#include <stdio.h>
#include "model.h"
+#include "action.h"
+#include "tree.h"
#include "schedule.h"
#include "common.h"
#define INITIAL_THREAD_ID 0
+class Backtrack {
+public:
+ Backtrack(ModelAction *d, action_list_t *t) {
+ diverge = d;
+ actionTrace = t;
+ iter = actionTrace->begin();
+ }
+ ModelAction * get_diverge() { return diverge; }
+ action_list_t * get_trace() { return actionTrace; }
+ void advance_state() { iter++; }
+ ModelAction * get_state() {
+ return iter == actionTrace->end() ? NULL : *iter;
+ }
+private:
+ ModelAction *diverge;
+ action_list_t *actionTrace;
+ /* points to position in actionTrace as we replay */
+ action_list_t::iterator iter;
+};
+
ModelChecker *model;
ModelChecker::ModelChecker()
{
- /* First thread created will have id (INITIAL_THREAD_ID + 1) */
- this->used_thread_id = INITIAL_THREAD_ID;
+ /* First thread created will have id INITIAL_THREAD_ID */
+ this->next_thread_id = INITIAL_THREAD_ID;
+ used_sequence_numbers = 0;
/* Initialize default scheduler */
this->scheduler = new Scheduler();
void ModelChecker::reset_to_initial_state()
{
DEBUG("+++ Resetting to initial state +++\n");
- std::map<thread_id_t, class Thread *>::iterator it;
- for (it = thread_map.begin(); it != thread_map.end(); it++) {
+ std::map<int, class Thread *>::iterator it;
+ for (it = thread_map.begin(); it != thread_map.end(); it++)
delete (*it).second;
- }
thread_map.clear();
action_trace = new action_list_t();
currentNode = rootNode;
current_action = NULL;
- used_thread_id = INITIAL_THREAD_ID;
+ next_thread_id = INITIAL_THREAD_ID;
+ used_sequence_numbers = 0;
/* scheduler reset ? */
}
-int ModelChecker::get_next_id()
+thread_id_t ModelChecker::get_next_id()
+{
+ return next_thread_id++;
+}
+
+int ModelChecker::get_next_seq_num()
{
- return ++used_thread_id;
+ return ++used_sequence_numbers;
}
Thread * ModelChecker::schedule_next_thread()
Thread *t;
if (nextThread == THREAD_ID_T_NONE)
return NULL;
- t = thread_map[nextThread];
+ t = thread_map[id_to_int(nextThread)];
if (t == NULL)
DEBUG("*** error: thread not in thread_map: id = %d\n", nextThread);
return t;
/* Else, we are trying to replay an execution */
exploring->advance_state();
- if (exploring->get_state() == NULL)
- DEBUG("*** error: reached end of backtrack trace\n");
+
+ ASSERT(exploring->get_state() != NULL);
return get_next_replay_thread();
}
bool ModelChecker::next_execution()
{
+ DBG();
+
num_executions++;
print_summary();
if ((exploring = model->get_next_backtrack()) == NULL)
return false;
+
+ if (DBG_ENABLED()) {
+ printf("Next execution will diverge at:\n");
+ exploring->get_diverge()->print();
+ print_list(exploring->get_trace());
+ }
+
model->reset_to_initial_state();
nextThread = get_next_replay_thread();
return true;
ModelAction * ModelChecker::get_last_conflict(ModelAction *act)
{
- void *loc = act->get_location();
action_type type = act->get_type();
- thread_id_t id = act->get_tid();
switch (type) {
case THREAD_CREATE:
action_list_t::reverse_iterator rit;
for (rit = action_trace->rbegin(); rit != action_trace->rend(); rit++) {
ModelAction *prev = *rit;
- if (prev->get_location() != loc)
- continue;
- if (type == ATOMIC_READ && prev->get_type() != ATOMIC_WRITE)
- continue;
- /* Conflict from the same thread is not really a conflict */
- if (id == prev->get_tid())
- continue;
- return prev;
+ if (act->is_dependent(prev))
+ return prev;
}
return NULL;
}
void ModelChecker::print_summary(void)
{
- action_list_t::iterator it;
-
printf("\n");
- printf("---------------------------------------------------------------------\n");
printf("Number of executions: %d\n", num_executions);
- printf("Total nodes created: %d\n\n", TreeNode::getTotalNodes());
+ printf("Total nodes created: %d\n", TreeNode::getTotalNodes());
scheduler->print();
- printf("Trace:\n\n");
+ print_list(action_trace);
+ printf("\n");
- for (it = action_trace->begin(); it != action_trace->end(); it++) {
- DBG();
+}
+
+void ModelChecker::print_list(action_list_t *list)
+{
+ action_list_t::iterator it;
+
+ printf("---------------------------------------------------------------------\n");
+ printf("Trace:\n");
+
+ for (it = list->begin(); it != list->end(); it++) {
(*it)->print();
}
printf("---------------------------------------------------------------------\n");
int ModelChecker::add_thread(Thread *t)
{
- thread_map[t->get_id()] = t;
+ thread_map[id_to_int(t->get_id())] = t;
scheduler->add_thread(t);
return 0;
}
act->location = loc;
act->tid = t->get_id();
act->value = value;
+ act->seq_number = model->get_next_seq_num();
+}
+
+bool ModelAction::is_read()
+{
+ return type == ATOMIC_READ;
+}
+
+bool ModelAction::is_write()
+{
+ return type == ATOMIC_WRITE;
+}
+
+bool ModelAction::is_acquire()
+{
+ switch (order) {
+ case memory_order_acquire:
+ case memory_order_acq_rel:
+ case memory_order_seq_cst:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool ModelAction::is_release()
+{
+ switch (order) {
+ case memory_order_release:
+ case memory_order_acq_rel:
+ case memory_order_seq_cst:
+ return true;
+ default:
+ return false;
+ }
+}
+
+bool ModelAction::same_var(ModelAction *act)
+{
+ return location == act->location;
+}
+
+bool ModelAction::same_thread(ModelAction *act)
+{
+ return tid == act->tid;
+}
+
+bool ModelAction::is_dependent(ModelAction *act)
+{
+ if (!is_read() && !is_write())
+ return false;
+ if (!act->is_read() && !act->is_write())
+ return false;
+ if (same_var(act) && !same_thread(act) &&
+ (is_write() || act->is_write()))
+ return true;
+ return false;
}
void ModelAction::print(void)
type_str = "unknown type";
}
- printf("Thread: %d\tAction: %s\tMO: %d\tLoc: %#014zx\tValue: %d\n", tid, type_str, order, (size_t)location, value);
+ printf("(%4d) Thread: %d\tAction: %s\tMO: %d\tLoc: %14p\tValue: %d\n",
+ seq_number, id_to_int(tid), type_str, order, location, value);
}