*/
void global_dirty_limits(unsigned long *pbackground, unsigned long *pdirty)
{
+ const unsigned long available_memory = global_dirtyable_memory();
unsigned long background;
unsigned long dirty;
- unsigned long uninitialized_var(available_memory);
struct task_struct *tsk;
- if (!vm_dirty_bytes || !dirty_background_bytes)
- available_memory = global_dirtyable_memory();
-
if (vm_dirty_bytes)
dirty = DIV_ROUND_UP(vm_dirty_bytes, PAGE_SIZE);
else
*bdi_thresh = bdi_dirty_limit(bdi, dirty_thresh);
if (bdi_bg_thresh)
- *bdi_bg_thresh = div_u64((u64)*bdi_thresh *
- background_thresh,
- dirty_thresh);
+ *bdi_bg_thresh = dirty_thresh ? div_u64((u64)*bdi_thresh *
+ background_thresh,
+ dirty_thresh) : 0;
/*
* In order to avoid the stacked BDI deadlock we need