}
private initialize() {
+ startLevel = 0//Chagne start level to 0 to make it possible for the light to be off!
stop("settingsChange")
if (startTime) {
dimmer.off()
} else {
-
- def shouldChangeColors = (colorize && colorize != "false")
+
+ def shouldChangeColors = (colorize != "false")
+ if (colorize == "false")
+ colorize = "true"
+ else
+ colorize = "false"
if (shouldChangeColors/*&& hasSetColorCommand(dimmer)*/) {
def hue = getHue(dimmer, nextLevel)
stop("schedule")
- handleCompletionSwitches()
+ //handleCompletionSwitches()
- handleCompletionMessaging()
+ //handleCompletionMessaging()
handleCompletionModesAndPhrases()
}
def percentComplete = timeElapsed / totalRunTime * 100
log.debug "percentComplete: ${percentComplete}"
- return percentComplete
+ //return percentComplete
+ // We do not have the notion of time for model-checking
+ return 0
}
int totalRunTimeMillis() {