void add_thread(Thread *t);
void remove_thread(Thread *t);
Thread * get_thread(thread_id_t tid) const;
- Thread * get_thread(ModelAction *act) const;
+ Thread * get_thread(const ModelAction *act) const;
bool is_enabled(Thread *t) const;
bool is_enabled(thread_id_t tid) const;
ClockVector * get_cv(thread_id_t tid) const;
ModelAction * get_parent_action(thread_id_t tid) const;
void check_promises_thread_disabled();
- void mo_check_promises(thread_id_t tid, const ModelAction *write);
+ void mo_check_promises(thread_id_t tid, const ModelAction *write, const ModelAction * read);
void check_promises(thread_id_t tid, ClockVector *old_cv, ClockVector *merge_cv);
bool isfeasibleprefix() const;
void build_reads_from_past(ModelAction *curr);
ModelAction * process_rmw(ModelAction *curr);
void post_r_modification_order(ModelAction *curr, const ModelAction *rf);
- bool r_modification_order(ModelAction *curr, const ModelAction *rf);
+
+ template <typename rf_type>
+ bool r_modification_order(ModelAction *curr, const rf_type *rf);
+
bool w_modification_order(ModelAction *curr);
void get_release_seq_heads(ModelAction *acquire, ModelAction *read, rel_heads_list_t *release_heads);
bool release_seq_heads(const ModelAction *rf, rel_heads_list_t *release_heads, struct release_seq *pending) const;
bool resolve_release_sequences(void *location, work_queue_t *work_queue);
+ void add_future_value(const ModelAction *writer, ModelAction *reader);
ModelAction * new_uninitialized_action(void *location) const;
struct execution_stats stats;
void record_stats();
+ void print_infeasibility(const char *prefix) const;
bool is_feasible_prefix_ignore_relseq() const;
- bool is_infeasible_ignoreRMW() const;
bool is_infeasible() const;
bool is_deadlocked() const;
bool is_complete_execution() const;