclassID(scid), SubclassData(0), Ty(checkType(ty)),
+ UseList(0), Name(name) {
+ if (!isa<Constant>(this) && !isa<BasicBlock>(this))
+ assert((Ty->isFirstClassType() || Ty == Type::VoidTy ||
+ isa<OpaqueType>(ty)) &&
+ "Cannot create non-first-class values except for constants!");
+ if (ty == Type::VoidTy)
+ assert(name.empty() && "Cannot have named void values!");
}
Value::~Value() {
// Check to make sure that there are no uses of this value that are still
// around when the value is destroyed. If there are, then we have a dangling
// reference and something is wrong. This code is here to print out what is
- // still being referenced. The value in question should be printed as
+ // still being referenced. The value in question should be printed as
// a <badref>
//
- if (Uses.begin() != Uses.end()) {
- std::cerr << "While deleting: " << Ty << "%" << Name << "\n";
- for (use_const_iterator I = Uses.begin(); I != Uses.end(); ++I) {
- std::cerr << "Use still stuck around after Def is destroyed:";
- (*I)->dump();
- std::cerr << "\n";
- }
+ if (use_begin() != use_end()) {
+ DOUT << "While deleting: " << *Ty << " %" << Name << "\n";
+ for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
+ DOUT << "Use still stuck around after Def is destroyed:"
+ << **I << "\n";
}
#endif
- assert(Uses.begin() == Uses.end());
+ assert(use_begin() == use_end() && "Uses remain when a value is destroyed!");
+
+ // There should be no uses of this object anymore, remove it.
+ LeakDetector::removeGarbageObject(this);
}
-void Value::replaceAllUsesWith(Value *D) {
- assert(D && "Value::replaceAllUsesWith(<null>) is invalid!");
- assert(D != this && "V->replaceAllUsesWith(V) is NOT valid!");
- assert(D->getType() == getType() &&
- "replaceAllUses of value with new value of different type!");
- while (!Uses.empty()) {
- User *Use = Uses.back();
-#ifndef NDEBUG
- unsigned NumUses = Uses.size();
-#endif
- Use->replaceUsesOfWith(this, D);
-
-#ifndef NDEBUG // only in -g mode...
- if (Uses.size() == NumUses) {
- std::cerr << "Use: ";
- Use->dump();
- std::cerr << "replace with: ";
- D->dump();
+/// hasNUses - Return true if this Value has exactly N users.
+///
+bool Value::hasNUses(unsigned N) const {
+ use_const_iterator UI = use_begin(), E = use_end();
+
+ for (; N; --N, ++UI)
+ if (UI == E) return false; // Too few.
+ return UI == E;
+}
+
+/// hasNUsesOrMore - Return true if this value has N users or more. This is
+/// logically equivalent to getNumUses() >= N.
+///
+bool Value::hasNUsesOrMore(unsigned N) const {
+ use_const_iterator UI = use_begin(), E = use_end();
+
+ for (; N; --N, ++UI)
+ if (UI == E) return false; // Too few.
+
+ return true;
+}
+
+
+/// getNumUses - This method computes the number of uses of this Value. This
+/// is a linear time operation. Use hasOneUse or hasNUses to check for specific
+/// values.
+unsigned Value::getNumUses() const {
+ return (unsigned)std::distance(use_begin(), use_end());
+}
+
+
+void Value::setName(const std::string &name) {
+ if (Name == name) return; // Name is already set.
+
+ // Get the symbol table to update for this object.
+ SymbolTable *ST = 0;
+ if (Instruction *I = dyn_cast<Instruction>(this)) {
+ if (BasicBlock *P = I->getParent())
+ if (Function *PP = P->getParent())
+ ST = &PP->getSymbolTable();
+ } else if (BasicBlock *BB = dyn_cast<BasicBlock>(this)) {
+ if (Function *P = BB->getParent()) ST = &P->getSymbolTable();
+ } else if (GlobalValue *GV = dyn_cast<GlobalValue>(this)) {
+ if (Module *P = GV->getParent()) ST = &P->getSymbolTable();
+ } else if (Argument *A = dyn_cast<Argument>(this)) {
+ if (Function *P = A->getParent()) ST = &P->getSymbolTable();
+ } else {
+ assert(isa<Constant>(this) && "Unknown value type!");
+ return; // no name is setable for this.
+ }
+
+ if (!ST) // No symbol table to update? Just do the change.
+ Name = name;
+ else if (hasName()) {
+ if (!name.empty()) { // Replacing name.
+ ST->changeName(this, name);
+ } else { // Transitioning from hasName -> noname.
+ ST->remove(this);
+ Name.clear();
}
-#endif
- assert(Uses.size() != NumUses && "Didn't remove definition!");
+ } else { // Transitioning from noname -> hasName.
+ Name = name;
+ ST->insert(this);
}
}
-// refineAbstractType - This function is implemented because we use
-// potentially abstract types, and these types may be resolved to more
-// concrete types after we are constructed. For the value class, we simply
-// change Ty to point to the right type. :)
+// uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
+// except that it doesn't have all of the asserts. The asserts fail because we
+// are half-way done resolving types, which causes some types to exist as two
+// different Type*'s at the same time. This is a sledgehammer to work around
+// this problem.
//
-void Value::refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
- assert(Ty.get() == OldTy &&"Can't refine anything but my type!");
- if (OldTy == NewTy && !OldTy->isAbstract())
- Ty.removeUserFromConcrete();
- Ty = NewTy;
+void Value::uncheckedReplaceAllUsesWith(Value *New) {
+ while (!use_empty()) {
+ Use &U = *UseList;
+ // Must handle Constants specially, we cannot call replaceUsesOfWith on a
+ // constant!
+ if (Constant *C = dyn_cast<Constant>(U.getUser())) {
+ if (!isa<GlobalValue>(C))
+ C->replaceUsesOfWithOnConstant(this, New, &U);
+ else
+ U.set(New);
+ } else {
+ U.set(New);
+ }
+ }
}
-void Value::killUse(User *i) {
- if (i == 0) return;
- use_iterator I = find(Uses.begin(), Uses.end(), i);
-
- assert(I != Uses.end() && "Use not in uses list!!");
- Uses.erase(I);
-}
+void Value::replaceAllUsesWith(Value *New) {
+ assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
+ assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
+ assert(New->getType() == getType() &&
+ "replaceAllUses of value with new value of different type!");
-User *Value::use_remove(use_iterator &I) {
- assert(I != Uses.end() && "Trying to remove the end of the use list!!!");
- User *i = *I;
- I = Uses.erase(I);
- return i;
+ uncheckedReplaceAllUsesWith(New);
}
//===----------------------------------------------------------------------===//
// User Class
//===----------------------------------------------------------------------===//
-User::User(const Type *Ty, ValueTy vty, const std::string &name)
- : Value(Ty, vty, name) {
-}
-
// replaceUsesOfWith - Replaces all references to the "From" definition with
// references to the "To" definition.
//
void User::replaceUsesOfWith(Value *From, Value *To) {
if (From == To) return; // Duh what?
+ assert(!isa<Constant>(this) || isa<GlobalValue>(this) &&
+ "Cannot call User::replaceUsesofWith on a constant!");
+
for (unsigned i = 0, E = getNumOperands(); i != E; ++i)
if (getOperand(i) == From) { // Is This operand is pointing to oldval?
// The side effects of this setOperand call include linking to
}
}
-