};
struct PendingFutureValue {
- ModelAction *writer;
+ PendingFutureValue(ModelAction *writer, ModelAction *act) : writer(writer), act(act) { }
+ const ModelAction *writer;
ModelAction *act;
};
void print_summary() const;
#if SUPPORT_MOD_ORDER_DUMP
- void dumpGraph(char *filename);
+ void dumpGraph(char *filename) const;
#endif
void add_thread(Thread *t);
void remove_thread(Thread *t);
Thread * get_thread(thread_id_t tid) const;
- Thread * get_thread(ModelAction *act) const;
+ Thread * get_thread(const ModelAction *act) const;
bool is_enabled(Thread *t) const;
bool is_enabled(thread_id_t tid) const;
ClockVector * get_cv(thread_id_t tid) const;
ModelAction * get_parent_action(thread_id_t tid) const;
void check_promises_thread_disabled();
- void mo_check_promises(thread_id_t tid, const ModelAction *write);
+ void mo_check_promises(const ModelAction *act, bool is_read_check);
void check_promises(thread_id_t tid, ClockVector *old_cv, ClockVector *merge_cv);
bool isfeasibleprefix() const;
bool next_execution();
void set_current_action(ModelAction *act);
- Thread * check_current_action(ModelAction *curr);
+ ModelAction * check_current_action(ModelAction *curr);
bool initialize_curr_action(ModelAction **curr);
bool process_read(ModelAction *curr, bool second_part_of_rmw);
bool process_write(ModelAction *curr);
bool read_from(ModelAction *act, const ModelAction *rf);
bool check_action_enabled(ModelAction *curr);
- bool take_step();
+ Thread * take_step(ModelAction *curr);
void check_recency(ModelAction *curr, const ModelAction *rf);
ModelAction * get_last_conflict(ModelAction *act);
void set_backtracking(ModelAction *act);
Thread * get_next_thread(ModelAction *curr);
+ bool set_latest_backtrack(ModelAction *act);
ModelAction * get_next_backtrack();
void reset_to_initial_state();
bool resolve_promises(ModelAction *curr);
ModelAction * get_last_unlock(ModelAction *curr) const;
void build_reads_from_past(ModelAction *curr);
ModelAction * process_rmw(ModelAction *curr);
- void post_r_modification_order(ModelAction *curr, const ModelAction *rf);
- bool r_modification_order(ModelAction *curr, const ModelAction *rf);
+
+ template <typename rf_type>
+ bool r_modification_order(ModelAction *curr, const rf_type *rf);
+
bool w_modification_order(ModelAction *curr);
void get_release_seq_heads(ModelAction *acquire, ModelAction *read, rel_heads_list_t *release_heads);
bool release_seq_heads(const ModelAction *rf, rel_heads_list_t *release_heads, struct release_seq *pending) const;
bool resolve_release_sequences(void *location, work_queue_t *work_queue);
+ void add_future_value(const ModelAction *writer, ModelAction *reader);
ModelAction * new_uninitialized_action(void *location) const;
struct execution_stats stats;
void record_stats();
+ void print_infeasibility(const char *prefix) const;
bool is_feasible_prefix_ignore_relseq() const;
- bool is_infeasible_ignoreRMW() const;
bool is_infeasible() const;
bool is_deadlocked() const;
bool is_complete_execution() const;