* for the best explanations of this ordering.
*/
-int __bitmap_empty(const unsigned long *bitmap, int bits)
+int __bitmap_empty(const unsigned long *bitmap, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap[k])
return 0;
}
EXPORT_SYMBOL(__bitmap_empty);
-int __bitmap_full(const unsigned long *bitmap, int bits)
+int __bitmap_full(const unsigned long *bitmap, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (~bitmap[k])
return 0;
EXPORT_SYMBOL(__bitmap_full);
int __bitmap_equal(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] != bitmap2[k])
return 0;
}
EXPORT_SYMBOL(__bitmap_equal);
-void __bitmap_complement(unsigned long *dst, const unsigned long *src, int bits)
+void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
dst[k] = ~src[k];
if (bits % BITS_PER_LONG)
- dst[k] = ~src[k] & BITMAP_LAST_WORD_MASK(bits);
+ dst[k] = ~src[k];
}
EXPORT_SYMBOL(__bitmap_complement);
EXPORT_SYMBOL(__bitmap_shift_left);
int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ unsigned int k;
+ unsigned int lim = bits/BITS_PER_LONG;
unsigned long result = 0;
- for (k = 0; k < nr; k++)
+ for (k = 0; k < lim; k++)
result |= (dst[k] = bitmap1[k] & bitmap2[k]);
+ if (bits % BITS_PER_LONG)
+ result |= (dst[k] = bitmap1[k] & bitmap2[k] &
+ BITMAP_LAST_WORD_MASK(bits));
return result != 0;
}
EXPORT_SYMBOL(__bitmap_and);
void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ unsigned int k;
+ unsigned int nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] | bitmap2[k];
EXPORT_SYMBOL(__bitmap_or);
void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ unsigned int k;
+ unsigned int nr = BITS_TO_LONGS(bits);
for (k = 0; k < nr; k++)
dst[k] = bitmap1[k] ^ bitmap2[k];
EXPORT_SYMBOL(__bitmap_xor);
int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k;
- int nr = BITS_TO_LONGS(bits);
+ unsigned int k;
+ unsigned int lim = bits/BITS_PER_LONG;
unsigned long result = 0;
- for (k = 0; k < nr; k++)
+ for (k = 0; k < lim; k++)
result |= (dst[k] = bitmap1[k] & ~bitmap2[k]);
+ if (bits % BITS_PER_LONG)
+ result |= (dst[k] = bitmap1[k] & ~bitmap2[k] &
+ BITMAP_LAST_WORD_MASK(bits));
return result != 0;
}
EXPORT_SYMBOL(__bitmap_andnot);
int __bitmap_intersects(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] & bitmap2[k])
return 1;
EXPORT_SYMBOL(__bitmap_intersects);
int __bitmap_subset(const unsigned long *bitmap1,
- const unsigned long *bitmap2, int bits)
+ const unsigned long *bitmap2, unsigned int bits)
{
- int k, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
for (k = 0; k < lim; ++k)
if (bitmap1[k] & ~bitmap2[k])
return 0;
}
EXPORT_SYMBOL(__bitmap_subset);
-int __bitmap_weight(const unsigned long *bitmap, int bits)
+int __bitmap_weight(const unsigned long *bitmap, unsigned int bits)
{
- int k, w = 0, lim = bits/BITS_PER_LONG;
+ unsigned int k, lim = bits/BITS_PER_LONG;
+ int w = 0;
for (k = 0; k < lim; k++)
w += hweight_long(bitmap[k]);
}
EXPORT_SYMBOL(__bitmap_weight);
-void bitmap_set(unsigned long *map, int start, int nr)
+void bitmap_set(unsigned long *map, unsigned int start, int len)
{
unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
+ const unsigned int size = start + len;
int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
- while (nr - bits_to_set >= 0) {
+ while (len - bits_to_set >= 0) {
*p |= mask_to_set;
- nr -= bits_to_set;
+ len -= bits_to_set;
bits_to_set = BITS_PER_LONG;
mask_to_set = ~0UL;
p++;
}
- if (nr) {
+ if (len) {
mask_to_set &= BITMAP_LAST_WORD_MASK(size);
*p |= mask_to_set;
}
}
EXPORT_SYMBOL(bitmap_set);
-void bitmap_clear(unsigned long *map, int start, int nr)
+void bitmap_clear(unsigned long *map, unsigned int start, int len)
{
unsigned long *p = map + BIT_WORD(start);
- const int size = start + nr;
+ const unsigned int size = start + len;
int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
- while (nr - bits_to_clear >= 0) {
+ while (len - bits_to_clear >= 0) {
*p &= ~mask_to_clear;
- nr -= bits_to_clear;
+ len -= bits_to_clear;
bits_to_clear = BITS_PER_LONG;
mask_to_clear = ~0UL;
p++;
}
- if (nr) {
+ if (len) {
mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
*p &= ~mask_to_clear;
}
int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits)
{
- char *nl = strchr(bp, '\n');
- int len;
-
- if (nl)
- len = nl - bp;
- else
- len = strlen(bp);
+ char *nl = strchrnul(bp, '\n');
+ int len = nl - bp;
return __bitmap_parselist(bp, len, 0, maskp, nmaskbits);
}
*
* If for example, just bits 4 through 7 are set in @buf, then @pos
* values 4 through 7 will get mapped to 0 through 3, respectively,
- * and other @pos values will get mapped to 0. When @pos value 7
+ * and other @pos values will get mapped to -1. When @pos value 7
* gets mapped to (returns) @ord value 3 in this example, that means
* that bit 7 is the 3rd (starting with 0th) set bit in @buf.
*
REG_OP_RELEASE, /* clear all bits in region */
};
-static int __reg_op(unsigned long *bitmap, int pos, int order, int reg_op)
+static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op)
{
int nbits_reg; /* number of bits in region */
int index; /* index first long of region in bitmap */
* Return the bit offset in bitmap of the allocated region,
* or -errno on failure.
*/
-int bitmap_find_free_region(unsigned long *bitmap, int bits, int order)
+int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
{
- int pos, end; /* scans bitmap by regions of size order */
+ unsigned int pos, end; /* scans bitmap by regions of size order */
- for (pos = 0 ; (end = pos + (1 << order)) <= bits; pos = end) {
+ for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) {
if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
continue;
__reg_op(bitmap, pos, order, REG_OP_ALLOC);
*
* No return value.
*/
-void bitmap_release_region(unsigned long *bitmap, int pos, int order)
+void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
{
__reg_op(bitmap, pos, order, REG_OP_RELEASE);
}
* Return 0 on success, or %-EBUSY if specified region wasn't
* free (not all bits were zero).
*/
-int bitmap_allocate_region(unsigned long *bitmap, int pos, int order)
+int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
{
if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE))
return -EBUSY;
- __reg_op(bitmap, pos, order, REG_OP_ALLOC);
- return 0;
+ return __reg_op(bitmap, pos, order, REG_OP_ALLOC);
}
EXPORT_SYMBOL(bitmap_allocate_region);