model: implement, use schedule_next_thread()
[model-checker.git] / model.cc
index e496abd012a537b13019c292741a8dda6bc71935..26fd6cae0c6f33b04c3c2e3139f8bdc03f56565c 100644 (file)
--- a/model.cc
+++ b/model.cc
@@ -14,6 +14,8 @@ ModelChecker::ModelChecker()
        this->scheduler = new Scheduler();
 
        this->current_action = NULL;
+       this->exploring = NULL;
+       this->nextThread = THREAD_ID_T_NONE;
 
        rootNode = new TreeNode(NULL);
        currentNode = rootNode;
@@ -37,6 +39,17 @@ void ModelChecker::add_system_thread(Thread *t)
        this->system_thread = t;
 }
 
+Thread *ModelChecker::schedule_next_thread()
+{
+       Thread *t;
+       if (nextThread == THREAD_ID_T_NONE)
+               return NULL;
+       t = thread_map[nextThread];
+       if (t == NULL)
+               DEBUG("*** error: thread not in thread_map: id = %d\n", nextThread);
+       return t;
+}
+
 ModelAction *ModelChecker::get_last_conflict(ModelAction *act)
 {
        void *loc = act->get_location();
@@ -91,9 +104,8 @@ void ModelChecker::set_backtracking(ModelAction *act)
        prev->print();
        act->print();
 
-       /* FIXME */
-       //Backtrack *back = new Backtrack(prev, actionList);
-       //backtrackList->Append(back);
+       Backtrack *back = new Backtrack(prev, action_trace);
+       backtrack_list.push_back(back);
 }
 
 void ModelChecker::check_current_action(void)