#include "llvm/Instructions.h"
#include "llvm/Operator.h"
#include "llvm/Module.h"
-#include "llvm/Metadata.h"
#include "llvm/ValueSymbolTable.h"
#include "llvm/ADT/SmallString.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/LeakDetector.h"
#include "llvm/Support/ManagedStatic.h"
#include "llvm/Support/ValueHandle.h"
-#include "llvm/Support/raw_ostream.h"
-#include "llvm/System/RWMutex.h"
-#include "llvm/System/Threading.h"
#include "llvm/ADT/DenseMap.h"
#include <algorithm>
using namespace llvm;
}
Value::Value(const Type *ty, unsigned scid)
- : SubclassID(scid), HasValueHandle(0), SubclassOptionalData(0),
- SubclassData(0), VTy(checkType(ty)),
+ : SubclassID(scid), HasValueHandle(0),
+ SubclassOptionalData(0), SubclassData(0), VTy(checkType(ty)),
UseList(0), Name(0) {
if (isa<CallInst>(this) || isa<InvokeInst>(this))
- assert((VTy->isFirstClassType() ||
- VTy == Type::getVoidTy(ty->getContext()) ||
- isa<OpaqueType>(ty) || VTy->getTypeID() == Type::StructTyID) &&
+ assert((VTy->isFirstClassType() || VTy->isVoidTy() ||
+ ty->isOpaqueTy() || VTy->isStructTy()) &&
"invalid CallInst type!");
else if (!isa<Constant>(this) && !isa<BasicBlock>(this))
- assert((VTy->isFirstClassType() ||
- VTy == Type::getVoidTy(ty->getContext()) ||
- isa<OpaqueType>(ty)) &&
+ assert((VTy->isFirstClassType() || VTy->isVoidTy() ||
+ ty->isOpaqueTy()) &&
"Cannot create non-first-class values except for constants!");
}
// Notify all ValueHandles (if present) that this value is going away.
if (HasValueHandle)
ValueHandleBase::ValueIsDeleted(this);
-
+
#ifndef NDEBUG // Only in -g mode...
// Check to make sure that there are no uses of this value that are still
// around when the value is destroyed. If there are, then we have a dangling
// a <badref>
//
if (!use_empty()) {
- errs() << "While deleting: " << *VTy << " %" << getNameStr() << "\n";
+ dbgs() << "While deleting: " << *VTy << " %" << getNameStr() << "\n";
for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
- errs() << "Use still stuck around after Def is destroyed:"
+ dbgs() << "Use still stuck around after Def is destroyed:"
<< **I << "\n";
}
#endif
// at this point.
if (Name)
Name->Destroy();
-
+
// There should be no uses of this object anymore, remove it.
LeakDetector::removeGarbageObject(this);
}
/// hasNUses - Return true if this Value has exactly N users.
///
bool Value::hasNUses(unsigned N) const {
- use_const_iterator UI = use_begin(), E = use_end();
+ const_use_iterator UI = use_begin(), E = use_end();
for (; N; --N, ++UI)
if (UI == E) return false; // Too few.
/// logically equivalent to getNumUses() >= N.
///
bool Value::hasNUsesOrMore(unsigned N) const {
- use_const_iterator UI = use_begin(), E = use_end();
+ const_use_iterator UI = use_begin(), E = use_end();
for (; N; --N, ++UI)
if (UI == E) return false; // Too few.
/// isUsedInBasicBlock - Return true if this value is used in the specified
/// basic block.
bool Value::isUsedInBasicBlock(const BasicBlock *BB) const {
- for (use_const_iterator I = use_begin(), E = use_end(); I != E; ++I) {
+ for (const_use_iterator I = use_begin(), E = use_end(); I != E; ++I) {
const Instruction *User = dyn_cast<Instruction>(*I);
if (User && User->getParent() == BB)
return true;
if (Function *PP = P->getParent())
ST = &PP->getValueSymbolTable();
} else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
- if (Function *P = BB->getParent())
+ if (Function *P = BB->getParent())
ST = &P->getValueSymbolTable();
} else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
- if (Module *P = GV->getParent())
+ if (Module *P = GV->getParent())
ST = &P->getValueSymbolTable();
} else if (Argument *A = dyn_cast<Argument>(V)) {
- if (Function *P = A->getParent())
- ST = &P->getValueSymbolTable();
- } else if (NamedMDNode *N = dyn_cast<NamedMDNode>(V)) {
- if (Module *P = N->getParent()) {
+ if (Function *P = A->getParent())
ST = &P->getValueSymbolTable();
- }
} else if (isa<MDString>(V))
return true;
else {
}
void Value::setName(const Twine &NewName) {
- SmallString<256> NameData;
- NewName.toVector(NameData);
+ // Fast path for common IRBuilder case of setName("") when there is no name.
