void ModelChecker::continueRunExecution(Thread *old)
{
+
if (params.traceminsize != 0 &&
execution->get_curr_seq_num() > checkfree) {
checkfree += params.checkthreshold;
execution->collectActions();
}
+
thread_chosen = false;
curr_thread_num = 1;
Thread *thr = getNextThread();
void ModelChecker::startRunExecution(ucontext_t *old)
{
+
if (params.traceminsize != 0 &&
execution->get_curr_seq_num() > checkfree) {
checkfree += params.checkthreshold;
execution->collectActions();
}
+
thread_chosen = false;
curr_thread_num = 1;
Thread *thr = getNextThread();
scheduler->sleep(thr);
}
- chooseThread(act, thr);
+ chooseThread(act, thr);
}
return nextThread;
}
void ModelChecker::consumeAction()
{
ModelAction *curr = chosen_thread->get_pending();
- chosen_thread->set_pending(NULL);
- chosen_thread = execution->take_step(curr);
+ Thread * th = thread_current();
+ if (curr->get_type() == THREAD_FINISH && th != NULL) {
+ // Thread finish must be consumed in the master context
+ scheduler->set_current_thread(NULL);
+ if (Thread::swap(th, &system_context) < 0) {
+ perror("swap threads");
+ exit(EXIT_FAILURE);
+ }
+ } else {
+ chosen_thread->set_pending(NULL);
+ chosen_thread = execution->take_step(curr);
+ }
}
void ModelChecker::chooseThread(ModelAction *act, Thread *thr)
if (old->is_waiting_on(old))
assert_bug("Deadlock detected (thread %u)", curr_thread_num);
- ModelAction *act2 = old->get_pending();
-
- if (act2 && execution->is_enabled(old) && !execution->check_action_enabled(act2)) {
+ if (act && execution->is_enabled(old) && !execution->check_action_enabled(act)) {
scheduler->sleep(old);
}
- chooseThread(act2, old);
+ chooseThread(act, old);
curr_thread_num++;
Thread* next = getNextThread();
if (next != nullptr)
handleNewValidThread(old, next);
- else
+ else {
+ old->set_state(THREAD_READY); // Just to avoid the first ASSERT in ModelExecution::take_step
handleChosenThread(old);
+ }
return old->get_return_value();
}
finishRunExecution(old);
else
startRunExecution(old);
- } else {
+ } else
+
+ {
/* Consume the next action for a Thread */
consumeAction();
checkfree = params.checkthreshold;
for(int exec = 0;exec < params.maxexecutions;exec++) {
chosen_thread = init_thread;
- thread_chosen = false;
- curr_thread_num = 1;
- startRunExecution(&system_context);
+ do {
+ thread_chosen = false;
+ curr_thread_num = 1;
+ startRunExecution(&system_context);
+ } while (!should_terminate_execution());
+
finish_execution((exec+1) < params.maxexecutions);
//restore random number generator state after rollback
setstate(random_state);