ClockVector * get_cv(thread_id_t tid) const;
ModelAction * get_parent_action(thread_id_t tid) const;
void check_promises_thread_disabled();
- void mo_check_promises(thread_id_t tid, const ModelAction *write, const ModelAction * read);
+ void mo_check_promises(const ModelAction *act, bool is_read_check);
void check_promises(thread_id_t tid, ClockVector *old_cv, ClockVector *merge_cv);
bool isfeasibleprefix() const;
modelclock_t get_next_seq_num();
bool next_execution();
- void set_current_action(ModelAction *act);
ModelAction * check_current_action(ModelAction *curr);
bool initialize_curr_action(ModelAction **curr);
bool process_read(ModelAction *curr, bool second_part_of_rmw);
bool read_from(ModelAction *act, const ModelAction *rf);
bool check_action_enabled(ModelAction *curr);
- bool take_step(ModelAction *curr);
+ Thread * take_step(ModelAction *curr);
void check_recency(ModelAction *curr, const ModelAction *rf);
ModelAction * get_last_conflict(ModelAction *act);
ModelAction * get_last_unlock(ModelAction *curr) const;
void build_reads_from_past(ModelAction *curr);
ModelAction * process_rmw(ModelAction *curr);
- void post_r_modification_order(ModelAction *curr, const ModelAction *rf);
template <typename rf_type>
bool r_modification_order(ModelAction *curr, const rf_type *rf);