//===-- Value.cpp - Implement the Value class -----------------------------===//
//
-// This file implements the Value, User, and SymTabValue classes.
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by the LLVM research group and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the Value and User classes.
//
//===----------------------------------------------------------------------===//
-#include "llvm/ValueHolderImpl.h"
+#include "llvm/Constant.h"
+#include "llvm/DerivedTypes.h"
#include "llvm/InstrTypes.h"
+#include "llvm/Module.h"
#include "llvm/SymbolTable.h"
-#include "llvm/SymTabValue.h"
-#include "llvm/ConstPoolVals.h"
-#include "llvm/Type.h"
-#ifndef NDEBUG // Only in -g mode...
-#include "llvm/Assembly/Writer.h"
-#endif
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/LeakDetector.h"
#include <algorithm>
+using namespace llvm;
//===----------------------------------------------------------------------===//
// Value Class
//===----------------------------------------------------------------------===//
-Value::Value(const Type *ty, ValueTy vty, const string &name = "")
- : Name(name), Ty(ty, this) {
- VTy = vty;
+static inline const Type *checkType(const Type *Ty) {
+ assert(Ty && "Value defined with a null type: Error!");
+ return Ty;
+}
+
+Value::Value(const Type *ty, unsigned scid, const std::string &name)
+ : SubclassID(scid), SubclassData(0), Ty(checkType(ty)),
+ UseList(0), Name(name) {
+ if (!isa<Constant>(this) && !isa<BasicBlock>(this))
+ assert((Ty->isFirstClassType() || Ty == Type::VoidTy ||
+ isa<OpaqueType>(ty)) &&
+ "Cannot create non-first-class values except for constants!");
+ if (ty == Type::VoidTy)
+ assert(name.empty() && "Cannot have named void values!");
}
Value::~Value() {
// Check to make sure that there are no uses of this value that are still
// around when the value is destroyed. If there are, then we have a dangling
// reference and something is wrong. This code is here to print out what is
- // still being referenced. The value in question should be printed as
+ // still being referenced. The value in question should be printed as
// a <badref>
//
- if (Uses.begin() != Uses.end()) {
- for (use_const_iterator I = Uses.begin(); I != Uses.end(); ++I)
- cerr << "Use still stuck around after Def is destroyed:" << *I << endl;
+ if (use_begin() != use_end()) {
+ DOUT << "While deleting: " << *Ty << " %" << Name << "\n";
+ for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
+ DOUT << "Use still stuck around after Def is destroyed:"
+ << **I << "\n";
}
#endif
- assert(Uses.begin() == Uses.end());
+ assert(use_begin() == use_end() && "Uses remain when a value is destroyed!");
+
+ // There should be no uses of this object anymore, remove it.
+ LeakDetector::removeGarbageObject(this);
}
-void Value::replaceAllUsesWith(Value *D) {
- assert(D && "Value::replaceAllUsesWith(<null>) is invalid!");
- assert(D != this && "V->replaceAllUsesWith(V) is NOT valid!");
- while (!Uses.empty()) {
- User *Use = Uses.back();
-#ifndef NDEBUG
- unsigned NumUses = Uses.size();
-#endif
- Use->replaceUsesOfWith(this, D);
+/// hasNUses - Return true if this Value has exactly N users.
+///
+bool Value::hasNUses(unsigned N) const {
+ use_const_iterator UI = use_begin(), E = use_end();
-#ifndef NDEBUG // only in -g mode...
- if (Uses.size() == NumUses)
- cerr << "Use: " << Use << "replace with: " << D;
-#endif
- assert(Uses.size() != NumUses && "Didn't remove definition!");
- }
+ for (; N; --N, ++UI)
+ if (UI == E) return false; // Too few.
+ return UI == E;
}
-// refineAbstractType - This function is implemented because we use
-// potentially abstract types, and these types may be resolved to more
-// concrete types after we are constructed. For the value class, we simply
-// change Ty to point to the right type. :)
-//
-void Value::refineAbstractType(const DerivedType *OldTy, const Type *NewTy) {
- assert(Ty.get() == (const Type*)OldTy &&"Can't refine anything but my type!");
- Ty = NewTy;
+/// hasNUsesOrMore - Return true if this value has N users or more. This is
+/// logically equivalent to getNumUses() >= N.
+///
+bool Value::hasNUsesOrMore(unsigned N) const {
+ use_const_iterator UI = use_begin(), E = use_end();
+
+ for (; N; --N, ++UI)
+ if (UI == E) return false; // Too few.
+
+ return true;
}
-void Value::killUse(User *i) {
- if (i == 0) return;
- use_iterator I = find(Uses.begin(), Uses.end(), i);
- assert(I != Uses.end() && "Use not in uses list!!");
- Uses.erase(I);
+/// getNumUses - This method computes the number of uses of this Value. This
+/// is a linear time operation. Use hasOneUse or hasNUses to check for specific
+/// values.
