void add_thread(Thread *t);
void remove_thread(Thread *t);
Thread * get_thread(thread_id_t tid) const;
- Thread * get_thread(ModelAction *act) const;
+ Thread * get_thread(const ModelAction *act) const;
bool is_enabled(Thread *t) const;
bool is_enabled(thread_id_t tid) const;
ClockVector * get_cv(thread_id_t tid) const;
ModelAction * get_parent_action(thread_id_t tid) const;
void check_promises_thread_disabled();
- void mo_check_promises(thread_id_t tid, const ModelAction *write, const ModelAction * read);
+ void mo_check_promises(const ModelAction *act, bool is_read_check);
void check_promises(thread_id_t tid, ClockVector *old_cv, ClockVector *merge_cv);
bool isfeasibleprefix() const;
bool read_from(ModelAction *act, const ModelAction *rf);
bool check_action_enabled(ModelAction *curr);
- bool take_step(ModelAction *curr);
+ Thread * take_step(ModelAction *curr);
void check_recency(ModelAction *curr, const ModelAction *rf);
ModelAction * get_last_conflict(ModelAction *act);
ModelAction * get_last_unlock(ModelAction *curr) const;
void build_reads_from_past(ModelAction *curr);
ModelAction * process_rmw(ModelAction *curr);
- void post_r_modification_order(ModelAction *curr, const ModelAction *rf);
- bool r_modification_order(ModelAction *curr, const ModelAction *rf);
+
+ template <typename rf_type>
+ bool r_modification_order(ModelAction *curr, const rf_type *rf);
+
bool w_modification_order(ModelAction *curr);
void get_release_seq_heads(ModelAction *acquire, ModelAction *read, rel_heads_list_t *release_heads);
bool release_seq_heads(const ModelAction *rf, rel_heads_list_t *release_heads, struct release_seq *pending) const;
void print_infeasibility(const char *prefix) const;
bool is_feasible_prefix_ignore_relseq() const;
- bool is_infeasible_ignoreRMW() const;
bool is_infeasible() const;
bool is_deadlocked() const;
bool is_complete_execution() const;