* both input and output buffers are available as a single chunk, i.e. when
* fill() and flush() won't be used.
*/
-STATIC int INIT unxz(unsigned char *in, int in_size,
- int (*fill)(void *dest, unsigned int size),
- int (*flush)(void *src, unsigned int size),
- unsigned char *out, int *in_used,
+STATIC int INIT unxz(unsigned char *in, long in_size,
+ long (*fill)(void *dest, unsigned long size),
+ long (*flush)(void *src, unsigned long size),
+ unsigned char *out, long *in_used,
void (*error)(char *x))
{
struct xz_buf b;
* returned by xz_dec_run(), but probably
* it's not too bad.
*/
- if (flush(b.out, b.out_pos) != (int)b.out_pos)
+ if (flush(b.out, b.out_pos) != (long)b.out_pos)
ret = XZ_BUF_ERROR;
b.out_pos = 0;