#include "model.h"
#include "action.h"
-#include "tree.h"
+#include "nodestack.h"
#include "schedule.h"
+#include "snapshot-interface.h"
#include "common.h"
#define INITIAL_THREAD_ID 0
-class Backtrack {
-public:
- Backtrack(ModelAction *d, action_list_t *t) {
- diverge = d;
- actionTrace = t;
- iter = actionTrace->begin();
- }
- ModelAction * get_diverge() { return diverge; }
- action_list_t * get_trace() { return actionTrace; }
- void advance_state() { iter++; }
- ModelAction * get_state() {
- return iter == actionTrace->end() ? NULL : *iter;
- }
-private:
- ModelAction *diverge;
- action_list_t *actionTrace;
- /* points to position in actionTrace as we replay */
- action_list_t::iterator iter;
-};
-
ModelChecker *model;
ModelChecker::ModelChecker()
-{
- /* First thread created will have id INITIAL_THREAD_ID */
- this->next_thread_id = INITIAL_THREAD_ID;
- used_sequence_numbers = 0;
+ :
/* Initialize default scheduler */
- this->scheduler = new Scheduler();
-
- num_executions = 0;
- this->current_action = NULL;
- this->exploring = NULL;
- this->nextThread = THREAD_ID_T_NONE;
-
- rootNode = new TreeNode();
- currentNode = rootNode;
- action_trace = new action_list_t();
+ scheduler(new Scheduler()),
+ /* First thread created will have id INITIAL_THREAD_ID */
+ next_thread_id(INITIAL_THREAD_ID),
+ used_sequence_numbers(0),
+
+ num_executions(0),
+ current_action(NULL),
+ diverge(NULL),
+ nextThread(THREAD_ID_T_NONE),
+ action_trace(new action_list_t()),
+ thread_map(new std::map<int, class Thread *>),
+ obj_thrd_map(new std::map<void *, std::vector<action_list_t> >()),
+ thrd_last_action(new std::vector<ModelAction *>(1)),
+ node_stack(new NodeStack()),
+ next_backtrack(NULL)
+{
}
ModelChecker::~ModelChecker()
{
std::map<int, class Thread *>::iterator it;
- for (it = thread_map.begin(); it != thread_map.end(); it++)
+ for (it = thread_map->begin(); it != thread_map->end(); it++)
delete (*it).second;
- thread_map.clear();
+ delete thread_map;
+ delete obj_thrd_map;
delete action_trace;
- delete this->scheduler;
- delete rootNode;
+ delete thrd_last_action;
+ delete node_stack;
+ delete scheduler;
}
void ModelChecker::reset_to_initial_state()
{
DEBUG("+++ Resetting to initial state +++\n");
- std::map<int, class Thread *>::iterator it;
- for (it = thread_map.begin(); it != thread_map.end(); it++)
- delete (*it).second;
- thread_map.clear();
- action_trace = new action_list_t();
- currentNode = rootNode;
+ node_stack->reset_execution();
current_action = NULL;
next_thread_id = INITIAL_THREAD_ID;
used_sequence_numbers = 0;
- /* scheduler reset ? */
+ nextThread = 0;
+ next_backtrack = NULL;
+ snapshotObject->backTrackBeforeStep(0);
}
thread_id_t ModelChecker::get_next_id()
return next_thread_id++;
}
+int ModelChecker::get_num_threads()
+{
+ return next_thread_id;
+}
+
int ModelChecker::get_next_seq_num()
{
return ++used_sequence_numbers;
Thread *t;
if (nextThread == THREAD_ID_T_NONE)
return NULL;
- t = thread_map[id_to_int(nextThread)];
+ t = (*thread_map)[id_to_int(nextThread)];
ASSERT(t != NULL);
ModelAction *next;
thread_id_t tid;
- next = exploring->get_state();
+ /* Have we completed exploring the preselected path? */
+ if (diverge == NULL)
+ return THREAD_ID_T_NONE;
- if (next == exploring->get_diverge()) {