+ if (NewName.isTriviallyEmpty() && !hasName())
+ return;
- const char *NameStr = NameData.data();
- unsigned NameLen = NameData.size();
+ SmallString<256> NameData;
+ StringRef NameRef = NewName.toStringRef(NameData);
// Name isn't changing?
- if (getName() == StringRef(NameStr, NameLen))
+ if (getName() == NameRef)
return;
- assert(getType() != Type::getVoidTy(getContext()) &&
- "Cannot assign a name to void values!");
-
+ assert(!getType()->isVoidTy() && "Cannot assign a name to void values!");
+
// Get the symbol table to update for this object.
ValueSymbolTable *ST;
if (getSymTab(this, ST))
return; // Cannot set a name on this value (e.g. constant).
if (!ST) { // No symbol table to update? Just do the change.
- if (NameLen == 0) {
+ if (NameRef.empty()) {
// Free the name for this value.
Name->Destroy();
Name = 0;
return;
}
-
+
if (Name)
Name->Destroy();
-
+
// NOTE: Could optimize for the case the name is shrinking to not deallocate
// then reallocated.
-
+
// Create the new name.
- Name = ValueName::Create(NameStr, NameStr+NameLen);
+ Name = ValueName::Create(NameRef.begin(), NameRef.end());
Name->setValue(this);
return;
}
-
+
// NOTE: Could optimize for the case the name is shrinking to not deallocate
// then reallocated.
if (hasName()) {
Name->Destroy();
Name = 0;
- if (NameLen == 0)
+ if (NameRef.empty())
return;
}
// Name is changing to something new.
- Name = ST->createValueName(StringRef(NameStr, NameLen), this);
+ Name = ST->createValueName(NameRef, this);
}
/// takeName - transfer the name from V to this value, setting V's name to
-/// empty. It is an error to call V->takeName(V).
+/// empty. It is an error to call V->takeName(V).
void Value::takeName(Value *V) {
ValueSymbolTable *ST = 0;
// If this value has a name, drop it.
if (V->hasName()) V->setName("");
return; // Cannot set a name on this value (e.g. constant).
}
-
+
// Remove old name.
if (ST)
ST->removeValueName(Name);
Name->Destroy();
Name = 0;
- }
-
+ }
+
// Now we know that this has no name.
-
+
// If V has no name either, we're done.
if (!V->hasName()) return;
-
+
// Get this's symtab if we didn't before.
if (!ST) {
if (getSymTab(this, ST)) {
return; // Cannot set a name on this value (e.g. constant).
}
}
-
+
// Get V's ST, this should always succed, because V has a name.
ValueSymbolTable *VST;
bool Failure = getSymTab(V, VST);
assert(!Failure && "V has a name, so it should have a ST!"); Failure=Failure;
-
+
// If these values are both in the same symtab, we can do this very fast.
// This works even if both values have no symtab yet.
if (ST == VST) {
Name->setValue(this);
return;
}
-
+
// Otherwise, things are slightly more complex. Remove V's name from VST and
// then reinsert it into ST.
-
+
if (VST)
VST->removeValueName(V->Name);
Name = V->Name;
V->Name = 0;
Name->setValue(this);
-
+
if (ST)
ST->reinsertValue(this);
}
// Notify all ValueHandles (if present) that this value is going away.
if (HasValueHandle)
ValueHandleBase::ValueIsRAUWd(this, New);
-
+
while (!use_empty()) {
Use &U = *UseList;
// Must handle Constants specially, we cannot call replaceUsesOfWith on a
continue;
}
}
-
+
U.set(New);
}
}
}
Value *Value::stripPointerCasts() {
- if (!isa<PointerType>(getType()))
+ if (!getType()->isPointerTy())
return this;
+
+ // Even though we don't look through PHI nodes, we could be called on an
+ // instruction in an unreachable block, which may be on a cycle.
