#ifndef __MODEL_H__
#define __MODEL_H__
+#include <list>
+#include <map>
+#include <cstddef>
+
#include "schedule.h"
+#include "libthreads.h"
+#include "libatomic.h"
+#include "threads.h"
+#include "tree.h"
+
+#define VALUE_NONE -1
+
+typedef enum action_type {
+ THREAD_CREATE,
+ THREAD_YIELD,
+ THREAD_JOIN,
+ ATOMIC_READ,
+ ATOMIC_WRITE
+} action_type_t;
+
+typedef std::list<class ModelAction *> action_list_t;
+
+class ModelAction {
+public:
+ ModelAction(action_type_t type, memory_order order, void *loc, int value);
+ void print(void);
+
+ thread_id_t get_tid() { return tid; }
+ action_type get_type() { return type; }
+ memory_order get_mo() { return order; }
+ void *get_location() { return location; }
+
+ TreeNode *get_node() { return node; }
+ void set_node(TreeNode *n) { node = n; }
+private:
+ action_type type;
+ memory_order order;
+ void *location;
+ thread_id_t tid;
+ int value;
+ TreeNode *node;
+};
+
+class Backtrack {
+public:
+ Backtrack(ModelAction *d, action_list_t *t) {
+ diverge = d;
+ actionTrace = t;
+ iter = actionTrace->begin();
+ }
+ ModelAction *get_diverge() { return diverge; }
+ action_list_t *get_trace() { return actionTrace; }
+ void advance_state() { iter++; }
+ ModelAction *get_state() {
+ return iter == actionTrace->end() ? NULL : *iter;
+ }
+private:
+ ModelAction *diverge;
+ action_list_t *actionTrace;
+ /* points to position in actionTrace as we replay */
+ action_list_t::iterator iter;
+};
class ModelChecker {
public:
ModelChecker();
~ModelChecker();
class Scheduler *scheduler;
- struct thread *system_thread;
+ Thread *system_thread;
+
+ void add_system_thread(Thread *t);
+
+ void set_current_action(ModelAction *act) { current_action = act; }
+ ModelAction *get_last_conflict(ModelAction *act);
+ void check_current_action(void);
+ void set_backtracking(ModelAction *act);
+ void print_trace(void);
+ Thread *schedule_next_thread();
- void add_system_thread(struct thread *t);
- void assign_id(struct thread *t);
+ int add_thread(Thread *t);
+ Thread *get_thread(thread_id_t tid) { return thread_map[tid]; }
+ void assign_id(Thread *t);
+
+ int switch_to_master(ModelAction *act);
private:
int used_thread_id;
+
+ thread_id_t advance_backtracking_state();
+ thread_id_t get_next_replay_thread();
+
+ class ModelAction *current_action;
+ Backtrack *exploring;
+ thread_id_t nextThread;
+
+ action_list_t *action_trace;
+ std::map<thread_id_t, class Thread *> thread_map;
+ class TreeNode *rootNode, *currentNode;
+ std::list<class Backtrack *> backtrack_list;
};
extern ModelChecker *model;
+int thread_switch_to_master(ModelAction *act);
+
#endif /* __MODEL_H__ */