class Node {
public:
- Node(ModelAction *act = NULL, Node *parent = NULL);
+ Node(ModelAction *act = NULL, int nthreads = 1);
~Node();
/* return true = thread choice has already been explored */
bool has_been_explored(thread_id_t tid);
void print();
- static int get_total_nodes() { return total_nodes; }
-
MEMALLOC
private:
void explore(thread_id_t tid);
- static int total_nodes;
ModelAction *action;
int num_threads;
std::vector< bool, MyAlloc<bool> > explored_children;
Node * get_next();
void reset_execution();
+ int get_total_nodes() { return total_nodes; }
+
void print();
MEMALLOC
private:
node_list_t node_list;
node_list_t::iterator iter;
+
+ int total_nodes;
};
#endif /* __NODESTACK_H__ */