- TreeNode *node = next->get_node();
+ /* Else, we are trying to replay an execution */
+ next = node_stack->get_next()->get_action();
+
+ if (next == diverge) {
+ Node *node = next->get_node();
- /* Reached divergence point; discard our current 'exploring' */
- DEBUG("*** Discard 'Backtrack' object ***\n");
- tid = node->getNextBacktrack();
- delete exploring;
- exploring = NULL;
+ /* Reached divergence point */
+ DEBUG("*** Divergence point ***\n");
+ tid = node->get_next_backtrack();
+ diverge = NULL;
} else {
tid = next->get_tid();
}
return tid;
}
-thread_id_t ModelChecker::advance_backtracking_state()
-{
- /* Have we completed exploring the preselected path? */
- if (exploring == NULL)
- return THREAD_ID_T_NONE;
-
- /* Else, we are trying to replay an execution */
- exploring->advance_state();
-
- ASSERT(exploring->get_state() != NULL);
-
- return get_next_replay_thread();
-}
-
bool ModelChecker::next_execution()
{
DBG();
num_executions++;
print_summary();
- if ((exploring = model->get_next_backtrack()) == NULL)
+ if ((diverge = model->get_next_backtrack()) == NULL)
return false;
if (DBG_ENABLED()) {
printf("Next execution will diverge at:\n");
- exploring->get_diverge()->print();
- print_list(exploring->get_trace());
+ diverge->print();
}
model->reset_to_initial_state();
- nextThread = get_next_replay_thread();
return true;
}
void ModelChecker::set_backtracking(ModelAction *act)
{
ModelAction *prev;
- TreeNode *node;
+ Node *node;
Thread *t = get_thread(act->get_tid());
prev = get_last_conflict(act);
node = prev->get_node();
- while (t && !node->is_enabled(t))
+ while (!node->is_enabled(t))
t = t->get_parent();
/* Check if this has been explored already */
- if (node->hasBeenExplored(t->get_id()))
+ if (node->has_been_explored(t->get_id()))
return;
+
+ if (!next_backtrack || *prev > *next_backtrack)
+ next_backtrack = prev;
+
/* If this is a new backtracking point, mark the tree */
- if (node->setBacktrack(t->get_id()) != 0)
+ if (!node->set_backtrack(t->get_id()))
return;
-
DEBUG("Setting backtrack: conflict = %d, instead tid = %d\n",
prev->get_tid(), t->get_id());
if (DBG_ENABLED()) {
prev->print();
act->print();
}
-
- Backtrack *back = new Backtrack(prev, action_trace);
- backtrack_list.push_back(back);
}
-Backtrack * ModelChecker::get_next_backtrack()
+ModelAction * ModelChecker::get_next_backtrack()
{
- Backtrack *next;
- if (backtrack_list.empty())
- return NULL;
- next = backtrack_list.back();
- backtrack_list.pop_back();
+ ModelAction *next = next_backtrack;
+ next_backtrack = NULL;
return next;
}
void ModelChecker::check_current_action(void)
{
- ModelAction *next = this->current_action;
+ Node *currnode;
- if (!next) {
+ ModelAction *curr = this->current_action;
+ current_action = NULL;
+ if (!curr) {
DEBUG("trying to push NULL action...\n");
return;
}
- current_action = NULL;
- nextThread = advance_backtracking_state();
- next->set_node(currentNode);
- set_backtracking(next);
- currentNode = currentNode->explore_child(next);
- this->action_trace->push_back(next);
+
+ /* TODO: if get_last_action() is NULL, sync with parent thread */
+ curr = node_stack->explore_action(curr, get_last_action(curr->get_tid()));
+ nextThread = get_next_replay_thread();
+
