#listener=gov.nasa.jpf.listener.StateReducerOld
#listener=gov.nasa.jpf.listener.VariableConflictTracker,gov.nasa.jpf.listener.StateReducer
#listener=gov.nasa.jpf.listener.ConflictTracker,gov.nasa.jpf.listener.StateReducer
-listener=gov.nasa.jpf.listener.ConflictTracker
+##listener=gov.nasa.jpf.listener.ConflictTrackerOld,gov.nasa.jpf.listener.StateReducer
+##listener=gov.nasa.jpf.listener.ConflictTrackerOld,gov.nasa.jpf.listener.DPORStateReducer
+##listener=gov.nasa.jpf.listener.ConflictTrackerOld
+listener=gov.nasa.jpf.listener.DPORStateReducer
# Potentially conflicting variables
# Alarms
#variables=currentAlarm
# Locks
-#variables=currentLock
+#variables=lock
+variables=currentLock
# Thermostats
#variables=currentHeatingSetpoint,thermostatSetpoint,currentCoolingSetpoint,thermostatOperatingState,thermostatFanMode,currentThermostatMode
# Switches
# Lights
#variables=colorChanged,currentHue,currentSaturation,currentLevel,currentSwitch,colorTemperature
# Dimmers
-variables=currentSwitch,currentLevel
+#variables=currentSwitch,currentLevel
# Speeches
#variables=level,oneUser
# Music players
# Potentially conflicting apps (we default to App1 and App2 for now)
apps=App1,App2
-# Tracking the location.mode variable conflict
-#track_location_var_conflict=true
+# Debug mode for ConflictTracker
+# We do not report any conflicts if the value is true
+#debug_mode=true
# Debug mode for StateReducer
-#debug_state_transition=true
+printout_state_transition=true
#activate_state_reduction=true
# Timeout in minutes (default is 0 which means no timeout)