target = main
# This is the listener that can detect variable write-after-write conflicts
-listener=gov.nasa.jpf.listener.VariableConflictTracker
+#listener=gov.nasa.jpf.listener.VariableConflictTracker
+listener=gov.nasa.jpf.listener.StateReducer
+#listener=gov.nasa.jpf.listener.VariableConflictTracker,gov.nasa.jpf.listener.StateReducer
# Potentially conflicting variables
# Alarms
#variables=currentAlarm
# Locks
-#variables=currentLock
+variables=currentLock
# Thermostats
#variables=currentHeatingSetpoint,thermostatSetpoint,currentCoolingSetpoint,thermostatOperatingState,thermostatFanMode,currentThermostatMode
# Switches
#variables=currentSwitch
# Lights
-#variables=currentColor,currentHue,currentSaturation,currentLevel,currentSwitch,colorTemperature
+#variables=colorChanged,currentHue,currentSaturation,currentLevel,currentSwitch,colorTemperature
# Speeches
-variables=level,oneUser
+#variables=level,oneUser
# Music players
-#variables=status,level,trackDescription,trackData,mute
+#variables=status,duration,level,trackDescription,trackData,mute
# Relay switch
#variables=currentSwitch
+# Valves
+#variables=valve,valveLatestValue
+# Cameras
+#variables=image,alarmState
# Potentially conflicting apps (we default to App1 and App2 for now)
apps=App1,App2
# Tracking the location.mode variable conflict
#track_location_var_conflict=true
+# Debug mode for StateReducer
+debug_state_transition=true
+activate_state_reduction=true
+
# Timeout in minutes (default is 0 which means no timeout)
timeout=30
-#search.class = gov.nasa.jpf.search.heuristic.RandomHeuristic
+search.class = gov.nasa.jpf.search.heuristic.RandomHeuristic
+search.heuristic.beam_search=true
#search.class = gov.nasa.jpf.search.heuristic.UserHeuristic
#search.class = gov.nasa.jpf.search.heuristic.BFSHeuristic
#search.class = gov.nasa.jpf.search.heuristic.DFSHeuristic