void print_summary() const;
#if SUPPORT_MOD_ORDER_DUMP
- void dumpGraph(char *filename);
+ void dumpGraph(char *filename) const;
#endif
void add_thread(Thread *t);
unsigned int get_num_threads() const;
Thread * get_current_thread() const;
- int switch_to_master(ModelAction *act);
+ uint64_t switch_to_master(ModelAction *act);
ClockVector * get_cv(thread_id_t tid) const;
ModelAction * get_parent_action(thread_id_t tid) const;
void check_promises_thread_disabled();
void mo_check_promises(thread_id_t tid, const ModelAction *write);
- void check_promises(thread_id_t tid, ClockVector *old_cv, ClockVector * merge_cv);
+ void check_promises(thread_id_t tid, ClockVector *old_cv, ClockVector *merge_cv);
bool isfeasibleprefix() const;
bool assert_bug(const char *msg);
/** The scheduler to use: tracks the running/ready Threads */
Scheduler *scheduler;
- bool sleep_can_read_from(ModelAction * curr, const ModelAction *write);
- bool thin_air_constraint_may_allow(const ModelAction * writer, const ModelAction *reader);
- bool mo_may_allow(const ModelAction * writer, const ModelAction *reader);
+ bool sleep_can_read_from(ModelAction *curr, const ModelAction *write);
+ bool thin_air_constraint_may_allow(const ModelAction *writer, const ModelAction *reader);
+ bool mo_may_allow(const ModelAction *writer, const ModelAction *reader);
bool has_asserted() const;
void set_assert();
void set_bad_synchronization();
bool promises_expired() const;
void execute_sleep_set();
- void wake_up_sleeping_actions(ModelAction * curr);
+ void wake_up_sleeping_actions(ModelAction *curr);
modelclock_t get_next_seq_num();
bool next_execution();
void set_current_action(ModelAction *act);
- Thread * check_current_action(ModelAction *curr);
+ ModelAction * check_current_action(ModelAction *curr);
bool initialize_curr_action(ModelAction **curr);
bool process_read(ModelAction *curr, bool second_part_of_rmw);
bool process_write(ModelAction *curr);
bool read_from(ModelAction *act, const ModelAction *rf);
bool check_action_enabled(ModelAction *curr);
- bool take_step();
+ bool take_step(ModelAction *curr);
void check_recency(ModelAction *curr, const ModelAction *rf);
ModelAction * get_last_conflict(ModelAction *act);
void set_backtracking(ModelAction *act);
Thread * get_next_thread(ModelAction *curr);
+ bool set_latest_backtrack(ModelAction *act);
ModelAction * get_next_backtrack();
void reset_to_initial_state();
bool resolve_promises(ModelAction *curr);
void compute_promises(ModelAction *curr);
void compute_relseq_breakwrites(ModelAction *curr);
- void check_curr_backtracking(ModelAction * curr);
+ void check_curr_backtracking(ModelAction *curr);
void add_action_to_lists(ModelAction *act);
ModelAction * get_last_action(thread_id_t tid) const;
ModelAction * get_last_fence_release(thread_id_t tid) const;