+ SmallPtrSet<Value *, 4> Visited;
+
Value *V = this;
+ Visited.insert(V);
do {
if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
if (!GEP->hasAllZeroIndices())
V = GEP->getPointerOperand();
} else if (Operator::getOpcode(V) == Instruction::BitCast) {
V = cast<Operator>(V)->getOperand(0);
+ } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
+ if (GA->mayBeOverridden())
+ return V;
+ V = GA->getAliasee();
} else {
return V;
}
- assert(isa<PointerType>(V->getType()) && "Unexpected operand type!");
- } while (1);
+ assert(V->getType()->isPointerTy() && "Unexpected operand type!");
+ } while (Visited.insert(V));
+
+ return V;
}
-Value *Value::getUnderlyingObject() {
- if (!isa<PointerType>(getType()))
+Value *Value::getUnderlyingObject(unsigned MaxLookup) {
+ if (!getType()->isPointerTy())
return this;
Value *V = this;
- unsigned MaxLookup = 6;
- do {
+ for (unsigned Count = 0; MaxLookup == 0 || Count < MaxLookup; ++Count) {
if (GEPOperator *GEP = dyn_cast<GEPOperator>(V)) {
V = GEP->getPointerOperand();
} else if (Operator::getOpcode(V) == Instruction::BitCast) {
V = cast<Operator>(V)->getOperand(0);
+ } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(V)) {
+ if (GA->mayBeOverridden())
+ return V;
+ V = GA->getAliasee();
} else {
return V;
}
- assert(isa<PointerType>(V->getType()) && "Unexpected operand type!");
- } while (--MaxLookup);
+ assert(V->getType()->isPointerTy() && "Unexpected operand type!");
+ }
return V;
}
/// return the value in the PHI node corresponding to PredBB. If not, return
/// ourself. This is useful if you want to know the value something has in a
/// predecessor block.
-Value *Value::DoPHITranslation(const BasicBlock *CurBB,
+Value *Value::DoPHITranslation(const BasicBlock *CurBB,
const BasicBlock *PredBB) {
PHINode *PN = dyn_cast<PHINode>(this);
if (PN && PN->getParent() == CurBB)
/// List is known to point into the existing use list.
void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
assert(List && "Handle list is null?");
-
+
// Splice ourselves into the list.
Next = *List;
*List = this;
}
}
+void ValueHandleBase::AddToExistingUseListAfter(ValueHandleBase *List) {
+ assert(List && "Must insert after existing node");
+
+ Next = List->Next;
+ setPrevPtr(&List->Next);
+ List->Next = this;
+ if (Next)
+ Next->setPrevPtr(&Next);
+}
+
/// AddToUseList - Add this ValueHandle to the use list for VP.
void ValueHandleBase::AddToUseList() {
assert(VP && "Null pointer doesn't have a use list!");
-
+
LLVMContextImpl *pImpl = VP->getContext().pImpl;
-
+
if (VP->HasValueHandle) {
// If this value already has a ValueHandle, then it must be in the
// ValueHandles map already.
AddToExistingUseList(&Entry);
return;
}
-
+
// Ok, it doesn't have any handles yet, so we must insert it into the
// DenseMap. However, doing this insertion could cause the DenseMap to
// reallocate itself, which would invalidate all of the PrevP pointers that
// updating the stale pointers only if needed.
DenseMap<Value*, ValueHandleBase*> &Handles = pImpl->ValueHandles;
const void *OldBucketPtr = Handles.getPointerIntoBucketsArray();
-
+
ValueHandleBase *&Entry = Handles[VP];
assert(Entry == 0 && "Value really did already have handles?");
AddToExistingUseList(&Entry);
VP->HasValueHandle = true;
-
+
// If reallocation didn't happen or if this was the first insertion, don't
// walk the table.
- if (Handles.isPointerIntoBucketsArray(OldBucketPtr) ||
+ if (Handles.isPointerIntoBucketsArray(OldBucketPtr) ||
Handles.size() == 1) {
return;
}
-
+
// Okay, reallocation did happen. Fix the Prev Pointers.
for (DenseMap<Value*, ValueHandleBase*>::iterator I = Handles.begin(),
E = Handles.end(); I != E; ++I) {
// Unlink this from its use list.
ValueHandleBase **PrevPtr = getPrevPtr();
assert(*PrevPtr == this && "List invariant broken");
-
+
*PrevPtr = Next;
if (Next) {
assert(Next->getPrevPtr() == &Next && "List invariant broken");
Next->setPrevPtr(PrevPtr);
return;
}
-
+
// If the Next pointer was null, then it is possible that this was the last
// ValueHandle watching VP. If so, delete its entry from the ValueHandles
// map.
LLVMContextImpl *pImpl = V->getContext().pImpl;
ValueHandleBase *Entry = pImpl->ValueHandles[V];
assert(Entry && "Value bit set but no entries exist");
-
- while (Entry) {
- // Advance pointer to avoid invalidation.
- ValueHandleBase *ThisNode = Entry;
- Entry = Entry->Next;
-
- switch (ThisNode->getKind()) {
+
+ // We use a local ValueHandleBase as an iterator so that ValueHandles can add
+ // and remove themselves from the list without breaking our iteration. This
+ // is not really an AssertingVH; we just have to give ValueHandleBase a kind.