+unsigned Value::getNumUses() const {
+ return (unsigned)std::distance(use_begin(), use_end());
}
-User *Value::use_remove(use_iterator &I) {
- assert(I != Uses.end() && "Trying to remove the end of the use list!!!");
- User *i = *I;
- I = Uses.erase(I);
- return i;
+
+void Value::setName(const std::string &name) {
+ if (Name == name) return; // Name is already set.
+
+ // Get the symbol table to update for this object.
+ SymbolTable *ST = 0;
+ if (Instruction *I = dyn_cast<Instruction>(this)) {
+ if (BasicBlock *P = I->getParent())
+ if (Function *PP = P->getParent())
+ ST = &PP->getSymbolTable();
+ } else if (BasicBlock *BB = dyn_cast<BasicBlock>(this)) {
+ if (Function *P = BB->getParent()) ST = &P->getSymbolTable();
+ } else if (GlobalValue *GV = dyn_cast<GlobalValue>(this)) {
+ if (Module *P = GV->getParent()) ST = &P->getSymbolTable();
+ } else if (Argument *A = dyn_cast<Argument>(this)) {
+ if (Function *P = A->getParent()) ST = &P->getSymbolTable();
+ } else {
+ assert(isa<Constant>(this) && "Unknown value type!");
+ return; // no name is setable for this.
+ }
+
+ if (!ST) // No symbol table to update? Just do the change.
+ Name = name;
+ else if (hasName()) {
+ if (!name.empty()) { // Replacing name.
+ ST->changeName(this, name);
+ } else { // Transitioning from hasName -> noname.
+ ST->remove(this);
+ Name.clear();
+ }
+ } else { // Transitioning from noname -> hasName.
+ Name = name;
+ ST->insert(this);
+ }
}
+// uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
+// except that it doesn't have all of the asserts. The asserts fail because we
+// are half-way done resolving types, which causes some types to exist as two
+// different Type*'s at the same time. This is a sledgehammer to work around
+// this problem.
+//
+void Value::uncheckedReplaceAllUsesWith(Value *New) {
+ while (!use_empty()) {
+ Use &U = *UseList;
+ // Must handle Constants specially, we cannot call replaceUsesOfWith on a
+ // constant!
+ if (Constant *C = dyn_cast<Constant>(U.getUser())) {
+ if (!isa<GlobalValue>(C))
+ C->replaceUsesOfWithOnConstant(this, New, &U);
+ else
+ U.set(New);
+ } else {
+ U.set(New);
+ }
+ }
+}
+
+void Value::replaceAllUsesWith(Value *New) {
+ assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
+ assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
+ assert(New->getType() == getType() &&
+ "replaceAllUses of value with new value of different type!");
+
+ uncheckedReplaceAllUsesWith(New);
+}
//===----------------------------------------------------------------------===//
// User Class
//===----------------------------------------------------------------------===//
-User::User(const Type *Ty, ValueTy vty, const string &name)
- : Value(Ty, vty, name) {
-}
-
// replaceUsesOfWith - Replaces all references to the "From" definition with
// references to the "To" definition.
//
void User::replaceUsesOfWith(Value *From, Value *To) {
if (From == To) return; // Duh what?
+ assert(!isa<Constant>(this) || isa<GlobalValue>(this) &&
+ "Cannot call User::replaceUsesofWith on a constant!");
+
for (unsigned i = 0, E = getNumOperands(); i != E; ++i)
if (getOperand(i) == From) { // Is This operand is pointing to oldval?
// The side effects of this setOperand call include linking to
}
}
-
-//===----------------------------------------------------------------------===//
-// SymTabValue Class
-//===----------------------------------------------------------------------===//
-
-SymTabValue::SymTabValue(Value *p) : ValueParent(p) {
- assert(ValueParent && "SymTavValue without parent!?!");
- ParentSymTab = SymTab = 0;
-}
-
-
-SymTabValue::~SymTabValue() {
- delete SymTab;
-}
-
-void SymTabValue::setParentSymTab(SymbolTable *ST) {
- ParentSymTab = ST;
- if (SymTab)
- SymTab->setParentSymTab(ST);
-}
-
-SymbolTable *SymTabValue::getSymbolTableSure() {
- if (!SymTab) SymTab = new SymbolTable(ParentSymTab);
- return SymTab;
-}
-
-// hasSymbolTable() - Returns true if there is a symbol table allocated to
-// this object AND if there is at least one name in it!
-//
-bool SymTabValue::hasSymbolTable() const {
- if (!SymTab) return false;
-
- for (SymbolTable::const_iterator I = SymTab->begin();
- I != SymTab->end(); ++I) {
- if (I->second.begin() != I->second.end())
- return true; // Found nonempty type plane!
- }
-
- return false;
-}