+ currnode = curr->get_node();
+
+ if (!currnode->backtrack_empty())
+ if (!next_backtrack || *curr > *next_backtrack)
+ next_backtrack = curr;
+
+ set_backtracking(curr);
+
+ add_action_to_lists(curr);
+}
+
+void ModelChecker::add_action_to_lists(ModelAction *act)
+{
+ action_trace->push_back(act);
+
+ std::vector<action_list_t> *vec = &(*obj_thrd_map)[act->get_location()];
+ if (id_to_int(act->get_tid()) >= (int)vec->size())
+ vec->resize(next_thread_id);
+ (*vec)[id_to_int(act->get_tid())].push_back(act);
+
+ (*thrd_last_action)[id_to_int(act->get_tid())] = act;
+}
+
+ModelAction * ModelChecker::get_last_action(thread_id_t tid)
+{
+ int nthreads = get_num_threads();
+ if ((int)thrd_last_action->size() < nthreads)
+ thrd_last_action->resize(nthreads);
+ return (*thrd_last_action)[id_to_int(tid)];
}
void ModelChecker::print_summary(void)
{
printf("\n");
printf("Number of executions: %d\n", num_executions);
- printf("Total nodes created: %d\n", TreeNode::getTotalNodes());
+ printf("Total nodes created: %d\n", Node::get_total_nodes());
scheduler->print();
print_list(action_trace);
printf("\n");
-
}
void ModelChecker::print_list(action_list_t *list)
int ModelChecker::add_thread(Thread *t)
{
- thread_map[id_to_int(t->get_id())] = t;
+ (*thread_map)[id_to_int(t->get_id())] = t;
scheduler->add_thread(t);
return 0;
}
old->set_state(THREAD_READY);
return Thread::swap(old, get_system_context());
}
-
-ModelAction::ModelAction(action_type_t type, memory_order order, void *loc, int value)
-{
- Thread *t = thread_current();
- ModelAction *act = this;
-
- act->type = type;
- act->order = order;
- act->location = loc;
- act->tid = t->get_id();
- act->value = value;
- act->seq_number = model->get_next_seq_num();
-}
-
-bool ModelAction::is_read()
-{
- return type == ATOMIC_READ;
-}
-
-bool ModelAction::is_write()
-{
- return type == ATOMIC_WRITE;
-}
-
-bool ModelAction::is_acquire()
-{
- switch (order) {
- case memory_order_acquire:
- case memory_order_acq_rel:
- case memory_order_seq_cst:
- return true;
- default:
- return false;
- }
-}
-
-bool ModelAction::is_release()
-{
- switch (order) {
- case memory_order_release:
- case memory_order_acq_rel:
- case memory_order_seq_cst:
- return true;
- default:
- return false;
- }
-}
-
-bool ModelAction::same_var(ModelAction *act)
-{
- return location == act->location;
-}
-
-bool ModelAction::same_thread(ModelAction *act)
-{
- return tid == act->tid;
-}
-
-bool ModelAction::is_dependent(ModelAction *act)
-{
- if (!is_read() && !is_write())
- return false;
- if (!act->is_read() && !act->is_write())
- return false;
- if (same_var(act) && !same_thread(act) &&
- (is_write() || act->is_write()))
- return true;
- return false;
-}
-
-void ModelAction::print(void)
-{
- const char *type_str;
- switch (this->type) {
- case THREAD_CREATE:
- type_str = "thread create";
- break;
- case THREAD_YIELD:
- type_str = "thread yield";
- break;
- case THREAD_JOIN:
- type_str = "thread join";
- break;
- case ATOMIC_READ:
- type_str = "atomic read";
- break;
- case ATOMIC_WRITE:
- type_str = "atomic write";
- break;
- default:
- type_str = "unknown type";
- }
-
- printf("(%4d) Thread: %d\tAction: %s\tMO: %d\tLoc: %14p\tValue: %d\n",
- seq_number, id_to_int(tid), type_str, order, location, value);
-}