+ // Note that we deliberately do not the support the case when dropping a value
+ // handle results in a new value handle being permanently added to the list
+ // (as might occur in theory for CallbackVH's): the new value handle will not
+ // be processed and the checking code will mete out righteous punishment if
+ // the handle is still present once we have finished processing all the other
+ // value handles (it is fine to momentarily add then remove a value handle).
+ for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
+ Iterator.RemoveFromUseList();
+ Iterator.AddToExistingUseListAfter(Entry);
+ assert(Entry->Next == &Iterator && "Loop invariant broken.");
+
+ switch (Entry->getKind()) {
case Assert:
-#ifndef NDEBUG // Only in -g mode...
- errs() << "While deleting: " << *V->getType() << " %" << V->getNameStr()
- << "\n";
-#endif
- llvm_unreachable("An asserting value handle still pointed to this"
- " value!");
+ break;
+ case Tracking:
+ // Mark that this value has been deleted by setting it to an invalid Value
+ // pointer.
+ Entry->operator=(DenseMapInfo<Value *>::getTombstoneKey());
+ break;
case Weak:
// Weak just goes to null, which will unlink it from the list.
- ThisNode->operator=(0);
+ Entry->operator=(0);
break;
case Callback:
// Forward to the subclass's implementation.
- static_cast<CallbackVH*>(ThisNode)->deleted();
+ static_cast<CallbackVH*>(Entry)->deleted();
break;
}
}
-
- // All callbacks and weak references should be dropped by now.
- assert(!V->HasValueHandle && "All references to V were not removed?");
+
+ // All callbacks, weak references, and assertingVHs should be dropped by now.
+ if (V->HasValueHandle) {
+#ifndef NDEBUG // Only in +Asserts mode...
+ dbgs() << "While deleting: " << *V->getType() << " %" << V->getNameStr()
+ << "\n";
+ if (pImpl->ValueHandles[V]->getKind() == Assert)
+ llvm_unreachable("An asserting value handle still pointed to this"
+ " value!");
+
+#endif
+ llvm_unreachable("All references to V were not removed?");
+ }
}
void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
assert(Old->HasValueHandle &&"Should only be called if ValueHandles present");
assert(Old != New && "Changing value into itself!");
-
+
// Get the linked list base, which is guaranteed to exist since the
// HasValueHandle flag is set.
LLVMContextImpl *pImpl = Old->getContext().pImpl;
ValueHandleBase *Entry = pImpl->ValueHandles[Old];
assert(Entry && "Value bit set but no entries exist");
-
- while (Entry) {
- // Advance pointer to avoid invalidation.
- ValueHandleBase *ThisNode = Entry;
- Entry = Entry->Next;
-
- switch (ThisNode->getKind()) {
+
+ // We use a local ValueHandleBase as an iterator so that
+ // ValueHandles can add and remove themselves from the list without
+ // breaking our iteration. This is not really an AssertingVH; we
+ // just have to give ValueHandleBase some kind.
+ for (ValueHandleBase Iterator(Assert, *Entry); Entry; Entry = Iterator.Next) {
+ Iterator.RemoveFromUseList();
+ Iterator.AddToExistingUseListAfter(Entry);
+ assert(Entry->Next == &Iterator && "Loop invariant broken.");
+
+ switch (Entry->getKind()) {
case Assert:
// Asserting handle does not follow RAUW implicitly.
break;
+ case Tracking:
+ // Tracking goes to new value like a WeakVH. Note that this may make it
+ // something incompatible with its templated type. We don't want to have a
+ // virtual (or inline) interface to handle this though, so instead we make
+ // the TrackingVH accessors guarantee that a client never sees this value.
+
+ // FALLTHROUGH
case Weak:
// Weak goes to the new value, which will unlink it from Old's list.
- ThisNode->operator=(New);
+ Entry->operator=(New);
break;
case Callback:
// Forward to the subclass's implementation.
- static_cast<CallbackVH*>(ThisNode)->allUsesReplacedWith(New);
+ static_cast<CallbackVH*>(Entry)->allUsesReplacedWith(New);
break;
}
}
+
+#ifndef NDEBUG
+ // If any new tracking or weak value handles were added while processing the
+ // list, then complain about it now.
+ if (Old->HasValueHandle)
+ for (Entry = pImpl->ValueHandles[Old]; Entry; Entry = Entry->Next)
+ switch (Entry->getKind()) {
+ case Tracking:
+ case Weak:
+ dbgs() << "After RAUW from " << *Old->getType() << " %"
+ << Old->getNameStr() << " to " << *New->getType() << " %"
+ << New->getNameStr() << "\n";
+ llvm_unreachable("A tracking or weak value handle still pointed to the"
+ " old value!\n");
+ default:
+ break;
+ }
+#endif
}
/// ~CallbackVH. Empty, but defined here to avoid emitting the vtable